Index: code/cgame/cg_weapons.c =================================================================== --- code/cgame/cg_weapons.c (revision 2061) +++ code/cgame/cg_weapons.c (working copy) @@ -1963,6 +1963,10 @@ if ( weapon == WP_RAILGUN ) { // colorize with client color VectorCopy( cgs.clientinfo[clientNum].color1, le->color ); + le->refEntity.shaderRGBA[0] = le->color[0] * 0xff; + le->refEntity.shaderRGBA[1] = le->color[1] * 0xff; + le->refEntity.shaderRGBA[2] = le->color[2] * 0xff; + le->refEntity.shaderRGBA[3] = 0xff; } }