Log: Log file open, Wed Mar 24 02:10:40 2004 Init: Name subsystem initialized Log: Your locale: [ISO-8859-15]. Init: Version: 3186 (127.29) Init: Compiled: Mar 22 2004 11:45:35 Init: Command line: Init: (This is Linux patch version 3186.0) Init: Character set: Unicode Init: Base directory: /mnt/video/ut2004/System/ Init: Ini:UT2004.ini UserIni:User.ini Init: Build label: UT2004 Build UT2004_Build_[2004-03-03_02.42] Init: Object subsystem initialized Warning: Missing Class Class Editor.TransBuffer Log: Initializing OpenGLDrv... Log: binding libGL.so.1 Log: Global MD5: [3986c4774f86cab155ff9f5432b89282] Log: Game class is 'GameInfo' Log: Bringing Level Entry.myLevel up for play (0) appSeconds: 15.556657... ScriptLog: GameInfo::InitGame : bEnableStatLogging False Log: Browse: NvidiaLogo.ut2?Name=TRauMa?Class=Engine.Pawn?Character=Asp?team=255?Sex=F Log: Collecting garbage Log: Purging garbage Log: Garbage: objects: 32782->32781; refs: 339619 Log: Game class is 'CinematicGame' Log: Bringing Level NvidiaLogo.myLevel up for play (0) appSeconds: 18.335364... ScriptLog: GameInfo::InitGame : bEnableStatLogging False Log: Created and initialized a new SDL viewport. Log: ALAudio: Using ALC_EXT_capture to record audio. Log: SET PLAYER! ScriptLog: New Player TRauMa id=5b65a33b67fee33e2be3e9c90dea6b09 Log: TTS: No output filename specified. Log: Enter SetRes: 1024x768 Fullscreen 1 Log: OpenGL Log: GL_VENDOR : NVIDIA Corporation Log: GL_RENDERER : GeForce4 Ti 4200/AGP/SSE/3DNOW! Log: GL_VERSION : 1.4.0 NVIDIA 44.96 Log: OpenGL: Device supports: GL Log: OpenGL: Device supports: GL_EXT_bgra Log: OpenGL: Device supports: GL_ARB_texture_compression Log: OpenGL: Device supports: GL_EXT_texture_compression_s3tc Log: OpenGL: Device supports: GL_ARB_texture_cube_map Log: OpenGL: Device supports: GL_ARB_texture_env_combine Log: OpenGL: Device supports: GL_NV_texture_env_combine4 Log: OpenGL: Device supports: GL_EXT_texture_lod_bias Log: OpenGL: Device supports: GL_ARB_multitexture Log: OpenGL: Device supports: GL_NV_vertex_array_range Log: OpenGL: Device supports: GL_NV_vertex_array_range2 Log: OpenGL: Device supports: GL_ARB_multisample Log: OpenGL: Device supports: GL_NV_multisample_filter_hint Log: OpenGL: Device supports: GL_EXT_texture_filter_anisotropic Log: OpenGL: Device supports: GL_ARB_vertex_buffer_object Log: OpenGL: C32 RGB888 Z24 S8 Log: OpenGL: Level of anisotropy is 1.000000 (max 8.000000). Log: OpenGL: Have 0 multisamples buffers, 0 samples. Log: OpenGL: Failed to get a multisample GL context Log: OpenGL: allocated 32 MByte of AGP memory Log: Startup time: 20.369615 seconds Log: Precaching: NvidiaLogo.LevelInfo0 Log: Static mesh batches: 508608 vertex bytes, 110460 index bytes Log: Allocating 32768 byte dynamic index buffer. Log: Allocating 65536 byte dynamic vertex buffer. Log: Finished precaching geometry in 0.280 seconds Log: Finished precaching textures in 0.406 seconds Debug: UT2k4MainMenu.Opened() Sender:Package.UT2k4MainMenu Log: URL: Adding default option Name=TRauMa Log: URL: Adding default option Class=Engine.Pawn Log: URL: Adding default option Character=Asp Log: URL: Adding default option team=255 Log: Browse: Index.ut2?disconnect?Name=TRauMa?Class=Engine.Pawn?Character=Asp?team=255 Log: Failed; returning to Entry ScriptLog: UT2k4MainMenu NotifyLevelChange PendingConnection:False Log: GP=FALSE Log: Spawning new actor for Viewport SDLViewport Log: SET PLAYER! ScriptLog: New Player TRauMa id=5b65a33b67fee33e2be3e9c90dea6b09 Log: Static mesh batches: 0 vertex bytes, 0 index bytes Log: Allocating 69696 byte dynamic vertex buffer. SinglePlayer: Min. entry fee is 1502 1577 ScriptLog: Special event set to: TRADE xGame.TeamNewBloodfist Corrosion Log: Save=2.613751 Log: Moving '../Saves/Save.tmp' to '../Saves/SP_TRauMa.uvx' Warning: UT2K4SP_CGBloodRites Package.UT2K4SP_CGBloodRites (Function GUI2K4.UT2K4SP_CGBloodRites.StartMatch:0170) Accessed None 'Controller' Log: URL: Adding default option Class=Engine.Pawn Log: Browse: DM-Icetomb?Name=TRauMa?Character=Roc?SaveGame=SP_TRauMa?TeamScreen=true?mutator=xGame.MutInstaGib?GoalScore=35.00?NumBots=7?Game=xGame.xTeamGame?Team=1?NoSaveDefPlayer?ResetDefPlayer?Class=Engine.Pawn Log: Collecting garbage Log: Purging garbage Log: (Karma): Level Karma Terminated. Log: Garbage: objects: 41821->39748; refs: 498873 Log: Game class is 'xTeamGame' Log: Bringing Level DM-Icetomb.myLevel up for play (0) appSeconds: 127.285499... ScriptLog: Mutators xGame.MutInstaGib ScriptLog: GameInfo::InitGame : bEnableStatLogging False Log: Spawning new actor for Viewport SDLViewport Log: SET PLAYER! ScriptLog: New Player TRauMa id=5b65a33b67fee33e2be3e9c90dea6b09 Log: Precaching: DM-Icetomb.LevelInfo0 Log: Static mesh batches: 16445052 vertex bytes, 1586286 index bytes Log: Allocating 32768 byte dynamic index buffer. Log: Allocating 65536 byte dynamic vertex buffer. Log: Finished precaching geometry in 1.189 seconds Log: Finished precaching textures in 3.734 seconds Warning: Failed to load 'NULL': Can't resolve package name Warning: Failed to load 'Mesh None.': Can't resolve package name ScriptLog: Could not load mesh: For player: ScriptLog: START MATCH ScriptLog: console toggle Log: Allocating 65664 byte dynamic vertex buffer. ScriptLog: console toggle Log: Allocating 156528 byte dynamic vertex buffer. Log: Allocating 157392 byte dynamic vertex buffer. Log: Allocating 157536 byte dynamic vertex buffer. Log: Allocating 158256 byte dynamic vertex buffer. Warning: xTeamGame DM-Icetomb.xTeamGame (Function UnrealGame.TeamGame.ScoreKill:04AB) Accessed None 'Killer' Warning: xTeamGame DM-Icetomb.xTeamGame (Function UnrealGame.TeamGame.ScoreKill:04B3) Accessed None Warning: xTeamGame DM-Icetomb.xTeamGame (Function UnrealGame.TeamGame.ScoreKill:04BB) Accessed None Log: Save=140.039670 Log: Moving '../Saves/Save.tmp' to '../Saves/SP_TRauMa.uvx' Log: Save=53.410020 Log: Moving '../Saves/Save.tmp' to '../Saves/SP_TRauMa.uvx' Log: URL: Adding default option Name=TRauMa Log: URL: Adding default option Character=Asp Log: URL: Adding default option team=255 Log: URL: Adding default option Class=Engine.Pawn Log: Browse: Index.ut2?disconnect?Name=TRauMa?Character=Asp?team=255?Class=Engine.Pawn Log: Failed; returning to Entry Log: GP=FALSE Log: Spawning new actor for Viewport SDLViewport Log: SET PLAYER! ScriptLog: New Player TRauMa id=5b65a33b67fee33e2be3e9c90dea6b09 Log: MatchViewportsToActors: GUI2K4.UT2K4SP_Main Debug: Option(0): disconnect Debug: Option(1): Name=TRauMa Debug: Option(2): Character=Asp Debug: Option(3): team=255 Debug: Option(4): Class=Engine.Pawn Log: Save=1.869327 Log: Moving '../Saves/Save.tmp' to '../Saves/SP_TRauMa.uvx' Warning: UT2K4SPTab_Ladder Package.UT2K4SPTab_Ladder (Function GUI2K4.UT2K4SPTab_LadderBase.StartMatch:0086) Accessed None 'Controller' Log: URL: Adding default option Class=Engine.Pawn Log: Browse: AS-Glacier?Name=TRauMa?Character=Roc?SaveGame=SP_TRauMa?TeamScreen=true?FirstAttackingTeam=1?RoundTimeLimit=13?ReinforcementsFreq=7?RoundLimit=1?NumBots=9?Game=UT2k4Assault.ASGameInfo?Team=1?NoSaveDefPlayer?ResetDefPlayer?TimeLimit=25.00?Class=Engine.Pawn Log: Collecting garbage Log: Purging garbage Log: (Karma): Level Karma Terminated. Log: Garbage: objects: 68632->59640; refs: 968695 Log: Game class is 'ASGameInfo' Log: Bringing Level AS-Glacier.myLevel up for play (0) appSeconds: 616.888596... ScriptLog: GameInfo::InitGame : bEnableStatLogging False ScriptLog: ## ASGRI::SetupAssaultObjectivePriority ScriptLog: Assault Priority: 0 DefensePriority: 9 Info: Infiltrate the Base Destruction: Base Infiltrated ScriptLog: Assault Priority: 0 DefensePriority: 9 Info: Infiltrate the Base Destruction: Base Infiltrated ScriptLog: Assault Priority: 0 DefensePriority: 9 Info: Activate the Ion Core Destruction: Bridge Raised ScriptLog: Assault Priority: 1 DefensePriority: 8 Info: Activate the Ion Core Destruction: Ion Core Switch Activated ScriptLog: Assault Priority: 1 DefensePriority: 8 Info: Activate the Ion Core Destruction: Ion Core Switch Activated ScriptLog: Assault Priority: 2 DefensePriority: 7 Info: Capture the Tank Destruction: Tank Captured ScriptLog: Assault Priority: 3 DefensePriority: 6 Info: Destroy Access Doors Destruction: Access Tunnel Doors Destroyed ScriptLog: Assault Priority: 4 DefensePriority: 5 Info: Open Security Gate Destruction: Security Gate Open ScriptLog: Assault Priority: 5 DefensePriority: 4 Info: Shutdown Primary Dam Destruction: Primary Dam Shutdown ScriptLog: Assault Priority: 6 DefensePriority: 3 Info: Destroy the Depot Door Destruction: Depot Door Destroyed ScriptLog: Assault Priority: 7 DefensePriority: 2 Info: Shutdown Secondary Dam Destruction: Secondary Dam Shutdown ScriptLog: Assault Priority: 8 DefensePriority: 1 Info: Destroy the Blast Door Destruction: Blast Door Breached! ScriptLog: Assault Priority: 9 DefensePriority: 0 Info: Escape the Base Destruction: The Tank has Escaped Log: Spawning new actor for Viewport SDLViewport Log: SET PLAYER! ScriptLog: New Player TRauMa id=5b65a33b67fee33e2be3e9c90dea6b09 Log: Precaching: AS-Glacier.LevelInfo0 Log: Static mesh batches: 35220060 vertex bytes, 3932736 index bytes Log: Allocating 32768 byte dynamic index buffer. Log: Allocating 38940 byte dynamic index buffer. Log: Allocating 56904 byte dynamic index buffer. Log: Allocating 151992 byte dynamic index buffer. Log: Allocating 65536 byte dynamic vertex buffer. Log: Allocating 111412 byte dynamic vertex buffer. Log: Allocating 111832 byte dynamic vertex buffer. Log: Finished precaching geometry in 12.492 seconds Log: Allocating 112728 byte dynamic vertex buffer. Log: Finished precaching textures in 29.952 seconds ScriptLog: console toggle Log: Allocating 133056 byte dynamic vertex buffer. Log: Allocating 133200 byte dynamic vertex buffer. Log: Allocating 133344 byte dynamic vertex buffer. Log: Allocating 133488 byte dynamic vertex buffer. Log: Allocating 133632 byte dynamic vertex buffer. Log: Allocating 133776 byte dynamic vertex buffer. Log: Allocating 133920 byte dynamic vertex buffer. ScriptLog: START MATCH ScriptLog: ## ASGameInfo::StartNewRound ## ScriptLog: ASGameInfo::BeginRound ScriptLog: ResetLevel Log: Collecting garbage Log: Purging garbage Log: Garbage: objects: 64829->64765; refs: 1016127 ScriptLog: console toggle ScriptLog: console toggle ScriptLog: AS-Glacier.TriggeredObjective2 InitTriggerList event tank_captured Log: (Karma:) Ragdoll Bounding Box invalid or outside world. Log: (Karma:) Ragdoll Bounding Box invalid or outside world. Log: Preprocessing: Vertex stream total vertices: 62 Orig wedges: 62 Log: (Karma:) Ragdoll Bounding Box invalid or outside world. Log: Octree Warning (AddActor): xPawn Outside World. Log: (Karma:) Ragdoll Bounding Box invalid or outside world. Log: Octree Warning (AddActor): xPawn Outside World. Log: Octree Warning (RemoveActor): xPawn moved without proper hashing Log: Allocating 152096 byte dynamic vertex buffer. Log: Allocating 159180 byte dynamic vertex buffer. Log: Developer Backtrace: Log: [ 1] ./ut2004-bin [0x86c93ec] Log: [ 2] /lib/libpthread.so.0 [0x40035193] Log: [ 3] /lib/libc.so.6 [0x40130198] Log: [ 4] ./ut2004-bin [0x81d3170] Log: [ 5] ./ut2004-bin(KHandleCollisions__FP22_McdModelPairContainerP6ULevel+0xdd) [0x81d32b9] Log: [ 6] ./ut2004-bin(KUpdateContacts__FRt6TArray1ZP6AActorP6ULeveli+0x74f) [0x81d1243] Log: [ 7] ./ut2004-bin(KTickLevelKarma__FP6ULevelf+0x234) [0x8603178] Log: [ 8] ./ut2004-bin(Tick__6ULevel10ELevelTickf+0x35b) [0x82df11b] Log: [ 9] ./ut2004-bin(Tick__11UGameEnginef+0x3cf) [0x8288a97] Log: [10] ./ut2004-bin(SDL_SetVideoMode+0x83b) [0x814db43] Log: [11] ./ut2004-bin(main+0x69bc) [0x815851c] Log: [12] /lib/libc.so.6(__libc_start_main+0xcb) [0x4011cc4b] Log: [13] ./ut2004-bin(readdir+0x99) [0x814d3e1] Log: Unreal Call Stack: KIntersect <- KIntersectEach <- KHandleCollisions <- KUpdateContacts <- KTickLevelKarma <- TickAllActors <- ULevel::Tick <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- MainLoop Exit: Exiting. Log: FileManager: Reading 0 GByte 318 MByte 354 KByte 422 Bytes from HD took 121.747566 seconds (32.292976 reading, 89.454590 seeking). Log: FileManager: 0.000000 seconds spent with misc. duties Uninitialized: Name subsystem shut down Uninitialized: Allocation checking disabled Uninitialized: Log file closed, Wed Mar 24 02:30:57 2004