Log: Log file open, Fri Mar 19 20:50:19 2004 Init: Name subsystem initialized Log: Your locale: [ISO-8859-1]. Init: Version: 3186 (127.29) Init: Compiled: Mar 4 2004 03:07:41 Init: Command line: Init: (This is Linux patch version 3186.0) Init: Character set: Unicode Init: Base directory: /data/uholld1/ut2004/System/ Init: Ini:UT2004.ini UserIni:User.ini Init: Build label: UT2004 Build UT2004_Build_[2004-03-03_02.42] Init: Object subsystem initialized Warning: Missing Class Class Editor.TransBuffer Log: Initializing OpenGLDrv... Log: binding libGL.so.1 Log: Global MD5: [3986c4774f86cab155ff9f5432b89282] Log: Game class is 'GameInfo' Log: Bringing Level Entry.myLevel up for play (0) appSeconds: 10.372950... ScriptLog: GameInfo::InitGame : bEnableStatLogging True Log: Browse: NvidiaLogo.ut2?Name=CPE1704TKS?Class=Engine.Pawn?Character=Virus?team=255?Sex=M Log: Collecting garbage Log: Purging garbage Log: Garbage: objects: 32782->32781; refs: 339619 Log: Game class is 'CinematicGame' Log: Bringing Level NvidiaLogo.myLevel up for play (0) appSeconds: 12.323560... ScriptLog: GameInfo::InitGame : bEnableStatLogging True Log: Created and initialized a new SDL viewport. Log: ALAudio: Using ALC_EXT_capture to record audio. Log: SET PLAYER! ScriptLog: New Player CPE1704TKS id=1cb6af0a03566047b0106d2edfb176f1 Log: TTS: No output filename specified. Log: Enter SetRes: 1600x1200 Fullscreen 1 Log: OpenGL Log: GL_VENDOR : NVIDIA Corporation Log: GL_RENDERER : GeForce FX 5900/AGP/SSE/3DNOW! Log: GL_VERSION : 1.4.1 NVIDIA 53.28 Log: OpenGL: Device supports: GL Log: OpenGL: Device supports: GL_EXT_bgra Log: OpenGL: Device supports: GL_ARB_texture_compression Log: OpenGL: Device supports: GL_EXT_texture_compression_s3tc Log: OpenGL: Device supports: GL_ARB_texture_cube_map Log: OpenGL: Device supports: GL_ARB_texture_env_combine Log: OpenGL: Device supports: GL_NV_texture_env_combine4 Log: OpenGL: Device supports: GL_EXT_texture_lod_bias Log: OpenGL: Device supports: GL_ARB_multitexture Log: OpenGL: Device supports: GL_NV_vertex_array_range Log: OpenGL: Device supports: GL_NV_vertex_array_range2 Log: OpenGL: Device supports: GL_ARB_multisample Log: OpenGL: Device supports: GL_NV_multisample_filter_hint Log: OpenGL: Device supports: GL_EXT_texture_filter_anisotropic Log: OpenGL: Device supports: GL_ARB_vertex_buffer_object Log: OpenGL: C32 RGB888 Z24 S8 Log: OpenGL: Level of anisotropy is 1.000000 (max 8.000000). Log: OpenGL: Have 0 multisamples buffers, 0 samples. Log: OpenGL: Failed to get a multisample GL context Log: OpenGL: allocated 32 MByte of AGP memory Log: Startup time: 14.095141 seconds Log: Precaching: NvidiaLogo.LevelInfo0 Log: Static mesh batches: 508608 vertex bytes, 110460 index bytes Log: Allocating 32768 byte dynamic index buffer. Log: Allocating 65536 byte dynamic vertex buffer. Log: Finished precaching geometry in 0.031 seconds Log: Finished precaching textures in 0.580 seconds Debug: UT2k4MainMenu.Opened() Sender:Package.UT2k4MainMenu Log: URL: Adding default option Name=CPE1704TKS Log: URL: Adding default option Class=Engine.Pawn Log: URL: Adding default option Character=Virus Log: URL: Adding default option team=255 Log: Browse: Index.ut2?disconnect?Name=CPE1704TKS?Class=Engine.Pawn?Character=Virus?team=255 Log: Failed; returning to Entry ScriptLog: UT2k4MainMenu NotifyLevelChange PendingConnection:False Log: GP=FALSE Log: Spawning new actor for Viewport SDLViewport Log: SET PLAYER! ScriptLog: New Player CPE1704TKS id=1cb6af0a03566047b0106d2edfb176f1 Log: Static mesh batches: 0 vertex bytes, 0 index bytes Log: ALAudio: AL_INVALID_NAME in PlaySound END Error: GUIVertImageList Package.GUIVertImageList (Function XInterface.GUIVertImageList.SetIndex:0014) Accessed array 'Elements' out of bounds (-1/0) Error: GUIVertImageList Package.GUIVertImageList (Function XInterface.GUIVertImageList.SetIndex:0014) Accessed array 'Elements' out of bounds (-1/0) Warning: Missing TexEnvMap TexEnvMap CubeMaps.Skins.Skin0_EnvMapCoords Log: ALAudio: AL_INVALID_NAME in PlaySound END Log: ALAudio: AL_INVALID_NAME in PlaySound END Debug: UT2k4MainMenu.Opened() Sender:None ScriptLog: Attempting to close a non-existing menu page Log: URL: Adding default option Name=CPE1704TKS Log: URL: Adding default option Class=Engine.Pawn Log: URL: Adding default option Character=Virus Log: URL: Adding default option team=255 Log: Browse: ONS-RedPlanet?LinkSetup=Default?Game=Onslaught.ONSOnslaughtGame?Mutator=XGame.MutSlomoDeath,UTClassic.MutUseSniper?RedTeam=XGame.TeamRedConfigured?BlueTeam=XGame.TeamBlueConfigured?Name=CPE1704TKS?Class=Engine.Pawn?Character=Virus?team=255 Log: Collecting garbage Log: Purging garbage Log: (Karma): Level Karma Terminated. Log: Garbage: objects: 50156->43846; refs: 559387 Log: Game class is 'ONSOnslaughtGame' Log: Bringing Level ONS-RedPlanet.myLevel up for play (0) appSeconds: 82.821840... ScriptLog: Mutators XGame.MutSlomoDeath,UTClassic.MutUseSniper ScriptLog: GameInfo::InitGame : bEnableStatLogging True ScriptLog: Using Official Link Setup: Default Log: Spawning new actor for Viewport SDLViewport Log: SET PLAYER! ScriptLog: New Player CPE1704TKS id=1cb6af0a03566047b0106d2edfb176f1 Log: Precaching: ONS-RedPlanet.LevelInfo0 Log: Static mesh batches: 3432060 vertex bytes, 698514 index bytes Log: Allocating 32768 byte dynamic index buffer. Log: Allocating 298860 byte dynamic index buffer. Log: Preprocessing: Vertex stream total vertices: 180 Orig wedges: 180 Log: Allocating 65536 byte dynamic vertex buffer. Log: Finished precaching geometry in 0.690 seconds Log: Finished precaching textures in 4.615 seconds ScriptLog: START MATCH Log: ALAudio: AL_INVALID_NAME in PlaySound END Log: ALAudio: AL_INVALID_NAME in PlaySound END Log: ALAudio: AL_INVALID_NAME in PlaySound END Log: ALAudio: AL_INVALID_NAME in PlaySound END Log: ALAudio: AL_INVALID_NAME in PlaySound END Log: ALAudio: AL_INVALID_NAME in PlaySound END Log: ALAudio: AL_INVALID_NAME in PlaySound END Log: ALAudio: AL_INVALID_NAME in PlaySound END Log: ALAudio: AL_INVALID_NAME in PlaySound END Log: ALAudio: AL_INVALID_NAME in PlaySound END Log: ALAudio: AL_INVALID_NAME in PlaySound END Log: ALAudio: AL_INVALID_NAME in PlaySound END Log: ALAudio: AL_INVALID_NAME in PlaySound END Log: ALAudio: AL_INVALID_NAME in PlaySound END Log: ALAudio: AL_INVALID_NAME in PlaySound END Log: ALAudio: AL_INVALID_NAME in PlaySound END Log: ALAudio: AL_INVALID_NAME in PlaySound END Log: ALAudio: AL_INVALID_NAME in PlaySound END Log: ALAudio: AL_INVALID_NAME in PlaySound END ScriptLog: Reset Onslaught. Log: Collecting garbage Log: Purging garbage Log: Garbage: objects: 48785->48473; refs: 643452 Warning: SpawnActor failed because class Pawn is abstract ScriptLog: Couldn't spawn player of type XGame.xPawn at ONS-RedPlanet.PlayerStart138 Log: ALAudio: AL_INVALID_NAME in PlaySound END Log: ALAudio: AL_INVALID_NAME in PlaySound END Log: ALAudio: AL_INVALID_NAME in PlaySound END Log: ALAudio: AL_INVALID_NAME in PlaySound END Log: ALAudio: AL_INVALID_NAME in PlaySound END Log: ALAudio: AL_INVALID_NAME in PlaySound END Log: ALAudio: AL_INVALID_NAME in PlaySound END Log: ALAudio: AL_INVALID_NAME in PlaySound END Log: ALAudio: AL_INVALID_NAME in PlaySound END Log: ALAudio: AL_INVALID_NAME in PlaySound END Log: ALAudio: AL_INVALID_NAME in PlaySound END Log: ALAudio: AL_INVALID_NAME in PlaySound END Log: ALAudio: AL_INVALID_NAME in PlaySound END Log: ALAudio: AL_INVALID_NAME in PlaySound END Log: ALAudio: AL_INVALID_NAME in PlaySound END Log: ALAudio: AL_INVALID_NAME in PlaySound END Log: ALAudio: AL_INVALID_NAME in PlaySound END Log: ALAudio: AL_INVALID_NAME in PlaySound END Log: ALAudio: AL_INVALID_NAME in PlaySound END Debug: Option(0): LinkSetup=Default Debug: Option(1): Game=Onslaught.ONSOnslaughtGame Debug: Option(2): Mutator=XGame.MutSlomoDeath,UTClassic.MutUseSniper Debug: Option(3): RedTeam=XGame.TeamRedConfigured Debug: Option(4): BlueTeam=XGame.TeamBlueConfigured MaplistManager: No maplist entries could be found that matched current command line 'ONS-RedPlanet?LinkSetup=Default?Game=Onslaught.ONSOnslaughtGame?Mutator=XGame.MutSlomoDeath,UTClassic.MutUseSniper?RedTeam=XGame.TeamRedConfigured?BlueTeam=XGame.TeamBlueConfigured' (strict search). Attempting loose search... MaplistManager: Found probable match (loose search): 'ONS-RedPlanet?LinkSetup=Default' ScriptLog: ProcessServerTravel: ONS-RedPlanet?LinkSetup=Random ScriptLog: PreClientTravel Log: Server switch level: ONS-RedPlanet?LinkSetup=Random Log: Browse: ONS-RedPlanet?LinkSetup=Random?Game=Onslaught.ONSOnslaughtGame?Mutator=XGame.MutSlomoDeath,UTClassic.MutUseSniper?RedTeam=XGame.TeamRedConfigured?BlueTeam=XGame.TeamBlueConfigured?Name=CPE1704TKS?Class=Engine.Pawn?Character=Virus?team=255 Log: (Karma): Level Karma Terminated. Log: Collecting garbage Log: Purging garbage Log: Garbage: objects: 49672->44808; refs: 578824 Log: Game class is 'ONSOnslaughtGame' Log: Bringing Level ONS-RedPlanet.myLevel up for play (0) appSeconds: 1258.370987... ScriptLog: Mutators XGame.MutSlomoDeath,UTClassic.MutUseSniper ScriptLog: GameInfo::InitGame : bEnableStatLogging True ScriptLog: Using Official Link Setup: Full_Circle Log: Spawning new actor for Viewport SDLViewport Log: SET PLAYER! ScriptLog: New Player CPE1704TKS id=1cb6af0a03566047b0106d2edfb176f1 Log: Precaching: ONS-RedPlanet.LevelInfo0 Log: Static mesh batches: 3432060 vertex bytes, 698514 index bytes Log: Allocating 32768 byte dynamic index buffer. Log: Allocating 298860 byte dynamic index buffer. Log: Allocating 65536 byte dynamic vertex buffer. Log: Finished precaching geometry in 0.607 seconds Log: Finished precaching textures in 3.909 seconds ScriptLog: START MATCH Log: ALAudio: AL_INVALID_NAME in PlaySound END Log: ALAudio: AL_INVALID_NAME in PlaySound END Log: ALAudio: AL_INVALID_NAME in PlaySound END Log: ALAudio: AL_INVALID_NAME in PlaySound END Log: ALAudio: AL_INVALID_NAME in PlaySound END Log: ALAudio: AL_INVALID_NAME in PlaySound END Log: ALAudio: AL_INVALID_NAME in PlaySound END Log: ALAudio: AL_INVALID_NAME in PlaySound END Log: ALAudio: AL_INVALID_NAME in PlaySound END Log: ALAudio: AL_INVALID_NAME in PlaySound END Log: ALAudio: AL_INVALID_NAME in PlaySound END Log: ALAudio: AL_INVALID_NAME in PlaySound END Log: ALAudio: AL_INVALID_NAME in PlaySound END Log: URL: Adding default option Name=CPE1704TKS Log: URL: Adding default option Class=Engine.Pawn Log: URL: Adding default option Character=Virus Log: URL: Adding default option team=255 Log: Browse: Index.ut2?disconnect?Name=CPE1704TKS?Class=Engine.Pawn?Character=Virus?team=255 Log: Failed; returning to Entry Log: GP=FALSE Log: Spawning new actor for Viewport SDLViewport Log: SET PLAYER! ScriptLog: New Player CPE1704TKS id=1cb6af0a03566047b0106d2edfb176f1 Log: MatchViewportsToActors: GUI2K4.UT2K4MainMenu Debug: Option(0): disconnect Debug: Option(1): Name=CPE1704TKS Debug: Option(2): Class=Engine.Pawn Debug: Option(3): Character=Virus Debug: Option(4): team=255 Debug: UT2k4MainMenu.Opened() Sender:Package.UT2k4MainMenu Log: ALAudio: AL_INVALID_NAME in PlaySound END Log: ALAudio: AL_INVALID_NAME in PlaySound END Error: GUIVertImageList Package.GUIVertImageList (Function XInterface.GUIVertImageList.SetIndex:0014) Accessed array 'Elements' out of bounds (-1/0) Error: GUIVertImageList Package.GUIVertImageList (Function XInterface.GUIVertImageList.SetIndex:0014) Accessed array 'Elements' out of bounds (-1/0) Debug: UT2k4MainMenu.Opened() Sender:None ScriptLog: Attempting to close a non-existing menu page Log: URL: Adding default option Name=CPE1704TKS Log: URL: Adding default option Class=Engine.Pawn Log: URL: Adding default option Character=Virus Log: URL: Adding default option team=255 Log: Browse: CTF-MoonDragon?Game=XGame.xCTFGame?Mutator=XGame.MutSlomoDeath,UTClassic.MutUseSniper?RedTeam=XGame.TeamRedConfigured?BlueTeam=XGame.TeamBlueConfigured?Name=CPE1704TKS?Class=Engine.Pawn?Character=Virus?team=255 Log: Collecting garbage Log: Purging garbage Log: (Karma): Level Karma Terminated. Log: Garbage: objects: 63797->47266; refs: 694458 Log: Game class is 'xCTFGame' Log: Bringing Level CTF-MoonDragon.myLevel up for play (0) appSeconds: 1509.727077... ScriptLog: Mutators XGame.MutSlomoDeath,UTClassic.MutUseSniper ScriptLog: GameInfo::InitGame : bEnableStatLogging True Log: Spawning new actor for Viewport SDLViewport Log: SET PLAYER! ScriptLog: New Player CPE1704TKS id=1cb6af0a03566047b0106d2edfb176f1 Log: Precaching: CTF-MoonDragon.LevelInfo0 Log: Static mesh batches: 31349304 vertex bytes, 3013908 index bytes Log: Allocating 32768 byte dynamic index buffer. Log: Allocating 43404 byte dynamic index buffer. Log: Allocating 47136 byte dynamic index buffer. Log: Allocating 65536 byte dynamic vertex buffer. Log: Preprocessing: Vertex stream total vertices: 542 Orig wedges: 542 Log: Allocating 100044 byte dynamic vertex buffer. Log: Allocating 100576 byte dynamic vertex buffer. Log: Finished precaching geometry in 4.227 seconds Log: Finished precaching textures in 5.755 seconds Log: ALAudio: AL_INVALID_NAME in PlaySound END ScriptLog: Couldn't spawn player of type XGame.xPawn at CTF-MoonDragon.PlayerStart32 ScriptLog: START MATCH Log: ALAudio: AL_INVALID_NAME in PlaySound END Log: ALAudio: AL_INVALID_NAME in PlaySound END Log: ALAudio: AL_INVALID_NAME in PlaySound END Log: ALAudio: AL_INVALID_NAME in PlaySound END Log: ALAudio: AL_INVALID_NAME in PlaySound END Critical: Assertion failed: p->model1 [File:KFarfield.cpp] [Line: 937] Exit: Executing UObject::StaticShutdownAfterError Exit: Executing USDLClient::ShutdownAfterError Log: Waiting for file streaming thread to finish... Exit: OpenAL Audio subsystem shut down. Exit: Exiting. Log: FileManager: Reading 0 GByte 718 MByte 915 KByte 74 Bytes from HD took 43.493907 seconds (27.981974 reading, 15.511933 seeking). Log: FileManager: 0.000000 seconds spent with misc. duties Uninitialized: Name subsystem shut down Uninitialized: Log file closed, Fri Mar 19 21:17:10 2004