Index: code/cgame/cg_weapons.c =================================================================== --- code/cgame/cg_weapons.c (revision 2061) +++ code/cgame/cg_weapons.c (working copy) @@ -1253,7 +1253,7 @@ gun.renderfx = parent->renderfx; // set custom shading for railgun refire rate - if ( ps ) { + if ( ps || cent->currentState.clientNum == cg.predictedPlayerState.clientNum ) { if ( cg.predictedPlayerState.weapon == WP_RAILGUN && cg.predictedPlayerState.weaponstate == WEAPON_FIRING ) { float f;