Game: Engine Saved[GLOBAL]: LastLevel = 'CASA'
Game: Engine Saved[GLOBAL]: LastLevelType = 'real'
Game: Engine Saved[GLOBAL]: LoadingNewLevel = 1
======================
Memory pre level unload
======================
======================
Game: Engine Saved[CASA]: PSImarkers = 0
Game: Engine Saved[CASA]: PSIChallengeCards = 2
Game: Engine Saved[CASA]: PSIChallengeCores = 0
Game: Engine Saved[CASA]: cobwebs = 0
Game: Engine Saved[CASA]: figmentsFromLevel = 0
Game: Engine Saved[CASA]: totalFigments = 0
Game: Engine Saved[CASA]: brainsFromLevel = 0
Game: Engine Saved[CASA]: vaultsFromLevel = [table]
Game: Engine Saved[CASA]: vaultCountFromLevel = 0
Game: Engine Saved[CASA]: scavItemsFromLevel = 0
Game: Engine Saved[CA]: EmotionalBaggageSolved = 0
Game: Engine Saved[CA]: baggageCollected = [table]
Game: Engine Saved[CA]: bagTagsCollected = [table]
Game: Engine Saved[CA]: figmentPointsFromEntireLevel = 0
Game: Engine Saved[CA]: vaultsFromEntireLevel = 0
Game: Engine Saved[CA]: cobwebsFromEntireLevel = 0
Game: Engine Saved[GLOBAL]: scavengerHuntItems = [table]
Game: Engine Saved[GLOBAL]: numUnredeemedScavengerHuntItems = 1
Game: Engine Saved[GLOBAL]: numRedeemedScavengerHuntItems = 0
Game: Engine Saved[GLOBAL]: rank = 16
Game: Engine Saved[GLOBAL]: cardsInInv = 22
Game: Engine Saved[GLOBAL]: coresInInv = 0
Game: Engine Saved[GLOBAL]: websInInv = 0
Game: Engine Saved[GLOBAL]: figmentPoints = 84
Game: Engine Saved[GLOBAL]: brains = [table]
Game: Engine Saved[GLOBAL]: totalBrainsHeld = 0
Game: Engine Saved[GLOBAL]: totalBrainsRedeemed = 0
Game: Engine Saved[GLOBAL]: maxHealth = 20
Game: Engine Saved[GLOBAL]: psiHealth = 20
Game: Engine Saved[GLOBAL]: maxLives = 5
Game: Engine Saved[GLOBAL]: dartLives = 4
Game: Engine Saved[GLOBAL]: arrowheads = 176
Game: Engine Saved[GLOBAL]: numUnredeemedPsitanium = 151
Game: Engine Saved[GLOBAL]: psiBlastMaxAmmo = 30
Game: Engine Saved[GLOBAL]: psiBlastAmmo = 24
Game: Engine Saved[GLOBAL]: totalVaults = 4
Game: Engine Saved[GLOBAL]: confusionMaxAmmo = 5
Game: Engine Saved[GLOBAL]: confusionAmmo = 5
Game: Engine Saved[GLOBAL]: cardsRedeemed = 18
Game: Engine Saved[GLOBAL]: cobwebsRedeemed = 0
Game: Engine Saved[GLOBAL]: bSaveGame = 1
Game: Engine Saved[GLOBAL]: baggageMatched = 9
Game: Engine Saved[GLOBAL]: shownpokey = [table]
Game: Engine Saved[GLOBAL]: clairvoyanced = [table]
Game: Engine Stop Confusion
Game: Engine Stop Confusion - was not confused, doing nothing
Killed

