Index: code/game/ai_chat.c =================================================================== --- code/game/ai_chat.c (revision 1788) +++ code/game/ai_chat.c (working copy) @@ -795,7 +795,7 @@ if (!BotValidChatPosition(bs)) return qfalse; // ClientName(g_entities[bs->client].client->lasthurt_client, name, sizeof(name)); - weap = BotWeaponNameForMeansOfDeath(g_entities[bs->client].client->lasthurt_client); + weap = BotWeaponNameForMeansOfDeath(g_entities[bs->client].client->lasthurt_mod); // BotAI_BotInitialChat(bs, "hit_talking", name, weap, NULL); bs->lastchat_time = FloatTime();