Log: Log file open, Mon Mar 22 14:32:52 2004 Init: Name subsystem initialized Log: Your locale: [ANSI_X3.4-1968]. Init: Version: 3186 (127.29) Init: Compiled: Mar 22 2004 11:45:35 Init: Command line: Init: (This is Linux patch version 3186.0) Init: Character set: Unicode Init: Base directory: /usr/local/games/ut2004/System/ Init: Ini:UT2004.ini UserIni:User.ini Init: Build label: UT2004 Build UT2004_Build_[2004-03-03_02.42] Init: Object subsystem initialized Warning: Missing Class Class Editor.TransBuffer Log: Initializing OpenGLDrv... Log: binding libGL.so.1 Log: Global MD5: [3986c4774f86cab155ff9f5432b89282] Log: Game class is 'GameInfo' Log: Bringing Level Entry.myLevel up for play (0) appSeconds: 4.838614... ScriptLog: GameInfo::InitGame : bEnableStatLogging False Log: Browse: NvidiaLogo.ut2?Name=vic7imizer?Class=Engine.Pawn?Character=Xan?team=1?Sex=M?SpectatorOnly=1?Voice=XGame.RobotVoice Log: Collecting garbage Log: Purging garbage Log: Garbage: objects: 32782->32781; refs: 339619 Log: Game class is 'CinematicGame' Log: Bringing Level NvidiaLogo.myLevel up for play (0) appSeconds: 5.989621... ScriptLog: GameInfo::InitGame : bEnableStatLogging False Log: Created and initialized a new SDL viewport. Log: ALAudio: Using ALC_EXT_capture to record audio. Log: SET PLAYER! ScriptLog: New Player vic7imizer id=4d88803eb3715d8ad15ea3ab71260e17 Log: TTS: Opened file "/dev/speech" for text-to-speech output. Log: Enter SetRes: 1024x768 Fullscreen 1 Log: OpenGL Log: GL_VENDOR : NVIDIA Corporation Log: GL_RENDERER : GeForce FX 5700/AGP/SSE2/3DNOW! Log: GL_VERSION : 1.4.1 NVIDIA 53.36 Log: OpenGL: Device supports: GL Log: OpenGL: Device supports: GL_EXT_bgra Log: OpenGL: Device supports: GL_ARB_texture_compression Log: OpenGL: Device supports: GL_EXT_texture_compression_s3tc Log: OpenGL: Device supports: GL_ARB_texture_cube_map Log: OpenGL: Device supports: GL_ARB_texture_env_combine Log: OpenGL: Device supports: GL_NV_texture_env_combine4 Log: OpenGL: Device supports: GL_EXT_texture_lod_bias Log: OpenGL: Device supports: GL_ARB_multitexture Log: OpenGL: Device supports: GL_NV_vertex_array_range Log: OpenGL: Device supports: GL_NV_vertex_array_range2 Log: OpenGL: Device supports: GL_ARB_multisample Log: OpenGL: Device supports: GL_NV_multisample_filter_hint Log: OpenGL: Device supports: GL_EXT_texture_filter_anisotropic Log: OpenGL: Device supports: GL_ARB_vertex_buffer_object Log: OpenGL: C16 RGB565 Z24 S8 Log: OpenGL: Level of anisotropy is 1.000000 (max 8.000000). Log: OpenGL: Have 0 multisamples buffers, 0 samples. Log: OpenGL: Failed to get a multisample GL context Log: OpenGL: allocated 32 MByte of AGP memory Log: Startup time: 6.454042 seconds Log: Precaching: NvidiaLogo.LevelInfo0 Log: Static mesh batches: 508608 vertex bytes, 110460 index bytes Log: Allocating 32768 byte dynamic index buffer. Log: Allocating 65536 byte dynamic vertex buffer. Log: Finished precaching geometry in 0.021 seconds Log: Finished precaching textures in 0.372 seconds Debug: UT2k4MainMenu.Opened() Sender:Package.UT2k4MainMenu Log: URL: Adding default option Name=vic7imizer Log: URL: Adding default option Class=Engine.Pawn Log: URL: Adding default option Character=Xan Log: URL: Adding default option team=1 Log: URL: Adding default option Voice=XGame.RobotVoice Log: Browse: Index.ut2?disconnect?Name=vic7imizer?Class=Engine.Pawn?Character=Xan?team=1?Voice=XGame.RobotVoice Log: Failed; returning to Entry ScriptLog: UT2k4MainMenu NotifyLevelChange PendingConnection:False Log: GP=FALSE Log: Spawning new actor for Viewport SDLViewport Log: SET PLAYER! ScriptLog: New Player vic7imizer id=4d88803eb3715d8ad15ea3ab71260e17 Log: Static mesh batches: 0 vertex bytes, 0 index bytes Debug: UT2k4MainMenu.Opened() Sender:None ScriptLog: Attempting to close a non-existing menu page Log: URL: Adding default option Name=vic7imizer Log: URL: Adding default option Class=Engine.Pawn Log: URL: Adding default option Character=Xan Log: URL: Adding default option team=1 Log: URL: Adding default option Voice=XGame.RobotVoice Log: Browse: ONS-Dria?LinkSetup=Default?Game=Onslaught.ONSOnslaughtGame?bAutoNumBots=True?Name=vic7imizer?Class=Engine.Pawn?Character=Xan?team=1?Voice=XGame.RobotVoice Log: Collecting garbage Log: Purging garbage Log: (Karma): Level Karma Terminated. Log: Garbage: objects: 53454->50988; refs: 655139 Log: Game class is 'ONSOnslaughtGame' Log: Bringing Level ONS-Dria.myLevel up for play (0) appSeconds: 24.946745... ScriptLog: GameInfo::InitGame : bEnableStatLogging False ScriptLog: bAutoNumBots: True ScriptLog: Using Official Link Setup: Default Log: Spawning new actor for Viewport SDLViewport Log: SET PLAYER! ScriptLog: New Player vic7imizer id=4d88803eb3715d8ad15ea3ab71260e17 Log: Precaching: ONS-Dria.LevelInfo0 Log: Static mesh batches: 13836204 vertex bytes, 1261854 index bytes Log: Allocating 32768 byte dynamic index buffer. Log: Allocating 327528 byte dynamic index buffer. Log: Allocating 65536 byte dynamic vertex buffer. Log: Finished precaching geometry in 1.152 seconds Log: Finished precaching textures in 7.868 seconds Log: URL: Adding default option Name=vic7imizer Log: URL: Adding default option Class=Engine.Pawn Log: URL: Adding default option Character=Xan Log: URL: Adding default option team=1 Log: URL: Adding default option Voice=XGame.RobotVoice Log: Browse: Index.ut2?disconnect?Name=vic7imizer?Class=Engine.Pawn?Character=Xan?team=1?Voice=XGame.RobotVoice Log: Failed; returning to Entry Log: GP=FALSE Log: Spawning new actor for Viewport SDLViewport Log: SET PLAYER! ScriptLog: New Player vic7imizer id=4d88803eb3715d8ad15ea3ab71260e17 Log: MatchViewportsToActors: GUI2K4.UT2K4MainMenu Debug: Option(0): disconnect Debug: Option(1): Name=vic7imizer Debug: Option(2): Class=Engine.Pawn Debug: Option(3): Character=Xan Debug: Option(4): team=1 Debug: Option(5): Voice=XGame.RobotVoice Debug: UT2k4MainMenu.Opened() Sender:Package.UT2k4MainMenu Debug: UT2k4MainMenu.Opened() Sender:None ScriptLog: Attempting to close a non-existing menu page Log: URL: Adding default option Name=vic7imizer Log: URL: Adding default option Class=Engine.Pawn Log: URL: Adding default option Character=Xan Log: URL: Adding default option team=1 Log: URL: Adding default option Voice=XGame.RobotVoice Log: Browse: ONS-Dria?LinkSetup=Default?Game=Onslaught.ONSOnslaughtGame?bAutoNumBots=False?NumBots=32?SpectatorOnly=1?Name=vic7imizer?Class=Engine.Pawn?Character=Xan?team=1?Voice=XGame.RobotVoice Log: (Karma): Level Karma Terminated. Log: Collecting garbage Log: Purging garbage Log: Garbage: objects: 55976->50992; refs: 655175 Log: Game class is 'ONSOnslaughtGame' Log: Bringing Level ONS-Dria.myLevel up for play (0) appSeconds: 76.093017... ScriptLog: GameInfo::InitGame : bEnableStatLogging False ScriptLog: bAutoNumBots: False ScriptLog: Using Official Link Setup: Default Log: Spawning new actor for Viewport SDLViewport Log: SET PLAYER! ScriptLog: New Player vic7imizer id=4d88803eb3715d8ad15ea3ab71260e17 Log: Precaching: ONS-Dria.LevelInfo0 Log: Static mesh batches: 13836204 vertex bytes, 1261854 index bytes Log: Allocating 32768 byte dynamic index buffer. Log: Allocating 327528 byte dynamic index buffer. Log: Allocating 65536 byte dynamic vertex buffer. Log: Finished precaching geometry in 1.164 seconds Log: Finished precaching textures in 10.539 seconds ScriptLog: START MATCH ScriptLog: Couldn't spawn player of type XGame.xPawn at ONS-Dria.PlayerStart17 ScriptLog: Couldn't spawn player of type XGame.xPawn at ONS-Dria.PlayerStart19 Error: ONSOnslaughtGame ONS-Dria.ONSOnslaughtGame (Function UnrealGame.TeamGame.ReduceDamage:0033) Accessed null class context 'DamageType' Error: ONSHoverTank ONS-Dria.ONSHoverTank (Function Engine.Pawn.PlayHit:0043) Accessed null class context 'DamageType' Error: ONSHoverTank ONS-Dria.ONSHoverTank (Function Engine.Vehicle.PlayTakeHit:0014) Accessed null class context 'DamageType' Log: (Karma:) Ragdoll Bounding Box invalid or outside world. ScriptLog: Reset Onslaught. Log: Collecting garbage Log: Purging garbage Log: Garbage: objects: 57563->57181; refs: 748586 Log: (Karma:) Excessive Joint Error. Destroying RagDoll. Log: Allocating 72576 byte dynamic vertex buffer. Log: Allocating 72720 byte dynamic vertex buffer. Log: Allocating 72864 byte dynamic vertex buffer. Log: Allocating 73008 byte dynamic vertex buffer. Log: Allocating 73152 byte dynamic vertex buffer. Log: Allocating 73296 byte dynamic vertex buffer. Log: Allocating 73440 byte dynamic vertex buffer. Log: Allocating 73584 byte dynamic vertex buffer. Log: Allocating 73728 byte dynamic vertex buffer. Warning: ONSSkyMine ONS-Dria.ONSSkyMine (Function XWeapons.ShockProjectile.TakeDamage:002A) Accessed None 'EventInstigator' Warning: MinigunAttachment ONS-Dria.MinigunAttachment (Function XWeapons.MinigunAttachment.ThirdPersonEffects:00B1) Accessed None 'ViewTarget' Log: Developer Backtrace: Log: [ 1] ./ut2004-bin [0x86c93ec] Log: [ 2] [0xffffe420] Log: [ 3] ./ut2004-bin [0x81d3170] Log: [ 4] ./ut2004-bin(KHandleCollisions__FP22_McdModelPairContainerP6ULevel+0xdd) [0x81d32b9] Log: [ 5] ./ut2004-bin(KUpdateContacts__FRt6TArray1ZP6AActorP6ULeveli+0x74f) [0x81d1243] Log: [ 6] ./ut2004-bin(KTickLevelKarma__FP6ULevelf+0x234) [0x8603178] Log: [ 7] ./ut2004-bin(Tick__6ULevel10ELevelTickf+0x35b) [0x82df11b] Log: [ 8] ./ut2004-bin(Tick__11UGameEnginef+0x3cf) [0x8288a97] Log: [ 9] ./ut2004-bin(SDL_SetVideoMode+0x83b) [0x814db43] Log: [10] ./ut2004-bin(main+0x69bc) [0x815851c] Log: [11] /lib/tls/i686/cmov/libc.so.6(__libc_start_main+0xfa) [0x400d779a] Log: Unreal Call Stack: KIntersect <- KIntersectEach <- KHandleCollisions <- KUpdateContacts <- KTickLevelKarma <- TickAllActors <- ULevel::Tick <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- MainLoop Exit: Exiting. Log: FileManager: Reading 0 GByte 495 MByte 894 KByte 278 Bytes from HD took 39.320360 seconds (23.438597 reading, 15.881763 seeking). Log: FileManager: 0.000000 seconds spent with misc. duties Uninitialized: Name subsystem shut down Uninitialized: Allocation checking disabled Uninitialized: Log file closed, Mon Mar 22 15:17:52 2004