Log: Log file open, Sun Mar 21 17:59:31 2004 Init: Name subsystem initialized Log: Your locale: [ISO-8859-1]. Init: Version: 3186 (127.29) Init: Compiled: Mar 4 2004 03:07:41 Init: Command line: Init: (This is Linux patch version 3186.0) Init: Character set: Unicode Init: Base directory: /usr/local/games/ut2004/System/ Init: Ini:UT2004.ini UserIni:User.ini Init: Build label: UT2004 Build UT2004_Build_[2004-03-03_02.42] Init: Object subsystem initialized Warning: Missing Class Class Editor.TransBuffer Log: Initializing OpenGLDrv... Log: binding libGL.so.1 Log: Global MD5: [3986c4774f86cab155ff9f5432b89282] Log: Game class is 'GameInfo' Log: Bringing Level Entry.myLevel up for play (0) appSeconds: 3.138592... ScriptLog: GameInfo::InitGame : bEnableStatLogging False Log: Browse: NvidiaLogo.ut2?Name=[ChC]lc@lnx?Class=Engine.Pawn?Character=Axon?team=1?Sex=M?Voice=XGame.RobotVoice Log: Collecting garbage Log: Purging garbage Log: Garbage: objects: 32782->32781; refs: 339619 Log: Game class is 'CinematicGame' Log: Bringing Level NvidiaLogo.myLevel up for play (0) appSeconds: 3.854784... ScriptLog: GameInfo::InitGame : bEnableStatLogging False Log: Created and initialized a new SDL viewport. Log: ALAudio: Using ALC_EXT_capture to record audio. Log: SET PLAYER! ScriptLog: New Player [ChC]lc@lnx id=b510d1797919c954f78ddd863aa2ab13 Log: TTS: No output filename specified. Log: Enter SetRes: 640x480 Fullscreen 1 Log: OpenGL Log: GL_VENDOR : NVIDIA Corporation Log: GL_RENDERER : GeForce4 Ti 4200 with AGP8X/AGP/SSE/3DNOW! Log: GL_VERSION : 1.4.0 NVIDIA 46.20 Log: OpenGL: Device supports: GL Log: OpenGL: Device supports: GL_EXT_bgra Log: OpenGL: Device supports: GL_ARB_texture_compression Log: OpenGL: Device supports: GL_EXT_texture_compression_s3tc Log: OpenGL: Device supports: GL_ARB_texture_cube_map Log: OpenGL: Device supports: GL_ARB_texture_env_combine Log: OpenGL: Device supports: GL_NV_texture_env_combine4 Log: OpenGL: Device supports: GL_EXT_texture_lod_bias Log: OpenGL: Device supports: GL_ARB_multitexture Log: OpenGL: Device supports: GL_NV_vertex_array_range Log: OpenGL: Device supports: GL_NV_vertex_array_range2 Log: OpenGL: Device supports: GL_ARB_multisample Log: OpenGL: Device supports: GL_NV_multisample_filter_hint Log: OpenGL: Device supports: GL_EXT_texture_filter_anisotropic Log: OpenGL: Device supports: GL_ARB_vertex_buffer_object Log: OpenGL: C16 RGB565 Z24 S8 Log: OpenGL: Level of anisotropy is 1.000000 (max 8.000000). Log: OpenGL: Have 1 multisamples buffer, 2 samples. Log: OpenGL: Using multisample (1 buffers, 2 samples) Log: OpenGL: Using multisample hint: GL_NICEST Log: OpenGL: allocated 128 MByte of AGP memory Log: Startup time: 4.687737 seconds Log: Precaching: NvidiaLogo.LevelInfo0 Log: Static mesh batches: 508608 vertex bytes, 110460 index bytes Log: Allocating 32768 byte dynamic index buffer. Log: Allocating 65536 byte dynamic vertex buffer. Log: Finished precaching geometry in 0.033 seconds Log: Finished precaching textures in 0.028 seconds Debug: UT2k4MainMenu.Opened() Sender:Package.UT2k4MainMenu Log: URL: Adding default option Name=[ChC]lc@lnx Log: URL: Adding default option Class=Engine.Pawn Log: URL: Adding default option Character=Axon Log: URL: Adding default option team=1 Log: URL: Adding default option Voice=XGame.RobotVoice Log: Browse: Index.ut2?disconnect?Name=[ChC]lc@lnx?Class=Engine.Pawn?Character=Axon?team=1?Voice=XGame.RobotVoice Log: Failed; returning to Entry ScriptLog: UT2k4MainMenu NotifyLevelChange PendingConnection:False Log: GP=FALSE Log: Spawning new actor for Viewport SDLViewport Log: SET PLAYER! ScriptLog: New Player [ChC]lc@lnx id=b510d1797919c954f78ddd863aa2ab13 Log: Static mesh batches: 0 vertex bytes, 0 index bytes IRC: 2 Servers 1 Channels ScriptLog: UT2k4Browser_ServerListPageFavorites Spawned new ServerQueryClient 'Entry.ServerQueryClient' Log: Resolving ut2004master2.epicgames.com... Log: Allocating 73872 byte dynamic vertex buffer. Log: Allocating 81360 byte dynamic vertex buffer. Log: Allocating 83520 byte dynamic vertex buffer. Log: Allocating 84672 byte dynamic vertex buffer. Log: Allocating 87552 byte dynamic vertex buffer. Log: Allocating 90144 byte dynamic vertex buffer. Log: Allocating 95184 byte dynamic vertex buffer. Log: Allocating 100080 byte dynamic vertex buffer. Log: Allocating 107856 byte dynamic vertex buffer. Log: Allocating 111456 byte dynamic vertex buffer. Log: Allocating 112896 byte dynamic vertex buffer. Log: Allocating 115632 byte dynamic vertex buffer. Log: Resolved ut2004master2.epicgames.com -> 207.135.145.7 Log: Connection established. Debug: Received Response APPROVED Debug: Sending GlobalMD5 of 3986c4774f86cab155ff9f5432b89282 Log: Allocating 118224 byte dynamic vertex buffer. Debug: UT2k4MainMenu.Opened() Sender:None ScriptLog: PreClientTravel Log: URL: Adding default option Name=[ChC]lc@lnx Log: URL: Adding default option Class=Engine.Pawn Log: URL: Adding default option Character=Axon Log: URL: Adding default option team=1 Log: URL: Adding default option Voice=XGame.RobotVoice Log: Browse: 81.3.59.181:29850/Index.ut2?Name=[ChC]lc@lnx?Class=Engine.Pawn?Character=Axon?team=1?Voice=XGame.RobotVoice ScriptLog: UT2k4Browser_ServerListPageFavorites Destroying ServerQueryClient 'ServerQueryClient' Log: NetMode now NM_Client Log: Collecting garbage Log: Purging garbage Log: (Karma): Level Karma Terminated. Log: Garbage: objects: 41396->40881; refs: 615833 Log: Bringing Level DM-1on1-Albatross.myLevel up for play (90) appSeconds: 23.559192... Log: Spawning new actor for Viewport SDLViewport Log: SET PLAYER! ScriptLog: New Player [ChC]lc@lnx id=b510d1797919c954f78ddd863aa2ab13 Log: Collecting garbage Log: Purging garbage Log: Garbage: objects: 41537->41519; refs: 621167 Log: SET PLAYER! Log: xPlayer setplayer SDLViewport Log: Precaching: DM-1on1-Albatross.LevelInfo0 Log: Static mesh batches: 2899008 vertex bytes, 402048 index bytes Log: Allocating 32768 byte dynamic index buffer. Log: Allocating 72576 byte dynamic index buffer. Log: Allocating 65536 byte dynamic vertex buffer. Log: Finished precaching geometry in 0.691 seconds Log: Finished precaching textures in 0.152 seconds Log: Preprocessing: Vertex stream total vertices: 86 Orig wedges: 86 Log: Preprocessing: Vertex stream total vertices: 62 Orig wedges: 62 Warning: Failed to load 'NULL': Can't resolve package name Warning: Failed to load 'Mesh None.': Can't resolve package name ScriptLog: Could not load mesh: For player: ScriptLog: PreClientTravel Log: Browse: 81.3.59.181:29850/DM-1on1-Mixer?Name=[ChC]lc@lnx?Class=Engine.Pawn?Character=Axon?team=1?Voice=XGame.RobotVoice?GAME=XGame.xTeamGame Log: URL: Adding default option Name=[ChC]lc@lnx Log: URL: Adding default option Class=Engine.Pawn Log: URL: Adding default option Character=Axon Log: URL: Adding default option team=1 Log: URL: Adding default option Voice=XGame.RobotVoice Log: Browse: Index.ut2?closed?Name=[ChC]lc@lnx?Class=Engine.Pawn?Character=Axon?team=1?Voice=XGame.RobotVoice Log: Failed; returning to Entry Log: GP=TRUE Log: Spawning new actor for Viewport SDLViewport Log: SET PLAYER! ScriptLog: New Player [ChC]lc@lnx id=b510d1797919c954f78ddd863aa2ab13 Critical: Assertion failed: InLevel->GetLinker() [File:UnGame.cpp] [Line: 103] Exit: Executing UObject::StaticShutdownAfterError Exit: Executing USDLClient::ShutdownAfterError Log: Waiting for file streaming thread to finish... Exit: OpenAL Audio subsystem shut down. Exit: Exiting. Log: FileManager: Reading 0 GByte 304 MByte 469 KByte 67 Bytes from HD took 1.306471 seconds (0.806129 reading, 0.500342 seeking). Log: FileManager: 0.000000 seconds spent with misc. duties Uninitialized: Name subsystem shut down Uninitialized: Log file closed, Sun Mar 21 18:06:08 2004