Index: code/win32/background.bmp
===================================================================
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Index: code/win32/clear.bmp
===================================================================
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Index: code/win32/icon2.ico
===================================================================
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Index: code/win32/msvc/cgame.vcproj
===================================================================
--- code/win32/msvc/cgame.vcproj (revision 1119)
+++ code/win32/msvc/cgame.vcproj (working copy)
@@ -36,7 +36,7 @@
Name="VCCustomBuildTool"/>
+ ResourceOutputFileName="..\win_resource.res"/>
+ ResourceOutputFileName="..\win_resource.res"/>
+ ResourceOutputFileName="..\win_resource.res"/>
#include
+#if _MSC_VER
+#pragma comment(lib, "gdi32.lib")
+#pragma comment(lib, "kernel32.lib")
+#pragma comment(lib, "user32.lib")
+#pragma comment(lib, "advapi32.lib")
+#pragma comment(lib, "ole32.lib")
+#endif
+
#define CD_BASEDIR "quake3"
#define CD_EXE "quake3.exe"
#define CD_BASEDIR_LINUX "bin\\x86\\glibc-2.1"