Index: src/game/g_buildable.c =================================================================== --- src/game/g_buildable.c (revision 864) +++ src/game/g_buildable.c (working copy) @@ -1258,6 +1258,7 @@ self->timestamp = level.time; self->think = ASpawn_Melt; self->nextthink = level.time + 500; //wait .5 seconds before damaging others + self->die = nullDieFunction; //if the hovel is occupied free the occupant if( self->active )