Index: code/game/ai_chat.c =================================================================== --- code/game/ai_chat.c (revision 1788) +++ code/game/ai_chat.c (working copy) @@ -743,7 +743,7 @@ if (bs->lastchat_time > FloatTime() - TIME_BETWEENCHATTING) return qfalse; if (BotNumActivePlayers() <= 1) return qfalse; // - rnd = trap_Characteristic_BFloat(bs->character, CHARACTERISTIC_CHAT_KILL, 0, 1); + rnd = trap_Characteristic_BFloat(bs->character, CHARACTERISTIC_CHAT_ENEMYSUICIDE, 0, 1); //don't chat in teamplay if (TeamPlayIsOn()) return qfalse; // don't chat in tournament mode