Log: Log file open, Sat Mar 20 12:35:59 2004 Init: Name subsystem initialized Log: Your locale: [ISO-8859-1]. Init: Version: 3186 (127.29) Init: Compiled: Mar 4 2004 03:07:41 Init: Command line: Init: (This is Linux patch version 3186.0) Init: Character set: Unicode Init: Base directory: /home/warthog/games/ut2004/System/ Init: Ini:UT2004.ini UserIni:User.ini Init: Build label: UT2004 Build UT2004_Build_[2004-03-03_02.42] Init: Object subsystem initialized Warning: Missing Class Class Editor.TransBuffer Log: Initializing OpenGLDrv... Log: binding libGL.so.1 Log: Global MD5: [3986c4774f86cab155ff9f5432b89282] Log: Game class is 'GameInfo' Log: Bringing Level Entry.myLevel up for play (0) appSeconds: 3.695061... ScriptLog: GameInfo::InitGame : bEnableStatLogging False Log: Browse: NvidiaLogo.ut2?Name=Warthog42?Class=Engine.Pawn?Character=Widowmaker?team=255?Sex=M?Voice=XGame.RobotVoice Log: Collecting garbage Log: Purging garbage Log: Garbage: objects: 32782->32781; refs: 339619 Log: Game class is 'CinematicGame' Log: Bringing Level NvidiaLogo.myLevel up for play (0) appSeconds: 4.513095... ScriptLog: GameInfo::InitGame : bEnableStatLogging False Log: Created and initialized a new SDL viewport. Log: ALAudio: Using ALC_EXT_capture to record audio. Log: SET PLAYER! ScriptLog: New Player Warthog42 id=2418575066149c9a9a07e8fb30c943fd Log: TTS: No output filename specified. Log: Enter SetRes: 1600x1200 Fullscreen 1 Log: OpenGL Log: GL_VENDOR : NVIDIA Corporation Log: GL_RENDERER : GeForce FX 5900/AGP/SSE/3DNOW! Log: GL_VERSION : 1.4.1 NVIDIA 53.28 Log: OpenGL: Device supports: GL Log: OpenGL: Device supports: GL_EXT_bgra Log: OpenGL: Device supports: GL_ARB_texture_compression Log: OpenGL: Device supports: GL_EXT_texture_compression_s3tc Log: OpenGL: Device supports: GL_ARB_texture_cube_map Log: OpenGL: Device supports: GL_ARB_texture_env_combine Log: OpenGL: Device supports: GL_NV_texture_env_combine4 Log: OpenGL: Device supports: GL_EXT_texture_lod_bias Log: OpenGL: Device supports: GL_ARB_multitexture Log: OpenGL: Device supports: GL_NV_vertex_array_range Log: OpenGL: Device supports: GL_NV_vertex_array_range2 Log: OpenGL: Device supports: GL_ARB_multisample Log: OpenGL: Device supports: GL_NV_multisample_filter_hint Log: OpenGL: Device supports: GL_EXT_texture_filter_anisotropic Log: OpenGL: Device supports: GL_ARB_vertex_buffer_object Log: OpenGL: C32 RGB888 Z24 S8 Log: OpenGL: Level of anisotropy is 1.000000 (max 8.000000). Log: OpenGL: Have 0 multisamples buffers, 0 samples. Log: OpenGL: Failed to get a multisample GL context Log: OpenGL: allocated 32 MByte of AGP memory Log: Startup time: 5.641597 seconds Log: Precaching: NvidiaLogo.LevelInfo0 Log: Static mesh batches: 508608 vertex bytes, 110460 index bytes Log: Allocating 32768 byte dynamic index buffer. Log: Allocating 65536 byte dynamic vertex buffer. Log: Finished precaching geometry in 0.029 seconds Log: Finished precaching textures in 0.126 seconds Debug: UT2k4MainMenu.Opened() Sender:Package.UT2k4MainMenu Log: URL: Adding default option Name=Warthog42 Log: URL: Adding default option Class=Engine.Pawn Log: URL: Adding default option Character=Widowmaker Log: URL: Adding default option team=255 Log: URL: Adding default option Voice=XGame.RobotVoice Log: Browse: Index.ut2?disconnect?Name=Warthog42?Class=Engine.Pawn?Character=Widowmaker?team=255?Voice=XGame.RobotVoice Log: Failed; returning to Entry ScriptLog: UT2k4MainMenu NotifyLevelChange PendingConnection:False Log: GP=FALSE Log: Spawning new actor for Viewport SDLViewport Log: SET PLAYER! ScriptLog: New Player Warthog42 id=2418575066149c9a9a07e8fb30c943fd Log: Static mesh batches: 0 vertex bytes, 0 index bytes Log: Save=0.400785 Log: Moving '../Saves/Save.tmp' to '../Saves/SP_Warthog42.uvx' Debug: UT2k4MainMenu.Opened() Sender:None Warning: UT2K4SPTab_Ladder Package.UT2K4SPTab_Ladder (Function GUI2K4.UT2K4SPTab_LadderBase.StartMatch:0086) Accessed None 'Controller' Log: URL: Adding default option Class=Engine.Pawn Log: URL: Adding default option Voice=XGame.RobotVoice Log: Browse: DOM-Aswan?Name=Warthog42?Character=Ravage?SaveGame=SP_Warthog42?TeamScreen=true?GoalScore=3.00?NumBots=9?Game=xGame.xDoubleDom?Team=1?NoSaveDefPlayer?ResetDefPlayer?TimeLimit=20.00?Class=Engine.Pawn?Voice=XGame.RobotVoice Log: ProcMesh 21 shared verts. Log: xProcMesh numRigidVerts=104 Log: ProcMesh 21 shared verts. Log: xProcMesh numRigidVerts=104 Log: ProcMesh 21 shared verts. Log: xProcMesh numRigidVerts=104 Log: ProcMesh 21 shared verts. Log: xProcMesh numRigidVerts=104 Log: Collecting garbage Log: Purging garbage Log: (Karma): Level Karma Terminated. Log: Garbage: objects: 42867->41869; refs: 608093 Log: Game class is 'xDoubleDom' Log: Bringing Level DOM-Aswan.myLevel up for play (0) appSeconds: 36.807407... ScriptLog: GameInfo::InitGame : bEnableStatLogging False Log: Spawning new actor for Viewport SDLViewport Log: SET PLAYER! ScriptLog: New Player Warthog42 id=2418575066149c9a9a07e8fb30c943fd Log: Precaching: DOM-Aswan.LevelInfo0 Log: Static mesh batches: 5418324 vertex bytes, 617232 index bytes Log: Allocating 32768 byte dynamic index buffer. Log: Allocating 65536 byte dynamic vertex buffer. Log: Allocating 82944 byte dynamic vertex buffer. Log: Allocating 100772 byte dynamic vertex buffer. Log: Allocating 102900 byte dynamic vertex buffer. Log: Allocating 103544 byte dynamic vertex buffer. Log: Allocating 105224 byte dynamic vertex buffer. Log: Finished precaching geometry in 1.726 seconds Log: Finished precaching textures in 0.873 seconds ScriptLog: START MATCH Log: ALAudio: AL_INVALID_NAME in PlaySound END Log: ALAudio: AL_INVALID_NAME in PlaySound END Log: ALAudio: AL_INVALID_NAME in PlaySound END Log: Developer Backtrace: Log: [ 1] ./ut2004-bin [0x86c915c] Log: [ 2] /lib/i686/libpthread.so.0 [0x4003d96c] Log: [ 3] /lib/i686/libc.so.6 [0x40133aa8] Log: [ 4] ./ut2004-bin [0x81d30b0] Log: [ 5] ./ut2004-bin(KHandleCollisions__FP22_McdModelPairContainerP6ULevel+0xdd) [0x81d31f9] Log: [ 6] ./ut2004-bin(KUpdateContacts__FRt6TArray1ZP6AActorP6ULeveli+0x74f) [0x81d11c3] Log: [ 7] ./ut2004-bin(KTickLevelKarma__FP6ULevelf+0x234) [0x8603028] Log: [ 8] ./ut2004-bin(Tick__6ULevel10ELevelTickf+0x35b) [0x82df03b] Log: [ 9] ./ut2004-bin(Tick__11UGameEnginef+0x3cf) [0x82889b7] Log: [10] ./ut2004-bin(SDL_SetVideoMode+0x83f) [0x814dac3] Log: [11] ./ut2004-bin(main+0x69bc) [0x815849c] Log: [12] /lib/i686/libc.so.6(__libc_start_main+0xc7) [0x4011fd17] Log: [13] ./ut2004-bin(getlogin+0xad) [0x814d361] Log: Unreal Call Stack: KIntersect <- KIntersectEach <- KHandleCollisions <- KUpdateContacts <- KTickLevelKarma <- TickAllActors <- ULevel::Tick <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- MainLoop Exit: Exiting. Log: FileManager: Reading 0 GByte 216 MByte 546 KByte 943 Bytes from HD took 1.311197 seconds (0.816799 reading, 0.494397 seeking). Log: FileManager: 0.000000 seconds spent with misc. duties Uninitialized: Name subsystem shut down Uninitialized: Allocation checking disabled Uninitialized: Log file closed, Sat Mar 20 12:37:51 2004