Index: code/ui/ui_main.c =================================================================== --- code/ui/ui_main.c (revision 1213) +++ code/ui/ui_main.c (working copy) @@ -5246,7 +5246,7 @@ return; case UIMENU_MAIN: - trap_Cvar_Set( "sv_killserver", "1" ); + //trap_Cvar_Set( "sv_killserver", "1" ); trap_Key_SetCatcher( KEYCATCH_UI ); //trap_S_StartLocalSound( trap_S_RegisterSound("sound/misc/menu_background.wav", qfalse) , CHAN_LOCAL_SOUND ); //trap_S_StartBackgroundTrack("sound/misc/menu_background.wav", NULL); @@ -5281,7 +5281,7 @@ //UI_ConfirmMenu( "Bad CD Key", NULL, NeedCDKeyAction ); return; case UIMENU_POSTGAME: - trap_Cvar_Set( "sv_killserver", "1" ); + //trap_Cvar_Set( "sv_killserver", "1" ); trap_Key_SetCatcher( KEYCATCH_UI ); if (uiInfo.inGameLoad) { UI_LoadNonIngame();