slash:~> /opt/psychonauts/Psychonauts 
STUBBED: fix up the rest of the SSE code first at DetectSSESupport (/home/icculus/projects/psychonauts/Source/CommonLibs/DFMath/MathGeneral.cpp:32)
STUBBED: write me? at SetPCLanguage (/home/icculus/projects/psychonauts/Source/game/luatest/UnixMain.cpp:120)
STUBBED: fix up the rest of the SSE code first at DetectCPUCaps (/home/icculus/projects/psychonauts/Source/game/luatest/Game/PCGameApp.cpp:223)
STUBBED: check LANG envr var at _GetDefaultGameLanguage (/home/icculus/projects/psychonauts/Source/game/luatest/Game/GameApp.cpp:171)
Console created
Save  path: /home/slash/.local/share/Psychonauts
Write path: WorkResource
STUBBED: inline asm at SSEMul_4x4_4x4_2arg (/home/icculus/projects/psychonauts/Source/CommonLibs/DFMath/Matrix.cpp:710)
STUBBED: inline asm at SSEMul_4x4_4x4_3arg (/home/icculus/projects/psychonauts/Source/CommonLibs/DFMath/Matrix.cpp:698)
******** unit test failed ********
Transport started
DaveD: NCListenSocket: Listening on port 40001
STUBBED: VK_* at InitInputNames (/home/icculus/projects/psychonauts/Source/CommonLibs/DirectX/SDLInput.cpp:1220)
No joysticks detected
OpenGL: Wanted 4x FSAA, got 4x
MojoShader init!
Compiled against MojoShader changeset hg-1109:51292bd4476b
Linked against MojoShader changeset hg-1109:51292bd4476b
MojoShader thinks the 'best' profile is 'glsl120'
STUBBED: D3DPTEXTURECAPS_PROJECTED? at Initialize (/home/icculus/projects/psychonauts/Source/CommonLibs/DFGraphics/OpenGLGraphics.cpp:2392)
STUBBED: multisampling at Initialize (/home/icculus/projects/psychonauts/Source/CommonLibs/DFGraphics/OpenGLGraphics.cpp:2408)
Created OpenGL Device. Adapter: GeForce GT 220/PCIe/SSE2 Driver: NVIDIA Corporation 1680x1050 75hz
STUBBED: this might be wrong at FilterTexture (/home/icculus/projects/psychonauts/Source/CommonLibs/DFGraphics/Texture.cpp:1471)
STUBBED: figure this out later at Commit (/home/icculus/projects/psychonauts/Source/CommonLibs/DFUtil/EMemStack.cpp:108)
PSYCHONAUTS UNIX FILENAME: corrected 'WorkResource/scripts/packfile/common.lpf' to 'WorkResource/Scripts/packfile/common.lpf'
PSYCHONAUTS UNIX FILENAME: corrected 'WorkResource/scripts/packfile/common.lpf' to 'WorkResource/Scripts/packfile/common.lpf'
DaveD: Loading lua packfile 'common'
WARN: ENGINE: Lua garbage collection starting
FreeUnusedBlocksInBuckets released 0 Kb
DaveD: Info: Texture pack file contains 366 textures
PSYCHONAUTS UNIX FILENAME: corrected 'workresource/fonts/Bagel_lin.dff' to 'WorkResource/Fonts/bagel_lin.dff'
PSYCHONAUTS UNIX FILENAME: corrected 'WorkResource/Textures/icons/UI_Icons/IconPrefsPC.ini' to 'WorkResource/Textures/Icons/UI_Icons/IconPrefsPC.ini'
PSYCHONAUTS UNIX FILENAME: corrected 'workresource/fonts/Arial_lin.dff' to 'WorkResource/Fonts/Arial_lin.dff'
PSYCHONAUTS UNIX FILENAME: corrected 'WorkResource/Textures/icons/UI_Icons/IconPrefsPC.ini' to 'WorkResource/Textures/Icons/UI_Icons/IconPrefsPC.ini'
PSYCHONAUTS UNIX FILENAME: corrected 'workresource/fonts/Tahoma_lin.dff' to 'WorkResource/Fonts/Tahoma_lin.dff'
PSYCHONAUTS UNIX FILENAME: corrected 'WorkResource/Textures/icons/UI_Icons/IconPrefsPC.ini' to 'WorkResource/Textures/Icons/UI_Icons/IconPrefsPC.ini'
PSYCHONAUTS UNIX FILENAME: corrected 'workresource/fonts/RazNotebook_lin.dff' to 'WorkResource/Fonts/RazNotebook_lin.dff'
PSYCHONAUTS UNIX FILENAME: corrected 'WorkResource/Textures/icons/UI_Icons/IconPrefsPC.ini' to 'WorkResource/Textures/Icons/UI_Icons/IconPrefsPC.ini'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/XRay.vsh' to 'WorkResource/VertexShaders/XRay.vsh'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_4683f8e7be3a57a8432f77016b7d9d2e.vpo' to 'WorkResource/VertexShaders/cache/vs_4683f8e7be3a57a8432f77016b7d9d2e.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/DiffuseColor.vsh' to 'WorkResource/VertexShaders/DiffuseColor.vsh'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_63e567bb7ca104241b08f58726f529c0.vpo' to 'WorkResource/VertexShaders/cache/vs_63e567bb7ca104241b08f58726f529c0.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/Sprite.vsh' to 'WorkResource/VertexShaders/Sprite.vsh'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_3b67a1547e5428a25ded055ebcc21b64.vpo' to 'WorkResource/VertexShaders/cache/vs_3b67a1547e5428a25ded055ebcc21b64.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/PointSprite.vsh' to 'WorkResource/VertexShaders/PointSprite.vsh'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_8250d28d13365b26883d4fb1adfe48db.vpo' to 'WorkResource/VertexShaders/cache/vs_8250d28d13365b26883d4fb1adfe48db.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/ParticleBB.vsh' to 'WorkResource/VertexShaders/ParticleBB.vsh'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_5b929cf1e2127a5525737bb4a42c5e83.vpo' to 'WorkResource/VertexShaders/cache/vs_5b929cf1e2127a5525737bb4a42c5e83.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/ParticleBBNonUniform.vsh' to 'WorkResource/VertexShaders/ParticleBBNonUniform.vsh'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_68dc861db56895592315842dcd06d3f4.vpo' to 'WorkResource/VertexShaders/cache/vs_68dc861db56895592315842dcd06d3f4.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/CheapWater.vsh' to 'WorkResource/VertexShaders/CheapWater.vsh'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_e11a084f415921dd9064a713447c2f5d.vpo' to 'WorkResource/VertexShaders/cache/vs_e11a084f415921dd9064a713447c2f5d.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/Water.vsh' to 'WorkResource/VertexShaders/Water.vsh'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_a5f6f1bf20be1da377bbead5e6d9b2dd.vpo' to 'WorkResource/VertexShaders/cache/vs_a5f6f1bf20be1da377bbead5e6d9b2dd.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/ZSprite.vsh' to 'WorkResource/VertexShaders/ZSprite.vsh'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_5a5b62be7389081ce325ace3db91d09a.vpo' to 'WorkResource/VertexShaders/cache/vs_5a5b62be7389081ce325ace3db91d09a.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/BaseTexture.vsh' to 'WorkResource/VertexShaders/BaseTexture.vsh'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_d0c0702ee565aa1d43f579865f830784.vpo' to 'WorkResource/VertexShaders/cache/vs_d0c0702ee565aa1d43f579865f830784.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/Modules/Geometry/GeomProject.vsh' to 'WorkResource/VertexShaders/Modules/Geometry/GeomProject.vsh'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/Modules/Diffuse/DiffuseMaterial.vsh' to 'WorkResource/VertexShaders/Modules/Diffuse/DiffuseMaterial.vsh'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/Modules/Fog/FogNone.vsh' to 'WorkResource/VertexShaders/Modules/Fog/FogNone.vsh'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/Modules/Texture/TexNone.vsh' to 'WorkResource/VertexShaders/Modules/Texture/TexNone.vsh'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_855484fbb46ce896233b530312d66af8.vpo' to 'WorkResource/VertexShaders/cache/vs_855484fbb46ce896233b530312d66af8.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/Modules/Texture/TexCoord1.vsh' to 'WorkResource/VertexShaders/Modules/Texture/TexCoord1.vsh'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_62599e8fbfa73db9c034cca1005016f4.vpo' to 'WorkResource/VertexShaders/cache/vs_62599e8fbfa73db9c034cca1005016f4.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/Modules/Texture/TexCoord2.vsh' to 'WorkResource/VertexShaders/Modules/Texture/TexCoord2.vsh'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_7eb59fb062c25c1d7d80cc682cc4c24b.vpo' to 'WorkResource/VertexShaders/cache/vs_7eb59fb062c25c1d7d80cc682cc4c24b.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/Modules/Texture/TexCoord3.vsh' to 'WorkResource/VertexShaders/Modules/Texture/TexCoord3.vsh'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_d054c727496a20a6a0c1c7a89edf72b3.vpo' to 'WorkResource/VertexShaders/cache/vs_d054c727496a20a6a0c1c7a89edf72b3.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/Modules/Texture/TexCoord4.vsh' to 'WorkResource/VertexShaders/Modules/Texture/TexCoord4.vsh'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_7c3b726553b4d4b1abb84b0459f0ce40.vpo' to 'WorkResource/VertexShaders/cache/vs_7c3b726553b4d4b1abb84b0459f0ce40.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/Modules/Texture/TexDetail1.vsh' to 'WorkResource/VertexShaders/Modules/Texture/TexDetail1.vsh'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_e2fc4472156bc1b23a5e10180f894548.vpo' to 'WorkResource/VertexShaders/cache/vs_e2fc4472156bc1b23a5e10180f894548.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/Modules/Texture/TexDetail2.vsh' to 'WorkResource/VertexShaders/Modules/Texture/TexDetail2.vsh'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_67b57b1d1ddd52422c38206c6f4ea7da.vpo' to 'WorkResource/VertexShaders/cache/vs_67b57b1d1ddd52422c38206c6f4ea7da.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/Modules/Texture/TexDetail3.vsh' to 'WorkResource/VertexShaders/Modules/Texture/TexDetail3.vsh'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_fcb6d345ef5a1ce6915773447e772390.vpo' to 'WorkResource/VertexShaders/cache/vs_fcb6d345ef5a1ce6915773447e772390.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/Modules/Texture/TexTransform1.vsh' to 'WorkResource/VertexShaders/Modules/Texture/TexTransform1.vsh'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/Modules/Texture/TexTransform2.vsh' to 'WorkResource/VertexShaders/Modules/Texture/TexTransform2.vsh'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/Modules/Texture/TexTransform4.vsh' to 'WorkResource/VertexShaders/Modules/Texture/TexTransform4.vsh'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/Modules/Texture/TexAnimate1.vsh' to 'WorkResource/VertexShaders/Modules/Texture/TexAnimate1.vsh'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_3d231aec96718fed3367f1e1273b6ba5.vpo' to 'WorkResource/VertexShaders/cache/vs_3d231aec96718fed3367f1e1273b6ba5.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/Modules/Texture/TexAnimate2.vsh' to 'WorkResource/VertexShaders/Modules/Texture/TexAnimate2.vsh'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_e90cc575351d751e25f1d3289e87fecc.vpo' to 'WorkResource/VertexShaders/cache/vs_e90cc575351d751e25f1d3289e87fecc.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/Modules/Texture/TexAnimateDetail1.vsh' to 'WorkResource/VertexShaders/Modules/Texture/TexAnimateDetail1.vsh'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_04b91f2fe26cdea920d7276f7d9616fd.vpo' to 'WorkResource/VertexShaders/cache/vs_04b91f2fe26cdea920d7276f7d9616fd.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/Modules/Texture/TexDiffuseLightPoint.vsh' to 'WorkResource/VertexShaders/Modules/Texture/TexDiffuseLightPoint.vsh'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/Modules/Texture/TexDiffuseLightSpot.vsh' to 'WorkResource/VertexShaders/Modules/Texture/TexDiffuseLightSpot.vsh'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/Modules/Texture/TexSpecularLightPixel.vsh' to 'WorkResource/VertexShaders/Modules/Texture/TexSpecularLightPixel.vsh'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/Modules/Texture/TexLightmap1.vsh' to 'WorkResource/VertexShaders/Modules/Texture/TexLightmap1.vsh'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_439be250737856f6a6037b236e97d192.vpo' to 'WorkResource/VertexShaders/cache/vs_439be250737856f6a6037b236e97d192.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/Modules/Texture/TexLightmap2.vsh' to 'WorkResource/VertexShaders/Modules/Texture/TexLightmap2.vsh'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_4306a7b45571d4b19e853c6be568ad03.vpo' to 'WorkResource/VertexShaders/cache/vs_4306a7b45571d4b19e853c6be568ad03.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/Modules/Texture/TexLightmap3.vsh' to 'WorkResource/VertexShaders/Modules/Texture/TexLightmap3.vsh'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_c890f288e660f72110cfc4955f5e891a.vpo' to 'WorkResource/VertexShaders/cache/vs_c890f288e660f72110cfc4955f5e891a.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/Modules/Texture/TexLightmapBump1.vsh' to 'WorkResource/VertexShaders/Modules/Texture/TexLightmapBump1.vsh'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/Modules/Texture/TexLightmapBump2.vsh' to 'WorkResource/VertexShaders/Modules/Texture/TexLightmapBump2.vsh'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/Modules/Texture/TexLightmapBump3.vsh' to 'WorkResource/VertexShaders/Modules/Texture/TexLightmapBump3.vsh'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/Modules/Texture/TexLightmapLayer1.vsh' to 'WorkResource/VertexShaders/Modules/Texture/TexLightmapLayer1.vsh'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/Modules/Texture/TexLightmapLayer2.vsh' to 'WorkResource/VertexShaders/Modules/Texture/TexLightmapLayer2.vsh'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/Modules/Texture/TexLightmapLayer3.vsh' to 'WorkResource/VertexShaders/Modules/Texture/TexLightmapLayer3.vsh'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/Modules/Texture/TexLightmapInterp1.vsh' to 'WorkResource/VertexShaders/Modules/Texture/TexLightmapInterp1.vsh'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_98b46521f72a217988e4fccf82f4256c.vpo' to 'WorkResource/VertexShaders/cache/vs_98b46521f72a217988e4fccf82f4256c.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/Modules/Texture/TexLightmapInterp2.vsh' to 'WorkResource/VertexShaders/Modules/Texture/TexLightmapInterp2.vsh'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_c53a59c6b750c38926d04ef6354625fd.vpo' to 'WorkResource/VertexShaders/cache/vs_c53a59c6b750c38926d04ef6354625fd.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/Modules/Texture/TexLightmapInterp3.vsh' to 'WorkResource/VertexShaders/Modules/Texture/TexLightmapInterp3.vsh'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_ecd3dd1566768ebc1d5481a94af87a03.vpo' to 'WorkResource/VertexShaders/cache/vs_ecd3dd1566768ebc1d5481a94af87a03.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/Modules/Texture/TexReflect.vsh' to 'WorkResource/VertexShaders/Modules/Texture/TexReflect.vsh'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/Modules/Texture/TexAttenLight.vsh' to 'WorkResource/VertexShaders/Modules/Texture/TexAttenLight.vsh'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_7fe34b0094879de4040c3b42cc9a35b4.vpo' to 'WorkResource/VertexShaders/cache/vs_7fe34b0094879de4040c3b42cc9a35b4.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/Modules/Texture/TexAttenLightBase.vsh' to 'WorkResource/VertexShaders/Modules/Texture/TexAttenLightBase.vsh'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_698a190abdee6d1127aa3498221169b7.vpo' to 'WorkResource/VertexShaders/cache/vs_698a190abdee6d1127aa3498221169b7.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/Modules/Texture/TexAttenLightBump.vsh' to 'WorkResource/VertexShaders/Modules/Texture/TexAttenLightBump.vsh'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/Modules/Texture/TexAttenLightLightmap1.vsh' to 'WorkResource/VertexShaders/Modules/Texture/TexAttenLightLightmap1.vsh'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_b6a07105f38b2b72fd05745577c7c640.vpo' to 'WorkResource/VertexShaders/cache/vs_b6a07105f38b2b72fd05745577c7c640.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/Modules/Texture/TexAttenLightLightmap2.vsh' to 'WorkResource/VertexShaders/Modules/Texture/TexAttenLightLightmap2.vsh'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_994ec3ca008cb878a17a899c239d816b.vpo' to 'WorkResource/VertexShaders/cache/vs_994ec3ca008cb878a17a899c239d816b.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/Modules/Texture/TexAttenLightLightmap3.vsh' to 'WorkResource/VertexShaders/Modules/Texture/TexAttenLightLightmap3.vsh'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_d31fcae4581260f40afa0588d86a7e80.vpo' to 'WorkResource/VertexShaders/cache/vs_d31fcae4581260f40afa0588d86a7e80.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/Modules/Texture/TexProject.vsh' to 'WorkResource/VertexShaders/Modules/Texture/TexProject.vsh'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/Modules/Texture/TexProjectBase.vsh' to 'WorkResource/VertexShaders/Modules/Texture/TexProjectBase.vsh'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/Modules/Texture/TexDistortion.vsh' to 'WorkResource/VertexShaders/Modules/Texture/TexDistortion.vsh'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/Modules/Fog/FogLayered.vsh' to 'WorkResource/VertexShaders/Modules/Fog/FogLayered.vsh'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_7bca3369b6765e94c7bb91d42db07957.vpo' to 'WorkResource/VertexShaders/cache/vs_7bca3369b6765e94c7bb91d42db07957.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_29d2bb54ab48145db69e9bac4fbce334.vpo' to 'WorkResource/VertexShaders/cache/vs_29d2bb54ab48145db69e9bac4fbce334.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_452f20efd2cee11d65706560f2b0d43f.vpo' to 'WorkResource/VertexShaders/cache/vs_452f20efd2cee11d65706560f2b0d43f.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_0d92e9e861fb08f376b032b5d0d0c3e1.vpo' to 'WorkResource/VertexShaders/cache/vs_0d92e9e861fb08f376b032b5d0d0c3e1.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_6c476618d249b09200ed49c1e36ad9a9.vpo' to 'WorkResource/VertexShaders/cache/vs_6c476618d249b09200ed49c1e36ad9a9.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_097b3f85d5301e6045d6dfcbfbf90c01.vpo' to 'WorkResource/VertexShaders/cache/vs_097b3f85d5301e6045d6dfcbfbf90c01.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_518e4a1031c15642e06c18a57fc5b864.vpo' to 'WorkResource/VertexShaders/cache/vs_518e4a1031c15642e06c18a57fc5b864.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_44e400d3979800bd8b889f0735880aa5.vpo' to 'WorkResource/VertexShaders/cache/vs_44e400d3979800bd8b889f0735880aa5.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_e2c6734c8af87f9340dee97e2d783d4a.vpo' to 'WorkResource/VertexShaders/cache/vs_e2c6734c8af87f9340dee97e2d783d4a.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_8f5d4b5ad1503745ed8f2135ae4eb54c.vpo' to 'WorkResource/VertexShaders/cache/vs_8f5d4b5ad1503745ed8f2135ae4eb54c.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_3a48016f31fa0c82084fbc2ab540239f.vpo' to 'WorkResource/VertexShaders/cache/vs_3a48016f31fa0c82084fbc2ab540239f.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_dec90d234cc3bb61163c3685185dc1d6.vpo' to 'WorkResource/VertexShaders/cache/vs_dec90d234cc3bb61163c3685185dc1d6.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_b7dbf0ef8dad89a6f4af2cebfa100c00.vpo' to 'WorkResource/VertexShaders/cache/vs_b7dbf0ef8dad89a6f4af2cebfa100c00.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/Modules/Diffuse/DiffuseVertexColor.vsh' to 'WorkResource/VertexShaders/Modules/Diffuse/DiffuseVertexColor.vsh'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_753a0cc0f99e2e6107d315727144ab49.vpo' to 'WorkResource/VertexShaders/cache/vs_753a0cc0f99e2e6107d315727144ab49.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_185eacd4ba1482c1d5a15c108556bc06.vpo' to 'WorkResource/VertexShaders/cache/vs_185eacd4ba1482c1d5a15c108556bc06.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_fd066a46a634bddb99295f59c4325c05.vpo' to 'WorkResource/VertexShaders/cache/vs_fd066a46a634bddb99295f59c4325c05.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_475c30e7b180671f04059d08100feff0.vpo' to 'WorkResource/VertexShaders/cache/vs_475c30e7b180671f04059d08100feff0.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_9470b56f9d80ace6bc266381f5341e14.vpo' to 'WorkResource/VertexShaders/cache/vs_9470b56f9d80ace6bc266381f5341e14.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_7ced41694aff7d7142bc92b08b777f89.vpo' to 'WorkResource/VertexShaders/cache/vs_7ced41694aff7d7142bc92b08b777f89.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_db90be1cd2ddb9c0396cd25853a3d841.vpo' to 'WorkResource/VertexShaders/cache/vs_db90be1cd2ddb9c0396cd25853a3d841.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_e8812303ea1d72b7cf335cbcd96b2227.vpo' to 'WorkResource/VertexShaders/cache/vs_e8812303ea1d72b7cf335cbcd96b2227.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_ce8515e6b95982fef5a165dc6ab9b2a1.vpo' to 'WorkResource/VertexShaders/cache/vs_ce8515e6b95982fef5a165dc6ab9b2a1.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_fd3af6221f517c909c526cb1bcdc1abe.vpo' to 'WorkResource/VertexShaders/cache/vs_fd3af6221f517c909c526cb1bcdc1abe.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_6ecd0705b54033d7540f710b2cfe166e.vpo' to 'WorkResource/VertexShaders/cache/vs_6ecd0705b54033d7540f710b2cfe166e.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_ec310f8c39c99dffdf221811975514e1.vpo' to 'WorkResource/VertexShaders/cache/vs_ec310f8c39c99dffdf221811975514e1.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_9f846d407eff9d20e643d372619b677f.vpo' to 'WorkResource/VertexShaders/cache/vs_9f846d407eff9d20e643d372619b677f.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_2e25b50de19bb7a71f01eeb6f51899de.vpo' to 'WorkResource/VertexShaders/cache/vs_2e25b50de19bb7a71f01eeb6f51899de.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_ce7f9fd45d2921e1ecae3385dc78e23c.vpo' to 'WorkResource/VertexShaders/cache/vs_ce7f9fd45d2921e1ecae3385dc78e23c.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_78ead877204287abc78d1b672bcf1c93.vpo' to 'WorkResource/VertexShaders/cache/vs_78ead877204287abc78d1b672bcf1c93.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_1576112102a15b870ab29251b74903a9.vpo' to 'WorkResource/VertexShaders/cache/vs_1576112102a15b870ab29251b74903a9.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_8ee876d327043f76d9dea8997b4f8573.vpo' to 'WorkResource/VertexShaders/cache/vs_8ee876d327043f76d9dea8997b4f8573.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_716e745f944a0845a1df569114502236.vpo' to 'WorkResource/VertexShaders/cache/vs_716e745f944a0845a1df569114502236.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_f76c37fbac7b93d9bdfba03693e9127f.vpo' to 'WorkResource/VertexShaders/cache/vs_f76c37fbac7b93d9bdfba03693e9127f.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_931c30cb3d1c8cdc37f2980f35208ec4.vpo' to 'WorkResource/VertexShaders/cache/vs_931c30cb3d1c8cdc37f2980f35208ec4.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_6737ba4303710dcdd5dce8f39956a299.vpo' to 'WorkResource/VertexShaders/cache/vs_6737ba4303710dcdd5dce8f39956a299.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_963f96bc4d801649e86811d55fdc63f9.vpo' to 'WorkResource/VertexShaders/cache/vs_963f96bc4d801649e86811d55fdc63f9.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_f1bca0a5ba32121f7cef62ee71b6b74b.vpo' to 'WorkResource/VertexShaders/cache/vs_f1bca0a5ba32121f7cef62ee71b6b74b.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_f2dab6b5a728fc96b27786a2dfe41c76.vpo' to 'WorkResource/VertexShaders/cache/vs_f2dab6b5a728fc96b27786a2dfe41c76.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_b743a553aa5279bd103fcbd405de5405.vpo' to 'WorkResource/VertexShaders/cache/vs_b743a553aa5279bd103fcbd405de5405.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/Modules/Diffuse/DiffuseLightPoint.vsh' to 'WorkResource/VertexShaders/Modules/Diffuse/DiffuseLightPoint.vsh'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_a2cbf9197f79538762575e65c0a15a8c.vpo' to 'WorkResource/VertexShaders/cache/vs_a2cbf9197f79538762575e65c0a15a8c.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_13fe8b807c012753b29ed6f2ca7c97ad.vpo' to 'WorkResource/VertexShaders/cache/vs_13fe8b807c012753b29ed6f2ca7c97ad.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_9b615d28aeb567467d3c8e4baa576eff.vpo' to 'WorkResource/VertexShaders/cache/vs_9b615d28aeb567467d3c8e4baa576eff.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_0d9022825a8a8d7b956baf6b2ea1d567.vpo' to 'WorkResource/VertexShaders/cache/vs_0d9022825a8a8d7b956baf6b2ea1d567.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_abd297514a2eb22f177451f0e74ac24d.vpo' to 'WorkResource/VertexShaders/cache/vs_abd297514a2eb22f177451f0e74ac24d.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_792c2f67c19f9069b6700ca8df463a82.vpo' to 'WorkResource/VertexShaders/cache/vs_792c2f67c19f9069b6700ca8df463a82.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_00ef6041a9c281d5e4b921542bf1a436.vpo' to 'WorkResource/VertexShaders/cache/vs_00ef6041a9c281d5e4b921542bf1a436.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_e0a3c35633b48cd7753860735a60db0f.vpo' to 'WorkResource/VertexShaders/cache/vs_e0a3c35633b48cd7753860735a60db0f.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_42ea7b76b856d4b22160d8a8c36218fe.vpo' to 'WorkResource/VertexShaders/cache/vs_42ea7b76b856d4b22160d8a8c36218fe.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_529131604bb7ce630d136e70a78e626b.vpo' to 'WorkResource/VertexShaders/cache/vs_529131604bb7ce630d136e70a78e626b.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_74797eb109cf9c8b7de08a1d877a48ae.vpo' to 'WorkResource/VertexShaders/cache/vs_74797eb109cf9c8b7de08a1d877a48ae.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_8c66feab4ca89d9765df28a8aae028b2.vpo' to 'WorkResource/VertexShaders/cache/vs_8c66feab4ca89d9765df28a8aae028b2.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_2a2e7bbf92ac9e6eeb6fa471566a5e25.vpo' to 'WorkResource/VertexShaders/cache/vs_2a2e7bbf92ac9e6eeb6fa471566a5e25.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_0a5afc4973939b4d06ad7d57f52c5bc6.vpo' to 'WorkResource/VertexShaders/cache/vs_0a5afc4973939b4d06ad7d57f52c5bc6.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_140a692ca4cd5d3aa5cbfc5aa62fa6e7.vpo' to 'WorkResource/VertexShaders/cache/vs_140a692ca4cd5d3aa5cbfc5aa62fa6e7.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_3341cf7ad4da3ad5cd3308f17a61107d.vpo' to 'WorkResource/VertexShaders/cache/vs_3341cf7ad4da3ad5cd3308f17a61107d.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_8f3ecd8d2a9a4d337acc2bca72b4cee1.vpo' to 'WorkResource/VertexShaders/cache/vs_8f3ecd8d2a9a4d337acc2bca72b4cee1.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_a333e97f7bb34625d754664b754e132e.vpo' to 'WorkResource/VertexShaders/cache/vs_a333e97f7bb34625d754664b754e132e.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_b4669c623ea497aa5714d0f9371a5223.vpo' to 'WorkResource/VertexShaders/cache/vs_b4669c623ea497aa5714d0f9371a5223.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_6987cb64b00e72437df4f54994417377.vpo' to 'WorkResource/VertexShaders/cache/vs_6987cb64b00e72437df4f54994417377.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_4a49aa7239c60bb07c0919fcbd55c449.vpo' to 'WorkResource/VertexShaders/cache/vs_4a49aa7239c60bb07c0919fcbd55c449.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_61327e2f67a129ace980b0acf7277eff.vpo' to 'WorkResource/VertexShaders/cache/vs_61327e2f67a129ace980b0acf7277eff.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_7af30c25361f251c39c15b8fb8ab77a3.vpo' to 'WorkResource/VertexShaders/cache/vs_7af30c25361f251c39c15b8fb8ab77a3.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_a3d69cd560b894a840c83b07f73dd8b1.vpo' to 'WorkResource/VertexShaders/cache/vs_a3d69cd560b894a840c83b07f73dd8b1.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_8b9ed8574e5a120b787a6d8a02953c31.vpo' to 'WorkResource/VertexShaders/cache/vs_8b9ed8574e5a120b787a6d8a02953c31.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_4cf38fc00def7b53d0814d227969efef.vpo' to 'WorkResource/VertexShaders/cache/vs_4cf38fc00def7b53d0814d227969efef.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/Modules/Diffuse/DiffuseLightSpot.vsh' to 'WorkResource/VertexShaders/Modules/Diffuse/DiffuseLightSpot.vsh'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_0ebe26f87fc7f23f15f7eaf9293d3a9f.vpo' to 'WorkResource/VertexShaders/cache/vs_0ebe26f87fc7f23f15f7eaf9293d3a9f.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_d7517bf466afb930f115486c8466cfb3.vpo' to 'WorkResource/VertexShaders/cache/vs_d7517bf466afb930f115486c8466cfb3.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_4b14ae5a67232b9f78ade097f23465de.vpo' to 'WorkResource/VertexShaders/cache/vs_4b14ae5a67232b9f78ade097f23465de.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_3e263f9b389a82a611f7f8c7febd1637.vpo' to 'WorkResource/VertexShaders/cache/vs_3e263f9b389a82a611f7f8c7febd1637.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_af64d233bf1d04d02d551dc85e565501.vpo' to 'WorkResource/VertexShaders/cache/vs_af64d233bf1d04d02d551dc85e565501.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_840a321f5c32dd1af8e76c9b0dd981da.vpo' to 'WorkResource/VertexShaders/cache/vs_840a321f5c32dd1af8e76c9b0dd981da.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_a8de5647adc72cd435b4525530022cfe.vpo' to 'WorkResource/VertexShaders/cache/vs_a8de5647adc72cd435b4525530022cfe.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_95effe10f5afdf6ddf8c67566813419e.vpo' to 'WorkResource/VertexShaders/cache/vs_95effe10f5afdf6ddf8c67566813419e.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_f659730080df21788598ce002c82db4b.vpo' to 'WorkResource/VertexShaders/cache/vs_f659730080df21788598ce002c82db4b.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_71b27761b4b0234e5d473df8a5b57220.vpo' to 'WorkResource/VertexShaders/cache/vs_71b27761b4b0234e5d473df8a5b57220.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_bfdb7cc708ea4c671cb998bcd76a6af0.vpo' to 'WorkResource/VertexShaders/cache/vs_bfdb7cc708ea4c671cb998bcd76a6af0.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_d5984782a4fe1e59c00a2a8452eacd34.vpo' to 'WorkResource/VertexShaders/cache/vs_d5984782a4fe1e59c00a2a8452eacd34.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_4c6f9b04fdcb274ae5bc3a337385d510.vpo' to 'WorkResource/VertexShaders/cache/vs_4c6f9b04fdcb274ae5bc3a337385d510.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_b13e8b31422aa466e867a867e84fa7c9.vpo' to 'WorkResource/VertexShaders/cache/vs_b13e8b31422aa466e867a867e84fa7c9.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_1966423ab7e5c26a931579db9a0f36e6.vpo' to 'WorkResource/VertexShaders/cache/vs_1966423ab7e5c26a931579db9a0f36e6.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_74a92bc93782a5b2dc23ff5c8f2dd142.vpo' to 'WorkResource/VertexShaders/cache/vs_74a92bc93782a5b2dc23ff5c8f2dd142.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_61dd5f54d8382f205570956d79dc4f3d.vpo' to 'WorkResource/VertexShaders/cache/vs_61dd5f54d8382f205570956d79dc4f3d.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_8db738ede74f5ed0c985753a0f712d8d.vpo' to 'WorkResource/VertexShaders/cache/vs_8db738ede74f5ed0c985753a0f712d8d.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_6c3aa240c0aec95c5c9771a416e0cb15.vpo' to 'WorkResource/VertexShaders/cache/vs_6c3aa240c0aec95c5c9771a416e0cb15.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_7b459fa8e51ff5cab43345d663fc10a4.vpo' to 'WorkResource/VertexShaders/cache/vs_7b459fa8e51ff5cab43345d663fc10a4.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_0036587f5487f373f8a9b0229acb2790.vpo' to 'WorkResource/VertexShaders/cache/vs_0036587f5487f373f8a9b0229acb2790.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_431d3c41a813e4ba44471daac254725b.vpo' to 'WorkResource/VertexShaders/cache/vs_431d3c41a813e4ba44471daac254725b.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_21da3128765ffc695e52a4c9e446e95d.vpo' to 'WorkResource/VertexShaders/cache/vs_21da3128765ffc695e52a4c9e446e95d.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_49594bfe6f2179356df22e9799793109.vpo' to 'WorkResource/VertexShaders/cache/vs_49594bfe6f2179356df22e9799793109.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_1b6ad3814d8f142c9183b7586041eca2.vpo' to 'WorkResource/VertexShaders/cache/vs_1b6ad3814d8f142c9183b7586041eca2.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_f0f0b5e47422e78c2707b812700ea433.vpo' to 'WorkResource/VertexShaders/cache/vs_f0f0b5e47422e78c2707b812700ea433.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/Modules/Diffuse/DiffuseSpecularLight.vsh' to 'WorkResource/VertexShaders/Modules/Diffuse/DiffuseSpecularLight.vsh'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_b2464d0b257adc40024a829ea47a7d37.vpo' to 'WorkResource/VertexShaders/cache/vs_b2464d0b257adc40024a829ea47a7d37.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_cc974ecfc73fa301f696238b74bb92fe.vpo' to 'WorkResource/VertexShaders/cache/vs_cc974ecfc73fa301f696238b74bb92fe.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/Modules/Diffuse/DiffuseSpecularLightPixel.vsh' to 'WorkResource/VertexShaders/Modules/Diffuse/DiffuseSpecularLightPixel.vsh'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/Modules/Diffuse/DiffuseSpecularLightmap.vsh' to 'WorkResource/VertexShaders/Modules/Diffuse/DiffuseSpecularLightmap.vsh'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/Modules/Diffuse/DiffuseSpecularVertexColor.vsh' to 'WorkResource/VertexShaders/Modules/Diffuse/DiffuseSpecularVertexColor.vsh'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/Modules/Diffuse/DiffuseReflectFresnel.vsh' to 'WorkResource/VertexShaders/Modules/Diffuse/DiffuseReflectFresnel.vsh'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/Modules/Diffuse/DiffuseProject.vsh' to 'WorkResource/VertexShaders/Modules/Diffuse/DiffuseProject.vsh'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_ffbeb72be8bb846cc8f9ccac2e6620d8.vpo' to 'WorkResource/VertexShaders/cache/vs_ffbeb72be8bb846cc8f9ccac2e6620d8.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_9679084da1623cdc758ae08e92d20002.vpo' to 'WorkResource/VertexShaders/cache/vs_9679084da1623cdc758ae08e92d20002.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_303ec926a016c06bcdedb28ab999ea40.vpo' to 'WorkResource/VertexShaders/cache/vs_303ec926a016c06bcdedb28ab999ea40.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_f5a5b69e078d249c16beb93b74bcd913.vpo' to 'WorkResource/VertexShaders/cache/vs_f5a5b69e078d249c16beb93b74bcd913.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/Modules/Diffuse/DiffuseLayeredFog.vsh' to 'WorkResource/VertexShaders/Modules/Diffuse/DiffuseLayeredFog.vsh'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_5bc8174c9c585a3f3fcf80a1c95c136c.vpo' to 'WorkResource/VertexShaders/cache/vs_5bc8174c9c585a3f3fcf80a1c95c136c.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_fe37340aac82d5dec8e9673e302e6ebd.vpo' to 'WorkResource/VertexShaders/cache/vs_fe37340aac82d5dec8e9673e302e6ebd.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_a0b3e914bdc82334557afab0db942f49.vpo' to 'WorkResource/VertexShaders/cache/vs_a0b3e914bdc82334557afab0db942f49.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_ce3150b8cb6bad0ee896d8bb997eee0b.vpo' to 'WorkResource/VertexShaders/cache/vs_ce3150b8cb6bad0ee896d8bb997eee0b.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/Modules/Diffuse/DiffuseEdgeAlpha.vsh' to 'WorkResource/VertexShaders/Modules/Diffuse/DiffuseEdgeAlpha.vsh'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_b3f98562ecb70a2723fba8d6a8310b07.vpo' to 'WorkResource/VertexShaders/cache/vs_b3f98562ecb70a2723fba8d6a8310b07.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_e30242fe45757fb0065777dab39e889b.vpo' to 'WorkResource/VertexShaders/cache/vs_e30242fe45757fb0065777dab39e889b.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_8df50d09146d433fe3214c6dc2e919ca.vpo' to 'WorkResource/VertexShaders/cache/vs_8df50d09146d433fe3214c6dc2e919ca.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_c5bfce1734784b8bfb129aa91ce1983c.vpo' to 'WorkResource/VertexShaders/cache/vs_c5bfce1734784b8bfb129aa91ce1983c.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/Modules/Diffuse/DiffuseEdgeLuminance.vsh' to 'WorkResource/VertexShaders/Modules/Diffuse/DiffuseEdgeLuminance.vsh'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_13658c1d2980c1220f6a260ec3d6dfd1.vpo' to 'WorkResource/VertexShaders/cache/vs_13658c1d2980c1220f6a260ec3d6dfd1.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_641df12a739a939c964150d5ada4902b.vpo' to 'WorkResource/VertexShaders/cache/vs_641df12a739a939c964150d5ada4902b.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_aa6a28f7054e4253db4a714836c7e26d.vpo' to 'WorkResource/VertexShaders/cache/vs_aa6a28f7054e4253db4a714836c7e26d.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_c21a4e40153223ff0c2b925919298482.vpo' to 'WorkResource/VertexShaders/cache/vs_c21a4e40153223ff0c2b925919298482.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/Modules/Diffuse/DiffuseInvEdgeAlpha.vsh' to 'WorkResource/VertexShaders/Modules/Diffuse/DiffuseInvEdgeAlpha.vsh'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_b4bd956ef2993f76e8cc080ecb591293.vpo' to 'WorkResource/VertexShaders/cache/vs_b4bd956ef2993f76e8cc080ecb591293.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_f102ef1713195fa3b18cb9eb6e1b8836.vpo' to 'WorkResource/VertexShaders/cache/vs_f102ef1713195fa3b18cb9eb6e1b8836.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_589933044e28cdd513bac3ab56b5f2c4.vpo' to 'WorkResource/VertexShaders/cache/vs_589933044e28cdd513bac3ab56b5f2c4.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_8081fa4c033c33034d5e6100b7ec3cda.vpo' to 'WorkResource/VertexShaders/cache/vs_8081fa4c033c33034d5e6100b7ec3cda.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/Modules/Diffuse/DiffuseInvEdgeLuminance.vsh' to 'WorkResource/VertexShaders/Modules/Diffuse/DiffuseInvEdgeLuminance.vsh'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_ac06d72eaffd51a1a3ac95852dc7300e.vpo' to 'WorkResource/VertexShaders/cache/vs_ac06d72eaffd51a1a3ac95852dc7300e.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_6092e131358617323523bbfed9c1f8a0.vpo' to 'WorkResource/VertexShaders/cache/vs_6092e131358617323523bbfed9c1f8a0.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_ce409e00c474c2bfef97b0c059cd90d7.vpo' to 'WorkResource/VertexShaders/cache/vs_ce409e00c474c2bfef97b0c059cd90d7.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_a25105599508ebc7e90e3d1d20a9a41a.vpo' to 'WorkResource/VertexShaders/cache/vs_a25105599508ebc7e90e3d1d20a9a41a.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/Modules/Diffuse/DiffuseNormal.vsh' to 'WorkResource/VertexShaders/Modules/Diffuse/DiffuseNormal.vsh'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_ef9926cff86c06f79274242b63cb499f.vpo' to 'WorkResource/VertexShaders/cache/vs_ef9926cff86c06f79274242b63cb499f.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/Modules/Diffuse/DiffuseBasis.vsh' to 'WorkResource/VertexShaders/Modules/Diffuse/DiffuseBasis.vsh'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/Modules/Geometry/GeomProjectBasis.vsh' to 'WorkResource/VertexShaders/Modules/Geometry/GeomProjectBasis.vsh'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_a1c8731e9f473afa994480b6bd53dff2.vpo' to 'WorkResource/VertexShaders/cache/vs_a1c8731e9f473afa994480b6bd53dff2.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_40fbbe10bc279318808552a535ae32f4.vpo' to 'WorkResource/VertexShaders/cache/vs_40fbbe10bc279318808552a535ae32f4.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_36cdea31730826eb8ea73075302719f1.vpo' to 'WorkResource/VertexShaders/cache/vs_36cdea31730826eb8ea73075302719f1.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_d4703934631545d9823643cdb385b44a.vpo' to 'WorkResource/VertexShaders/cache/vs_d4703934631545d9823643cdb385b44a.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_79feac20b7be9cf9f1e0221a7e7a4eb2.vpo' to 'WorkResource/VertexShaders/cache/vs_79feac20b7be9cf9f1e0221a7e7a4eb2.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_caa676a8fffa0a59649e323ace4ec612.vpo' to 'WorkResource/VertexShaders/cache/vs_caa676a8fffa0a59649e323ace4ec612.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_67a7835efd0985c541b8e0e9e6d21030.vpo' to 'WorkResource/VertexShaders/cache/vs_67a7835efd0985c541b8e0e9e6d21030.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_15117dc6bf5543ac6416ae5fdf0dc301.vpo' to 'WorkResource/VertexShaders/cache/vs_15117dc6bf5543ac6416ae5fdf0dc301.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_508b114d1d3c3ace495431a77dfeb7c5.vpo' to 'WorkResource/VertexShaders/cache/vs_508b114d1d3c3ace495431a77dfeb7c5.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_e165c44e2ecf8f3b7fe6c792d2dfd5bb.vpo' to 'WorkResource/VertexShaders/cache/vs_e165c44e2ecf8f3b7fe6c792d2dfd5bb.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_ba41d15e888972b04d5f350bc8577760.vpo' to 'WorkResource/VertexShaders/cache/vs_ba41d15e888972b04d5f350bc8577760.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_b33dffe19c24fdbc87d63274630465e6.vpo' to 'WorkResource/VertexShaders/cache/vs_b33dffe19c24fdbc87d63274630465e6.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_278eff8322fadc93b1fee4cae8f07104.vpo' to 'WorkResource/VertexShaders/cache/vs_278eff8322fadc93b1fee4cae8f07104.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_100502f9f00107c7d9261776b7e66c21.vpo' to 'WorkResource/VertexShaders/cache/vs_100502f9f00107c7d9261776b7e66c21.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_2c0e49eda5941a13c0f968f8a62293ae.vpo' to 'WorkResource/VertexShaders/cache/vs_2c0e49eda5941a13c0f968f8a62293ae.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_67e34e1b80529ab1e383651c6f39e4fb.vpo' to 'WorkResource/VertexShaders/cache/vs_67e34e1b80529ab1e383651c6f39e4fb.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_acf0d037f2bf2a31f9e87fed338eac28.vpo' to 'WorkResource/VertexShaders/cache/vs_acf0d037f2bf2a31f9e87fed338eac28.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_fcdc02dcf8d2891cdbb4773b519ba25c.vpo' to 'WorkResource/VertexShaders/cache/vs_fcdc02dcf8d2891cdbb4773b519ba25c.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_07b3b97ac2feb4c269cd51e92a2c1d3f.vpo' to 'WorkResource/VertexShaders/cache/vs_07b3b97ac2feb4c269cd51e92a2c1d3f.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_f50019ca0c8583e09322f5def4530cd8.vpo' to 'WorkResource/VertexShaders/cache/vs_f50019ca0c8583e09322f5def4530cd8.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_c31784211a6acf24b27edc2f6eba6120.vpo' to 'WorkResource/VertexShaders/cache/vs_c31784211a6acf24b27edc2f6eba6120.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_03c9b15e220ecd759cc94ac5ec545769.vpo' to 'WorkResource/VertexShaders/cache/vs_03c9b15e220ecd759cc94ac5ec545769.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_f6bdb3d6fe6b7c65babe345214a174c0.vpo' to 'WorkResource/VertexShaders/cache/vs_f6bdb3d6fe6b7c65babe345214a174c0.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_941e05cbcd1666a62036ff926f025919.vpo' to 'WorkResource/VertexShaders/cache/vs_941e05cbcd1666a62036ff926f025919.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_ef452f5058c7dd70861dc525b67d3dc5.vpo' to 'WorkResource/VertexShaders/cache/vs_ef452f5058c7dd70861dc525b67d3dc5.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_f1df49530c0bce1c3a6680d1afb1be5c.vpo' to 'WorkResource/VertexShaders/cache/vs_f1df49530c0bce1c3a6680d1afb1be5c.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_417bb72d03282f3f4bf4ecef95c0f2c0.vpo' to 'WorkResource/VertexShaders/cache/vs_417bb72d03282f3f4bf4ecef95c0f2c0.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_86efef80db2afa7e9ee3ea02e2616267.vpo' to 'WorkResource/VertexShaders/cache/vs_86efef80db2afa7e9ee3ea02e2616267.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_045d706cff0f784e238adcc34709f778.vpo' to 'WorkResource/VertexShaders/cache/vs_045d706cff0f784e238adcc34709f778.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_d7980767420edf02698a11ea589b8ecc.vpo' to 'WorkResource/VertexShaders/cache/vs_d7980767420edf02698a11ea589b8ecc.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_bda202c1e71eb1e08852a9d25aa71a39.vpo' to 'WorkResource/VertexShaders/cache/vs_bda202c1e71eb1e08852a9d25aa71a39.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_8322643e4942158962b0a8e6cd925a56.vpo' to 'WorkResource/VertexShaders/cache/vs_8322643e4942158962b0a8e6cd925a56.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_2cdd211c87611ead6ca6566cdf7f6b24.vpo' to 'WorkResource/VertexShaders/cache/vs_2cdd211c87611ead6ca6566cdf7f6b24.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_20215dc77dabb0c707a8e641e638ba7a.vpo' to 'WorkResource/VertexShaders/cache/vs_20215dc77dabb0c707a8e641e638ba7a.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_b6b75618a0ccb4b8753d930502188303.vpo' to 'WorkResource/VertexShaders/cache/vs_b6b75618a0ccb4b8753d930502188303.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_a37bd4c33f384ace07a1fd9cc132c697.vpo' to 'WorkResource/VertexShaders/cache/vs_a37bd4c33f384ace07a1fd9cc132c697.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_28297d32e03c88f4936b0e62c02cf3b7.vpo' to 'WorkResource/VertexShaders/cache/vs_28297d32e03c88f4936b0e62c02cf3b7.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_9d2749d0ed07108a70fd7b72bafafc52.vpo' to 'WorkResource/VertexShaders/cache/vs_9d2749d0ed07108a70fd7b72bafafc52.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_f14398c8e7ff5f68a5b6a407ba4e420f.vpo' to 'WorkResource/VertexShaders/cache/vs_f14398c8e7ff5f68a5b6a407ba4e420f.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_253e2de3cebcd676ecb10666fb35a62b.vpo' to 'WorkResource/VertexShaders/cache/vs_253e2de3cebcd676ecb10666fb35a62b.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_4ec7b19fbfa7198da4d324c535db100c.vpo' to 'WorkResource/VertexShaders/cache/vs_4ec7b19fbfa7198da4d324c535db100c.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_075d457bcb7172413ac7731d771eabd0.vpo' to 'WorkResource/VertexShaders/cache/vs_075d457bcb7172413ac7731d771eabd0.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_0bf27c6f6de570896ed01e2d4cd40b0c.vpo' to 'WorkResource/VertexShaders/cache/vs_0bf27c6f6de570896ed01e2d4cd40b0c.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_e8a2a514f0f6f40f3997477b07cff60f.vpo' to 'WorkResource/VertexShaders/cache/vs_e8a2a514f0f6f40f3997477b07cff60f.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_c7f63334727942cf2033f850668311f7.vpo' to 'WorkResource/VertexShaders/cache/vs_c7f63334727942cf2033f850668311f7.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_895e5b27733b389610f99344cb7f9740.vpo' to 'WorkResource/VertexShaders/cache/vs_895e5b27733b389610f99344cb7f9740.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_14008b0f008c8b69f365cd37043cb3f0.vpo' to 'WorkResource/VertexShaders/cache/vs_14008b0f008c8b69f365cd37043cb3f0.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_f67419e03cfb3ce22cb76bfa2cabfe3b.vpo' to 'WorkResource/VertexShaders/cache/vs_f67419e03cfb3ce22cb76bfa2cabfe3b.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_87ecec108c5e94fed12bd3c54d85c95e.vpo' to 'WorkResource/VertexShaders/cache/vs_87ecec108c5e94fed12bd3c54d85c95e.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_9a328651ebc6bd5ca83b8315a46d30ec.vpo' to 'WorkResource/VertexShaders/cache/vs_9a328651ebc6bd5ca83b8315a46d30ec.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_cd131b1905363e9f66265747a1166824.vpo' to 'WorkResource/VertexShaders/cache/vs_cd131b1905363e9f66265747a1166824.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_4279ce8544c88fc33365678c87085b0c.vpo' to 'WorkResource/VertexShaders/cache/vs_4279ce8544c88fc33365678c87085b0c.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_62609db60534b9929b4db7c3684bffee.vpo' to 'WorkResource/VertexShaders/cache/vs_62609db60534b9929b4db7c3684bffee.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_a39f85cf6cab6cb789935d60d2df6985.vpo' to 'WorkResource/VertexShaders/cache/vs_a39f85cf6cab6cb789935d60d2df6985.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_80b7bccef9f54ae62a3a23cfda8991a7.vpo' to 'WorkResource/VertexShaders/cache/vs_80b7bccef9f54ae62a3a23cfda8991a7.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_6e3b00d2d4104a2dd3d7d49421f778b3.vpo' to 'WorkResource/VertexShaders/cache/vs_6e3b00d2d4104a2dd3d7d49421f778b3.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_a1c9187d0f9daf6165e80de810de6d4f.vpo' to 'WorkResource/VertexShaders/cache/vs_a1c9187d0f9daf6165e80de810de6d4f.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/Modules/Geometry/GeomHWSkin.vsh' to 'WorkResource/VertexShaders/Modules/Geometry/GeomHWSkin.vsh'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_b78463a028aa9a135847777b8b2003ec.vpo' to 'WorkResource/VertexShaders/cache/vs_b78463a028aa9a135847777b8b2003ec.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_91f555dcd7bcd9f020b6d7b3b61b12e5.vpo' to 'WorkResource/VertexShaders/cache/vs_91f555dcd7bcd9f020b6d7b3b61b12e5.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_9d84e44df5b9c46507eec852b3db83b8.vpo' to 'WorkResource/VertexShaders/cache/vs_9d84e44df5b9c46507eec852b3db83b8.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_7893b8e9888d2b30c9951b68c672b138.vpo' to 'WorkResource/VertexShaders/cache/vs_7893b8e9888d2b30c9951b68c672b138.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_7b9615c4141affd5e73187aee4607399.vpo' to 'WorkResource/VertexShaders/cache/vs_7b9615c4141affd5e73187aee4607399.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_754f2abcc087ad33895c7dd0d53ee9fa.vpo' to 'WorkResource/VertexShaders/cache/vs_754f2abcc087ad33895c7dd0d53ee9fa.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_fa6aa7cd74ff74207c6d2ff987f2fa75.vpo' to 'WorkResource/VertexShaders/cache/vs_fa6aa7cd74ff74207c6d2ff987f2fa75.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_d4b6e90048464291ee4ca0f2875af5f4.vpo' to 'WorkResource/VertexShaders/cache/vs_d4b6e90048464291ee4ca0f2875af5f4.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_debe3dfd089cbde36858803482c7e38d.vpo' to 'WorkResource/VertexShaders/cache/vs_debe3dfd089cbde36858803482c7e38d.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_8e3e3f521c3c401090fe7a42344c8511.vpo' to 'WorkResource/VertexShaders/cache/vs_8e3e3f521c3c401090fe7a42344c8511.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_610875baf807f6d30759d6459c2570b5.vpo' to 'WorkResource/VertexShaders/cache/vs_610875baf807f6d30759d6459c2570b5.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_46740c7f53b917e5e135b10e29958cb8.vpo' to 'WorkResource/VertexShaders/cache/vs_46740c7f53b917e5e135b10e29958cb8.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_a7375907b8627c1e5ca12dfab0f9785e.vpo' to 'WorkResource/VertexShaders/cache/vs_a7375907b8627c1e5ca12dfab0f9785e.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_4556def313b3ea0c2edb7d100b720952.vpo' to 'WorkResource/VertexShaders/cache/vs_4556def313b3ea0c2edb7d100b720952.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_2632238339dd974efac9e30701ea3988.vpo' to 'WorkResource/VertexShaders/cache/vs_2632238339dd974efac9e30701ea3988.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_e34d32548a545b36bff436d56cb0b54e.vpo' to 'WorkResource/VertexShaders/cache/vs_e34d32548a545b36bff436d56cb0b54e.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_20f11175c3f4c0ae7fce24b24b1f1164.vpo' to 'WorkResource/VertexShaders/cache/vs_20f11175c3f4c0ae7fce24b24b1f1164.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_a8d9ecf595edf774f041b1ef17cbb237.vpo' to 'WorkResource/VertexShaders/cache/vs_a8d9ecf595edf774f041b1ef17cbb237.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_2c23b6f0f371613187384c7b2e741a3f.vpo' to 'WorkResource/VertexShaders/cache/vs_2c23b6f0f371613187384c7b2e741a3f.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_11371163d0eea9cdb60674a44904ee6e.vpo' to 'WorkResource/VertexShaders/cache/vs_11371163d0eea9cdb60674a44904ee6e.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_3311772f64de3b9ec54abd5091212760.vpo' to 'WorkResource/VertexShaders/cache/vs_3311772f64de3b9ec54abd5091212760.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_8e01d208119edb963e54b3466471c099.vpo' to 'WorkResource/VertexShaders/cache/vs_8e01d208119edb963e54b3466471c099.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_10b5dbbb985b81035fa4b734bd805c43.vpo' to 'WorkResource/VertexShaders/cache/vs_10b5dbbb985b81035fa4b734bd805c43.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_e07f098cd3804ce9d71768c03bc7aa5f.vpo' to 'WorkResource/VertexShaders/cache/vs_e07f098cd3804ce9d71768c03bc7aa5f.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_f689a16241fbf58145a9667932719b68.vpo' to 'WorkResource/VertexShaders/cache/vs_f689a16241fbf58145a9667932719b68.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_48bacf528fed91cefc287f5432fd1a6f.vpo' to 'WorkResource/VertexShaders/cache/vs_48bacf528fed91cefc287f5432fd1a6f.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_82b2435a945be7c007cb329d7a2fd0fb.vpo' to 'WorkResource/VertexShaders/cache/vs_82b2435a945be7c007cb329d7a2fd0fb.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_a915458a373503d09eaac3710eb6f8c1.vpo' to 'WorkResource/VertexShaders/cache/vs_a915458a373503d09eaac3710eb6f8c1.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_296a82bad61282e9830d16f7009df7e8.vpo' to 'WorkResource/VertexShaders/cache/vs_296a82bad61282e9830d16f7009df7e8.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_701fd35f856ee479b6d1042b92683774.vpo' to 'WorkResource/VertexShaders/cache/vs_701fd35f856ee479b6d1042b92683774.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_a71da5b360de540172b1a1362a329102.vpo' to 'WorkResource/VertexShaders/cache/vs_a71da5b360de540172b1a1362a329102.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_49dce1640130a4ae8b75c71b93ea0373.vpo' to 'WorkResource/VertexShaders/cache/vs_49dce1640130a4ae8b75c71b93ea0373.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_5bc8c0916fce716844cbef1acf1924fe.vpo' to 'WorkResource/VertexShaders/cache/vs_5bc8c0916fce716844cbef1acf1924fe.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_980e10fb578cb4f75fff488fc6a0eb62.vpo' to 'WorkResource/VertexShaders/cache/vs_980e10fb578cb4f75fff488fc6a0eb62.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_691448d7520ea09075627335a35c840a.vpo' to 'WorkResource/VertexShaders/cache/vs_691448d7520ea09075627335a35c840a.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_c9ea07d2ac65e77397813be6342cbc3b.vpo' to 'WorkResource/VertexShaders/cache/vs_c9ea07d2ac65e77397813be6342cbc3b.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_be0fdc0611989e7b3c3806888c2f5409.vpo' to 'WorkResource/VertexShaders/cache/vs_be0fdc0611989e7b3c3806888c2f5409.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_b3ff0f454160f0bb28ebac7817bbb9e0.vpo' to 'WorkResource/VertexShaders/cache/vs_b3ff0f454160f0bb28ebac7817bbb9e0.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_10631835a935128fa4e4064c45e189d5.vpo' to 'WorkResource/VertexShaders/cache/vs_10631835a935128fa4e4064c45e189d5.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_1556c7b8127496d4806302e4c258e6a2.vpo' to 'WorkResource/VertexShaders/cache/vs_1556c7b8127496d4806302e4c258e6a2.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_7bdd80c18cc81d2484bbac22bfdc09d6.vpo' to 'WorkResource/VertexShaders/cache/vs_7bdd80c18cc81d2484bbac22bfdc09d6.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_490fba66db530e8a7e7c485d919c3851.vpo' to 'WorkResource/VertexShaders/cache/vs_490fba66db530e8a7e7c485d919c3851.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_0efd388def38a251c3e2eeaedaf9efcf.vpo' to 'WorkResource/VertexShaders/cache/vs_0efd388def38a251c3e2eeaedaf9efcf.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_a5338a886c570e982bc363aa0f91150b.vpo' to 'WorkResource/VertexShaders/cache/vs_a5338a886c570e982bc363aa0f91150b.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_3246b06456f8442186330e7defbdfdd8.vpo' to 'WorkResource/VertexShaders/cache/vs_3246b06456f8442186330e7defbdfdd8.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_f9137a893b8083ffa41ee7c370189146.vpo' to 'WorkResource/VertexShaders/cache/vs_f9137a893b8083ffa41ee7c370189146.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_f17bedc1d16c363ed29cbd9943634b26.vpo' to 'WorkResource/VertexShaders/cache/vs_f17bedc1d16c363ed29cbd9943634b26.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_b998cfa8ebae275e5e4a94ff1646feb2.vpo' to 'WorkResource/VertexShaders/cache/vs_b998cfa8ebae275e5e4a94ff1646feb2.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_7f208a9cf3014e73bbd32fae8861d0bd.vpo' to 'WorkResource/VertexShaders/cache/vs_7f208a9cf3014e73bbd32fae8861d0bd.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_26f1f434650a22df711db3602f27dfd3.vpo' to 'WorkResource/VertexShaders/cache/vs_26f1f434650a22df711db3602f27dfd3.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_b3efc0627d117e238095025973af2982.vpo' to 'WorkResource/VertexShaders/cache/vs_b3efc0627d117e238095025973af2982.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_6a0dfcb7b8671a25e349f5c4fb35a0c6.vpo' to 'WorkResource/VertexShaders/cache/vs_6a0dfcb7b8671a25e349f5c4fb35a0c6.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_b525c7bfdb1d5d886fb1b28e82f552b1.vpo' to 'WorkResource/VertexShaders/cache/vs_b525c7bfdb1d5d886fb1b28e82f552b1.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_8cf624ec916192adbc1468d1d286af9e.vpo' to 'WorkResource/VertexShaders/cache/vs_8cf624ec916192adbc1468d1d286af9e.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_8e02ab8819e0b1ddfdf63affd33092cc.vpo' to 'WorkResource/VertexShaders/cache/vs_8e02ab8819e0b1ddfdf63affd33092cc.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_5f535e46d8ab6caa783e4f5cfa9e9431.vpo' to 'WorkResource/VertexShaders/cache/vs_5f535e46d8ab6caa783e4f5cfa9e9431.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_074b457ba99b3d98b31c9471eeaeec80.vpo' to 'WorkResource/VertexShaders/cache/vs_074b457ba99b3d98b31c9471eeaeec80.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_7e017ca2ea2b62f3c9d97da72270922d.vpo' to 'WorkResource/VertexShaders/cache/vs_7e017ca2ea2b62f3c9d97da72270922d.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_5a6442ceb337a138b1c7a7ee603415b4.vpo' to 'WorkResource/VertexShaders/cache/vs_5a6442ceb337a138b1c7a7ee603415b4.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_a55bd81b6a0c306e160f52abaf793d04.vpo' to 'WorkResource/VertexShaders/cache/vs_a55bd81b6a0c306e160f52abaf793d04.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_47b1710459dbfab97ea3cca4ab9fff4a.vpo' to 'WorkResource/VertexShaders/cache/vs_47b1710459dbfab97ea3cca4ab9fff4a.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_942de3799dd9525c728830dc244aefb9.vpo' to 'WorkResource/VertexShaders/cache/vs_942de3799dd9525c728830dc244aefb9.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_1fa60b4b0e02a747a9b1d1aa75f7022f.vpo' to 'WorkResource/VertexShaders/cache/vs_1fa60b4b0e02a747a9b1d1aa75f7022f.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_ed96f686d0f4bb87a8cf5b4a41368d1e.vpo' to 'WorkResource/VertexShaders/cache/vs_ed96f686d0f4bb87a8cf5b4a41368d1e.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_e27fe0aa5f13d97dcee6d68e7dcadb43.vpo' to 'WorkResource/VertexShaders/cache/vs_e27fe0aa5f13d97dcee6d68e7dcadb43.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_638e8e1ba4db09beb708003e3b6dbf6f.vpo' to 'WorkResource/VertexShaders/cache/vs_638e8e1ba4db09beb708003e3b6dbf6f.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_052c114caef0775fcde4dad76f22b05f.vpo' to 'WorkResource/VertexShaders/cache/vs_052c114caef0775fcde4dad76f22b05f.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_b9ef9dd2bbd681708d60346fe9435197.vpo' to 'WorkResource/VertexShaders/cache/vs_b9ef9dd2bbd681708d60346fe9435197.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_bd21aedb1d14826d20b48ba840ff6511.vpo' to 'WorkResource/VertexShaders/cache/vs_bd21aedb1d14826d20b48ba840ff6511.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_4bf4544f111b43b9cc62aad7ea11f2b3.vpo' to 'WorkResource/VertexShaders/cache/vs_4bf4544f111b43b9cc62aad7ea11f2b3.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_1dbab05a2fae4c2c384ce55cd4d342cd.vpo' to 'WorkResource/VertexShaders/cache/vs_1dbab05a2fae4c2c384ce55cd4d342cd.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_9c56da9b781553076957905836824c1c.vpo' to 'WorkResource/VertexShaders/cache/vs_9c56da9b781553076957905836824c1c.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_b1b5ca999abcaf1eaf97497b022acbcd.vpo' to 'WorkResource/VertexShaders/cache/vs_b1b5ca999abcaf1eaf97497b022acbcd.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_d1cea233907b2db0b007484c1b41c747.vpo' to 'WorkResource/VertexShaders/cache/vs_d1cea233907b2db0b007484c1b41c747.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_4aa35e8db38209a52b6a8178ab136f42.vpo' to 'WorkResource/VertexShaders/cache/vs_4aa35e8db38209a52b6a8178ab136f42.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_eff872501000cb3daf2b993d2c5d87e0.vpo' to 'WorkResource/VertexShaders/cache/vs_eff872501000cb3daf2b993d2c5d87e0.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_1c8d20d1ee47341a41226e923f99cc6e.vpo' to 'WorkResource/VertexShaders/cache/vs_1c8d20d1ee47341a41226e923f99cc6e.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_d4ff6e2ac50e1b9eb02ea413573ff7ba.vpo' to 'WorkResource/VertexShaders/cache/vs_d4ff6e2ac50e1b9eb02ea413573ff7ba.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_cc06c5da1f334616a1eb0d50183dbfb4.vpo' to 'WorkResource/VertexShaders/cache/vs_cc06c5da1f334616a1eb0d50183dbfb4.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_2c58c1a856780ed596f386586c0d953d.vpo' to 'WorkResource/VertexShaders/cache/vs_2c58c1a856780ed596f386586c0d953d.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_4b18f02eed5c821cda41a14bc945ff2d.vpo' to 'WorkResource/VertexShaders/cache/vs_4b18f02eed5c821cda41a14bc945ff2d.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_77421c88e8d800ac1e501062b618484f.vpo' to 'WorkResource/VertexShaders/cache/vs_77421c88e8d800ac1e501062b618484f.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_c2e8be38e82a5b3c4415fe344451d42b.vpo' to 'WorkResource/VertexShaders/cache/vs_c2e8be38e82a5b3c4415fe344451d42b.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_738738779b548d3bb48ec182bd409ef1.vpo' to 'WorkResource/VertexShaders/cache/vs_738738779b548d3bb48ec182bd409ef1.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_8d291373f8b65d4db6186e517ea22451.vpo' to 'WorkResource/VertexShaders/cache/vs_8d291373f8b65d4db6186e517ea22451.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_39968623f65d7bb237a2182b4afa7669.vpo' to 'WorkResource/VertexShaders/cache/vs_39968623f65d7bb237a2182b4afa7669.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_0e27f60968f1ca77d42aa4a87d3761dd.vpo' to 'WorkResource/VertexShaders/cache/vs_0e27f60968f1ca77d42aa4a87d3761dd.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_79c38e32f2d90851f91bc9505158d56d.vpo' to 'WorkResource/VertexShaders/cache/vs_79c38e32f2d90851f91bc9505158d56d.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_01496e70cbc477c7ce79753ed0833c71.vpo' to 'WorkResource/VertexShaders/cache/vs_01496e70cbc477c7ce79753ed0833c71.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_f1f462bc5c420a8fcdcc15eac4ec0d95.vpo' to 'WorkResource/VertexShaders/cache/vs_f1f462bc5c420a8fcdcc15eac4ec0d95.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_8e720677927cf5b1c33f878ea1bc11f8.vpo' to 'WorkResource/VertexShaders/cache/vs_8e720677927cf5b1c33f878ea1bc11f8.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_7001820340d1be3162de800f1546efb5.vpo' to 'WorkResource/VertexShaders/cache/vs_7001820340d1be3162de800f1546efb5.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_55c6505d37b30ad521dbc17cde6c7943.vpo' to 'WorkResource/VertexShaders/cache/vs_55c6505d37b30ad521dbc17cde6c7943.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_2847f4374e7132fe1e568f036ace013b.vpo' to 'WorkResource/VertexShaders/cache/vs_2847f4374e7132fe1e568f036ace013b.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_fd3c3de80e8673b621a95428de67ff58.vpo' to 'WorkResource/VertexShaders/cache/vs_fd3c3de80e8673b621a95428de67ff58.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_57e863563d1febb00be2a03f369e401c.vpo' to 'WorkResource/VertexShaders/cache/vs_57e863563d1febb00be2a03f369e401c.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_cc4ab824b8cfb9ac9c1ed6cbe3a5c0b0.vpo' to 'WorkResource/VertexShaders/cache/vs_cc4ab824b8cfb9ac9c1ed6cbe3a5c0b0.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_578b81326bc31846b02baf28807fd3f3.vpo' to 'WorkResource/VertexShaders/cache/vs_578b81326bc31846b02baf28807fd3f3.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_88663c4de243f21d5c54477f4dfb7b93.vpo' to 'WorkResource/VertexShaders/cache/vs_88663c4de243f21d5c54477f4dfb7b93.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_873fbc8c0f2c1dd86d87bb57eaa494c7.vpo' to 'WorkResource/VertexShaders/cache/vs_873fbc8c0f2c1dd86d87bb57eaa494c7.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_18a19b0939f256bd245fb91e63f6fb3f.vpo' to 'WorkResource/VertexShaders/cache/vs_18a19b0939f256bd245fb91e63f6fb3f.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_8c8745837091d03ff9ffca01211e89e9.vpo' to 'WorkResource/VertexShaders/cache/vs_8c8745837091d03ff9ffca01211e89e9.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_ac866e0d9953b802f60d735f08594e0e.vpo' to 'WorkResource/VertexShaders/cache/vs_ac866e0d9953b802f60d735f08594e0e.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_854447e7871e654a41d587f4e0f19425.vpo' to 'WorkResource/VertexShaders/cache/vs_854447e7871e654a41d587f4e0f19425.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_f6764b7b54c38e18d4329564f0b8501e.vpo' to 'WorkResource/VertexShaders/cache/vs_f6764b7b54c38e18d4329564f0b8501e.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_de163e736d1abb1046e7a43618fb6677.vpo' to 'WorkResource/VertexShaders/cache/vs_de163e736d1abb1046e7a43618fb6677.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_1c2ca194c1eaad9e76eaa1cd103dddce.vpo' to 'WorkResource/VertexShaders/cache/vs_1c2ca194c1eaad9e76eaa1cd103dddce.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_da2bf763aec9e70fa79429a03e461f72.vpo' to 'WorkResource/VertexShaders/cache/vs_da2bf763aec9e70fa79429a03e461f72.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_81d6e5bf9996f45d116bc2d8262705e6.vpo' to 'WorkResource/VertexShaders/cache/vs_81d6e5bf9996f45d116bc2d8262705e6.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_d62de9410629ee45ca5c7a913f8f2338.vpo' to 'WorkResource/VertexShaders/cache/vs_d62de9410629ee45ca5c7a913f8f2338.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_5c4af2c865de1aef19eff3e7887f0f75.vpo' to 'WorkResource/VertexShaders/cache/vs_5c4af2c865de1aef19eff3e7887f0f75.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_983dbd650892ccdbc768691678f41562.vpo' to 'WorkResource/VertexShaders/cache/vs_983dbd650892ccdbc768691678f41562.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_33808e3bdf73e88e654e8d1beff1f0c8.vpo' to 'WorkResource/VertexShaders/cache/vs_33808e3bdf73e88e654e8d1beff1f0c8.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_15af129a422ee1897e7c3b979dea230a.vpo' to 'WorkResource/VertexShaders/cache/vs_15af129a422ee1897e7c3b979dea230a.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_518342f486351fd14b99ebed32a10b0d.vpo' to 'WorkResource/VertexShaders/cache/vs_518342f486351fd14b99ebed32a10b0d.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/Modules/Geometry/GeomHWSkinBasis.vsh' to 'WorkResource/VertexShaders/Modules/Geometry/GeomHWSkinBasis.vsh'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_4b99e3407a3d7297fba7afdf68d69335.vpo' to 'WorkResource/VertexShaders/cache/vs_4b99e3407a3d7297fba7afdf68d69335.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_e1675d539ab4baa8a81bd9e174d7f165.vpo' to 'WorkResource/VertexShaders/cache/vs_e1675d539ab4baa8a81bd9e174d7f165.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_e9bdc9835084c787349237710bc34b39.vpo' to 'WorkResource/VertexShaders/cache/vs_e9bdc9835084c787349237710bc34b39.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_c2a6fe37af8845ae215377b2ad9c9df3.vpo' to 'WorkResource/VertexShaders/cache/vs_c2a6fe37af8845ae215377b2ad9c9df3.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_ef38136a214038a54f305653409b4b35.vpo' to 'WorkResource/VertexShaders/cache/vs_ef38136a214038a54f305653409b4b35.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_a8916cc018d30591f48720b16a1d378b.vpo' to 'WorkResource/VertexShaders/cache/vs_a8916cc018d30591f48720b16a1d378b.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_b95bcbec4ad4af410d5580cb7dde4a20.vpo' to 'WorkResource/VertexShaders/cache/vs_b95bcbec4ad4af410d5580cb7dde4a20.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_dda513e97e168944aa4620b0b66770d9.vpo' to 'WorkResource/VertexShaders/cache/vs_dda513e97e168944aa4620b0b66770d9.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_f45fe796d950e6d3d9eb7a0a1c01fb5f.vpo' to 'WorkResource/VertexShaders/cache/vs_f45fe796d950e6d3d9eb7a0a1c01fb5f.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_cb1c95a07de1d8c3781d7a52a6959148.vpo' to 'WorkResource/VertexShaders/cache/vs_cb1c95a07de1d8c3781d7a52a6959148.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_1e514d1dd89e9d8c0f7fac918051f225.vpo' to 'WorkResource/VertexShaders/cache/vs_1e514d1dd89e9d8c0f7fac918051f225.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_38422c7bc79c563cd13ff3fa3bf6966c.vpo' to 'WorkResource/VertexShaders/cache/vs_38422c7bc79c563cd13ff3fa3bf6966c.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_412b7c5de245695c06241142f1f37c83.vpo' to 'WorkResource/VertexShaders/cache/vs_412b7c5de245695c06241142f1f37c83.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_7a7ceef7d77702e14b2082108711eca8.vpo' to 'WorkResource/VertexShaders/cache/vs_7a7ceef7d77702e14b2082108711eca8.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_3159bd9af5260d1918d5251a59b32647.vpo' to 'WorkResource/VertexShaders/cache/vs_3159bd9af5260d1918d5251a59b32647.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_fe02f41d3c1731efdc4b22b656220ab0.vpo' to 'WorkResource/VertexShaders/cache/vs_fe02f41d3c1731efdc4b22b656220ab0.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_e498c70ebc272763aa96bff8aab62fec.vpo' to 'WorkResource/VertexShaders/cache/vs_e498c70ebc272763aa96bff8aab62fec.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/Modules/Geometry/GeomHWBlend.vsh' to 'WorkResource/VertexShaders/Modules/Geometry/GeomHWBlend.vsh'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_932bef0eda9931bf3c955ad3f694d90b.vpo' to 'WorkResource/VertexShaders/cache/vs_932bef0eda9931bf3c955ad3f694d90b.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_4735181edf5309c2e8b985d5b42dae43.vpo' to 'WorkResource/VertexShaders/cache/vs_4735181edf5309c2e8b985d5b42dae43.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_4d4b09840813fbe873bdc031b6f8a778.vpo' to 'WorkResource/VertexShaders/cache/vs_4d4b09840813fbe873bdc031b6f8a778.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_51d3f718ed7f9d996b51aff592c2249a.vpo' to 'WorkResource/VertexShaders/cache/vs_51d3f718ed7f9d996b51aff592c2249a.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_2606dfceb7cd0d2222b05753d725ccf2.vpo' to 'WorkResource/VertexShaders/cache/vs_2606dfceb7cd0d2222b05753d725ccf2.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_c22a330ca24ffd88ebc8f49be63a9f3e.vpo' to 'WorkResource/VertexShaders/cache/vs_c22a330ca24ffd88ebc8f49be63a9f3e.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_2d0fa7b6740321ffb49af43092d014f3.vpo' to 'WorkResource/VertexShaders/cache/vs_2d0fa7b6740321ffb49af43092d014f3.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_016594f92b662503b975264f912f876f.vpo' to 'WorkResource/VertexShaders/cache/vs_016594f92b662503b975264f912f876f.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_ff8a29f0dba5ddcdb2f11c932d6c5e46.vpo' to 'WorkResource/VertexShaders/cache/vs_ff8a29f0dba5ddcdb2f11c932d6c5e46.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_95318f5231af867efd90a2676bbc1843.vpo' to 'WorkResource/VertexShaders/cache/vs_95318f5231af867efd90a2676bbc1843.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_05aa78f8488b19033df7def56759697e.vpo' to 'WorkResource/VertexShaders/cache/vs_05aa78f8488b19033df7def56759697e.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_8ad8179af5037b25a6170769f377dd97.vpo' to 'WorkResource/VertexShaders/cache/vs_8ad8179af5037b25a6170769f377dd97.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_f2a3f417aae7649070cc7ccbd5ba749e.vpo' to 'WorkResource/VertexShaders/cache/vs_f2a3f417aae7649070cc7ccbd5ba749e.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_724713d82447d0d6317ec82cbc25ee05.vpo' to 'WorkResource/VertexShaders/cache/vs_724713d82447d0d6317ec82cbc25ee05.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_d520e084012cc5224a27fb349fcba4d5.vpo' to 'WorkResource/VertexShaders/cache/vs_d520e084012cc5224a27fb349fcba4d5.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_cc5f3ac4b013c7fa093e972e6a67e949.vpo' to 'WorkResource/VertexShaders/cache/vs_cc5f3ac4b013c7fa093e972e6a67e949.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_82df97d4836eb572efbc934e16042b09.vpo' to 'WorkResource/VertexShaders/cache/vs_82df97d4836eb572efbc934e16042b09.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_56d5dbdd45c895e16210ab494014c164.vpo' to 'WorkResource/VertexShaders/cache/vs_56d5dbdd45c895e16210ab494014c164.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_d898a156d6f4a9806a0aaf9e2709ba72.vpo' to 'WorkResource/VertexShaders/cache/vs_d898a156d6f4a9806a0aaf9e2709ba72.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_a9366394633cbd7db6bf32bea7bd07ff.vpo' to 'WorkResource/VertexShaders/cache/vs_a9366394633cbd7db6bf32bea7bd07ff.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_599e32c31bb9eb7800c9a0baa54edd16.vpo' to 'WorkResource/VertexShaders/cache/vs_599e32c31bb9eb7800c9a0baa54edd16.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_d455c5c1d2d586a100510a8ab9f644b6.vpo' to 'WorkResource/VertexShaders/cache/vs_d455c5c1d2d586a100510a8ab9f644b6.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_45c05da07dd429d4c0719ebd38936b31.vpo' to 'WorkResource/VertexShaders/cache/vs_45c05da07dd429d4c0719ebd38936b31.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_d16c0b9515ea455dca7884b8af41c224.vpo' to 'WorkResource/VertexShaders/cache/vs_d16c0b9515ea455dca7884b8af41c224.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_418610fa2f436821ea107e95e5c2d677.vpo' to 'WorkResource/VertexShaders/cache/vs_418610fa2f436821ea107e95e5c2d677.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_c192dc0fe5e30898660007233e70a65c.vpo' to 'WorkResource/VertexShaders/cache/vs_c192dc0fe5e30898660007233e70a65c.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_52ed7676d56713d8e98ac13a1bb6f477.vpo' to 'WorkResource/VertexShaders/cache/vs_52ed7676d56713d8e98ac13a1bb6f477.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_0360b2c9eb81d26baf2c082733747daf.vpo' to 'WorkResource/VertexShaders/cache/vs_0360b2c9eb81d26baf2c082733747daf.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_7aa7ace4363706ae72d1132103b2a4b8.vpo' to 'WorkResource/VertexShaders/cache/vs_7aa7ace4363706ae72d1132103b2a4b8.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_a26d4ca872d4391c50f4223f20cf1f4f.vpo' to 'WorkResource/VertexShaders/cache/vs_a26d4ca872d4391c50f4223f20cf1f4f.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_85990ce83a74fda736d83ca65245659e.vpo' to 'WorkResource/VertexShaders/cache/vs_85990ce83a74fda736d83ca65245659e.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_5cc686c2b28739e7c96017c63b99931f.vpo' to 'WorkResource/VertexShaders/cache/vs_5cc686c2b28739e7c96017c63b99931f.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_dd1acb2e4b79732402ad0b4c4c4faa94.vpo' to 'WorkResource/VertexShaders/cache/vs_dd1acb2e4b79732402ad0b4c4c4faa94.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_26bc537230720bd37938dcaa1d8d195f.vpo' to 'WorkResource/VertexShaders/cache/vs_26bc537230720bd37938dcaa1d8d195f.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_a3c049af54fc8f890319e0d3e346c73d.vpo' to 'WorkResource/VertexShaders/cache/vs_a3c049af54fc8f890319e0d3e346c73d.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_64668139d7c57d5ba0bb80f7e40bd1d7.vpo' to 'WorkResource/VertexShaders/cache/vs_64668139d7c57d5ba0bb80f7e40bd1d7.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_7f75423785a3dcc7d04cda3bdad30637.vpo' to 'WorkResource/VertexShaders/cache/vs_7f75423785a3dcc7d04cda3bdad30637.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_c8a1bcd91678c4a5b0b69ab7b674e16b.vpo' to 'WorkResource/VertexShaders/cache/vs_c8a1bcd91678c4a5b0b69ab7b674e16b.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_a4ee908338fe0445723d15c00c11af2c.vpo' to 'WorkResource/VertexShaders/cache/vs_a4ee908338fe0445723d15c00c11af2c.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_9d948fb0687a8df415c2447e02586bdc.vpo' to 'WorkResource/VertexShaders/cache/vs_9d948fb0687a8df415c2447e02586bdc.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_10b801730446dc3e05fe5993fcee4a1e.vpo' to 'WorkResource/VertexShaders/cache/vs_10b801730446dc3e05fe5993fcee4a1e.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_f2433e54e44ce39e2f651169db2d8885.vpo' to 'WorkResource/VertexShaders/cache/vs_f2433e54e44ce39e2f651169db2d8885.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_c608453ff27a339c5ceeafba7ab8de5c.vpo' to 'WorkResource/VertexShaders/cache/vs_c608453ff27a339c5ceeafba7ab8de5c.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_a709b5121c631436b45c1c2eb7becf06.vpo' to 'WorkResource/VertexShaders/cache/vs_a709b5121c631436b45c1c2eb7becf06.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_7e665a41310d1457d8f96f76b1fe043b.vpo' to 'WorkResource/VertexShaders/cache/vs_7e665a41310d1457d8f96f76b1fe043b.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_75c3e9281ae4836b0416f5361e8ef8b5.vpo' to 'WorkResource/VertexShaders/cache/vs_75c3e9281ae4836b0416f5361e8ef8b5.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_fcc2bc10ffb6e46bc391ce382cb6b452.vpo' to 'WorkResource/VertexShaders/cache/vs_fcc2bc10ffb6e46bc391ce382cb6b452.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_0d20cf16a8cd62487ec81af5caf0a45b.vpo' to 'WorkResource/VertexShaders/cache/vs_0d20cf16a8cd62487ec81af5caf0a45b.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_d6a958100996766c2b933db5255335f2.vpo' to 'WorkResource/VertexShaders/cache/vs_d6a958100996766c2b933db5255335f2.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_14e20b13967353690f8131a1ec6849a5.vpo' to 'WorkResource/VertexShaders/cache/vs_14e20b13967353690f8131a1ec6849a5.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_ff80152b94e27ff3413bac57ce70028b.vpo' to 'WorkResource/VertexShaders/cache/vs_ff80152b94e27ff3413bac57ce70028b.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_a9ffd5a327c83c260144b8f873b57d12.vpo' to 'WorkResource/VertexShaders/cache/vs_a9ffd5a327c83c260144b8f873b57d12.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_6ddf03b0de2c6b2ce4135538f8544eb5.vpo' to 'WorkResource/VertexShaders/cache/vs_6ddf03b0de2c6b2ce4135538f8544eb5.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_9cf0bb5463e9cc893039128174e43101.vpo' to 'WorkResource/VertexShaders/cache/vs_9cf0bb5463e9cc893039128174e43101.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_56d4d9887748528c30bdd03ace99964f.vpo' to 'WorkResource/VertexShaders/cache/vs_56d4d9887748528c30bdd03ace99964f.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_e7fccc5a7e195e925ff9509a7dbb16ed.vpo' to 'WorkResource/VertexShaders/cache/vs_e7fccc5a7e195e925ff9509a7dbb16ed.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_50bcb4c0a2c30b2f34c9bba89b83e91d.vpo' to 'WorkResource/VertexShaders/cache/vs_50bcb4c0a2c30b2f34c9bba89b83e91d.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_0743aff839fe147b9807553786eb07db.vpo' to 'WorkResource/VertexShaders/cache/vs_0743aff839fe147b9807553786eb07db.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_737e7e91d2f786dd8cde6bb97c1caa92.vpo' to 'WorkResource/VertexShaders/cache/vs_737e7e91d2f786dd8cde6bb97c1caa92.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_ef29186a88d8ce61f0e4537a9c8bddce.vpo' to 'WorkResource/VertexShaders/cache/vs_ef29186a88d8ce61f0e4537a9c8bddce.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_d7406fc758c2802feb6ea7c0eca59bd3.vpo' to 'WorkResource/VertexShaders/cache/vs_d7406fc758c2802feb6ea7c0eca59bd3.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_f415b55a127d019a1971e73997457217.vpo' to 'WorkResource/VertexShaders/cache/vs_f415b55a127d019a1971e73997457217.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_3ee2fdb760feaad485eec895636f2ee2.vpo' to 'WorkResource/VertexShaders/cache/vs_3ee2fdb760feaad485eec895636f2ee2.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_7f9299bcc176e29a4ff9bb9e3e99ccd1.vpo' to 'WorkResource/VertexShaders/cache/vs_7f9299bcc176e29a4ff9bb9e3e99ccd1.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_65097c26d3c7a0c4453804d6fc36a454.vpo' to 'WorkResource/VertexShaders/cache/vs_65097c26d3c7a0c4453804d6fc36a454.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_0e92900026c60f06721d7eae276acde3.vpo' to 'WorkResource/VertexShaders/cache/vs_0e92900026c60f06721d7eae276acde3.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_53e63f25924e4f4784f89e7fd5ede36f.vpo' to 'WorkResource/VertexShaders/cache/vs_53e63f25924e4f4784f89e7fd5ede36f.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_2c44f45b6a554c33c0aae5d873e0c881.vpo' to 'WorkResource/VertexShaders/cache/vs_2c44f45b6a554c33c0aae5d873e0c881.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_53c3d07398ff5e1f822327f8728fdb3b.vpo' to 'WorkResource/VertexShaders/cache/vs_53c3d07398ff5e1f822327f8728fdb3b.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_5e58617ce0d8ca81100249ced0f44459.vpo' to 'WorkResource/VertexShaders/cache/vs_5e58617ce0d8ca81100249ced0f44459.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_bbd11364ada2320ec409dd5600131992.vpo' to 'WorkResource/VertexShaders/cache/vs_bbd11364ada2320ec409dd5600131992.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_8a693ba78a3b0f1c1d58a0c8e2dd667f.vpo' to 'WorkResource/VertexShaders/cache/vs_8a693ba78a3b0f1c1d58a0c8e2dd667f.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_a5ea6d8299f34e614a8edf0b463bcd1a.vpo' to 'WorkResource/VertexShaders/cache/vs_a5ea6d8299f34e614a8edf0b463bcd1a.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_7c472f10d45b8cac934908c7f6824a9e.vpo' to 'WorkResource/VertexShaders/cache/vs_7c472f10d45b8cac934908c7f6824a9e.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_9c8874c4d32b50ec7bb45b7bb14ea8fa.vpo' to 'WorkResource/VertexShaders/cache/vs_9c8874c4d32b50ec7bb45b7bb14ea8fa.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_20b9c306002558614092f5879859fef3.vpo' to 'WorkResource/VertexShaders/cache/vs_20b9c306002558614092f5879859fef3.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_2338a3f54c9b666cb5c1b068d7b62f99.vpo' to 'WorkResource/VertexShaders/cache/vs_2338a3f54c9b666cb5c1b068d7b62f99.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_bd66adb1695c87b90e719bb4a279e190.vpo' to 'WorkResource/VertexShaders/cache/vs_bd66adb1695c87b90e719bb4a279e190.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_b107699a480234f442d0c175ced2060b.vpo' to 'WorkResource/VertexShaders/cache/vs_b107699a480234f442d0c175ced2060b.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_301c350a8bf0c185b1667fd07a80faf2.vpo' to 'WorkResource/VertexShaders/cache/vs_301c350a8bf0c185b1667fd07a80faf2.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_317c338196b5c0a2def8e70f088f729f.vpo' to 'WorkResource/VertexShaders/cache/vs_317c338196b5c0a2def8e70f088f729f.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_f56afa91dd1ffdd27c6112ce43f004bc.vpo' to 'WorkResource/VertexShaders/cache/vs_f56afa91dd1ffdd27c6112ce43f004bc.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_4cbf3805bbc3b023e3515a34c2ee33e6.vpo' to 'WorkResource/VertexShaders/cache/vs_4cbf3805bbc3b023e3515a34c2ee33e6.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_7f4d3d2ffef64343386055e4d2b6ef35.vpo' to 'WorkResource/VertexShaders/cache/vs_7f4d3d2ffef64343386055e4d2b6ef35.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_04caba178f707d2ba0866bdd13b0d92f.vpo' to 'WorkResource/VertexShaders/cache/vs_04caba178f707d2ba0866bdd13b0d92f.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_b22fae32f2d5b681fd5fa692a8c856d5.vpo' to 'WorkResource/VertexShaders/cache/vs_b22fae32f2d5b681fd5fa692a8c856d5.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_eda6331cb8253459a2496450cb14ffe8.vpo' to 'WorkResource/VertexShaders/cache/vs_eda6331cb8253459a2496450cb14ffe8.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_4e4248d91bb1ebb84af8e998a84010ac.vpo' to 'WorkResource/VertexShaders/cache/vs_4e4248d91bb1ebb84af8e998a84010ac.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_a184e2073b06573e6b6d44ac4093dee9.vpo' to 'WorkResource/VertexShaders/cache/vs_a184e2073b06573e6b6d44ac4093dee9.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_a0ada5cd2ce0db2eb17e6f631bc00ea7.vpo' to 'WorkResource/VertexShaders/cache/vs_a0ada5cd2ce0db2eb17e6f631bc00ea7.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_b0c64c7404f4939efd6118e17fb4ed5c.vpo' to 'WorkResource/VertexShaders/cache/vs_b0c64c7404f4939efd6118e17fb4ed5c.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_4fca08615e15b84c30601c2dced1fa99.vpo' to 'WorkResource/VertexShaders/cache/vs_4fca08615e15b84c30601c2dced1fa99.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_fd159c89b4a0a10c9cf5e7483109292d.vpo' to 'WorkResource/VertexShaders/cache/vs_fd159c89b4a0a10c9cf5e7483109292d.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_6aea841f64fece001da4bf788d55d35c.vpo' to 'WorkResource/VertexShaders/cache/vs_6aea841f64fece001da4bf788d55d35c.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_1696d2713a6fc3fe90e9b9948fe9cb27.vpo' to 'WorkResource/VertexShaders/cache/vs_1696d2713a6fc3fe90e9b9948fe9cb27.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_1fa22381fef1ba290d7a1c94201124f4.vpo' to 'WorkResource/VertexShaders/cache/vs_1fa22381fef1ba290d7a1c94201124f4.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_4ac83787c18bb65325b41ab20c98db15.vpo' to 'WorkResource/VertexShaders/cache/vs_4ac83787c18bb65325b41ab20c98db15.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_7bc67e856db5d53191477fd75850a6eb.vpo' to 'WorkResource/VertexShaders/cache/vs_7bc67e856db5d53191477fd75850a6eb.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_e642362bae9f1255e50a83ef710f3bc2.vpo' to 'WorkResource/VertexShaders/cache/vs_e642362bae9f1255e50a83ef710f3bc2.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_1bf74fc1cee1c79a52561efbb60e6536.vpo' to 'WorkResource/VertexShaders/cache/vs_1bf74fc1cee1c79a52561efbb60e6536.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_f50597a30e6ccc440d23e8ff7a8112af.vpo' to 'WorkResource/VertexShaders/cache/vs_f50597a30e6ccc440d23e8ff7a8112af.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_4958f363776a04782a6f8ae8a91a1a00.vpo' to 'WorkResource/VertexShaders/cache/vs_4958f363776a04782a6f8ae8a91a1a00.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_73b6d8dba98ba8eda91da5dd33b6b257.vpo' to 'WorkResource/VertexShaders/cache/vs_73b6d8dba98ba8eda91da5dd33b6b257.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_3cff9313f576aa3fca8ddb3a2ef09c76.vpo' to 'WorkResource/VertexShaders/cache/vs_3cff9313f576aa3fca8ddb3a2ef09c76.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_fd2cc81279c4c7bb09ab203569c0523a.vpo' to 'WorkResource/VertexShaders/cache/vs_fd2cc81279c4c7bb09ab203569c0523a.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_9000902f0ec4ccf161293f5ff58c6a58.vpo' to 'WorkResource/VertexShaders/cache/vs_9000902f0ec4ccf161293f5ff58c6a58.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_a1888a11e5ad145e3c28a6ae636e0edd.vpo' to 'WorkResource/VertexShaders/cache/vs_a1888a11e5ad145e3c28a6ae636e0edd.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/Modules/Geometry/GeomTransform.vsh' to 'WorkResource/VertexShaders/Modules/Geometry/GeomTransform.vsh'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_2610748c8ff798fd3e61664b367218a2.vpo' to 'WorkResource/VertexShaders/cache/vs_2610748c8ff798fd3e61664b367218a2.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_c6b050bf213e7a8479dab6d5255d9941.vpo' to 'WorkResource/VertexShaders/cache/vs_c6b050bf213e7a8479dab6d5255d9941.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_9546cd26663170dec0def391fa3bae70.vpo' to 'WorkResource/VertexShaders/cache/vs_9546cd26663170dec0def391fa3bae70.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_ee994bfbc06a4b370d677bb85f19eed9.vpo' to 'WorkResource/VertexShaders/cache/vs_ee994bfbc06a4b370d677bb85f19eed9.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_38ee82997f56526406bf9e6d204ac771.vpo' to 'WorkResource/VertexShaders/cache/vs_38ee82997f56526406bf9e6d204ac771.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_3fcb6d487a31b14e81a525c19530bb73.vpo' to 'WorkResource/VertexShaders/cache/vs_3fcb6d487a31b14e81a525c19530bb73.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_3b7951e892fa8502e3d330c3bc2cc28f.vpo' to 'WorkResource/VertexShaders/cache/vs_3b7951e892fa8502e3d330c3bc2cc28f.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_2852a5d263f1c9527875a71f79a79a8d.vpo' to 'WorkResource/VertexShaders/cache/vs_2852a5d263f1c9527875a71f79a79a8d.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/VertexShaders/cache/vs_27605ef7b71ec98c6ccbd0efb6eeba3b.vpo' to 'WorkResource/VertexShaders/cache/vs_27605ef7b71ec98c6ccbd0efb6eeba3b.vpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/PixelShaders/fpo/DiffuseColor.fpo' to 'WorkResource/PixelShaders/fpo/DiffuseColor.fpo'
STUBBED: We ignore the constant tables for now, since we don't have HLSL compiling hooked up at createPixelShader (/home/icculus/projects/psychonauts/Source/CommonLibs/DFGraphics/OpenGLGraphics.cpp:2107)
STUBBED: We ignore the constant tables for now, since we don't have HLSL compiling hooked up at createPixelShader (/home/icculus/projects/psychonauts/Source/CommonLibs/DFGraphics/OpenGLGraphics.cpp:2144)
TEXTURESANITY: pshader 0xaeca658 is 'DiffuseColor.fpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/PixelShaders/fpo/DiffuseColorAlpha.fpo' to 'WorkResource/PixelShaders/fpo/DiffuseColorAlpha.fpo'
TEXTURESANITY: pshader 0x986f518 is 'DiffuseColorAlpha.fpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/PixelShaders/fpo/Color1Tex.fpo' to 'WorkResource/PixelShaders/fpo/Color1Tex.fpo'
TEXTURESANITY: pshader 0x978b7a0 is 'Color1Tex.fpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/PixelShaders/fpo/Color1TexBright.fpo' to 'WorkResource/PixelShaders/fpo/Color1TexBright.fpo'
TEXTURESANITY: pshader 0x97d6748 is 'Color1TexBright.fpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/PixelShaders/fpo/Color1TexDetail.fpo' to 'WorkResource/PixelShaders/fpo/Color1TexDetail.fpo'
TEXTURESANITY: pshader 0x9c8e8b8 is 'Color1TexDetail.fpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/PixelShaders/fpo/Color1TexDetailBright.fpo' to 'WorkResource/PixelShaders/fpo/Color1TexDetailBright.fpo'
TEXTURESANITY: pshader 0x97e13d8 is 'Color1TexDetailBright.fpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/PixelShaders/fpo/Color1TexLM.fpo' to 'WorkResource/PixelShaders/fpo/Color1TexLM.fpo'
TEXTURESANITY: pshader 0x9c9b8e0 is 'Color1TexLM.fpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/PixelShaders/fpo/Color1TexLMBright.fpo' to 'WorkResource/PixelShaders/fpo/Color1TexLMBright.fpo'
TEXTURESANITY: pshader 0x97b08c8 is 'Color1TexLMBright.fpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/PixelShaders/fpo/Color1TexLMDetail.fpo' to 'WorkResource/PixelShaders/fpo/Color1TexLMDetail.fpo'
TEXTURESANITY: pshader 0x97b08a8 is 'Color1TexLMDetail.fpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/PixelShaders/fpo/Color1TexLMDetailBright.fpo' to 'WorkResource/PixelShaders/fpo/Color1TexLMDetailBright.fpo'
TEXTURESANITY: pshader 0xaeeeff8 is 'Color1TexLMDetailBright.fpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/PixelShaders/fpo/Color2Tex.fpo' to 'WorkResource/PixelShaders/fpo/Color2Tex.fpo'
TEXTURESANITY: pshader 0x9d42358 is 'Color2Tex.fpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/PixelShaders/fpo/Color2TexBright.fpo' to 'WorkResource/PixelShaders/fpo/Color2TexBright.fpo'
TEXTURESANITY: pshader 0xaecf6d8 is 'Color2TexBright.fpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/PixelShaders/fpo/Color2TexDetail.fpo' to 'WorkResource/PixelShaders/fpo/Color2TexDetail.fpo'
TEXTURESANITY: pshader 0x97bd590 is 'Color2TexDetail.fpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/PixelShaders/fpo/Color2TexDetailBright.fpo' to 'WorkResource/PixelShaders/fpo/Color2TexDetailBright.fpo'
TEXTURESANITY: pshader 0xaecf778 is 'Color2TexDetailBright.fpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/PixelShaders/fpo/Color2TexLM.fpo' to 'WorkResource/PixelShaders/fpo/Color2TexLM.fpo'
TEXTURESANITY: pshader 0x97f0e40 is 'Color2TexLM.fpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/PixelShaders/fpo/Color2TexLMBright.fpo' to 'WorkResource/PixelShaders/fpo/Color2TexLMBright.fpo'
TEXTURESANITY: pshader 0xaed59a8 is 'Color2TexLMBright.fpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/PixelShaders/fpo/Color2TexLMDetail.fpo' to 'WorkResource/PixelShaders/fpo/Color2TexLMDetail.fpo'
TEXTURESANITY: pshader 0xaf08a90 is 'Color2TexLMDetail.fpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/PixelShaders/fpo/Color2TexLMDetailBright.fpo' to 'WorkResource/PixelShaders/fpo/Color2TexLMDetailBright.fpo'
TEXTURESANITY: pshader 0xaf16ad0 is 'Color2TexLMDetailBright.fpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/PixelShaders/fpo/Color2TexMask.fpo' to 'WorkResource/PixelShaders/fpo/Color2TexMask.fpo'
TEXTURESANITY: pshader 0xaf16b58 is 'Color2TexMask.fpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/PixelShaders/fpo/Color3Tex.fpo' to 'WorkResource/PixelShaders/fpo/Color3Tex.fpo'
TEXTURESANITY: pshader 0xaf28218 is 'Color3Tex.fpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/PixelShaders/fpo/Color3TexBright.fpo' to 'WorkResource/PixelShaders/fpo/Color3TexBright.fpo'
TEXTURESANITY: pshader 0x9d18870 is 'Color3TexBright.fpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/PixelShaders/fpo/Color3TexDetail.fpo' to 'WorkResource/PixelShaders/fpo/Color3TexDetail.fpo'
TEXTURESANITY: pshader 0x9d36e00 is 'Color3TexDetail.fpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/PixelShaders/fpo/Color3TexDetailBright.fpo' to 'WorkResource/PixelShaders/fpo/Color3TexDetailBright.fpo'
TEXTURESANITY: pshader 0x98249b0 is 'Color3TexDetailBright.fpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/PixelShaders/fpo/Color3TexLM.fpo' to 'WorkResource/PixelShaders/fpo/Color3TexLM.fpo'
TEXTURESANITY: pshader 0xaf3b178 is 'Color3TexLM.fpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/PixelShaders/fpo/Color3TexLMBright.fpo' to 'WorkResource/PixelShaders/fpo/Color3TexLMBright.fpo'
TEXTURESANITY: pshader 0x98086a0 is 'Color3TexLMBright.fpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/PixelShaders/fpo/LuminanceTexture.fpo' to 'WorkResource/PixelShaders/fpo/LuminanceTexture.fpo'
TEXTURESANITY: pshader 0xaf12a80 is 'LuminanceTexture.fpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/PixelShaders/fpo/AlphaCombineBlit.fpo' to 'WorkResource/PixelShaders/fpo/AlphaCombineBlit.fpo'
TEXTURESANITY: pshader 0xaf42f58 is 'AlphaCombineBlit.fpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/PixelShaders/fpo/AlphaInverseCombineBlit.fpo' to 'WorkResource/PixelShaders/fpo/AlphaInverseCombineBlit.fpo'
TEXTURESANITY: pshader 0x9824998 is 'AlphaInverseCombineBlit.fpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/PixelShaders/fpo/SubtractBlit.fpo' to 'WorkResource/PixelShaders/fpo/SubtractBlit.fpo'
TEXTURESANITY: pshader 0xaf60168 is 'SubtractBlit.fpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/PixelShaders/fpo/ConstantAlphaBlit.fpo' to 'WorkResource/PixelShaders/fpo/ConstantAlphaBlit.fpo'
TEXTURESANITY: pshader 0xaf3dab8 is 'ConstantAlphaBlit.fpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/PixelShaders/fpo/DestAlpha.fpo' to 'WorkResource/PixelShaders/fpo/DestAlpha.fpo'
TEXTURESANITY: pshader 0xaf60088 is 'DestAlpha.fpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/PixelShaders/fpo/ReflectCube.fpo' to 'WorkResource/PixelShaders/fpo/ReflectCube.fpo'
TEXTURESANITY: pshader 0xaf65570 is 'ReflectCube.fpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/PixelShaders/fpo/ReflectCubeBright.fpo' to 'WorkResource/PixelShaders/fpo/ReflectCubeBright.fpo'
TEXTURESANITY: pshader 0xaf5b0a8 is 'ReflectCubeBright.fpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/PixelShaders/fpo/DiffuseLightBump.fpo' to 'WorkResource/PixelShaders/fpo/DiffuseLightBump.fpo'
TEXTURESANITY: pshader 0xaf69f60 is 'DiffuseLightBump.fpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/PixelShaders/fpo/AttenLight.fpo' to 'WorkResource/PixelShaders/fpo/AttenLight.fpo'
TEXTURESANITY: pshader 0xaf7ed10 is 'AttenLight.fpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/PixelShaders/fpo/AttenLightBase.fpo' to 'WorkResource/PixelShaders/fpo/AttenLightBase.fpo'
TEXTURESANITY: pshader 0xaf74d58 is 'AttenLightBase.fpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/PixelShaders/fpo/AttenLightLM.fpo' to 'WorkResource/PixelShaders/fpo/AttenLightLM.fpo'
TEXTURESANITY: pshader 0xaf6aa18 is 'AttenLightLM.fpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/PixelShaders/fpo/AttenLightBump.fpo' to 'WorkResource/PixelShaders/fpo/AttenLightBump.fpo'
TEXTURESANITY: pshader 0xaf84c50 is 'AttenLightBump.fpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/PixelShaders/fpo/FilterBlit.fpo' to 'WorkResource/PixelShaders/fpo/FilterBlit.fpo'
TEXTURESANITY: pshader 0xaf9b3d0 is 'FilterBlit.fpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/PixelShaders/fpo/DistortionBlit.fpo' to 'WorkResource/PixelShaders/fpo/DistortionBlit.fpo'
TEXTURESANITY: pshader 0xaf95bc0 is 'DistortionBlit.fpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/PixelShaders/fpo/SpecularLightPower2.fpo' to 'WorkResource/PixelShaders/fpo/SpecularLightPower2.fpo'
TEXTURESANITY: pshader 0xafac200 is 'SpecularLightPower2.fpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/PixelShaders/fpo/SpecularLightPower4.fpo' to 'WorkResource/PixelShaders/fpo/SpecularLightPower4.fpo'
TEXTURESANITY: pshader 0xaf84bc8 is 'SpecularLightPower4.fpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/PixelShaders/fpo/SpecularLightPower8.fpo' to 'WorkResource/PixelShaders/fpo/SpecularLightPower8.fpo'
TEXTURESANITY: pshader 0xafa40c8 is 'SpecularLightPower8.fpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/PixelShaders/fpo/SpecularLightPower16.fpo' to 'WorkResource/PixelShaders/fpo/SpecularLightPower16.fpo'
TEXTURESANITY: pshader 0xafbe470 is 'SpecularLightPower16.fpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/PixelShaders/fpo/SpecularLightPower32.fpo' to 'WorkResource/PixelShaders/fpo/SpecularLightPower32.fpo'
TEXTURESANITY: pshader 0xafcaf80 is 'SpecularLightPower32.fpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/PixelShaders/fpo/SpecularLightPower2Bright.fpo' to 'WorkResource/PixelShaders/fpo/SpecularLightPower2Bright.fpo'
TEXTURESANITY: pshader 0xafc43f8 is 'SpecularLightPower2Bright.fpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/PixelShaders/fpo/SpecularLightPower4Bright.fpo' to 'WorkResource/PixelShaders/fpo/SpecularLightPower4Bright.fpo'
TEXTURESANITY: pshader 0xafd0860 is 'SpecularLightPower4Bright.fpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/PixelShaders/fpo/SpecularLightPower8Bright.fpo' to 'WorkResource/PixelShaders/fpo/SpecularLightPower8Bright.fpo'
TEXTURESANITY: pshader 0xafd72e8 is 'SpecularLightPower8Bright.fpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/PixelShaders/fpo/SpecularLightPower16Bright.fpo' to 'WorkResource/PixelShaders/fpo/SpecularLightPower16Bright.fpo'
TEXTURESANITY: pshader 0xafdcc20 is 'SpecularLightPower16Bright.fpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/PixelShaders/fpo/SpecularLightPower32Bright.fpo' to 'WorkResource/PixelShaders/fpo/SpecularLightPower32Bright.fpo'
TEXTURESANITY: pshader 0xafca668 is 'SpecularLightPower32Bright.fpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/PixelShaders/fpo/LightmapBump.fpo' to 'WorkResource/PixelShaders/fpo/LightmapBump.fpo'
TEXTURESANITY: pshader 0xafefa78 is 'LightmapBump.fpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/PixelShaders/fpo/LightmapInterp.fpo' to 'WorkResource/PixelShaders/fpo/LightmapInterp.fpo'
TEXTURESANITY: pshader 0xafd0700 is 'LightmapInterp.fpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/PixelShaders/fpo/ProjectBase.fpo' to 'WorkResource/PixelShaders/fpo/ProjectBase.fpo'
TEXTURESANITY: pshader 0xafc3d60 is 'ProjectBase.fpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/PixelShaders/fpo/Water.fpo' to 'WorkResource/PixelShaders/fpo/Water.fpo'
TEXTURESANITY: pshader 0xaff5350 is 'Water.fpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/PixelShaders/fpo/CheapWater.fpo' to 'WorkResource/PixelShaders/fpo/CheapWater.fpo'
TEXTURESANITY: pshader 0xafdc9b8 is 'CheapWater.fpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/PixelShaders/fpo/DistortionAlpha.fpo' to 'WorkResource/PixelShaders/fpo/DistortionAlpha.fpo'
TEXTURESANITY: pshader 0xaffff10 is 'DistortionAlpha.fpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/PixelShaders/fpo/EdgeEnhancement.fpo' to 'WorkResource/PixelShaders/fpo/EdgeEnhancement.fpo'
TEXTURESANITY: pshader 0xb005190 is 'EdgeEnhancement.fpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/PixelShaders/fpo/ScreenWipeSub.fpo' to 'WorkResource/PixelShaders/fpo/ScreenWipeSub.fpo'
TEXTURESANITY: pshader 0xb0059f8 is 'ScreenWipeSub.fpo'
PSYCHONAUTS UNIX FILENAME: corrected 'Workresource/PixelShaders/fpo/ScreenWipeAdd.fpo' to 'WorkResource/PixelShaders/fpo/ScreenWipeAdd.fpo'
TEXTURESANITY: pshader 0xaff5178 is 'ScreenWipeAdd.fpo'
Shader assembly time: 1.37 seconds
Found OpenAL device: 'Simple Directmedia Layer'
Found OpenAL device: 'ALSA Software'
Found OpenAL device: 'OSS Software'
Found OpenAL device: 'PulseAudio Software'
Opened OpenAL Device: '(null)'
ERROR: CAudioDrv::CAudioDrv->alGenSources reports AL_INVALID_VALUE error.
PSYCHONAUTS UNIX FILENAME: corrected 'workresource/sounds/commonmusic.isb' to 'WorkResource/Sounds/commonmusic.isb'
PSYCHONAUTS UNIX FILENAME: corrected 'workresource/sounds/commonfxmem.isb' to 'WorkResource/Sounds/commonfxmem.isb'
PSYCHONAUTS UNIX FILENAME: corrected 'workresource/sounds/commonfx.isb' to 'WorkResource/Sounds/commonfx.isb'
PSYCHONAUTS UNIX FILENAME: corrected 'workresource/sounds/commonmenfxmem.isb' to 'WorkResource/Sounds/commonmenfxmem.isb'
PSYCHONAUTS UNIX FILENAME: corrected 'workresource/sounds/commonvoice.isb' to 'WorkResource/Sounds/commonvoice.isb'
PSYCHONAUTS UNIX FILENAME: corrected 'workresource/sounds/commonmentalfx.isb' to 'WorkResource/Sounds/commonmentalfx.isb'
GameApp::StartUp InitSoundFiles() completed in 0.20 seconds
GameApp::StartUp Load some common textures completed in 0.00 seconds
WARN: ENGINE: Lua garbage collection starting
FreeUnusedBlocksInBuckets released 0 Kb
GameApp::StartUp InitEntities() completed in 0.03 seconds
PSYCHONAUTS UNIX FILENAME: corrected 'WorkResource/SavedGames/savegameprefs.ini' to 'WorkResource/SAVEDGAMES/savegameprefs.ini'
PSYCHONAUTS UNIX FILENAME: corrected 'WorkResource/SavedGames/savegameprefs.ini' to 'WorkResource/SAVEDGAMES/savegameprefs.ini'
GameApp::StartUp m_pSaveLoadInterface->Startup() completed in 0.00 seconds
GameApp::StartUp m_UserInterface.Setup() completed in 0.00 seconds
STUBBED: multisample at EDisplayOptionsWidget (/home/icculus/projects/psychonauts/Source/game/luatest/Game/UIPCDisplayOptions.cpp:97)
STUBBED: VK_* at CheckVirtualKey (/home/icculus/projects/psychonauts/Source/CommonLibs/DirectX/SDLInput.cpp:1490)
Game: Engine Running hook startup
Game: Engine   -> SetupGlobalObjects
Game: Engine   -> SetupLevelMenu
Game: Engine   -> InitMath
GameApp::StartUp InitLua2() completed in 0.00 seconds
GameApp::StartUp SetupLevelMenu() completed in 0.00 seconds
STUBBED: do we even use this? at InitSocket (/home/icculus/projects/psychonauts/Source/game/luatest/Game/Gameplaylogger.cpp:210)
GameApp::StartUp Post-Install total completed in 0.27 seconds
Start Up completed in 2.47 seconds
UnixMain: StartUp successful..
Working directory: /usr/opt/psychonauts
STUBBED: dispatch SDL events at PCMainHandleAnyWindowsMessages (/home/icculus/projects/psychonauts/Source/game/luatest/UnixMain.cpp:56)
PSYCHONAUTS UNIX FILENAME: corrected 'workresource/cutScenes/prerendered/dflogo.bik' to 'WorkResource/cutscenes/prerendered/DFLogo.bik'
Prerender subtitle file: workresource\cutScenes\prerendered\dflogo.dfs not found
PSYCHONAUTS UNIX FILENAME: corrected 'workresource/cutScenes/prerendered/dflogo.bik' to 'WorkResource/cutscenes/prerendered/DFLogo.bik'
STUBBED: fixed function pipeline? at setColorOp (/home/icculus/projects/psychonauts/Source/CommonLibs/DFGraphics/Texture.cpp:2097)
STUBBED: fixed function pipeline? at setColorArg1 (/home/icculus/projects/psychonauts/Source/CommonLibs/DFGraphics/Texture.cpp:2106)
STUBBED: fixed function pipeline? at setColorArg2 (/home/icculus/projects/psychonauts/Source/CommonLibs/DFGraphics/Texture.cpp:2115)
STUBBED: fixed function pipeline? at setAlphaOp (/home/icculus/projects/psychonauts/Source/CommonLibs/DFGraphics/Texture.cpp:2124)
STUBBED: fixed function pipeline? at setAlphaArg1 (/home/icculus/projects/psychonauts/Source/CommonLibs/DFGraphics/Texture.cpp:2133)
STUBBED: fixed function pipeline? at setAlphaArg2 (/home/icculus/projects/psychonauts/Source/CommonLibs/DFGraphics/Texture.cpp:2142)
STUBBED: fixed function pipeline? at setProjected (/home/icculus/projects/psychonauts/Source/CommonLibs/DFGraphics/Texture.cpp:2223)
LOC WARN: Could not open Localization file 'Localization/English/_StringTable.lub'
STUBBED: memory status at UpdateMemoryTracking (/home/icculus/projects/psychonauts/Source/game/luatest/Game/GameApp.cpp:4886)
WARN: Couldn't resize array to 128; out-of-bounds elements are still in use: Vertex Pool, 188
Loading new level 'STMU'
STUBBED: Need multithreaded GL at DisplayLoadingScreen (/home/icculus/projects/psychonauts/Source/game/luatest/Game/LoadingScreen.cpp:86)
=========================
Memory post unload level
=========================
=========================
LOC WARN: Could not open Localization file 'Localization/English/ST_StringTable.lub'
DaveD: Info: Texture pack file contains 137 textures
Doing a texture readback for locking!
Game: Engine Saved[GLOBAL]: InstaHintFord_HostileRecord = [table]
Game: Engine Saved[GLOBAL]: InstaHintFord_HostileOrder = [table]
WARN: Redundant packfile read: anims\thought_bubble\bubblefirestarting.jan
WARN: Redundant packfile read: anims\thought_bubble\bubbleintothemind.jan
WARN: Redundant packfile read: anims\thought_bubble\bubbleinvisibility.jan
WARN: Redundant packfile read: anims\thought_bubble\bubblepopperfill.jan
WARN: Redundant packfile read: anims\thought_bubble\bubbletelekinesis.jan
Initializing level script (if there is one)
PSYCHONAUTS UNIX FILENAME: corrected 'workresource/sounds/stfx.isb' to 'WorkResource/Sounds/stfx.isb'
Game: Engine Reloading goals:
Game: Engine Saved[GLOBAL]: NextEncouragement = '/GLZF014TO/ 10'
Game: Engine Saved[GLOBAL]: bUsedSalts = 0
Game: Engine Saved[GLOBAL]: bSTEntered = 1
Game: Engine Saved[GLOBAL]: memoriesST = 1
Game: Engine Saved[GLOBAL]: PsiBallColor = 'red'
Game: Engine Saved[ST]: lastSubLevel = 'STMU'
Game: Engine LOADING LEVEL st.STMU
Game: Engine Saved[CA]: CALevelState = 1
Game: Engine Cutscene progression: CS Script moving from state nil to state nil, resultant state nil.  Time: 0.1286666691303253.
* Stack Trace
1: (null)                    (line   -1, file '(none)) ()
2: SpawnScript               (line   -1, file 'C) (global)
3: onBeginLevel              (line   -1, file '(none)) (field)
4: (null)                    (line   -1, file '(none)) ()
WARN: Cannot call GetDirectoryListing when running from the DVD
Game: Engine Raz spawning at DartStart startpoint
VM  : LevelScript could not find script 'doorrimlight1'
* Stack Trace
1: (null)                    (line   -1, file '(none)) ()
WARN: (none(-1) SetEntityAlpha LevelScript: NULL script object passed
Game: Engine Saved[GLOBAL]: bLoadedFromMainMenu = 1
Game: Engine Saved[GLOBAL]: NextEncouragement = '/GLZF014TO/ 10'
Game: Engine Saved[GLOBAL]: NeedRankIncrement = 0
STUBBED: Need multithreaded GL at HideLoadingScreen (/home/icculus/projects/psychonauts/Source/game/luatest/Game/LoadingScreen.cpp:113)
WARN: ENGINE: Lua garbage collection starting
FreeUnusedBlocksInBuckets released 0 Kb
Game: Engine Saved[GLOBAL]: SplineFigmentTVSizex = 4.51434326171875
Game: Engine Saved[GLOBAL]: SplineFigmentTVSizey = 46.38104248046875
Game: Engine Saved[GLOBAL]: SplineFigmentTVSizez = 47.08810424804688
WARN: (none(-1) SetNewAction LevelScript: no string passed
======================
Asset load progression
======================
Initial: 2.518 MB Vertex, 8.688 MB Texture
Level  : 3.719 MB Vertex, 22.535 MB Texture
Scripts: 3.747 MB Vertex, 22.848 MB Texture
======================
======================
Memory post level load
======================
======================
WARN: ENGINE: Lua garbage collection starting
FreeUnusedBlocksInBuckets released 0 Kb
DaveD: Level loaded in 0.18 seconds
Anim: anims\objects\tk_arrow_idle.jan: loaded (1 frames latency)
Anim: anims\dartnew\helmet\darthelmetdn.jan: loaded (1 frames latency)
Anim: anims\thought_bubble\shieldloop.jan: loaded (1 frames latency)
Anim: anims\dartnew\standready.jan: loaded (1 frames latency)
Anim: anims\dartnew\walkmove.jan: loaded (1 frames latency)
Anim: anims\janitor\hint_end.jan: loaded (1 frames latency)
Anim: anims\thought_bubble\ballstatic.jan: loaded (1 frames latency)
Anim: anims\dartnew\actionfall.jan: loaded (1 frames latency)
Anim: anims\dartnew\standstill.jan: loaded (1 frames latency)
Anim: anims\dartnew\pack\packbounce_lf_rt.jan: loaded (1 frames latency)
Anim: anims\dartnew\pack\packbounce_up_dn.jan: loaded (1 frames latency)
Anim: anims\dartnew\helmet\darthelmetdefpose.jan: loaded (1 frames latency)
1: 1    (number)
1: 1    (number)
STUBBED: This is probably wrong at GetDt (/home/icculus/projects/psychonauts/Source/CommonLibs/DFUtil/Profiler.cpp:181)
STUBBED: set specular highlights at setSpecularEnable (/home/icculus/projects/psychonauts/Source/CommonLibs/DFGraphics/Renderer.cpp:2035)
Anim: anims\dartnew\180.jan: loaded (1 frames latency)
Anim: anims\dartnew\run.jan: loaded (1 frames latency)
Anim: anims\dartnew\walk.jan: loaded (1 frames latency)
Anim: anims\dartnew\creep.jan: loaded (1 frames latency)
Anim: anims\thought_bubble\bubbledoublejump.jan: loaded (1 frames latency)
Anim: anims\dartnew\longjump.jan: loaded (1 frames latency)
Anim: anims\menubrain\door2crack.jan: loaded (1 frames latency)
WARN: (none(-1) SetNewAction LevelScript: no string passed
Anim: anims\dartnew\mainmenu_jump.jan: loaded (1 frames latency)
Anim: anims\menubrain\door2open.jan: loaded (1 frames latency)
======================
Memory pre level unload
======================
======================
Game: Engine Saved[STMU]: PSImarkers = 0
Game: Engine Saved[STMU]: PSIChallengeCards = 0
Game: Engine Saved[STMU]: PSIChallengeCores = 0
Game: Engine Saved[STMU]: cobwebs = 0
Game: Engine Saved[STMU]: figmentsFromLevel = 0
Game: Engine Saved[STMU]: totalFigments = 0
Game: Engine Saved[STMU]: brainsFromLevel = 0
Game: Engine Saved[STMU]: vaultsFromLevel = [table]
Game: Engine Saved[STMU]: vaultCountFromLevel = 0
Game: Engine Saved[STMU]: scavItemsFromLevel = 0
Game: Engine Saved[ST]: EmotionalBaggageSolved = 0
Game: Engine Saved[ST]: baggageCollected = [table]
Game: Engine Saved[ST]: bagTagsCollected = [table]
Game: Engine Saved[ST]: figmentPointsFromEntireLevel = 0
Game: Engine Saved[ST]: vaultsFromEntireLevel = 0
Game: Engine Saved[ST]: cobwebsFromEntireLevel = 0
Game: Engine Saved[GLOBAL]: scavengerHuntItems = [table]
Game: Engine Saved[GLOBAL]: numUnredeemedScavengerHuntItems = 0
Game: Engine Saved[GLOBAL]: numRedeemedScavengerHuntItems = 0
Game: Engine Saved[GLOBAL]: rank = 1
Game: Engine Saved[GLOBAL]: cardsInInv = 0
Game: Engine Saved[GLOBAL]: coresInInv = 0
Game: Engine Saved[GLOBAL]: websInInv = 0
Game: Engine Saved[GLOBAL]: figmentPoints = 0
Game: Engine Saved[GLOBAL]: brains = [table]
Game: Engine Saved[GLOBAL]: totalBrainsHeld = 0
Game: Engine Saved[GLOBAL]: totalBrainsRedeemed = 0
Game: Engine Saved[GLOBAL]: maxHealth = 12
Game: Engine Saved[GLOBAL]: psiHealth = 12
Game: Engine Saved[GLOBAL]: maxLives = 5
Game: Engine Saved[GLOBAL]: dartLives = 5
Game: Engine Saved[GLOBAL]: arrowheads = 0
Game: Engine Saved[GLOBAL]: numUnredeemedPsitanium = 0
Game: Engine Saved[GLOBAL]: psiBlastMaxAmmo = 30
Game: Engine Saved[GLOBAL]: psiBlastAmmo = 30
Game: Engine Saved[GLOBAL]: totalVaults = 0
Game: Engine Saved[GLOBAL]: confusionMaxAmmo = 5
Game: Engine Saved[GLOBAL]: confusionAmmo = 5
Game: Engine Saved[GLOBAL]: cardsRedeemed = 0
Game: Engine Saved[GLOBAL]: cobwebsRedeemed = 0
Game: Engine Saved[GLOBAL]: bSaveGame = 1
Game: Engine Saved[GLOBAL]: baggageMatched = 0
Game: Engine Saved[GLOBAL]: shownpokey = [table]
Game: Engine Saved[GLOBAL]: clairvoyanced = [table]
Game: Engine Stop Confusion
Game: Engine Stop Confusion - was not confused, doing nothing
WARN: global.otherentities.RankBling RankBling: Message EndLevel did not make it to base class
Removing Level Script
VM: Removing dead ref Dart.invDisplayer -> InvDisplayer
VM: Removing dead ref Global.cutsceneScript -> st.STMUCutscenes
VM: Removing dead ref Global.figmentGlobals -> FigmentGlobals
VM: Removing dead ref Global.levelScript -> LevelScript
VM: Removing dead ref Global.camControl -> CameraControl
VM: Removing dead ref Global.EZ -> EZSceneTools28
WARN: ENGINE: Lua garbage collection starting
FreeUnusedBlocksInBuckets released 0 Kb
ScriptVM Cleanup completed in 0.00 seconds
VM  : Removed 6/387 lso refs
Dumping Mesh Manager Info
-------------------------
1 : 1 : kDATATYPE_COMMON : 'characters/dartlightrig.plb'
3 : 1 : kDATATYPE_COMMON : 'characters/characterprops/raz_meleearmrt_2.plb'
3 : 1 : kDATATYPE_COMMON : 'globalmodels/go_globalobjects/tk_arrow.plb'
1 : 1 : kDATATYPE_COMMON : 'characters/dartnew.plb'
3 : 1 : kDATATYPE_COMMON : 'characters/genericmover.plb'
1 : 1 : kDATATYPE_COMMON : 'characters/thoughtbubble.plb'
12 : 1 : kDATATYPE_COMMON : 'globalmodels/fx_models/psiblast/psirail.plb'
----------------------------
All Done :)
STUBBED: write me? at FlushVideoMem (/home/icculus/projects/psychonauts/Source/CommonLibs/DFGraphics/OpenGLGraphics.cpp:2275)
Reboot lua completed in 0.00 seconds
Game: Engine Saved[GLOBAL]: scavengerHuntItems = [table]
Game: Engine Saved[GLOBAL]: numUnredeemedScavengerHuntItems = 0
Game: Engine Saved[GLOBAL]: numRedeemedScavengerHuntItems = 0
Game: Engine Saved[GLOBAL]: rank = 1
Game: Engine Saved[GLOBAL]: cardsInInv = 0
Game: Engine Saved[GLOBAL]: coresInInv = 0
Game: Engine Saved[GLOBAL]: websInInv = 0
Game: Engine Saved[GLOBAL]: figmentPoints = 0
Game: Engine Saved[GLOBAL]: brains = [table]
Game: Engine Saved[GLOBAL]: totalBrainsHeld = 0
Game: Engine Saved[GLOBAL]: totalBrainsRedeemed = 0
Game: Engine Saved[GLOBAL]: maxHealth = 12
Game: Engine Saved[GLOBAL]: psiHealth = 12
Game: Engine Saved[GLOBAL]: maxLives = 5
Game: Engine Saved[GLOBAL]: dartLives = 5
Game: Engine Saved[GLOBAL]: arrowheads = 0
Game: Engine Saved[GLOBAL]: numUnredeemedPsitanium = 0
Game: Engine Saved[GLOBAL]: psiBlastMaxAmmo = 30
Game: Engine Saved[GLOBAL]: psiBlastAmmo = 30
Game: Engine Saved[GLOBAL]: totalVaults = 0
Game: Engine Saved[GLOBAL]: confusionMaxAmmo = 5
Game: Engine Saved[GLOBAL]: confusionAmmo = 5
Game: Engine Saved[GLOBAL]: cardsRedeemed = 0
Game: Engine Saved[GLOBAL]: cobwebsRedeemed = 0
Game: Engine Saved[GLOBAL]: bSaveGame = 1
Game: Engine Saved[GLOBAL]: baggageMatched = 0
Game: Engine Saved[GLOBAL]: shownpokey = [table]
Game: Engine Saved[GLOBAL]: clairvoyanced = [table]
Game: Engine Running hook shutdown
Game: Engine   -> RemoveGlobalObjects
PSYCHONAUTS UNIX FILENAME: corrected 'WorkResource/scripts/packfile/common.lpf' to 'WorkResource/Scripts/packfile/common.lpf'
PSYCHONAUTS UNIX FILENAME: corrected 'WorkResource/scripts/packfile/common.lpf' to 'WorkResource/Scripts/packfile/common.lpf'
DaveD: Loading lua packfile 'common'
WARN: ENGINE: Lua garbage collection starting
FreeUnusedBlocksInBuckets released 0 Kb
WARN: ENGINE: Lua garbage collection starting
FreeUnusedBlocksInBuckets released 0 Kb
Game: Engine Running hook startup
Game: Engine   -> SetupGlobalObjects
Game: Engine   -> SetupLevelMenu
Game: Engine   -> InitMath
WARN: Couldn't resize array to 128; out-of-bounds elements are still in use: Vertex Pool, 188
Loading new level 'MIFL'
=========================
Memory post unload level
=========================
=========================
DaveD: Info: Texture pack file contains 427 textures
WARN: Couldn't find texture: textures\characters\minddoor\minddoor_sasha.dds
Doing a texture readback for locking!
Game: Engine Saved[GLOBAL]: InstaHintFord_HostileRecord = [table]
Game: Engine Saved[GLOBAL]: InstaHintFord_HostileOrder = [table]
WARN: Redundant packfile read: anims\thought_bubble\bubblefirestarting.jan
WARN: Redundant packfile read: anims\thought_bubble\bubbleintothemind.jan
WARN: Redundant packfile read: anims\thought_bubble\bubbleinvisibility.jan
WARN: Redundant packfile read: anims\thought_bubble\bubblepopperfill.jan
WARN: Redundant packfile read: anims\thought_bubble\bubbletelekinesis.jan
Initializing level script (if there is one)
PSYCHONAUTS UNIX FILENAME: corrected 'workresource/sounds/mivoice.isb' to 'WorkResource/Sounds/mivoice.isb'
PSYCHONAUTS UNIX FILENAME: corrected 'workresource/sounds/mifx.isb' to 'WorkResource/Sounds/mifx.isb'
PSYCHONAUTS UNIX FILENAME: corrected 'workresource/sounds/mimusic.isb' to 'WorkResource/Sounds/mimusic.isb'
PSYCHONAUTS UNIX FILENAME: corrected 'workresource/sounds/mifxmem.isb' to 'WorkResource/Sounds/mifxmem.isb'
Game: Engine Reloading goals:
Game: Engine Activating goal: TopFloor
Game: Engine Saved[GLOBAL]: ActiveGoals = [table]
1: UpdateJournal        (string)
1: MI Node: AdvancedTraining Real Child: GetInsideTower NI      (string)
1: MI Node: GetInsideTower NI Child: MillasMind Real    (string)
1: MI Node: MillasMind Real Child: TopFloor MI  (string)
1: Render MillasMind    (string)
1: MI Node: TopFloor MI Child: TopFloor MI      (string)
1: Render TopFloor      (string)
Game: Engine Saved[GLOBAL]: NextEncouragement = '/GLZF014TO/ 10'
Game: Engine Saved[GLOBAL]: NextEncouragement = '/GLZF014TO/ 20'
Game: Engine Saved[GLOBAL]: bUsedSalts = 0
Game: Engine Saved[MI]: lastSubLevel = 'MIFL'
Game: Engine Saved[GLOBAL]: bHasLevitationLearnersPermit = 1
Game: Engine Saved[GLOBAL]: PsiBallColor = 'red'
VM  : floathoopplat1 could not find script 'floathoopplat_target0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: onBeginLevel              (line   -1, file '(none)) (field)
4: onBeginLevel              (line   -1, file '(none)) (field)
5: (null)                    (line   -1, file '(none)) ()
VM  : jumphoopplat2 could not find script 'jumphoopplat2_target0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: onBeginLevel              (line   -1, file '(none)) (field)
4: onBeginLevel              (line   -1, file '(none)) (field)
5: (null)                    (line   -1, file '(none)) ()
VM  : jumphoopplat3 could not find script 'jumphoopplat3_target0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: onBeginLevel              (line   -1, file '(none)) (field)
4: onBeginLevel              (line   -1, file '(none)) (field)
5: (null)                    (line   -1, file '(none)) ()
VM  : jumphoopplat6 could not find script 'jumphoopplat6_target0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: onBeginLevel              (line   -1, file '(none)) (field)
4: onBeginLevel              (line   -1, file '(none)) (field)
5: (null)                    (line   -1, file '(none)) ()
VM  : jumphoopplat7 could not find script 'jumphoopplat7_target0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: onBeginLevel              (line   -1, file '(none)) (field)
4: onBeginLevel              (line   -1, file '(none)) (field)
5: (null)                    (line   -1, file '(none)) ()
VM  : jumphoopplat12 could not find script 'jumphoopplat12_target0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: onBeginLevel              (line   -1, file '(none)) (field)
4: onBeginLevel              (line   -1, file '(none)) (field)
5: (null)                    (line   -1, file '(none)) ()
VM  : jumphoopplat13 could not find script 'jumphoopplat13_target0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: onBeginLevel              (line   -1, file '(none)) (field)
4: onBeginLevel              (line   -1, file '(none)) (field)
5: (null)                    (line   -1, file '(none)) ()
VM  : jumphoopplat14 could not find script 'jumphoopplat14_target0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: onBeginLevel              (line   -1, file '(none)) (field)
4: onBeginLevel              (line   -1, file '(none)) (field)
5: (null)                    (line   -1, file '(none)) ()
VM  : jumphoopplat15 could not find script 'jumphoopplat15_target0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: onBeginLevel              (line   -1, file '(none)) (field)
4: onBeginLevel              (line   -1, file '(none)) (field)
5: (null)                    (line   -1, file '(none)) ()
VM  : floathoopplat3 could not find script 'floathoopplat3_target0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: onBeginLevel              (line   -1, file '(none)) (field)
4: onBeginLevel              (line   -1, file '(none)) (field)
5: (null)                    (line   -1, file '(none)) ()
VM  : floathoopplat2 could not find script 'floathoopplat2_target0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: onBeginLevel              (line   -1, file '(none)) (field)
4: onBeginLevel              (line   -1, file '(none)) (field)
5: (null)                    (line   -1, file '(none)) ()
VM  : floathoopplat4 could not find script 'floathoopplat4_target0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: onBeginLevel              (line   -1, file '(none)) (field)
4: onBeginLevel              (line   -1, file '(none)) (field)
5: (null)                    (line   -1, file '(none)) ()
Texture filename has no extension: dancera.
Texture filename has no extension: dancerb.
Texture filename has no extension: dancerc.
Texture filename has no extension: dancere.
Texture filename has no extension: elton.
Texture filename has no extension: chops.
VM  : DancerPlatform could not find script '0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: onBeginLevel              (line   -1, file '(none)) (field)
4: onBeginLevel              (line   -1, file '(none)) (field)
5: (null)                    (line   -1, file '(none)) ()
VM  : DancerPlatform4 could not find script '0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: onBeginLevel              (line   -1, file '(none)) (field)
4: onBeginLevel              (line   -1, file '(none)) (field)
5: (null)                    (line   -1, file '(none)) ()
VM  : DancerPlatform5 could not find script '0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: onBeginLevel              (line   -1, file '(none)) (field)
4: onBeginLevel              (line   -1, file '(none)) (field)
5: (null)                    (line   -1, file '(none)) ()
WARN: (none(-1) CreateParticleEmitter MIFL_ballReturn1: creating unnamed emitter
WARN: (none(-1) CreateParticleEmitter MIFL_ballReturn2: creating unnamed emitter
VM  : DancerPlatform8 could not find script '0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: onBeginLevel              (line   -1, file '(none)) (field)
4: onBeginLevel              (line   -1, file '(none)) (field)
5: (null)                    (line   -1, file '(none)) ()
Texture filename has no extension: dancerb.
Texture filename has no extension: dancerf.
Texture filename has no extension: dancerg.
Texture filename has no extension: dancere.
Texture filename has no extension: chloe.
Texture filename has no extension: elka.
Texture filename has no extension: jt.
WARN: (none(-1) CreateParticleEmitter MIFL2_ballReturn3: creating unnamed emitter
VM  : HazardPlat2 could not find script 'hazardPlat2_tar0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: onBeginLevel              (line   -1, file '(none)) (field)
4: onBeginLevel              (line   -1, file '(none)) (field)
5: (null)                    (line   -1, file '(none)) ()
VM  : HazardPlat1 could not find script 'hazardPlat1_tar0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: onBeginLevel              (line   -1, file '(none)) (field)
4: onBeginLevel              (line   -1, file '(none)) (field)
5: (null)                    (line   -1, file '(none)) ()
VM  : DancerPlatform6 could not find script '0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: onBeginLevel              (line   -1, file '(none)) (field)
4: onBeginLevel              (line   -1, file '(none)) (field)
5: (null)                    (line   -1, file '(none)) ()
VM  : DancerPlatform7 could not find script '0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: onBeginLevel              (line   -1, file '(none)) (field)
4: onBeginLevel              (line   -1, file '(none)) (field)
5: (null)                    (line   -1, file '(none)) ()
WARN: (none(-1) CreateParticleEmitter MIFL3_ballReturn4: creating unnamed emitter
Texture filename has no extension: clem.
Texture filename has no extension: crystal.
Game: Engine Couldn't find trigger handle, create a trigger sphere instead
WARN: Engine ERROR: Tried to load nil sound
WARN: ENGINE: Lua garbage collection starting
FreeUnusedBlocksInBuckets released 0 Kb
WARN: SimpleThoughtBubbleC6: Anim table overflow: 'anims\campkids\props\ball_idle01_bubble.jan'
WARN: Ejecting 'anims\milladancers\bubblepop.jan'
WARN: Ejecting 'anims\campkids\props\ballbounce01_bubble.jan'
WARN: Ejecting 'anims\campkids\props\ballbounce03_bubble.jan'
WARN: Ejecting 'anims\campkids\props\ball_idle01_bubble.jan'
WARN: Ejecting 'anims\milladancers\dancer_bubble_bounce_bubble.jan'
WARN: Ejecting 'anims\milladancers\dancer_bubble_idle_bubble.jan'
WARN: Ejecting 'anims\milladancers\dancer_bubble_knockeddown_bubble.jan'
WARN: Ejecting 'anims\milladancers\dancer_bubble_taunt_bubble.jan'
WARN: SimpleThoughtBubbleC7: Anim table overflow: 'anims\campkids\props\ball_idle01_bubble.jan'
WARN: Ejecting 'anims\milladancers\bubblepop.jan'
WARN: Ejecting 'anims\campkids\props\ballbounce01_bubble.jan'
WARN: Ejecting 'anims\campkids\props\ballbounce03_bubble.jan'
WARN: Ejecting 'anims\campkids\props\ball_idle01_bubble.jan'
WARN: Ejecting 'anims\milladancers\dancer_bubble_bounce_bubble.jan'
WARN: Ejecting 'anims\milladancers\dancer_bubble_idle_bubble.jan'
WARN: Ejecting 'anims\milladancers\dancer_bubble_knockeddown_bubble.jan'
WARN: Ejecting 'anims\milladancers\dancer_bubble_taunt_bubble.jan'
VM  : siderRingPlat could not find script 'siderRingPlat_tar0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: onBeginLevel              (line   -1, file '(none)) (field)
4: onBeginLevel              (line   -1, file '(none)) (field)
5: (null)                    (line   -1, file '(none)) ()
VM  : BottomUpDownPlat8 could not find script 'BottomUpDown8_tar0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: onBeginLevel              (line   -1, file '(none)) (field)
4: onBeginLevel              (line   -1, file '(none)) (field)
5: (null)                    (line   -1, file '(none)) ()
Game: Engine ERROR: Spline figment sffigment255 could not find locators starting with FigSpline18_0
Game: Engine ERROR: Spline figment sffigment251 could not find locators starting with FigSpline19_0
Game: Engine Saved[MI]: lastSubLevel = 'MIFL'
Game: Engine LOADING LEVEL mi.MIFL
Game: Engine Saved[GLOBAL]: NextEncouragement = '/GLZF014TO/ 10'
Game: Engine Saved[GLOBAL]: NextEncouragement = '/GLZF014TO/ 20'
WARN: Engine ERROR: Unable to load sound censor1L_bodyhitground
WARN: Engine ERROR: Unable to load sound censor1L_jumplanding
Game: Engine Cutscene progression: CS Script moving from state nil to state nil, resultant state nil.  Time: 11.339186668396.
* Stack Trace
1: (null)                    (line   -1, file '(none)) ()
2: SpawnScript               (line   -1, file 'C) (global)
3: onBeginLevel              (line   -1, file '(none)) (field)
4: (null)                    (line   -1, file '(none)) ()
WARN: Cannot call GetDirectoryListing when running from the DVD
Game: Engine Raz spawning at DartStart GEN_dartstart
Game: Engine Attempted to activate old goal: Bouncer
WARN: (none(-1) RegisterTriggerVolume LevelScript: argument 2: expected string, got number
VM  : (none(-1) RegisterTriggerVolume LevelScript: Could not find trigger volume '5.281317710876465'
WARN: (none(-1) CreateParticleEmitter LevelScript: creating unnamed emitter
Game: Engine Saved[GLOBAL]: NeedRankIncrement = 0
WARN: ENGINE: Lua garbage collection starting
FreeUnusedBlocksInBuckets released 0 Kb
Game: Engine Saved[MI]: bCompletedChallenge1MIFL1 = 1
======================
Asset load progression
======================
Initial: 2.518 MB Vertex, 8.688 MB Texture
Level  : 12.352 MB Vertex, 27.266 MB Texture
Scripts: 12.395 MB Vertex, 27.266 MB Texture
======================
======================
Memory post level load
======================
======================
WARN: ENGINE: Lua garbage collection starting
FreeUnusedBlocksInBuckets released 0 Kb
DaveD: Level loaded in 1.44 seconds
Anim: anims\dartnew\dartidle01.jan: loaded (1 frames latency)
Anim: anims\demon\demon_breathe_arms.jan: loaded (1 frames latency)
Anim: anims\censorl1_lowrez\idle1.jan: loaded (1 frames latency)
Anim: anims\emotional baggage\pursetag_idle.jan: loaded (1 frames latency)
Anim: anims\emotional baggage\hatboxtag_idle.jan: loaded (1 frames latency)
Anim: anims\emotional baggage\steamertrunktag_idle.jan: loaded (1 frames latency)
Anim: anims\censor1l\idle1.jan: loaded (1 frames latency)
Anim: anims\psi_popper_generator\idle.jan: loaded (1 frames latency)
Anim: anims\mi_plunger\mi_plunger.jan: loaded (1 frames latency)
Anim: anims\demon_chest\close.jan: loaded (1 frames latency)
Anim: anims\mi_bouncer\bouncerfist.jan: loaded (1 frames latency)
Anim: anims\mi_trampolines\trampoline_small.jan: loaded (1 frames latency)
Anim: anims\mi_ballblaster\closed.jan: loaded (1 frames latency)
Anim: anims\vaults\idle.jan: loaded (1 frames latency)
Anim: anims\milladancers\dancer_bubble_taunt_bubble.jan: loaded (1 frames latency)
Anim: anims\milladancers\dancer_bubble_knockeddown_bubble.jan: loaded (1 frames latency)
Anim: anims\milladancers\dancer_bubble_idle_bubble.jan: loaded (1 frames latency)
Anim: anims\milladancers\dancer_bubble_bounce_bubble.jan: loaded (1 frames latency)
Anim: anims\campkids\props\ball_idle01_bubble.jan: loaded (1 frames latency)
Anim: anims\campkids\props\ballbounce03_bubble.jan: loaded (1 frames latency)
Anim: anims\campkids\props\ballbounce01_bubble.jan: loaded (1 frames latency)
Anim: anims\milladancers\bubblepop.jan: loaded (1 frames latency)
Anim: anims\mi_platformpetalcage\open.jan: loaded (1 frames latency)
Anim: anims\milla\milla_danceloop07.jan: loaded (1 frames latency)
Game: Engine TutorialRoom domain turned on via triggervolume.
Game: Engine FakeWall domain turned on via triggervolume.
1: 1    (number)
1: 1    (number)
WARN: clemThoughtBubble: Anim table overflow: 'anims\campkids\props\balance2_bubble.jan'
WARN: Ejecting 'anims\milladancers\bubblepop.jan'
WARN: Ejecting 'anims\campkids\props\ballbounce01_bubble.jan'
WARN: Ejecting 'anims\campkids\props\ballbounce03_bubble.jan'
WARN: Ejecting 'anims\campkids\props\ball_idle01_bubble.jan'
WARN: Ejecting 'anims\milladancers\dancer_bubble_bounce_bubble.jan'
WARN: Ejecting 'anims\milladancers\dancer_bubble_idle_bubble.jan'
WARN: Ejecting 'anims\milladancers\dancer_bubble_knockeddown_bubble.jan'
WARN: Ejecting 'anims\milladancers\dancer_bubble_taunt_bubble.jan'
WARN: crystalThoughtBubble: Anim table overflow: 'anims\campkids\props\ballbounce03_bubble.jan'
WARN: Ejecting 'anims\milladancers\bubblepop.jan'
WARN: Ejecting 'anims\campkids\props\ballbounce01_bubble.jan'
WARN: Ejecting 'anims\campkids\props\ballbounce03_bubble.jan'
WARN: Ejecting 'anims\campkids\props\ball_idle01_bubble.jan'
WARN: Ejecting 'anims\milladancers\dancer_bubble_bounce_bubble.jan'
WARN: Ejecting 'anims\milladancers\dancer_bubble_idle_bubble.jan'
WARN: Ejecting 'anims\milladancers\dancer_bubble_knockeddown_bubble.jan'
WARN: Ejecting 'anims\milladancers\dancer_bubble_taunt_bubble.jan'
Anim: anims\milladancers\dancerf_swim_spin.jan: loaded (1 frames latency)
Anim: anims\campkids\ballbounce03.jan: loaded (1 frames latency)
Anim: anims\campkids\balancebubble2.jan: loaded (1 frames latency)
Anim: anims\campkids\props\balance2_bubble.jan: loaded (1 frames latency)
Anim: anims\milladancers\dancer_dee_lite_dance_loop.jan: loaded (1 frames latency)
Anim: anims\milladancers\dancerdance36un.jan: loaded (1 frames latency)
Anim: anims\milladancers\dancerdance01.jan: loaded (1 frames latency)
Anim: anims\mi_speakers\speaker5.jan: loaded (1 frames latency)
Anim: anims\mi_speakers\speaker4.jan: loaded (1 frames latency)
Anim: anims\milladancers\dancerf_swim.jan: loaded (1 frames latency)
Anim: anims\campkids\ballbounce01.jan: loaded (1 frames latency)
Anim: anims\campkids\balancebubble.jan: loaded (1 frames latency)
Anim: anims\campkids\props\balance_bubble.jan: loaded (1 frames latency)
======================
Memory pre level unload
======================
======================
Game: Engine Saved[MIFL]: PSImarkers = 0
Game: Engine Saved[MIFL]: PSIChallengeCards = 0
Game: Engine Saved[MIFL]: PSIChallengeCores = 0
Game: Engine Saved[MIFL]: cobwebs = 0
Game: Engine Saved[MIFL]: figmentsFromLevel = 102
Game: Engine Saved[MIFL]: totalFigments = 0
Game: Engine Saved[MIFL]: brainsFromLevel = 0
Game: Engine Saved[MIFL]: vaultsFromLevel = [table]
Game: Engine Saved[MIFL]: vaultCountFromLevel = 0
Game: Engine Saved[MIFL]: scavItemsFromLevel = 0
Game: Engine WARNING: EmotionalBaggageSolved is not in the saved var table
Game: Engine Saved[MI]: EmotionalBaggageSolved = 1
Game: Engine WARNING: baggageCollected is not in the saved var table
Game: Engine Saved[MI]: baggageCollected = [table]
Game: Engine WARNING: bagTagsCollected is not in the saved var table
Game: Engine Saved[MI]: bagTagsCollected = [table]
Game: Engine WARNING: figmentPointsFromEntireLevel is not in the saved var table
Game: Engine Saved[MI]: figmentPointsFromEntireLevel = 102
Game: Engine WARNING: vaultsFromEntireLevel is not in the saved var table
Game: Engine Saved[MI]: vaultsFromEntireLevel = 0
Game: Engine WARNING: cobwebsFromEntireLevel is not in the saved var table
Game: Engine Saved[MI]: cobwebsFromEntireLevel = 0
Game: Engine Saved[GLOBAL]: scavengerHuntItems = [table]
Game: Engine Saved[GLOBAL]: numUnredeemedScavengerHuntItems = 1
Game: Engine Saved[GLOBAL]: numRedeemedScavengerHuntItems = 0
Game: Engine Saved[GLOBAL]: rank = 17
Game: Engine Saved[GLOBAL]: cardsInInv = 15
Game: Engine Saved[GLOBAL]: coresInInv = 0
Game: Engine Saved[GLOBAL]: websInInv = 0
Game: Engine Saved[GLOBAL]: figmentPoints = 57
Game: Engine Saved[GLOBAL]: brains = [table]
Game: Engine Saved[GLOBAL]: totalBrainsHeld = 0
Game: Engine Saved[GLOBAL]: totalBrainsRedeemed = 0
Game: Engine Saved[GLOBAL]: maxHealth = 20
Game: Engine Saved[GLOBAL]: psiHealth = 20
Game: Engine Saved[GLOBAL]: maxLives = 5
Game: Engine Saved[GLOBAL]: dartLives = 2
Game: Engine Saved[GLOBAL]: arrowheads = 203
Game: Engine Saved[GLOBAL]: numUnredeemedPsitanium = 141
Game: Engine Saved[GLOBAL]: psiBlastMaxAmmo = 30
Game: Engine Saved[GLOBAL]: psiBlastAmmo = 30
Game: Engine Saved[GLOBAL]: totalVaults = 3
Game: Engine Saved[GLOBAL]: confusionMaxAmmo = 5
Game: Engine Saved[GLOBAL]: confusionAmmo = 5
Game: Engine Saved[GLOBAL]: cardsRedeemed = 9
Game: Engine Saved[GLOBAL]: cobwebsRedeemed = 0
Game: Engine Saved[GLOBAL]: bSaveGame = 1
Game: Engine Saved[GLOBAL]: baggageMatched = 11
Game: Engine Saved[GLOBAL]: shownpokey = [table]
Game: Engine Saved[GLOBAL]: clairvoyanced = [table]
Game: Engine Stop Confusion
Game: Engine Stop Confusion - was not confused, doing nothing
WARN: (none(-1) Trigger_UnregisterListener steamertrunktag: Trigger 0x40a30088 couldn't unregister 'steamertrunktag'
WARN: (none(-1) Trigger_UnregisterListener hatBoxtag: Trigger 0x40a5008a couldn't unregister 'hatBoxtag'
WARN: (none(-1) Trigger_UnregisterListener pursetag: Trigger 0x40a7008c couldn't unregister 'pursetag'
WARN: global.otherentities.RankBling RankBling: Message EndLevel did not make it to base class
ALSA lib ../../../src/pcm/pcm.c:7339:(snd_pcm_recover) underrun occurred
Removing Level Script
VM: Removing dead ref Dart.invDisplayer -> InvDisplayer
VM: Removing dead ref Global.cutsceneScript -> mi.MIFLCutscenes
VM: Removing dead ref Global.figmentGlobals -> FigmentGlobals
VM: Removing dead ref Global.levelScript -> LevelScript
VM: Removing dead ref Global.camControl -> CameraControl
VM: Removing dead ref Global.EZ -> EZSceneToolsF0
WARN: ENGINE: Lua garbage collection starting
FreeUnusedBlocksInBuckets released 0 Kb
ScriptVM Cleanup completed in 0.01 seconds
VM  : Removed 6/390 lso refs
Dumping Mesh Manager Info
-------------------------
1 : 1 : kDATATYPE_COMMON : 'characters/dartlightrig.plb'
3 : 1 : kDATATYPE_COMMON : 'characters/genericmover.plb'
1 : 1 : kDATATYPE_COMMON : 'characters/thoughtbubble.plb'
1 : 1 : kDATATYPE_COMMON : 'characters/dartnew.plb'
12 : 1 : kDATATYPE_COMMON : 'globalmodels/fx_models/psiblast/psirail.plb'
3 : 1 : kDATATYPE_COMMON : 'globalmodels/go_globalobjects/tk_arrow.plb'
3 : 1 : kDATATYPE_COMMON : 'characters/characterprops/raz_meleearmrt_2.plb'
----------------------------
All Done :)
Reboot lua completed in 0.00 seconds
Game: Engine Saved[GLOBAL]: scavengerHuntItems = [table]
Game: Engine Saved[GLOBAL]: numUnredeemedScavengerHuntItems = 1
Game: Engine Saved[GLOBAL]: numRedeemedScavengerHuntItems = 0
Game: Engine Saved[GLOBAL]: rank = 17
Game: Engine Saved[GLOBAL]: cardsInInv = 15
Game: Engine Saved[GLOBAL]: coresInInv = 0
Game: Engine Saved[GLOBAL]: websInInv = 0
Game: Engine Saved[GLOBAL]: figmentPoints = 57
Game: Engine Saved[GLOBAL]: brains = [table]
Game: Engine Saved[GLOBAL]: totalBrainsHeld = 0
Game: Engine Saved[GLOBAL]: totalBrainsRedeemed = 0
Game: Engine Saved[GLOBAL]: maxHealth = 20
Game: Engine Saved[GLOBAL]: psiHealth = 20
Game: Engine Saved[GLOBAL]: maxLives = 5
Game: Engine Saved[GLOBAL]: dartLives = 2
Game: Engine Saved[GLOBAL]: arrowheads = 203
Game: Engine Saved[GLOBAL]: numUnredeemedPsitanium = 141
Game: Engine Saved[GLOBAL]: psiBlastMaxAmmo = 30
Game: Engine Saved[GLOBAL]: psiBlastAmmo = 30
Game: Engine Saved[GLOBAL]: totalVaults = 3
Game: Engine Saved[GLOBAL]: confusionMaxAmmo = 5
Game: Engine Saved[GLOBAL]: confusionAmmo = 5
Game: Engine Saved[GLOBAL]: cardsRedeemed = 9
Game: Engine Saved[GLOBAL]: cobwebsRedeemed = 0
Game: Engine Saved[GLOBAL]: bSaveGame = 1
Game: Engine Saved[GLOBAL]: baggageMatched = 11
Game: Engine Saved[GLOBAL]: shownpokey = [table]
Game: Engine Saved[GLOBAL]: clairvoyanced = [table]
Game: Engine Running hook shutdown
Game: Engine   -> RemoveGlobalObjects
PSYCHONAUTS UNIX FILENAME: corrected 'WorkResource/scripts/packfile/common.lpf' to 'WorkResource/Scripts/packfile/common.lpf'
PSYCHONAUTS UNIX FILENAME: corrected 'WorkResource/scripts/packfile/common.lpf' to 'WorkResource/Scripts/packfile/common.lpf'
DaveD: Loading lua packfile 'common'
WARN: ENGINE: Lua garbage collection starting
FreeUnusedBlocksInBuckets released 0 Kb
WARN: ENGINE: Lua garbage collection starting
FreeUnusedBlocksInBuckets released 0 Kb
Game: Engine Running hook startup
Game: Engine   -> SetupGlobalObjects
Game: Engine   -> SetupLevelMenu
Game: Engine   -> InitMath
WARN: Couldn't resize array to 128; out-of-bounds elements are still in use: Vertex Pool, 188
Loading new level 'MIFL'
=========================
Memory post unload level
=========================
=========================
DaveD: Info: Texture pack file contains 427 textures
WARN: Couldn't find texture: textures\characters\minddoor\minddoor_sasha.dds
Game: Engine Saved[GLOBAL]: InstaHintFord_HostileRecord = [table]
Game: Engine Saved[GLOBAL]: InstaHintFord_HostileOrder = [table]
WARN: Redundant packfile read: anims\campkids\balancebubble.jan
WARN: Redundant packfile read: anims\campkids\balancebubble2.jan
WARN: Redundant packfile read: anims\campkids\ballbounce01.jan
WARN: Redundant packfile read: anims\campkids\ballbounce03.jan
WARN: Redundant packfile read: anims\campkids\props\balance2_bubble.jan
WARN: Redundant packfile read: anims\campkids\props\balance_bubble.jan
WARN: Redundant packfile read: anims\campkids\props\ball_idle01_bubble.jan
WARN: Redundant packfile read: anims\campkids\props\ballbounce01_bubble.jan
WARN: Redundant packfile read: anims\censor1l\idle1.jan
WARN: Redundant packfile read: anims\censorl1_lowrez\idle1.jan
WARN: Redundant packfile read: anims\demon\demon_breathe_arms.jan
WARN: Redundant packfile read: anims\demon_chest\close.jan
WARN: Redundant packfile read: anims\emotional baggage\hatboxtag_idle.jan
WARN: Redundant packfile read: anims\emotional baggage\pursetag_idle.jan
WARN: Redundant packfile read: anims\emotional baggage\steamertrunktag_idle.jan
WARN: Redundant packfile read: anims\mi_ballblaster\closed.jan
WARN: Redundant packfile read: anims\mi_bouncer\bouncerfist.jan
WARN: Redundant packfile read: anims\mi_platformpetalcage\open.jan
WARN: Redundant packfile read: anims\mi_plunger\mi_plunger.jan
WARN: Redundant packfile read: anims\mi_speakers\speaker4.jan
WARN: Redundant packfile read: anims\mi_speakers\speaker5.jan
WARN: Redundant packfile read: anims\mi_trampolines\trampoline_small.jan
WARN: Redundant packfile read: anims\milla\milla_danceloop07.jan
WARN: Redundant packfile read: anims\milladancers\dancer_bubble_idle_bubble.jan
WARN: Redundant packfile read: anims\milladancers\dancer_bubble_taunt_bubble.jan
WARN: Redundant packfile read: anims\milladancers\dancer_dee_lite_dance_loop.jan
WARN: Redundant packfile read: anims\milladancers\dancerdance01.jan
WARN: Redundant packfile read: anims\milladancers\dancerdance36un.jan
WARN: Redundant packfile read: anims\milladancers\dancerf_swim.jan
WARN: Redundant packfile read: anims\milladancers\dancerf_swim_spin.jan
WARN: Redundant packfile read: anims\psi_popper_generator\idle.jan
WARN: Redundant packfile read: anims\thought_bubble\bubblefirestarting.jan
WARN: Redundant packfile read: anims\thought_bubble\bubbleintothemind.jan
WARN: Redundant packfile read: anims\thought_bubble\bubbleinvisibility.jan
WARN: Redundant packfile read: anims\thought_bubble\bubblepopperfill.jan
WARN: Redundant packfile read: anims\thought_bubble\bubbletelekinesis.jan
Initializing level script (if there is one)
Game: Engine Reloading goals:
Game: Engine Activating goal: TopFloor
Game: Engine Saved[GLOBAL]: ActiveGoals = [table]
1: UpdateJournal        (string)
1: MI Node: AdvancedTraining Real Child: GetInsideTower NI      (string)
1: MI Node: GetInsideTower NI Child: MillasMind Real    (string)
1: MI Node: MillasMind Real Child: TopFloor MI  (string)
1: Render MillasMind    (string)
1: MI Node: TopFloor MI Child: TopFloor MI      (string)
1: Render TopFloor      (string)
Game: Engine Saved[GLOBAL]: NextEncouragement = '/GLZF014TO/ 10'
Game: Engine Saved[GLOBAL]: NextEncouragement = '/GLZF014TO/ 20'
Game: Engine Saved[GLOBAL]: bUsedSalts = 0
Game: Engine Saved[MI]: lastSubLevel = 'MIFL'
Game: Engine Saved[GLOBAL]: bHasLevitationLearnersPermit = 1
Game: Engine Saved[GLOBAL]: PsiBallColor = 'red'
VM  : floathoopplat1 could not find script 'floathoopplat_target0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: onBeginLevel              (line   -1, file '(none)) (field)
4: onBeginLevel              (line   -1, file '(none)) (field)
5: (null)                    (line   -1, file '(none)) ()
VM  : jumphoopplat2 could not find script 'jumphoopplat2_target0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: onBeginLevel              (line   -1, file '(none)) (field)
4: onBeginLevel              (line   -1, file '(none)) (field)
5: (null)                    (line   -1, file '(none)) ()
VM  : jumphoopplat3 could not find script 'jumphoopplat3_target0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: onBeginLevel              (line   -1, file '(none)) (field)
4: onBeginLevel              (line   -1, file '(none)) (field)
5: (null)                    (line   -1, file '(none)) ()
VM  : jumphoopplat6 could not find script 'jumphoopplat6_target0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: onBeginLevel              (line   -1, file '(none)) (field)
4: onBeginLevel              (line   -1, file '(none)) (field)
5: (null)                    (line   -1, file '(none)) ()
VM  : jumphoopplat7 could not find script 'jumphoopplat7_target0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: onBeginLevel              (line   -1, file '(none)) (field)
4: onBeginLevel              (line   -1, file '(none)) (field)
5: (null)                    (line   -1, file '(none)) ()
VM  : jumphoopplat12 could not find script 'jumphoopplat12_target0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: onBeginLevel              (line   -1, file '(none)) (field)
4: onBeginLevel              (line   -1, file '(none)) (field)
5: (null)                    (line   -1, file '(none)) ()
VM  : jumphoopplat13 could not find script 'jumphoopplat13_target0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: onBeginLevel              (line   -1, file '(none)) (field)
4: onBeginLevel              (line   -1, file '(none)) (field)
5: (null)                    (line   -1, file '(none)) ()
VM  : jumphoopplat14 could not find script 'jumphoopplat14_target0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: onBeginLevel              (line   -1, file '(none)) (field)
4: onBeginLevel              (line   -1, file '(none)) (field)
5: (null)                    (line   -1, file '(none)) ()
VM  : jumphoopplat15 could not find script 'jumphoopplat15_target0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: onBeginLevel              (line   -1, file '(none)) (field)
4: onBeginLevel              (line   -1, file '(none)) (field)
5: (null)                    (line   -1, file '(none)) ()
VM  : floathoopplat3 could not find script 'floathoopplat3_target0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: onBeginLevel              (line   -1, file '(none)) (field)
4: onBeginLevel              (line   -1, file '(none)) (field)
5: (null)                    (line   -1, file '(none)) ()
VM  : floathoopplat2 could not find script 'floathoopplat2_target0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: onBeginLevel              (line   -1, file '(none)) (field)
4: onBeginLevel              (line   -1, file '(none)) (field)
5: (null)                    (line   -1, file '(none)) ()
VM  : floathoopplat4 could not find script 'floathoopplat4_target0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: onBeginLevel              (line   -1, file '(none)) (field)
4: onBeginLevel              (line   -1, file '(none)) (field)
5: (null)                    (line   -1, file '(none)) ()
Texture filename has no extension: dancera.
Texture filename has no extension: dancerb.
Texture filename has no extension: dancerc.
Texture filename has no extension: dancere.
Texture filename has no extension: elton.
Texture filename has no extension: chops.
VM  : DancerPlatform could not find script '0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: onBeginLevel              (line   -1, file '(none)) (field)
4: onBeginLevel              (line   -1, file '(none)) (field)
5: (null)                    (line   -1, file '(none)) ()
VM  : DancerPlatform4 could not find script '0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: onBeginLevel              (line   -1, file '(none)) (field)
4: onBeginLevel              (line   -1, file '(none)) (field)
5: (null)                    (line   -1, file '(none)) ()
VM  : DancerPlatform5 could not find script '0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: onBeginLevel              (line   -1, file '(none)) (field)
4: onBeginLevel              (line   -1, file '(none)) (field)
5: (null)                    (line   -1, file '(none)) ()
WARN: (none(-1) CreateParticleEmitter MIFL_ballReturn1: creating unnamed emitter
WARN: (none(-1) CreateParticleEmitter MIFL_ballReturn2: creating unnamed emitter
VM  : DancerPlatform8 could not find script '0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: onBeginLevel              (line   -1, file '(none)) (field)
4: onBeginLevel              (line   -1, file '(none)) (field)
5: (null)                    (line   -1, file '(none)) ()
Texture filename has no extension: dancerb.
Texture filename has no extension: dancerf.
Texture filename has no extension: dancerg.
Texture filename has no extension: dancere.
Texture filename has no extension: chloe.
Texture filename has no extension: elka.
Texture filename has no extension: jt.
WARN: (none(-1) CreateParticleEmitter MIFL2_ballReturn3: creating unnamed emitter
VM  : HazardPlat2 could not find script 'hazardPlat2_tar0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: onBeginLevel              (line   -1, file '(none)) (field)
4: onBeginLevel              (line   -1, file '(none)) (field)
5: (null)                    (line   -1, file '(none)) ()
VM  : HazardPlat1 could not find script 'hazardPlat1_tar0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: onBeginLevel              (line   -1, file '(none)) (field)
4: onBeginLevel              (line   -1, file '(none)) (field)
5: (null)                    (line   -1, file '(none)) ()
VM  : DancerPlatform6 could not find script '0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: onBeginLevel              (line   -1, file '(none)) (field)
4: onBeginLevel              (line   -1, file '(none)) (field)
5: (null)                    (line   -1, file '(none)) ()
VM  : DancerPlatform7 could not find script '0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: onBeginLevel              (line   -1, file '(none)) (field)
4: onBeginLevel              (line   -1, file '(none)) (field)
5: (null)                    (line   -1, file '(none)) ()
WARN: (none(-1) CreateParticleEmitter MIFL3_ballReturn4: creating unnamed emitter
Texture filename has no extension: clem.
Texture filename has no extension: crystal.
Game: Engine Couldn't find trigger handle, create a trigger sphere instead
WARN: Engine ERROR: Tried to load nil sound
WARN: ENGINE: Lua garbage collection starting
FreeUnusedBlocksInBuckets released 0 Kb
WARN: SimpleThoughtBubble18C: Anim table overflow: 'anims\campkids\props\ball_idle01_bubble.jan'
WARN: Ejecting 'anims\milladancers\bubblepop.jan'
WARN: Ejecting 'anims\campkids\props\ballbounce01_bubble.jan'
WARN: Ejecting 'anims\campkids\props\ballbounce03_bubble.jan'
WARN: Ejecting 'anims\campkids\props\ball_idle01_bubble.jan'
WARN: Ejecting 'anims\milladancers\dancer_bubble_bounce_bubble.jan'
WARN: Ejecting 'anims\milladancers\dancer_bubble_idle_bubble.jan'
WARN: Ejecting 'anims\milladancers\dancer_bubble_knockeddown_bubble.jan'
WARN: Ejecting 'anims\milladancers\dancer_bubble_taunt_bubble.jan'
WARN: SimpleThoughtBubble18D: Anim table overflow: 'anims\campkids\props\ball_idle01_bubble.jan'
WARN: Ejecting 'anims\milladancers\bubblepop.jan'
WARN: Ejecting 'anims\campkids\props\ballbounce01_bubble.jan'
WARN: Ejecting 'anims\campkids\props\ballbounce03_bubble.jan'
WARN: Ejecting 'anims\campkids\props\ball_idle01_bubble.jan'
WARN: Ejecting 'anims\milladancers\dancer_bubble_bounce_bubble.jan'
WARN: Ejecting 'anims\milladancers\dancer_bubble_idle_bubble.jan'
WARN: Ejecting 'anims\milladancers\dancer_bubble_knockeddown_bubble.jan'
WARN: Ejecting 'anims\milladancers\dancer_bubble_taunt_bubble.jan'
VM  : siderRingPlat could not find script 'siderRingPlat_tar0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: onBeginLevel              (line   -1, file '(none)) (field)
4: onBeginLevel              (line   -1, file '(none)) (field)
5: (null)                    (line   -1, file '(none)) ()
VM  : BottomUpDownPlat8 could not find script 'BottomUpDown8_tar0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: onBeginLevel              (line   -1, file '(none)) (field)
4: onBeginLevel              (line   -1, file '(none)) (field)
5: (null)                    (line   -1, file '(none)) ()
Game: Engine ERROR: Spline figment sffigment255 could not find locators starting with FigSpline18_0
Game: Engine ERROR: Spline figment sffigment251 could not find locators starting with FigSpline19_0
Game: Engine Saved[MI]: lastSubLevel = 'MIFL'
Game: Engine LOADING LEVEL mi.MIFL
Game: Engine Saved[GLOBAL]: NextEncouragement = '/GLZF014TO/ 10'
Game: Engine Saved[GLOBAL]: NextEncouragement = '/GLZF014TO/ 20'
WARN: Engine ERROR: Unable to load sound censor1L_bodyhitground
WARN: Engine ERROR: Unable to load sound censor1L_jumplanding
Game: Engine Cutscene progression: CS Script moving from state nil to state nil, resultant state nil.  Time: 12.61244869232178.
* Stack Trace
1: (null)                    (line   -1, file '(none)) ()
2: SpawnScript               (line   -1, file 'C) (global)
3: onBeginLevel              (line   -1, file '(none)) (field)
4: (null)                    (line   -1, file '(none)) ()
WARN: Cannot call GetDirectoryListing when running from the DVD
Game: Engine Raz spawning at DartStart GEN_dartstart
Game: Engine Attempted to activate old goal: Bouncer
WARN: (none(-1) RegisterTriggerVolume LevelScript: argument 2: expected string, got number
VM  : (none(-1) RegisterTriggerVolume LevelScript: Could not find trigger volume '12.00013542175293'
WARN: (none(-1) CreateParticleEmitter LevelScript: creating unnamed emitter
Game: Engine Saved[GLOBAL]: NeedRankIncrement = 0
WARN: ENGINE: Lua garbage collection starting
FreeUnusedBlocksInBuckets released 0 Kb
Game: Engine Saved[MI]: bCompletedChallenge1MIFL1 = 1
======================
Asset load progression
======================
Initial: 2.518 MB Vertex, 8.688 MB Texture
Level  : 12.352 MB Vertex, 27.266 MB Texture
Scripts: 12.395 MB Vertex, 27.266 MB Texture
======================
======================
Memory post level load
======================
======================
WARN: ENGINE: Lua garbage collection starting
FreeUnusedBlocksInBuckets released 0 Kb
DaveD: Level loaded in 1.34 seconds
Anim: anims\milla\milla_danceloop05.jan: loaded (1 frames latency)
Anim: anims\milladancers\dancer_bubble_knockeddown_bubble.jan: loaded (1 frames latency)
Anim: anims\milladancers\dancer_bubble_bounce_bubble.jan: loaded (1 frames latency)
Anim: anims\campkids\props\ballbounce03_bubble.jan: loaded (1 frames latency)
Anim: anims\milladancers\bubblepop.jan: loaded (1 frames latency)
Game: Engine TutorialRoom domain turned on via triggervolume.
Game: Engine FakeWall domain turned on via triggervolume.
1: 1    (number)
1: 1    (number)
Anim: anims\milladancers\dancer_swinging_arms_loop.jan: loaded (1 frames latency)
Anim: anims\milladancers\dancerdance26un.jan: loaded (1 frames latency)
Anim: anims\dartnew\trnrtcycle.jan: loaded (1 frames latency)
Anim: anims\thought_bubble\psifloatbubbleopen.jan: loaded (1 frames latency)
Anim: anims\dartnew\doublejump.jan: loaded (1 frames latency)
Anim: anims\dartnew\psifloata.jan: loaded (1 frames latency)
Anim: anims\milladancers\dancerdance33un.jan: loaded (1 frames latency)
Anim: anims\milladancers\dancerdance35un.jan: loaded (1 frames latency)
Anim: anims\dartnew\balloonmount.jan: loaded (1 frames latency)
Anim: anims\thought_bubble\ballmount.jan: loaded (1 frames latency)
STUBBED: not implemented at SetHLSLPSConstant (/home/icculus/projects/psychonauts/Source/CommonLibs/DFGraphics/OpenGLGraphics.cpp:2334)
Anim: anims\dartnew\balloonidlefb.jan: loaded (1 frames latency)
Anim: anims\dartnew\balloonwalk.jan: loaded (1 frames latency)
Anim: anims\dartnew\balloonwalkslow.jan: loaded (1 frames latency)
Anim: anims\dartnew\balloonrun.jan: loaded (1 frames latency)
Anim: anims\dartnew\bubblejump.jan: loaded (1 frames latency)
Anim: anims\demon\demon_walk_fwd.jan: loaded (1 frames latency)
Game: Engine MIFL1 domain turned on via triggervolume.
Anim: anims\milladancers\dancer_bubble_idle.jan: loaded (1 frames latency)
Anim: anims\milladancers\dancerdance34un.jan: loaded (1 frames latency)
Anim: anims\milladancers\dancer_bubble_bounce_backflip.jan: loaded (1 frames latency)
Game: Engine FakeWall domain turned off via triggervolume.
Anim: anims\milladancers\dancerdance27un.jan: loaded (1 frames latency)
Anim: anims\dartnew\hop_recovery.jan: loaded (1 frames latency)
Anim: anims\milladancers\dancer_bubble_bounce_splits.jan: loaded (1 frames latency)
WARN: RegisterNavObstacle FAILED!  Entity = gio_GIO_19
Anim: anims\milladancers\dancer_bubble_bounce_normalbounce.jan: loaded (1 frames latency)
Anim: anims\milladancers\dancerdance25un.jan: loaded (1 frames latency)
Anim: anims\thought_bubble\ballpop.jan: loaded (1 frames latency)
Game: Engine RESTORE SECONDARY TARGET
Game: Engine SET SECONDARY TARGET nil
ALSA lib ../../../src/pcm/pcm.c:7339:(snd_pcm_recover) underrun occurred
Anim: anims\dartnew\balloonspeedmount.jan: loaded (1 frames latency)
WARN: RegisterNavObstacle FAILED!  Entity = gio_GIO_19
Game: Engine Domain2 domain turned on via triggervolume.
WARN: RegisterNavObstacle FAILED!  Entity = gio_GIO_19
Anim: anims\mi_ballblaster\deploy.jan: loaded (1 frames latency)
Game: Engine RESTORE SECONDARY TARGET
Game: Engine SET SECONDARY TARGET nil
WARN: (none(-1) SetChaseCameraAzimuth (null): argument 1 is nil (not a number)
Game: Engine TutorialRoom domain turned off via triggervolume.
Game: Engine FakeHood domain turned on via triggervolume.
Anim: anims\mi_ballblaster\retract.jan: loaded (1 frames latency)
Anim: anims\vaults\recover.jan: loaded (1 frames latency)
ALSA lib ../../../src/pcm/pcm.c:7339:(snd_pcm_recover) underrun occurred
Anim: anims\mi_platformpetalcage\close.jan: loaded (1 frames latency)
Game: Engine RESTORE SECONDARY TARGET
Game: Engine SET SECONDARY TARGET nil
Anim: anims\mi_platformpetalcage\open_half.jan: loaded (1 frames latency)
Anim: anims\thought_bubble\midairmountbubble.jan: loaded (1 frames latency)
Anim: anims\dartnew\midairballmount.jan: loaded (1 frames latency)
Anim: anims\dartnew\psifloatb.jan: loaded (1 frames latency)
Anim: anims\thought_bubble\psifloatbubbleidle.jan: loaded (1 frames latency)
WARN: RegisterNavObstacle FAILED!  Entity = gio_GIO_19
Game: Engine FakeHood domain turned off via triggervolume.
Game: Engine TutorialRoom domain turned on via triggervolume.
Anim: anims\thought_bubble\psifloatbubblepop.jan: loaded (1 frames latency)
Anim: anims\dartnew\landsoft.jan: loaded (1 frames latency)
Anim: anims\dartnew\hop.jan: loaded (1 frames latency)
Game: Engine RESTORE SECONDARY TARGET
Game: Engine SET SECONDARY TARGET nil
Game: Engine TutorialRoom domain turned off via triggervolume.
Game: Engine TutorialRoom domain turned on via triggervolume.
Game: Engine RESTORE SECONDARY TARGET
Game: Engine SET SECONDARY TARGET nil
Game: Engine RESTORE SECONDARY TARGET
Game: Engine SET SECONDARY TARGET nil
Game: Engine TutorialRoom domain turned off via triggervolume.
Game: Engine FakeHood domain turned on via triggervolume.
Game: Engine FakeHood domain turned off via triggervolume.
Game: Engine TutorialRoom domain turned on via triggervolume.
Game: Engine RESTORE SECONDARY TARGET
Game: Engine SET SECONDARY TARGET nil
Game: Engine TutorialRoom domain turned off via triggervolume.
Game: Engine FakeHood domain turned on via triggervolume.
Game: Engine FakeHood domain turned off via triggervolume.
Game: Engine TutorialRoom domain turned on via triggervolume.
Game: Engine RESTORE SECONDARY TARGET
Game: Engine SET SECONDARY TARGET nil
Game: Engine RESTORE SECONDARY TARGET
Game: Engine SET SECONDARY TARGET nil
Game: Engine RESTORE SECONDARY TARGET
Game: Engine SET SECONDARY TARGET nil
WARN: (none(-1) SetChaseCameraAzimuth (null): argument 1 is nil (not a number)
Game: Engine TutorialRoom domain turned off via triggervolume.
Game: Engine FakeHood domain turned on via triggervolume.
Game: Engine RESTORE SECONDARY TARGET
Game: Engine SET SECONDARY TARGET nil
Anim: anims\mi_speakers\speaker1.jan: loaded (1 frames latency)
WARN: RegisterNavObstacle FAILED!  Entity = gio_GIO_19
Game: Engine FakeHood domain turned off via triggervolume.
Game: Engine TutorialRoom domain turned on via triggervolume.
Game: Engine Saved[MI]: bActivatedMIFL_ballReturn2 = 1
Game: Engine Beginning cutscene BallReturn
Game: Engine Cutscene progression: CS Script moving from state nil to state BallReturn, resultant state BallReturn.  Time: 110.1638641357422.
* Stack Trace
1: setState                  (line   -1, file '(none)) (field)
2: xRunCutsceneWithSettings  (line   -1, file '(none)) (field)
3: runCutsceneWithSettings   (line   -1, file '(none)) (field)
4: runCutscene               (line   -1, file '(none)) (field)
5: runCutscene               (line   -1, file '(none)) (field)
6: (null)                    (line   -1, file '(none)) ()
Game: Engine Cutscene progression: CS Script moving from state BallReturn to state CleanupCSBallReturn, resultant state CleanupCSBallReturn.  Time: 120.727912902832.
* Stack Trace
1: setState                  (line   -1, file '(none)) (field)
2: (null)                    (line   -1, file '(none)) ()
Game: Engine Ending normal cutscene BallReturn
Game: Engine Saved[MI]: bTakeItHigherLineDone = 1
Game: Engine RESTORE SECONDARY TARGET
Game: Engine SET SECONDARY TARGET nil
Game: Engine WARNING: bBallReturnPlayed is not in the saved var table
Game: Engine Saved[MI]: bBallReturnPlayed = 1
Game: Engine Cutscene progression: CS Script moving from state CleanupCSBallReturn to state nil, resultant state nil.  Time: 120.8140716552734.
* Stack Trace
1: setState                  (line   -1, file '(none)) (field)
2: endCutscene               (line   -1, file '(none)) (field)
3: (null)                    (line   -1, file '(none)) ()
WARN: RegisterNavObstacle FAILED!  Entity = gio_GIO_19
Game: Engine TutorialRoom domain turned off via triggervolume.
Game: Engine FakeHood domain turned on via triggervolume.
Anim: anims\dartnew\dance01.jan: loaded (1 frames latency)
Game: Engine Saved[MI]: bGoodPartyLineDone = 1
Anim: anims\dartnew\danceloop_01.jan: loaded (1 frames latency)
Game: Engine RESTORE SECONDARY TARGET
Game: Engine SET SECONDARY TARGET nil
Game: Engine RESTORE SECONDARY TARGET
Game: Engine SET SECONDARY TARGET nil
Game: Engine RESTORE SECONDARY TARGET
Game: Engine SET SECONDARY TARGET nil
Game: Engine RESTORE SECONDARY TARGET
Game: Engine SET SECONDARY TARGET nil
Game: Engine RESTORE SECONDARY TARGET
Game: Engine SET SECONDARY TARGET nil
Anim: anims\vaults\walk.jan: loaded (1 frames latency)
Game: Engine FakeHood domain turned off via triggervolume.
Game: Engine TutorialRoom domain turned on via triggervolume.
WARN: RegisterNavObstacle FAILED!  Entity = gio_GIO_19
Game: Engine RESTORE SECONDARY TARGET
Game: Engine SET SECONDARY TARGET nil
WARN: (none(-1) SetChaseCameraAzimuth (null): argument 1 is nil (not a number)
Game: Engine TutorialRoom domain turned off via triggervolume.
Game: Engine FakeHood domain turned on via triggervolume.
Game: Engine RESTORE SECONDARY TARGET
Game: Engine SET SECONDARY TARGET nil
Game: Engine RESTORE SECONDARY TARGET
Game: Engine SET SECONDARY TARGET nil
Game: Engine RESTORE SECONDARY TARGET
Game: Engine SET SECONDARY TARGET nil
Game: Engine RESTORE SECONDARY TARGET
Game: Engine SET SECONDARY TARGET nil
Game: Engine RESTORE SECONDARY TARGET
Game: Engine SET SECONDARY TARGET nil
Anim: anims\mentalarrowhead\idle_air.jan: loaded (1 frames latency)
(none(-1) Trigger_ContainsEntity ArrowheadAmmo1B3: invalid trigger handle
Anim: anims\mentalarrowhead\run.jan: loaded (1 frames latency)
Game: Engine RESTORE SECONDARY TARGET
Game: Engine SET SECONDARY TARGET nil
Game: Engine WARNING: bGotOrphanageLine is not in the saved var table
Game: Engine Saved[MI]: bGotOrphanageLine = 1
Anim: anims\dartnew\melee\chop1.jan: loaded (1 frames latency)
Anim: anims\dartnew\meleearms\arm_chop1.jan: loaded (1 frames latency)
Anim: anims\dartnew\strafeleft.jan: loaded (1 frames latency)
Game: Engine Beginning cutscene VaultCollection
Game: Engine Cutscene progression: CS Script moving from state nil to state VaultCollection, resultant state VaultCollection.  Time: 186.5759735107422.
* Stack Trace
1: setState                  (line   -1, file '(none)) (field)
2: xRunCutsceneWithSettings  (line   -1, file '(none)) (field)
3: runCutsceneWithSettings   (line   -1, file '(none)) (field)
4: runCutscene               (line   -1, file '(none)) (field)
5: runCutscene               (line   -1, file '(none)) (field)
6: (null)                    (line   -1, file '(none)) ()
Anim: anims\vaults\takedamage.jan: loaded (1 frames latency)
(none(-1) Trigger_ContainsEntity ArrowheadAmmo1B3: invalid trigger handle
Anim: anims\vaults\openmouth.jan: loaded (1 frames latency)
Game: Engine Saved[GLOBAL]: bVaultMIVault2 = 1
Game: Engine Cutscene progression: CS Script moving from state VaultCollection to state CleanupCSVaultCollection, resultant state CleanupCSVaultCollection.  Time: 188.8773651123047.
* Stack Trace
1: setState                  (line   -1, file '(none)) (field)
2: (null)                    (line   -1, file '(none)) ()
Game: Engine Ending normal cutscene VaultCollection
Game: Engine RESTORE SECONDARY TARGET
Game: Engine SET SECONDARY TARGET nil
Game: Engine WARNING: bVaultCollectionPlayed is not in the saved var table
Game: Engine Saved[MI]: bVaultCollectionPlayed = 1
Game: Engine Cutscene progression: CS Script moving from state CleanupCSVaultCollection to state nil, resultant state nil.  Time: 188.9473419189453.
* Stack Trace
1: setState                  (line   -1, file '(none)) (field)
2: endCutscene               (line   -1, file '(none)) (field)
3: (null)                    (line   -1, file '(none)) ()
Game: Engine WARNING: bGotDemonChestLine is not in the saved var table
Game: Engine Saved[MI]: bGotDemonChestLine = 1
Anim: anims\demon_chest\open.jan: loaded (1 frames latency)
Anim: anims\dartnew\trnlfcycle.jan: loaded (1 frames latency)
Anim: anims\milla\milla_danceloop04.jan: loaded (1 frames latency)
Game: Engine Demon domain turned on via triggervolume.
Game: Engine MIFL1 domain turned off via triggervolume.
Game: Engine FakeHood domain turned off via triggervolume.
Game: Engine Demon domain turned on via triggervolume.
Game: Engine Domain2 domain turned off via triggervolume.
Game: Engine WARNING: bGotDemonRoomLines is not in the saved var table
Game: Engine Saved[MI]: bGotDemonRoomLines = 1
Anim: anims\demon\demon_shock.jan: loaded (1 frames latency)
Loading Anims/Demon/LipSync/MITU092MI.pba from disk, but we have a package file
Loading Anims/Demon/LipSync/MITU094MI.pba from disk, but we have a package file
Loading Anims/Demon/LipSync/MITU093MI.pba from disk, but we have a package file
Anim: anims\demon\demon_sidewalkccw_notrans.jan: loaded (1 frames latency)
Anim: anims\milla\milla_danceloop02.jan: loaded (1 frames latency)
Loading Anims/Demon/LipSync/MITU094MI.pba from disk, but we have a package file
Loading Anims/Demon/LipSync/MITU088MI.pba from disk, but we have a package file
Loading Anims/Demon/LipSync/MITU094MI.pba from disk, but we have a package file
Loading Anims/Demon/LipSync/MITU088MI.pba from disk, but we have a package file
Anim: anims\milla\milla_danceloop01.jan: loaded (1 frames latency)
Loading Anims/Demon/LipSync/MITU088MI.pba from disk, but we have a package file
Loading Anims/Demon/LipSync/MITU094MI.pba from disk, but we have a package file
Loading Anims/Demon/LipSync/MITU095MI.pba from disk, but we have a package file
Loading Anims/Demon/LipSync/MITU094MI.pba from disk, but we have a package file
Loading Anims/Demon/LipSync/MITU095MI.pba from disk, but we have a package file
Loading Anims/Demon/LipSync/MITU089MI.pba from disk, but we have a package file
Loading Anims/Demon/LipSync/MITU094MI.pba from disk, but we have a package file
Anim: anims\dartnew\psiblast_headbutt.jan: loaded (1 frames latency)
Loading Anims/Demon/LipSync/MITU094MI.pba from disk, but we have a package file
Loading Anims/Demon/LipSync/MITU095MI.pba from disk, but we have a package file
Loading Anims/Demon/LipSync/MITU093MI.pba from disk, but we have a package file
Anim: anims\dartnew\straferight.jan: loaded (1 frames latency)
Loading Anims/Demon/LipSync/MITU090MI.pba from disk, but we have a package file
Loading Anims/Demon/LipSync/MITU091MI.pba from disk, but we have a package file
Anim: anims\dartnew\railslide45angle.jan: loaded (1 frames latency)
Anim: anims\dartnew\railslideflat.jan: loaded (1 frames latency)
Game: Engine Demon domain turned off via triggervolume.
Game: Engine MIFL1 domain turned on via triggervolume.
Game: Engine FakeHood domain turned on via triggervolume.
Game: Engine Demon domain turned off via triggervolume.
Game: Engine Domain2 domain turned on via triggervolume.
WARN: (none(-1) StopSound LevelScript: Warn: LSO LevelScript does not have an entity
Game: Engine Demon domain turned on via triggervolume.
Game: Engine MIFL1 domain turned off via triggervolume.
Game: Engine FakeHood domain turned off via triggervolume.
Game: Engine Demon domain turned on via triggervolume.
Game: Engine Domain2 domain turned off via triggervolume.
Loading Anims/Demon/LipSync/MITU090MI.pba from disk, but we have a package file
Loading Anims/Demon/LipSync/MITU092MI.pba from disk, but we have a package file
Loading Anims/Demon/LipSync/MITU091MI.pba from disk, but we have a package file
Loading Anims/Demon/LipSync/MITU092MI.pba from disk, but we have a package file
Loading Anims/Demon/LipSync/MITU095MI.pba from disk, but we have a package file
Loading Anims/Demon/LipSync/MITU088MI.pba from disk, but we have a package file
Game: Engine Demon domain turned off via triggervolume.
Game: Engine MIFL1 domain turned on via triggervolume.
Game: Engine FakeHood domain turned on via triggervolume.
Game: Engine Demon domain turned off via triggervolume.
Game: Engine Domain2 domain turned on via triggervolume.
WARN: (none(-1) StopSound LevelScript: Warn: LSO LevelScript does not have an entity
Game: Engine FakeHood domain turned off via triggervolume.
Game: Engine TutorialRoom domain turned on via triggervolume.
WARN: RegisterNavObstacle FAILED!  Entity = gio_GIO_19
WARN: RegisterNavObstacle FAILED!  Entity = gio_GIO_19
Game: Engine RESTORE SECONDARY TARGET
Game: Engine SET SECONDARY TARGET nil
WARN: (none(-1) SetChaseCameraAzimuth (null): argument 1 is nil (not a number)
Game: Engine TutorialRoom domain turned off via triggervolume.
Game: Engine FakeHood domain turned on via triggervolume.
Game: Engine RESTORE SECONDARY TARGET
Game: Engine SET SECONDARY TARGET nil
Game: Engine RESTORE SECONDARY TARGET
Game: Engine SET SECONDARY TARGET nil
Game: Engine RESTORE SECONDARY TARGET
Game: Engine SET SECONDARY TARGET nil
Game: Engine RESTORE SECONDARY TARGET
Game: Engine SET SECONDARY TARGET nil
Game: Engine RESTORE SECONDARY TARGET
Game: Engine SET SECONDARY TARGET nil
Game: Engine RESTORE SECONDARY TARGET
Game: Engine SET SECONDARY TARGET nil
Anim: anims\emotional baggage\steamertrunktag_default.jan: loaded (1 frames latency)
Anim: anims\dartnew\ladder_pose.jan: loaded (1 frames latency)
Anim: anims\dartnew\ladderup.jan: loaded (1 frames latency)
Game: Engine MIFL2 domain turned on via triggervolume.
Game: Engine Domain3 domain turned on via triggervolume.
Game: Engine Beginning cutscene PlungerIntro
Game: Engine Cutscene progression: CS Script moving from state nil to state PlungerIntro, resultant state PlungerIntro.  Time: 309.1942749023438.
* Stack Trace
1: setState                  (line   -1, file '(none)) (field)
2: xRunCutsceneWithSettings  (line   -1, file '(none)) (field)
3: runCutsceneWithSettings   (line   -1, file '(none)) (field)
4: runCutscene               (line   -1, file '(none)) (field)
5: runCutscene               (line   -1, file '(none)) (field)
6: (null)                    (line   -1, file '(none)) ()
Anim: anims\dartnew\ladderstop.jan: loaded (1 frames latency)
Game: Engine FakeHood domain turned off via triggervolume.
Game: Engine FakeHood domain turned on via triggervolume.
Game: Engine FakeHood domain turned off via triggervolume.
Anim: anims\campkids\props\ramp_jump_cutscene_bubble.jan: loaded (1 frames latency)
Anim: anims\campkids\ramp_jump_cutscene_kid.jan: loaded (1 frames latency)
WARN: (none(-1) StopSoundInstance mi.MIFLCutscenes: argument 1 is string (not a handle) - doing slow lookup for 'PsiBubbleHum'
Game: Engine FakeHood domain turned on via triggervolume.
Game: Engine Cutscene progression: CS Script moving from state PlungerIntro to state CleanupCSPlungerIntro, resultant state CleanupCSPlungerIntro.  Time: 325.2148742675781.
* Stack Trace
1: setState                  (line   -1, file '(none)) (field)
2: (null)                    (line   -1, file '(none)) ()
WARN: (none(-1) StopSoundInstance mi.MIFLCutscenes: argument 1 is string (not a handle) - doing slow lookup for 'PsiBubbleHum'
Game: Engine Ending normal cutscene PlungerIntro
Game: Engine RESTORE SECONDARY TARGET
Game: Engine SET SECONDARY TARGET nil
Game: Engine Saved[MI]: bPlungerIntroPlayed = 1
Game: Engine Cutscene progression: CS Script moving from state CleanupCSPlungerIntro to state nil, resultant state nil.  Time: 325.3268737792969.
* Stack Trace
1: setState                  (line   -1, file '(none)) (field)
2: endCutscene               (line   -1, file '(none)) (field)
3: (null)                    (line   -1, file '(none)) ()
Game: Engine FakeHood domain turned off via triggervolume.
Game: Engine Saved[MI]: playerRespawnPointName = [table]
Game: Engine FakeHood domain turned on via triggervolume.
Game: Engine FakeHood domain turned off via triggervolume.
Game: Engine Saved[MI]: playerRespawnPointName = [table]
Anim: anims\emotional baggage\hatboxtag_default.jan: loaded (1 frames latency)
Anim: anims\censorspawner\open.jan: loaded (1 frames latency)
Game: Engine WARNING: Attempt to change to nil anim from original anim Idle1
* Stack Trace
1: setAnim                   (line   -1, file '(none)) (field)
2: spawnEntity               (line   -1, file '(none)) (field)
3: spawn                     (line   -1, file '(none)) (field)
4: (null)                    (line   -1, file '(none)) ()
Game: Engine WARNING: Attempt to change to nil anim from original anim Idle1
* Stack Trace
1: setAnim                   (line   -1, file '(none)) (field)
2: spawnEntity               (line   -1, file '(none)) (field)
3: spawn                     (line   -1, file '(none)) (field)
4: (null)                    (line   -1, file '(none)) ()
Game: Engine WARNING: Attempt to change to nil anim from original anim Idle1
* Stack Trace
1: setAnim                   (line   -1, file '(none)) (field)
2: spawnEntity               (line   -1, file '(none)) (field)
3: spawn                     (line   -1, file '(none)) (field)
4: (null)                    (line   -1, file '(none)) ()
Game: Engine Saved[MIFL]: PSImarkers = 0
Game: Engine Saved[MIFL]: PSIChallengeCards = 0
Game: Engine Saved[MIFL]: PSIChallengeCores = 0
Game: Engine Saved[MIFL]: cobwebs = 0
Game: Engine Saved[MIFL]: figmentsFromLevel = 138
Game: Engine Saved[MIFL]: totalFigments = 0
Game: Engine Saved[MIFL]: brainsFromLevel = 0
Game: Engine Saved[MIFL]: vaultsFromLevel = [table]
Game: Engine Saved[MIFL]: vaultCountFromLevel = 1
Game: Engine Saved[MIFL]: scavItemsFromLevel = 0
Game: Engine WARNING: EmotionalBaggageSolved is not in the saved var table
Game: Engine Saved[MI]: EmotionalBaggageSolved = 1
Game: Engine WARNING: baggageCollected is not in the saved var table
Game: Engine Saved[MI]: baggageCollected = [table]
Game: Engine WARNING: bagTagsCollected is not in the saved var table
Game: Engine Saved[MI]: bagTagsCollected = [table]
Game: Engine WARNING: figmentPointsFromEntireLevel is not in the saved var table
Game: Engine Saved[MI]: figmentPointsFromEntireLevel = 138
Game: Engine WARNING: vaultsFromEntireLevel is not in the saved var table
Game: Engine Saved[MI]: vaultsFromEntireLevel = 1
Game: Engine WARNING: cobwebsFromEntireLevel is not in the saved var table
Game: Engine Saved[MI]: cobwebsFromEntireLevel = 0
Game: Engine Saved[GLOBAL]: scavengerHuntItems = [table]
Game: Engine Saved[GLOBAL]: numUnredeemedScavengerHuntItems = 1
Game: Engine Saved[GLOBAL]: numRedeemedScavengerHuntItems = 0
Game: Engine Saved[GLOBAL]: rank = 17
Game: Engine Saved[GLOBAL]: cardsInInv = 15
Game: Engine Saved[GLOBAL]: coresInInv = 0
Game: Engine Saved[GLOBAL]: websInInv = 0
Game: Engine Saved[GLOBAL]: figmentPoints = 93
Game: Engine Saved[GLOBAL]: brains = [table]
Game: Engine Saved[GLOBAL]: totalBrainsHeld = 0
Game: Engine Saved[GLOBAL]: totalBrainsRedeemed = 0
Game: Engine Saved[GLOBAL]: maxHealth = 20
Game: Engine Saved[GLOBAL]: psiHealth = 20
Game: Engine Saved[GLOBAL]: maxLives = 5
Game: Engine Saved[GLOBAL]: dartLives = 2
Game: Engine Saved[GLOBAL]: arrowheads = 210
Game: Engine Saved[GLOBAL]: numUnredeemedPsitanium = 148
Game: Engine Saved[GLOBAL]: psiBlastMaxAmmo = 30
Game: Engine Saved[GLOBAL]: psiBlastAmmo = 27
Game: Engine Saved[GLOBAL]: totalVaults = 4
Game: Engine Saved[GLOBAL]: confusionMaxAmmo = 5
Game: Engine Saved[GLOBAL]: confusionAmmo = 5
Game: Engine Saved[GLOBAL]: cardsRedeemed = 9
Game: Engine Saved[GLOBAL]: cobwebsRedeemed = 0
Game: Engine Saved[GLOBAL]: bSaveGame = 1
Game: Engine Saved[GLOBAL]: baggageMatched = 11
Game: Engine Saved[GLOBAL]: shownpokey = [table]
Game: Engine Saved[GLOBAL]: clairvoyanced = [table]
STUBBED: GetDiskFreeSpace at GetAvailableBlocks (/home/icculus/projects/psychonauts/Source/game/luatest/Game/SaveLoadGame.cpp:2151)
Game: Engine Saved[MIFL]: PSImarkers = 0
Game: Engine Saved[MIFL]: PSIChallengeCards = 0
Game: Engine Saved[MIFL]: PSIChallengeCores = 0
Game: Engine Saved[MIFL]: cobwebs = 0
Game: Engine Saved[MIFL]: figmentsFromLevel = 138
Game: Engine Saved[MIFL]: totalFigments = 0
Game: Engine Saved[MIFL]: brainsFromLevel = 0
Game: Engine Saved[MIFL]: vaultsFromLevel = [table]
Game: Engine Saved[MIFL]: vaultCountFromLevel = 1
Game: Engine Saved[MIFL]: scavItemsFromLevel = 0
Game: Engine Saved[MI]: EmotionalBaggageSolved = 1
Game: Engine Saved[MI]: baggageCollected = [table]
Game: Engine Saved[MI]: bagTagsCollected = [table]
Game: Engine Saved[MI]: figmentPointsFromEntireLevel = 138
Game: Engine Saved[MI]: vaultsFromEntireLevel = 1
Game: Engine Saved[MI]: cobwebsFromEntireLevel = 0
Game: Engine Saved[GLOBAL]: scavengerHuntItems = [table]
Game: Engine Saved[GLOBAL]: numUnredeemedScavengerHuntItems = 1
Game: Engine Saved[GLOBAL]: numRedeemedScavengerHuntItems = 0
Game: Engine Saved[GLOBAL]: rank = 17
Game: Engine Saved[GLOBAL]: cardsInInv = 15
Game: Engine Saved[GLOBAL]: coresInInv = 0
Game: Engine Saved[GLOBAL]: websInInv = 0
Game: Engine Saved[GLOBAL]: figmentPoints = 93
Game: Engine Saved[GLOBAL]: brains = [table]
Game: Engine Saved[GLOBAL]: totalBrainsHeld = 0
Game: Engine Saved[GLOBAL]: totalBrainsRedeemed = 0
Game: Engine Saved[GLOBAL]: maxHealth = 20
Game: Engine Saved[GLOBAL]: psiHealth = 20
Game: Engine Saved[GLOBAL]: maxLives = 5
Game: Engine Saved[GLOBAL]: dartLives = 2
Game: Engine Saved[GLOBAL]: arrowheads = 210
Game: Engine Saved[GLOBAL]: numUnredeemedPsitanium = 148
Game: Engine Saved[GLOBAL]: psiBlastMaxAmmo = 30
Game: Engine Saved[GLOBAL]: psiBlastAmmo = 27
Game: Engine Saved[GLOBAL]: totalVaults = 4
Game: Engine Saved[GLOBAL]: confusionMaxAmmo = 5
Game: Engine Saved[GLOBAL]: confusionAmmo = 5
Game: Engine Saved[GLOBAL]: cardsRedeemed = 9
Game: Engine Saved[GLOBAL]: cobwebsRedeemed = 0
Game: Engine Saved[GLOBAL]: bSaveGame = 1
Game: Engine Saved[GLOBAL]: baggageMatched = 11
Game: Engine Saved[GLOBAL]: shownpokey = [table]
Game: Engine Saved[GLOBAL]: clairvoyanced = [table]
Anim: anims\censorspawner\close.jan: loaded (1 frames latency)
Anim: anims\censorl1_lowrez\receiveorders.jan: loaded (1 frames latency)
Anim: anims\censorl1_lowrez\run2.jan: loaded (1 frames latency)
Game: Engine Domain2 domain turned off via triggervolume.
Game: Engine Domain2 domain turned on via triggervolume.
Anim: anims\censorl1_lowrez\meleelaunchfront_loop.jan: loaded (1 frames latency)
Anim: anims\censorl1_lowrez\melee1.jan: loaded (1 frames latency)
Anim: anims\hateballs\idle_air.jan: loaded (1 frames latency)
Game: Engine FakeHood domain turned on via triggervolume.
Game: Engine FakeHood domain turned off via triggervolume.
Game: Engine FakeHood domain turned on via triggervolume.
Game: Engine FakeHood domain turned off via triggervolume.
Game: Engine Saved[MI]: playerRespawnPointName = [table]
Game: Engine FakeHood domain turned on via triggervolume.
Game: Engine FakeHood domain turned off via triggervolume.
Anim: anims\emotional baggage\steamertrunk_idle2.jan: loaded (1 frames latency)
Game: Engine FakeHood domain turned on via triggervolume.
Game: Engine FakeHood domain turned off via triggervolume.
Game: Engine Saved[MI]: playerRespawnPointName = [table]
Game: Engine Saved[GLOBAL]: NeedRankIncrement = 1
Game: Engine Domain2 domain turned off via triggervolume.
Game: Engine Domain2 domain turned on via triggervolume.
Game: Engine Domain2 domain turned off via triggervolume.
Game: Engine Saved[GLOBAL]: NeedRankIncrement = 0
Anim: anims\co_rankup\spin.jan: loaded (1 frames latency)
Game: Engine MIFL1 domain turned off via triggervolume.
Game: Engine MIFL1 domain turned on via triggervolume.
Game: Engine Domain2 domain turned on via triggervolume.
Anim: anims\emotional baggage\steamertrunk_idle1.jan: loaded (1 frames latency)
Game: Engine FakeHood domain turned on via triggervolume.
Game: Engine FakeHood domain turned off via triggervolume.
Game: Engine Saved[MI]: playerRespawnPointName = [table]
Game: Engine Domain2 domain turned off via triggervolume.
Game: Engine MIFL1 domain turned off via triggervolume.
Game: Engine MIFL1 domain turned on via triggervolume.
Game: Engine Domain2 domain turned on via triggervolume.
Game: Engine FakeHood domain turned on via triggervolume.
Game: Engine FakeHood domain turned off via triggervolume.
Game: Engine Saved[MI]: playerRespawnPointName = [table]
Game: Engine Domain2 domain turned off via triggervolume.
Game: Engine Domain2 domain turned on via triggervolume.
Game: Engine FakeHood domain turned on via triggervolume.
Game: Engine FakeHood domain turned off via triggervolume.
Game: Engine Saved[MI]: playerRespawnPointName = [table]
Game: Engine FakeHood domain turned on via triggervolume.
Game: Engine FakeHood domain turned off via triggervolume.
Game: Engine Saved[MI]: playerRespawnPointName = [table]
Game: Engine Domain2 domain turned off via triggervolume.
Game: Engine MIFL1 domain turned off via triggervolume.
Game: Engine MIFL1 domain turned on via triggervolume.
Game: Engine Domain2 domain turned on via triggervolume.
Game: Engine Domain2 domain turned off via triggervolume.
Game: Engine MIFL1 domain turned off via triggervolume.
Game: Engine Saved[MI]: playerRespawnPointName = [table]
Game: Engine Saved[MI]: playerRespawnPointName = [table]
Game: Engine Saved[MI]: playerRespawnPointName = [table]
Game: Engine Saved[MI]: playerRespawnPointName = [table]
Anim: anims\dartnew\melee\palmbomb_start.jan: loaded (1 frames latency)
Anim: anims\dartnew\meleearms\arm_palmbomb_start.jan: loaded (1 frames latency)
Anim: anims\dartnew\melee\palmbomb_loop.jan: loaded (1 frames latency)
Anim: anims\dartnew\meleearms\arm_palmbomb_loop.jan: loaded (1 frames latency)
Anim: anims\dartnew\melee\palmbomb_end.jan: loaded (1 frames latency)
Anim: anims\dartnew\meleearms\arm_palmbomb_end.jan: loaded (1 frames latency)
Anim: anims\hateballs\squash.jan: loaded (1 frames latency)
Anim: anims\hateballs\run.jan: loaded (1 frames latency)
Anim: anims\hateballs\idle_start.jan: loaded (1 frames latency)
Anim: anims\dartnew\1mautomount.jan: loaded (1 frames latency)
Game: Engine MIFL1 domain turned on via triggervolume.
Game: Engine Domain2 domain turned on via triggervolume.
Game: Engine Domain2 domain turned off via triggervolume.
Game: Engine MIFL1 domain turned off via triggervolume.
Game: Engine MIFL1 domain turned on via triggervolume.
Game: Engine Domain2 domain turned on via triggervolume.
Game: Engine FakeHood domain turned on via triggervolume.
Game: Engine FakeHood domain turned off via triggervolume.
Game: Engine Saved[MI]: playerRespawnPointName = [table]
Game: Engine Domain2 domain turned off via triggervolume.
Game: Engine Domain2 domain turned on via triggervolume.
Game: Engine FakeHood domain turned on via triggervolume.
Game: Engine FakeHood domain turned off via triggervolume.
Game: Engine Saved[MI]: playerRespawnPointName = [table]
Game: Engine FakeHood domain turned on via triggervolume.
Game: Engine FakeHood domain turned off via triggervolume.
Game: Engine Saved[MI]: playerRespawnPointName = [table]
Game: Engine Domain2 domain turned off via triggervolume.
Game: Engine MIFL1 domain turned off via triggervolume.
1: WARNING: Attempted to run a table emitter that was still running.  Will not be re-run.       (string)
2: BallPopFX12D (string)
3: global.effects.BallPopFX     (string)
* Stack Trace
1: run                       (line   -1, file '(none)) (field)
2: onPop                     (line   -1, file '(none)) (field)
3: (null)                    (line    2, file 'string "function dummyActionTableCommand(self)...") ()
Game: Engine RESTORE SECONDARY TARGET
Game: Engine SET SECONDARY TARGET nil
Anim: anims\censor1l\spawn_air_loop.jan: loaded (1 frames latency)
Game: Engine tunnel domain turned on via triggervolume.
Game: Engine Saved[MI]: bActivatedMIFL2_ballReturn3 = 1
Game: Engine Beginning cutscene BallReturn
Game: Engine Cutscene progression: CS Script moving from state nil to state BallReturn, resultant state BallReturn.  Time: 453.3018798828125.
* Stack Trace
1: setState                  (line   -1, file '(none)) (field)
2: xRunCutsceneWithSettings  (line   -1, file '(none)) (field)
3: runCutsceneWithSettings   (line   -1, file '(none)) (field)
4: runCutscene               (line   -1, file '(none)) (field)
5: runCutscene               (line   -1, file '(none)) (field)
6: (null)                    (line   -1, file '(none)) ()
Game: Engine Failed to reach end of spline, faking arrival
Game: Engine Failed to reach end of spline, faking arrival
Anim: anims\censor1l\spawn.jan: loaded (1 frames latency)
Anim: anims\censor1l\receiveorders.jan: loaded (1 frames latency)
Game: Engine Attempted to notpool item CensorMelee1F9, but it was already notpooled.
* Stack Trace
1: notPool                   (line   -1, file '(none)) (field)
2: get                       (line   -1, file '(none)) (field)
3: spawn                     (line   -1, file '(none)) (field)
4: (null)                    (line   -1, file '(none)) ()
Game: Engine Attempted to notpool item CensorMelee1FA, but it was already notpooled.
* Stack Trace
1: notPool                   (line   -1, file '(none)) (field)
2: get                       (line   -1, file '(none)) (field)
3: spawn                     (line   -1, file '(none)) (field)
4: (null)                    (line   -1, file '(none)) ()
Anim: anims\censor1l\scold.jan: loaded (1 frames latency)
ALSA lib ../../../src/pcm/pcm.c:7339:(snd_pcm_recover) underrun occurred
Game: Engine Cutscene progression: CS Script moving from state BallReturn to state CleanupCSBallReturn, resultant state CleanupCSBallReturn.  Time: 462.8429565429688.
* Stack Trace
1: setState                  (line   -1, file '(none)) (field)
2: (null)                    (line   -1, file '(none)) ()
Game: Engine Ending normal cutscene BallReturn
Game: Engine RESTORE SECONDARY TARGET
Game: Engine SET SECONDARY TARGET nil
Game: Engine Saved[MI]: bBallReturnPlayed = 1
Game: Engine Cutscene progression: CS Script moving from state CleanupCSBallReturn to state nil, resultant state nil.  Time: 462.8946533203125.
* Stack Trace
1: setState                  (line   -1, file '(none)) (field)
2: endCutscene               (line   -1, file '(none)) (field)
3: (null)                    (line   -1, file '(none)) ()
Game: Engine tunnel domain turned off via triggervolume.
Anim: anims\censor1l\run2_scaled.jan: loaded (1 frames latency)
Game: Engine tunnel domain turned on via triggervolume.
Game: Engine RESTORE SECONDARY TARGET
Game: Engine SET SECONDARY TARGET nil
Anim: anims\dartnew\railslideuphill.jan: loaded (1 frames latency)
Game: Engine RESTORE SECONDARY TARGET
Game: Engine SET SECONDARY TARGET nil
Game: Engine tunnel domain turned on via triggervolume.
Game: Engine tunnel domain turned off via triggervolume.
Game: Engine REACHED HOME
Game: Engine tunnel domain turned off via triggervolume.
Anim: anims\emotional baggage\hatbox_idle2.jan: loaded (1 frames latency)
Game: Engine Beginning cutscene EmoBagCollection
Game: Engine Cutscene progression: CS Script moving from state nil to state EmoBagCollection, resultant state EmoBagCollection.  Time: 487.2509460449219.
* Stack Trace
1: setState                  (line   -1, file '(none)) (field)
2: xRunCutsceneWithSettings  (line   -1, file '(none)) (field)
3: runCutsceneWithSettings   (line   -1, file '(none)) (field)
4: runCutscene               (line   -1, file '(none)) (field)
5: runCutscene               (line   -1, file '(none)) (field)
6: (null)                    (line   -1, file '(none)) ()
Anim: anims\emotional baggage\hatboxtag_happy.jan: loaded (1 frames latency)
Anim: anims\emotional baggage\hatbox_happy.jan: loaded (1 frames latency)
Game: Engine Cutscene progression: CS Script moving from state EmoBagCollection to state CleanupCSEmoBagCollection, resultant state CleanupCSEmoBagCollection.  Time: 498.8890991210938.
* Stack Trace
1: setState                  (line   -1, file '(none)) (field)
2: (null)                    (line   -1, file '(none)) ()
Game: Engine Ending normal cutscene EmoBagCollection
Game: Engine WARNING: bEmoBagCollectionPlayed is not in the saved var table
Game: Engine Saved[MI]: bEmoBagCollectionPlayed = 1
Game: Engine Cutscene progression: CS Script moving from state CleanupCSEmoBagCollection to state nil, resultant state nil.  Time: 498.9656677246094.
* Stack Trace
1: setState                  (line   -1, file '(none)) (field)
2: endCutscene               (line   -1, file '(none)) (field)
3: (null)                    (line   -1, file '(none)) ()
Game: Engine Saved[GLOBAL]: NeedRankIncrement = 1
Game: Engine tunnel domain turned on via triggervolume.
Game: Engine Saved[GLOBAL]: NeedRankIncrement = 0
Game: Engine MIFL3 domain turned on via triggervolume.
Game: Engine MIFL3 domain turned off via triggervolume.
Game: Engine tunnel domain turned off via triggervolume.
Game: Engine tunnel domain turned on via triggervolume.
Game: Engine tunnel domain turned off via triggervolume.
Game: Engine Beginning cutscene MIFL2ChallengeCompleted
Game: Engine Cutscene progression: CS Script moving from state nil to state MIFL2ChallengeCompleted, resultant state MIFL2ChallengeCompleted.  Time: 544.25341796875.
* Stack Trace
1: setState                  (line   -1, file '(none)) (field)
2: xRunCutsceneWithSettings  (line   -1, file '(none)) (field)
3: runCutsceneWithSettings   (line   -1, file '(none)) (field)
4: runCutscene               (line   -1, file '(none)) (field)
5: runCutscene               (line   -1, file '(none)) (field)
6: (null)                    (line   -1, file '(none)) ()
Game: Engine Saved[MI]: bCompletedChallenge1MIFL2 = 1
Game: Engine Cutscene progression: CS Script moving from state MIFL2ChallengeCompleted to state CleanupCSMIFL2ChallengeCompleted, resultant state CleanupCSMIFL2ChallengeCompleted.  Time: 546.8192138671875.
* Stack Trace
1: setState                  (line   -1, file '(none)) (field)
2: (null)                    (line   -1, file '(none)) ()
Game: Engine Ending normal cutscene MIFL2ChallengeCompleted
Game: Engine RESTORE SECONDARY TARGET
Game: Engine SET SECONDARY TARGET nil
Game: Engine Saved[MI]: bMIFL2ChallengeCompletedPlayed = 1
Game: Engine Cutscene progression: CS Script moving from state CleanupCSMIFL2ChallengeCompleted to state nil, resultant state nil.  Time: 546.8908081054688.
* Stack Trace
1: setState                  (line   -1, file '(none)) (field)
2: endCutscene               (line   -1, file '(none)) (field)
3: (null)                    (line   -1, file '(none)) ()
Game: Engine tunnel domain turned on via triggervolume.
Game: Engine tunnel domain turned off via triggervolume.
Game: Engine tunnel domain turned on via triggervolume.
Game: Engine tunnel domain turned off via triggervolume.
Game: Engine tunnel domain turned on via triggervolume.
Game: Engine tunnel domain turned off via triggervolume.
Game: Engine tunnel domain turned on via triggervolume.
Game: Engine tunnel domain turned off via triggervolume.
Game: Engine tunnel domain turned on via triggervolume.
Game: Engine RESTORE SECONDARY TARGET
Game: Engine SET SECONDARY TARGET nil
Game: Engine RESTORE SECONDARY TARGET
Game: Engine SET SECONDARY TARGET nil
Game: Engine tunnel domain turned on via triggervolume.
Anim: anims\campkids\props\knockeddown_bubble.jan: loaded (1 frames latency)
Anim: anims\campkids\ballknockeddown.jan: loaded (1 frames latency)
Anim: anims\campkids\breathe.jan: loaded (1 frames latency)
Anim: anims\campkids\props\jumponbubble_bubble.jan: loaded (1 frames latency)
Anim: anims\campkids\jumponbubble.jan: loaded (1 frames latency)
Game: Engine tunnel domain turned off via triggervolume.
Game: Engine tunnel domain turned on via triggervolume.
Anim: anims\dartnew\firestart_loop.jan: loaded (1 frames latency)
Game: Engine tunnel domain turned off via triggervolume.
Game: Engine tunnel domain turned on via triggervolume.
Game: Engine Domain4 domain turned on via triggervolume.
Game: Engine Saved[MI]: playerRespawnPointName = [table]
Game: Engine MIFL3 domain turned on via triggervolume.
Game: Engine MIFL3 domain turned off via triggervolume.
Game: Engine Domain4 domain turned off via triggervolume.
Game: Engine Domain4 domain turned on via triggervolume.
Game: Engine Saved[MI]: playerRespawnPointName = [table]
Game: Engine MIFL3 domain turned on via triggervolume.
Anim: anims\mi_punchydoor\mi_punchydoor2.jan: loaded (1 frames latency)
Game: Engine Attempted to notpool item CensorMelee20F, but it was already notpooled.
* Stack Trace
1: notPool                   (line   -1, file '(none)) (field)
2: get                       (line   -1, file '(none)) (field)
3: spawn                     (line   -1, file '(none)) (field)
4: (null)                    (line   -1, file '(none)) ()
Game: Engine Attempted to notpool item CensorMelee210, but it was already notpooled.
* Stack Trace
1: notPool                   (line   -1, file '(none)) (field)
2: get                       (line   -1, file '(none)) (field)
3: spawn                     (line   -1, file '(none)) (field)
4: (null)                    (line   -1, file '(none)) ()
Anim: anims\censor1l\kamikazelandfromspawner.jan: loaded (1 frames latency)
Anim: anims\censor1l\damagefront_med.jan: loaded (1 frames latency)
Anim: anims\censor1l\meleelaunchfront_loop.jan: loaded (1 frames latency)
Anim: anims\dartnew\strafeback.jan: loaded (1 frames latency)
WARN: Double DelayedRemoveScript of GenGibs212_affector
WARN: Double DelayedRemoveScript of GenGibs212_affector
WARN: Double DelayedRemoveScript of GenGibs212_affector
WARN: Double DelayedRemoveScript of GenGibs214_affector
WARN: Double DelayedRemoveScript of GenGibs214_affector
WARN: Double DelayedRemoveScript of GenGibs214_affector
Anim: anims\emotional baggage\pursetag_default.jan: loaded (1 frames latency)
Game: Engine MIFL2 domain turned off via triggervolume.
Game: Engine Domain3 domain turned off via triggervolume.
Game: Engine tunnel domain turned off via triggervolume.
Game: Engine Saved[MI]: playerRespawnPointName = [table]
Anim: anims\dartnew\damagert.jan: loaded (1 frames latency)
Game: Engine Domain3 domain turned on via triggervolume.
Anim: anims\dartnew\melee\chop2.jan: loaded (1 frames latency)
Anim: anims\dartnew\meleearms\arm_chop2.jan: loaded (1 frames latency)
Game: Engine Domain3 domain turned off via triggervolume.
Game: Engine Beginning cutscene VaultCollection
Game: Engine Cutscene progression: CS Script moving from state nil to state VaultCollection, resultant state VaultCollection.  Time: 701.13037109375.
* Stack Trace
1: setState                  (line   -1, file '(none)) (field)
2: xRunCutsceneWithSettings  (line   -1, file '(none)) (field)
3: runCutsceneWithSettings   (line   -1, file '(none)) (field)
4: runCutscene               (line   -1, file '(none)) (field)
5: runCutscene               (line   -1, file '(none)) (field)
6: (null)                    (line   -1, file '(none)) ()
Game: Engine Saved[GLOBAL]: bVaultMIVault1 = 1
Game: Engine WARNING: bVaultsComplete is not in the saved var table
Game: Engine Saved[MI]: bVaultsComplete = 1
Game: Engine Cutscene progression: CS Script moving from state VaultCollection to state CleanupCSVaultCollection, resultant state CleanupCSVaultCollection.  Time: 703.4103393554688.
* Stack Trace
1: setState                  (line   -1, file '(none)) (field)
2: (null)                    (line   -1, file '(none)) ()
Game: Engine Ending normal cutscene VaultCollection
Game: Engine RESTORE SECONDARY TARGET
Game: Engine SET SECONDARY TARGET nil
Game: Engine Saved[MI]: bVaultCollectionPlayed = 1
Game: Engine Cutscene progression: CS Script moving from state CleanupCSVaultCollection to state nil, resultant state nil.  Time: 703.4827880859375.
* Stack Trace
1: setState                  (line   -1, file '(none)) (field)
2: endCutscene               (line   -1, file '(none)) (field)
3: (null)                    (line   -1, file '(none)) ()
Game: Engine Saved[GLOBAL]: NeedRankIncrement = 1
Game: Engine Activating goal: NewPsiPower
Game: Engine Saved[GLOBAL]: ActiveGoals = [table]
1: UpdateJournal        (string)
1: MI Node: AdvancedTraining Real Child: GetInsideTower NI      (string)
1: MI Node: GetInsideTower NI Child: MillasMind Real    (string)
1: MI Node: MillasMind Real Child: TopFloor MI  (string)
1: Render MillasMind    (string)
1: MI Node: TopFloor MI Child: TopFloor MI      (string)
1: Render TopFloor      (string)
1: MI Node: NewPsiPower Real Child: NewPsiPower Real    (string)
1: Render NewPsiPower   (string)
Game: Engine Saved[GLOBAL]: GoalBlingQueue = [table]
Game: Engine Saved[GLOBAL]: bTelekinesisAvailable = 1
Game: Engine Saved[GLOBAL]: NextEncouragement = '/GLZF014TO/ 30'
Game: Engine Activating goal: CobwebDuster
Game: Engine Saved[GLOBAL]: ActiveGoals = [table]
1: UpdateJournal        (string)
1: MI Node: AdvancedTraining Real Child: GetInsideTower NI      (string)
1: MI Node: GetInsideTower NI Child: MillasMind Real    (string)
1: MI Node: MillasMind Real Child: TopFloor MI  (string)
1: Render MillasMind    (string)
1: MI Node: TopFloor MI Child: TopFloor MI      (string)
1: Render TopFloor      (string)
1: MI Node: CobwebDuster Real Child: CobwebDuster Real  (string)
1: Render CobwebDuster  (string)
1: MI Node: NewPsiPower Real Child: NewPsiPower Real    (string)
1: Render NewPsiPower   (string)
Game: Engine Saved[GLOBAL]: GoalBlingQueue = [table]
Game: Engine Activating goal: GetDowsingRod
Game: Engine Saved[GLOBAL]: ActiveGoals = [table]
1: UpdateJournal        (string)
1: MI Node: AdvancedTraining Real Child: GetInsideTower NI      (string)
1: MI Node: GetInsideTower NI Child: MillasMind Real    (string)
1: MI Node: MillasMind Real Child: TopFloor MI  (string)
1: Render MillasMind    (string)
1: MI Node: TopFloor MI Child: TopFloor MI      (string)
1: Render TopFloor      (string)
1: MI Node: CobwebDuster Real Child: GetDowsingRod Real (string)
1: MI Node: GetDowsingRod Real Child: GetDowsingRod Real        (string)
1: MI Node: NewPsiPower Real Child: NewPsiPower Real    (string)
1: Render NewPsiPower   (string)
Game: Engine Saved[GLOBAL]: GoalBlingQueue = [table]
Game: Engine Saved[GLOBAL]: NeedRankIncrement = 0
Game: Engine Saved[GLOBAL]: GoalBlingQueue = [table]
Game: Engine Domain3 domain turned on via triggervolume.
Game: Engine Domain3 domain turned off via triggervolume.
Game: Engine tunnel domain turned off via triggervolume.
Anim: anims\dartnew\netjangle.jan: loaded (1 frames latency)
Anim: anims\dartnew\netup.jan: loaded (1 frames latency)
Game: Engine Saved[GLOBAL]: GoalBlingQueue = [table]
Game: Engine Saved[GLOBAL]: GoalBlingQueue = [table]
Anim: anims\dartnew\netuprt.jan: loaded (1 frames latency)
Anim: anims\dartnew\netrt.jan: loaded (1 frames latency)
Anim: anims\dartnew\netlf.jan: loaded (1 frames latency)
Anim: anims\dartnew\netpose.jan: loaded (1 frames latency)
Game: Engine Saved[MI]: playerRespawnPointName = [table]
Game: Engine Saved[MI]: bGotHazardHint = 1
Game: Engine Domain3 domain turned on via triggervolume.
Game: Engine Domain3 domain turned off via triggervolume.
Anim: anims\dartnew\polehang.jan: loaded (1 frames latency)
Anim: anims\dartnew\poleclimb.jan: loaded (1 frames latency)
Anim: anims\dartnew\polejangle.jan: loaded (1 frames latency)
Anim: anims\dartnew\poleslide.jan: loaded (1 frames latency)
Anim: anims\dartnew\damageback_medium.jan: loaded (1 frames latency)
Game: Engine Domain3 domain turned on via triggervolume.
Game: Engine tunnel domain turned on via triggervolume.
Game: Engine Domain3 domain turned off via triggervolume.
Game: Engine tunnel domain turned off via triggervolume.
Anim: anims\dartnew\ledgejangle.jan: loaded (1 frames latency)
Anim: anims\dartnew\climbledge.jan: loaded (1 frames latency)
Game: Engine Saved[MIFL]: PSImarkers = 0
Game: Engine Saved[MIFL]: PSIChallengeCards = 0
Game: Engine Saved[MIFL]: PSIChallengeCores = 0
Game: Engine Saved[MIFL]: cobwebs = 0
Game: Engine Saved[MIFL]: figmentsFromLevel = 411
Game: Engine Saved[MIFL]: totalFigments = 0
Game: Engine Saved[MIFL]: brainsFromLevel = 0
Game: Engine Saved[MIFL]: vaultsFromLevel = [table]
Game: Engine Saved[MIFL]: vaultCountFromLevel = 2
Game: Engine Saved[MIFL]: scavItemsFromLevel = 0
Game: Engine Saved[MI]: EmotionalBaggageSolved = 2
Game: Engine Saved[MI]: baggageCollected = [table]
Game: Engine Saved[MI]: bagTagsCollected = [table]
Game: Engine Saved[MI]: figmentPointsFromEntireLevel = 411
Game: Engine Saved[MI]: vaultsFromEntireLevel = 2
Game: Engine Saved[MI]: cobwebsFromEntireLevel = 0
Game: Engine Saved[GLOBAL]: scavengerHuntItems = [table]
Game: Engine Saved[GLOBAL]: numUnredeemedScavengerHuntItems = 1
Game: Engine Saved[GLOBAL]: numRedeemedScavengerHuntItems = 0
Game: Engine Saved[GLOBAL]: rank = 20
Game: Engine Saved[GLOBAL]: cardsInInv = 15
Game: Engine Saved[GLOBAL]: coresInInv = 0
Game: Engine Saved[GLOBAL]: websInInv = 0
Game: Engine Saved[GLOBAL]: figmentPoints = 66
Game: Engine Saved[GLOBAL]: brains = [table]
Game: Engine Saved[GLOBAL]: totalBrainsHeld = 0
Game: Engine Saved[GLOBAL]: totalBrainsRedeemed = 0
Game: Engine Saved[GLOBAL]: maxHealth = 20
Game: Engine Saved[GLOBAL]: psiHealth = 18
Game: Engine Saved[GLOBAL]: maxLives = 5
Game: Engine Saved[GLOBAL]: dartLives = 2
Game: Engine Saved[GLOBAL]: arrowheads = 218
Game: Engine Saved[GLOBAL]: numUnredeemedPsitanium = 156
Game: Engine Saved[GLOBAL]: psiBlastMaxAmmo = 30
Game: Engine Saved[GLOBAL]: psiBlastAmmo = 30
Game: Engine Saved[GLOBAL]: totalVaults = 5
Game: Engine Saved[GLOBAL]: confusionMaxAmmo = 5
Game: Engine Saved[GLOBAL]: confusionAmmo = 5
Game: Engine Saved[GLOBAL]: cardsRedeemed = 9
Game: Engine Saved[GLOBAL]: cobwebsRedeemed = 0
Game: Engine Saved[GLOBAL]: bSaveGame = 1
Game: Engine Saved[GLOBAL]: baggageMatched = 12
Game: Engine Saved[GLOBAL]: shownpokey = [table]
Game: Engine Saved[GLOBAL]: clairvoyanced = [table]
Game: Engine Saved[MIFL]: PSImarkers = 0
Game: Engine Saved[MIFL]: PSIChallengeCards = 0
Game: Engine Saved[MIFL]: PSIChallengeCores = 0
Game: Engine Saved[MIFL]: cobwebs = 0
Game: Engine Saved[MIFL]: figmentsFromLevel = 411
Game: Engine Saved[MIFL]: totalFigments = 0
Game: Engine Saved[MIFL]: brainsFromLevel = 0
Game: Engine Saved[MIFL]: vaultsFromLevel = [table]
Game: Engine Saved[MIFL]: vaultCountFromLevel = 2
Game: Engine Saved[MIFL]: scavItemsFromLevel = 0
Game: Engine Saved[MI]: EmotionalBaggageSolved = 2
Game: Engine Saved[MI]: baggageCollected = [table]
Game: Engine Saved[MI]: bagTagsCollected = [table]
Game: Engine Saved[MI]: figmentPointsFromEntireLevel = 411
Game: Engine Saved[MI]: vaultsFromEntireLevel = 2
Game: Engine Saved[MI]: cobwebsFromEntireLevel = 0
Game: Engine Saved[GLOBAL]: scavengerHuntItems = [table]
Game: Engine Saved[GLOBAL]: numUnredeemedScavengerHuntItems = 1
Game: Engine Saved[GLOBAL]: numRedeemedScavengerHuntItems = 0
Game: Engine Saved[GLOBAL]: rank = 20
Game: Engine Saved[GLOBAL]: cardsInInv = 15
Game: Engine Saved[GLOBAL]: coresInInv = 0
Game: Engine Saved[GLOBAL]: websInInv = 0
Game: Engine Saved[GLOBAL]: figmentPoints = 66
Game: Engine Saved[GLOBAL]: brains = [table]
Game: Engine Saved[GLOBAL]: totalBrainsHeld = 0
Game: Engine Saved[GLOBAL]: totalBrainsRedeemed = 0
Game: Engine Saved[GLOBAL]: maxHealth = 20
Game: Engine Saved[GLOBAL]: psiHealth = 18
Game: Engine Saved[GLOBAL]: maxLives = 5
Game: Engine Saved[GLOBAL]: dartLives = 2
Game: Engine Saved[GLOBAL]: arrowheads = 218
Game: Engine Saved[GLOBAL]: numUnredeemedPsitanium = 156
Game: Engine Saved[GLOBAL]: psiBlastMaxAmmo = 30
Game: Engine Saved[GLOBAL]: psiBlastAmmo = 30
Game: Engine Saved[GLOBAL]: totalVaults = 5
Game: Engine Saved[GLOBAL]: confusionMaxAmmo = 5
Game: Engine Saved[GLOBAL]: confusionAmmo = 5
Game: Engine Saved[GLOBAL]: cardsRedeemed = 9
Game: Engine Saved[GLOBAL]: cobwebsRedeemed = 0
Game: Engine Saved[GLOBAL]: bSaveGame = 1
Game: Engine Saved[GLOBAL]: baggageMatched = 12
Game: Engine Saved[GLOBAL]: shownpokey = [table]
Game: Engine Saved[GLOBAL]: clairvoyanced = [table]
Anim: anims\emotional baggage\purse_idle2.jan: loaded (1 frames latency)
Game: Engine Saved[MI]: bActivatedMIFL3_ballReturn4 = 1
Game: Engine Beginning cutscene BallReturn
Game: Engine Cutscene progression: CS Script moving from state nil to state BallReturn, resultant state BallReturn.  Time: 854.8959350585938.
* Stack Trace
1: setState                  (line   -1, file '(none)) (field)
2: xRunCutsceneWithSettings  (line   -1, file '(none)) (field)
3: runCutsceneWithSettings   (line   -1, file '(none)) (field)
4: runCutscene               (line   -1, file '(none)) (field)
5: runCutscene               (line   -1, file '(none)) (field)
6: (null)                    (line   -1, file '(none)) ()
Anim: anims\emotional baggage\purse_idle1.jan: loaded (1 frames latency)
Game: Engine Cutscene progression: CS Script moving from state BallReturn to state CleanupCSBallReturn, resultant state CleanupCSBallReturn.  Time: 864.4290771484375.
* Stack Trace
1: setState                  (line   -1, file '(none)) (field)
2: (null)                    (line   -1, file '(none)) ()
Game: Engine Ending normal cutscene BallReturn
Game: Engine RESTORE SECONDARY TARGET
Game: Engine SET SECONDARY TARGET nil
Game: Engine Saved[MI]: bBallReturnPlayed = 1
Game: Engine Cutscene progression: CS Script moving from state CleanupCSBallReturn to state nil, resultant state nil.  Time: 864.4840698242188.
* Stack Trace
1: setState                  (line   -1, file '(none)) (field)
2: endCutscene               (line   -1, file '(none)) (field)
3: (null)                    (line   -1, file '(none)) ()
Game: Engine RESTORE SECONDARY TARGET
Game: Engine SET SECONDARY TARGET nil
Game: Engine RESTORE SECONDARY TARGET
Game: Engine SET SECONDARY TARGET nil
Game: Engine RESTORE SECONDARY TARGET
Game: Engine SET SECONDARY TARGET nil
Game: Engine RESTORE SECONDARY TARGET
Game: Engine SET SECONDARY TARGET nil
Game: Engine RESTORE SECONDARY TARGET
Game: Engine SET SECONDARY TARGET nil
Game: Engine RESTORE SECONDARY TARGET
Game: Engine SET SECONDARY TARGET nil
Game: Engine WARNING: bSteppedOnWater is not in the saved var table
Game: Engine Saved[MI]: bSteppedOnWater = 1
Game: Engine tunnel domain turned on via triggervolume.
Game: Engine Saved[MI]: playerRespawnPointName = [table]
Game: Engine Domain3 domain turned on via triggervolume.
Game: Engine Domain3 domain turned off via triggervolume.
Game: Engine tunnel domain turned off via triggervolume.
Game: Engine RESTORE SECONDARY TARGET
Game: Engine SET SECONDARY TARGET nil
Game: Engine RESTORE SECONDARY TARGET
Game: Engine SET SECONDARY TARGET nil
Game: Engine RESTORE SECONDARY TARGET
Game: Engine SET SECONDARY TARGET nil
Game: Engine RESTORE SECONDARY TARGET
Game: Engine SET SECONDARY TARGET nil
Game: Engine RESTORE SECONDARY TARGET
Game: Engine SET SECONDARY TARGET nil
Game: Engine Domain3 domain turned on via triggervolume.
Game: Engine Domain3 domain turned off via triggervolume.
Game: Engine Domain3 domain turned on via triggervolume.
Game: Engine Domain3 domain turned off via triggervolume.
Game: Engine Domain3 domain turned on via triggervolume.
Game: Engine Domain3 domain turned off via triggervolume.
Game: Engine Domain3 domain turned on via triggervolume.
Game: Engine Domain3 domain turned off via triggervolume.
Anim: anims\dartnew\hop_water.jan: loaded (1 frames latency)
Anim: anims\water_arm\miss.jan: loaded (1 frames latency)
Game: Engine tunnel domain turned on via triggervolume.
Game: Engine Saved[MI]: playerRespawnPointName = [table]
Game: Engine tunnel domain turned off via triggervolume.
Game: Engine RESTORE SECONDARY TARGET
Game: Engine SET SECONDARY TARGET nil
Game: Engine RESTORE SECONDARY TARGET
Game: Engine SET SECONDARY TARGET nil
Game: Engine RESTORE SECONDARY TARGET
Game: Engine SET SECONDARY TARGET nil
Game: Engine RESTORE SECONDARY TARGET
Game: Engine SET SECONDARY TARGET nil
Game: Engine RESTORE SECONDARY TARGET
Game: Engine SET SECONDARY TARGET nil
Game: Engine Domain3 domain turned on via triggervolume.
Game: Engine tunnel domain turned on via triggervolume.
Game: Engine Domain3 domain turned off via triggervolume.
Game: Engine Saved[MI]: playerRespawnPointName = [table]
Game: Engine tunnel domain turned off via triggervolume.
Game: Engine RESTORE SECONDARY TARGET
Game: Engine SET SECONDARY TARGET nil
Game: Engine RESTORE SECONDARY TARGET
Game: Engine SET SECONDARY TARGET nil
Game: Engine RESTORE SECONDARY TARGET
Game: Engine SET SECONDARY TARGET nil
Game: Engine RESTORE SECONDARY TARGET
Game: Engine SET SECONDARY TARGET nil
Game: Engine RESTORE SECONDARY TARGET
Game: Engine SET SECONDARY TARGET nil
Game: Engine RESTORE SECONDARY TARGET
Game: Engine SET SECONDARY TARGET nil
Game: Engine RESTORE SECONDARY TARGET
Game: Engine SET SECONDARY TARGET nil
Game: Engine RESTORE SECONDARY TARGET
Game: Engine SET SECONDARY TARGET nil
Anim: anims\dartnew\ledge_drop_to_hang.jan: loaded (1 frames latency)
Anim: anims\dartnew\ledgedrop.jan: loaded (1 frames latency)
Game: Engine tunnel domain turned on via triggervolume.
Game: Engine tunnel domain turned off via triggervolume.
Game: Engine RESTORE SECONDARY TARGET
Game: Engine SET SECONDARY TARGET nil
Game: Engine RESTORE SECONDARY TARGET
Game: Engine SET SECONDARY TARGET nil
Game: Engine RESTORE SECONDARY TARGET
Game: Engine SET SECONDARY TARGET nil
Game: Engine RESTORE SECONDARY TARGET
Game: Engine SET SECONDARY TARGET nil
Game: Engine RESTORE SECONDARY TARGET
Game: Engine SET SECONDARY TARGET nil
Game: Engine RESTORE SECONDARY TARGET
Game: Engine SET SECONDARY TARGET nil
Game: Engine RESTORE SECONDARY TARGET
Game: Engine SET SECONDARY TARGET nil
Anim: anims\censor1l\melee4.jan: loaded (1 frames latency)
Anim: anims\healthballs\idle_air.jan: loaded (1 frames latency)
Anim: anims\healthballs\squash.jan: loaded (1 frames latency)
WARN: Double DelayedRemoveScript of GenGibs222_affector
WARN: Double DelayedRemoveScript of GenGibs222_affector
WARN: Double DelayedRemoveScript of GenGibs222_affector
Game: Engine Saved[LEVELLOAD]: teleport = 'fromMIFL'
Game: Engine Saved[GLOBAL]: LastLevel = 'MIFL'
Game: Engine Saved[GLOBAL]: LastLevelType = 'mental'
Game: Engine Saved[GLOBAL]: LoadingNewLevel = 1
======================
Memory pre level unload
======================
======================
Game: Engine Saved[MIFL]: PSImarkers = 0
Game: Engine Saved[MIFL]: PSIChallengeCards = 0
Game: Engine Saved[MIFL]: PSIChallengeCores = 0
Game: Engine Saved[MIFL]: cobwebs = 0
Game: Engine Saved[MIFL]: figmentsFromLevel = 443
Game: Engine Saved[MIFL]: totalFigments = 0
Game: Engine Saved[MIFL]: brainsFromLevel = 0
Game: Engine Saved[MIFL]: vaultsFromLevel = [table]
Game: Engine Saved[MIFL]: vaultCountFromLevel = 2
Game: Engine Saved[MIFL]: scavItemsFromLevel = 0
Game: Engine Saved[MI]: EmotionalBaggageSolved = 2
Game: Engine Saved[MI]: baggageCollected = [table]
Game: Engine Saved[MI]: bagTagsCollected = [table]
Game: Engine Saved[MI]: figmentPointsFromEntireLevel = 443
Game: Engine Saved[MI]: vaultsFromEntireLevel = 2
Game: Engine Saved[MI]: cobwebsFromEntireLevel = 0
Game: Engine Saved[GLOBAL]: scavengerHuntItems = [table]
Game: Engine Saved[GLOBAL]: numUnredeemedScavengerHuntItems = 1
Game: Engine Saved[GLOBAL]: numRedeemedScavengerHuntItems = 0
Game: Engine Saved[GLOBAL]: rank = 20
Game: Engine Saved[GLOBAL]: cardsInInv = 15
Game: Engine Saved[GLOBAL]: coresInInv = 0
Game: Engine Saved[GLOBAL]: websInInv = 0
Game: Engine Saved[GLOBAL]: figmentPoints = 98
Game: Engine Saved[GLOBAL]: brains = [table]
Game: Engine Saved[GLOBAL]: totalBrainsHeld = 0
Game: Engine Saved[GLOBAL]: totalBrainsRedeemed = 0
Game: Engine Saved[GLOBAL]: maxHealth = 20
Game: Engine Saved[GLOBAL]: psiHealth = 18
Game: Engine Saved[GLOBAL]: maxLives = 5
Game: Engine Saved[GLOBAL]: dartLives = 2
Game: Engine Saved[GLOBAL]: arrowheads = 219
Game: Engine Saved[GLOBAL]: numUnredeemedPsitanium = 157
Game: Engine Saved[GLOBAL]: psiBlastMaxAmmo = 30
Game: Engine Saved[GLOBAL]: psiBlastAmmo = 26
Game: Engine Saved[GLOBAL]: totalVaults = 5
Game: Engine Saved[GLOBAL]: confusionMaxAmmo = 5
Game: Engine Saved[GLOBAL]: confusionAmmo = 5
Game: Engine Saved[GLOBAL]: cardsRedeemed = 9
Game: Engine Saved[GLOBAL]: cobwebsRedeemed = 0
Game: Engine Saved[GLOBAL]: bSaveGame = 1
Game: Engine Saved[GLOBAL]: baggageMatched = 12
Game: Engine Saved[GLOBAL]: shownpokey = [table]
Game: Engine Saved[GLOBAL]: clairvoyanced = [table]
Game: Engine Stop Confusion
Game: Engine Stop Confusion - was not confused, doing nothing
WARN: global.otherentities.RankBling RankBling: Message EndLevel did not make it to base class
Removing Level Script
VM: Removing dead ref Dart.invDisplayer -> InvDisplayer
VM: Removing dead ref Global.cutsceneScript -> mi.MIFLCutscenes
VM: Removing dead ref Global.figmentGlobals -> FigmentGlobals
VM: Removing dead ref Global.levelScript -> LevelScript
VM: Removing dead ref Global.camControl -> CameraControl
VM: Removing dead ref Global.EZ -> EZSceneTools1B6
VM: Removing dead ref PsiBlast0.psiBlastEmitter -> PsiRailFX12E
VM: Removing dead ref PsiBlast0.rHitFX -> PsiBlastHitFX21A
VM: Removing dead ref PsiBlast0.rFireFX -> PsiBlastFX12F
VM: Removing dead ref PsiBlast1.psiBlastEmitter -> PsiRailFX12E
VM: Removing dead ref PsiBlast1.rHitFX -> PsiBlastHitFX21A
VM: Removing dead ref PsiBlast1.rFireFX -> PsiBlastFX12F
VM: Removing dead ref PsiBlast2.psiBlastEmitter -> PsiRailFX12E
VM: Removing dead ref PsiBlast2.rHitFX -> PsiBlastHitFX21A
VM: Removing dead ref PsiBlast2.rFireFX -> PsiBlastFX12F
VM: Removing dead ref PsiBlast3.psiBlastEmitter -> PsiRailFX12E
VM: Removing dead ref PsiBlast3.rHitFX -> PsiBlastHitFX21A
VM: Removing dead ref PsiBlast3.rFireFX -> PsiBlastFX12F
VM: Removing dead ref PsiBlast4.psiBlastEmitter -> PsiRailFX12E
VM: Removing dead ref PsiBlast4.rHitFX -> PsiBlastHitFX21A
VM: Removing dead ref PsiBlast4.rFireFX -> PsiBlastFX12F
VM: Removing dead ref PsiBlast5.psiBlastEmitter -> PsiRailFX12E
VM: Removing dead ref PsiBlast5.rHitFX -> PsiBlastHitFX21A
VM: Removing dead ref PsiBlast5.rFireFX -> PsiBlastFX12F
WARN: ENGINE: Lua garbage collection starting
FreeUnusedBlocksInBuckets released 0 Kb
ScriptVM Cleanup completed in 0.01 seconds
VM  : Removed 24/479 lso refs
Dumping Mesh Manager Info
-------------------------
1 : 1 : kDATATYPE_COMMON : 'characters/dartlightrig.plb'
3 : 1 : kDATATYPE_COMMON : 'characters/genericmover.plb'
1 : 1 : kDATATYPE_COMMON : 'characters/thoughtbubble.plb'
1 : 1 : kDATATYPE_COMMON : 'characters/dartnew.plb'
12 : 1 : kDATATYPE_COMMON : 'globalmodels/fx_models/psiblast/psirail.plb'
3 : 1 : kDATATYPE_COMMON : 'globalmodels/go_globalobjects/tk_arrow.plb'
3 : 1 : kDATATYPE_COMMON : 'characters/characterprops/raz_meleearmrt_2.plb'
----------------------------
All Done :)
Reboot lua completed in 0.00 seconds
Game: Engine Saved[GLOBAL]: scavengerHuntItems = [table]
Game: Engine Saved[GLOBAL]: numUnredeemedScavengerHuntItems = 1
Game: Engine Saved[GLOBAL]: numRedeemedScavengerHuntItems = 0
Game: Engine Saved[GLOBAL]: rank = 20
Game: Engine Saved[GLOBAL]: cardsInInv = 15
Game: Engine Saved[GLOBAL]: coresInInv = 0
Game: Engine Saved[GLOBAL]: websInInv = 0
Game: Engine Saved[GLOBAL]: figmentPoints = 98
Game: Engine Saved[GLOBAL]: brains = [table]
Game: Engine Saved[GLOBAL]: totalBrainsHeld = 0
Game: Engine Saved[GLOBAL]: totalBrainsRedeemed = 0
Game: Engine Saved[GLOBAL]: maxHealth = 20
Game: Engine Saved[GLOBAL]: psiHealth = 18
Game: Engine Saved[GLOBAL]: maxLives = 5
Game: Engine Saved[GLOBAL]: dartLives = 2
Game: Engine Saved[GLOBAL]: arrowheads = 219
Game: Engine Saved[GLOBAL]: numUnredeemedPsitanium = 157
Game: Engine Saved[GLOBAL]: psiBlastMaxAmmo = 30
Game: Engine Saved[GLOBAL]: psiBlastAmmo = 26
Game: Engine Saved[GLOBAL]: totalVaults = 5
Game: Engine Saved[GLOBAL]: confusionMaxAmmo = 5
Game: Engine Saved[GLOBAL]: confusionAmmo = 5
Game: Engine Saved[GLOBAL]: cardsRedeemed = 9
Game: Engine Saved[GLOBAL]: cobwebsRedeemed = 0
Game: Engine Saved[GLOBAL]: bSaveGame = 1
Game: Engine Saved[GLOBAL]: baggageMatched = 12
Game: Engine Saved[GLOBAL]: shownpokey = [table]
Game: Engine Saved[GLOBAL]: clairvoyanced = [table]
Game: Engine Running hook shutdown
Game: Engine   -> RemoveGlobalObjects
PSYCHONAUTS UNIX FILENAME: corrected 'WorkResource/scripts/packfile/common.lpf' to 'WorkResource/Scripts/packfile/common.lpf'
PSYCHONAUTS UNIX FILENAME: corrected 'WorkResource/scripts/packfile/common.lpf' to 'WorkResource/Scripts/packfile/common.lpf'
DaveD: Loading lua packfile 'common'
WARN: ENGINE: Lua garbage collection starting
FreeUnusedBlocksInBuckets released 0 Kb
WARN: ENGINE: Lua garbage collection starting
FreeUnusedBlocksInBuckets released 0 Kb
Game: Engine Running hook startup
Game: Engine   -> SetupGlobalObjects
Game: Engine   -> SetupLevelMenu
Game: Engine   -> InitMath
WARN: Couldn't resize array to 128; out-of-bounds elements are still in use: Vertex Pool, 188
Loading new level 'MIMM'
=========================
Memory post unload level
=========================
=========================
DaveD: Info: Texture pack file contains 227 textures
WARN: Couldn't find texture: textures\characters\minddoor\minddoor_sasha.dds
Game: Engine Saved[GLOBAL]: InstaHintFord_HostileRecord = [table]
Game: Engine Saved[GLOBAL]: InstaHintFord_HostileOrder = [table]
WARN: Redundant packfile read: anims\campkids\balancebubble.jan
WARN: Redundant packfile read: anims\campkids\ballbounce01.jan
WARN: Redundant packfile read: anims\campkids\props\ball_idle01_bubble.jan
WARN: Redundant packfile read: anims\campkids\props\ballbounce01_bubble.jan
WARN: Redundant packfile read: anims\campkids\props\ballbounce03_bubble.jan
WARN: Redundant packfile read: anims\censor1l\melee4.jan
WARN: Redundant packfile read: anims\censor1l\meleelaunchfront_loop.jan
WARN: Redundant packfile read: anims\censor1l\receiveorders.jan
WARN: Redundant packfile read: anims\censor1l\run2_scaled.jan
WARN: Redundant packfile read: anims\censor1l\scold.jan
WARN: Redundant packfile read: anims\mi_platformpetalcage\open.jan
WARN: Redundant packfile read: anims\milla\milla_danceloop04.jan
WARN: Redundant packfile read: anims\milla\milla_danceloop07.jan
WARN: Redundant packfile read: anims\milladancers\dancer_bubble_bounce_bubble.jan
WARN: Redundant packfile read: anims\milladancers\dancer_bubble_bounce_normalbounce.jan
WARN: Redundant packfile read: anims\milladancers\dancer_bubble_bounce_splits.jan
WARN: Redundant packfile read: anims\milladancers\dancer_bubble_idle_bubble.jan
WARN: Redundant packfile read: anims\milladancers\dancerdance25un.jan
WARN: Redundant packfile read: anims\milladancers\dancerdance26un.jan
WARN: Redundant packfile read: anims\milladancers\dancerdance27un.jan
WARN: Redundant packfile read: anims\milladancers\dancerdance33un.jan
WARN: Redundant packfile read: anims\milladancers\dancerdance35un.jan
WARN: Redundant packfile read: anims\milladancers\dancerdance36un.jan
WARN: Redundant packfile read: anims\psi_popper_generator\idle.jan
WARN: Redundant packfile read: anims\thought_bubble\bubblefirestarting.jan
WARN: Redundant packfile read: anims\thought_bubble\bubbleintothemind.jan
WARN: Redundant packfile read: anims\thought_bubble\bubbleinvisibility.jan
WARN: Redundant packfile read: anims\thought_bubble\bubblepopperfill.jan
WARN: Redundant packfile read: anims\thought_bubble\bubbletelekinesis.jan
Initializing level script (if there is one)
Game: Engine Saved[GLOBAL]: scavengerHuntItems = [table]
Game: Engine Saved[GLOBAL]: numUnredeemedScavengerHuntItems = 1
Game: Engine Saved[GLOBAL]: numRedeemedScavengerHuntItems = 0
Game: Engine Saved[GLOBAL]: rank = 20
Game: Engine Saved[GLOBAL]: cardsInInv = 15
Game: Engine Saved[GLOBAL]: coresInInv = 0
Game: Engine Saved[GLOBAL]: websInInv = 0
Game: Engine Saved[GLOBAL]: figmentPoints = 98
Game: Engine Saved[GLOBAL]: brains = [table]
Game: Engine Saved[GLOBAL]: totalBrainsHeld = 0
Game: Engine Saved[GLOBAL]: totalBrainsRedeemed = 0
Game: Engine Saved[GLOBAL]: maxHealth = 20
Game: Engine Saved[GLOBAL]: psiHealth = 18
Game: Engine Saved[GLOBAL]: maxLives = 5
Game: Engine Saved[GLOBAL]: dartLives = 2
Game: Engine Saved[GLOBAL]: arrowheads = 219
Game: Engine Saved[GLOBAL]: numUnredeemedPsitanium = 157
Game: Engine Saved[GLOBAL]: psiBlastMaxAmmo = 30
Game: Engine Saved[GLOBAL]: psiBlastAmmo = 26
Game: Engine Saved[GLOBAL]: totalVaults = 5
Game: Engine Saved[GLOBAL]: confusionMaxAmmo = 5
Game: Engine Saved[GLOBAL]: confusionAmmo = 5
Game: Engine Saved[GLOBAL]: cardsRedeemed = 9
Game: Engine Saved[GLOBAL]: cobwebsRedeemed = 0
Game: Engine Saved[GLOBAL]: bSaveGame = 1
Game: Engine Saved[GLOBAL]: baggageMatched = 12
Game: Engine Saved[GLOBAL]: shownpokey = [table]
Game: Engine Saved[GLOBAL]: clairvoyanced = [table]
Game: Engine Saved[GLOBAL]: scavengerHuntItems = [table]
Game: Engine Saved[GLOBAL]: numUnredeemedScavengerHuntItems = 1
Game: Engine Saved[GLOBAL]: numRedeemedScavengerHuntItems = 0
Game: Engine Saved[GLOBAL]: rank = 20
Game: Engine Saved[GLOBAL]: cardsInInv = 15
Game: Engine Saved[GLOBAL]: coresInInv = 0
Game: Engine Saved[GLOBAL]: websInInv = 0
Game: Engine Saved[GLOBAL]: figmentPoints = 98
Game: Engine Saved[GLOBAL]: brains = [table]
Game: Engine Saved[GLOBAL]: totalBrainsHeld = 0
Game: Engine Saved[GLOBAL]: totalBrainsRedeemed = 0
Game: Engine Saved[GLOBAL]: maxHealth = 20
Game: Engine Saved[GLOBAL]: psiHealth = 18
Game: Engine Saved[GLOBAL]: maxLives = 5
Game: Engine Saved[GLOBAL]: dartLives = 2
Game: Engine Saved[GLOBAL]: arrowheads = 219
Game: Engine Saved[GLOBAL]: numUnredeemedPsitanium = 157
Game: Engine Saved[GLOBAL]: psiBlastMaxAmmo = 30
Game: Engine Saved[GLOBAL]: psiBlastAmmo = 26
Game: Engine Saved[GLOBAL]: totalVaults = 5
Game: Engine Saved[GLOBAL]: confusionMaxAmmo = 5
Game: Engine Saved[GLOBAL]: confusionAmmo = 5
Game: Engine Saved[GLOBAL]: cardsRedeemed = 9
Game: Engine Saved[GLOBAL]: cobwebsRedeemed = 0
Game: Engine Saved[GLOBAL]: bSaveGame = 1
Game: Engine Saved[GLOBAL]: baggageMatched = 12
Game: Engine Saved[GLOBAL]: shownpokey = [table]
Game: Engine Saved[GLOBAL]: clairvoyanced = [table]
Game: Engine Reloading goals:
Game: Engine Activating goal: TopFloor
Game: Engine Saved[GLOBAL]: ActiveGoals = [table]
1: UpdateJournal        (string)
1: MI Node: AdvancedTraining Real Child: GetInsideTower NI      (string)
1: MI Node: GetInsideTower NI Child: MillasMind Real    (string)
1: MI Node: MillasMind Real Child: TopFloor MI  (string)
1: Render MillasMind    (string)
1: MI Node: TopFloor MI Child: TopFloor MI      (string)
1: Render TopFloor      (string)
Game: Engine Activating goal: GetDowsingRod
Game: Engine Saved[GLOBAL]: ActiveGoals = [table]
1: UpdateJournal        (string)
1: MI Node: AdvancedTraining Real Child: GetInsideTower NI      (string)
1: MI Node: GetInsideTower NI Child: MillasMind Real    (string)
1: MI Node: MillasMind Real Child: TopFloor MI  (string)
1: Render MillasMind    (string)
1: MI Node: TopFloor MI Child: TopFloor MI      (string)
1: Render TopFloor      (string)
1: MI Node: CobwebDuster Real Child: GetDowsingRod Real (string)
1: MI Node: GetDowsingRod Real Child: GetDowsingRod Real        (string)
Game: Engine Activating goal: NewPsiPower
Game: Engine Saved[GLOBAL]: ActiveGoals = [table]
1: UpdateJournal        (string)
1: MI Node: AdvancedTraining Real Child: GetInsideTower NI      (string)
1: MI Node: GetInsideTower NI Child: MillasMind Real    (string)
1: MI Node: MillasMind Real Child: TopFloor MI  (string)
1: Render MillasMind    (string)
1: MI Node: TopFloor MI Child: TopFloor MI      (string)
1: Render TopFloor      (string)
1: MI Node: NewPsiPower Real Child: NewPsiPower Real    (string)
1: Render NewPsiPower   (string)
1: MI Node: CobwebDuster Real Child: GetDowsingRod Real (string)
1: MI Node: GetDowsingRod Real Child: GetDowsingRod Real        (string)
Game: Engine Saved[GLOBAL]: NextEncouragement = '/GLZF014TO/ 10'
Game: Engine Saved[GLOBAL]: NextEncouragement = '/GLZF014TO/ 20'
Game: Engine Saved[GLOBAL]: bTelekinesisAvailable = 1
Game: Engine Saved[GLOBAL]: NextEncouragement = '/GLZF014TO/ 30'
Game: Engine Activating goal: CobwebDuster
Game: Engine Saved[GLOBAL]: ActiveGoals = [table]
1: UpdateJournal        (string)
1: MI Node: NewPsiPower Real Child: NewPsiPower Real    (string)
1: Render NewPsiPower   (string)
1: MI Node: AdvancedTraining Real Child: GetInsideTower NI      (string)
1: MI Node: GetInsideTower NI Child: MillasMind Real    (string)
1: MI Node: MillasMind Real Child: TopFloor MI  (string)
1: Render MillasMind    (string)
1: MI Node: TopFloor MI Child: TopFloor MI      (string)
1: Render TopFloor      (string)
1: MI Node: CobwebDuster Real Child: CobwebDuster Real  (string)
1: Render CobwebDuster  (string)
1: MI Node: CobwebDuster Real Child: GetDowsingRod Real (string)
1: MI Node: GetDowsingRod Real Child: GetDowsingRod Real        (string)
WARN: mi.props.FlagTunnel FlagSlugTunnel: Message PreBeginLevel did not make it to base class
Game: Engine Saved[GLOBAL]: bUsedSalts = 0
Game: Engine Saved[MI]: lastSubLevel = 'MIMM'
Game: Engine Saved[GLOBAL]: bHasLevitationLearnersPermit = 1
Game: Engine Saved[GLOBAL]: PsiBallColor = 'red'
VM  : DancerCage10 could not find script '0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: onBeginLevel              (line   -1, file '(none)) (field)
4: onBeginLevel              (line   -1, file '(none)) (field)
5: (null)                    (line   -1, file '(none)) ()
VM  : DancerCage11 could not find script '0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: onBeginLevel              (line   -1, file '(none)) (field)
4: onBeginLevel              (line   -1, file '(none)) (field)
5: (null)                    (line   -1, file '(none)) ()
VM  : DancerCage15 could not find script '0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: onBeginLevel              (line   -1, file '(none)) (field)
4: onBeginLevel              (line   -1, file '(none)) (field)
5: (null)                    (line   -1, file '(none)) ()
(none(-1) SetSimulationCullDistance FlagSlugTunnel: invalid # of arguments (need 2)
VM  : RaceFlag could not find script 'FlagPath16'
* Stack Trace
1: createPath                (line   -1, file '(none)) (field)
2: (null)                    (line   -1, file '(none)) ()
VM  : DancerCage4 could not find script '0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: onBeginLevel              (line   -1, file '(none)) (field)
4: onBeginLevel              (line   -1, file '(none)) (field)
5: (null)                    (line   -1, file '(none)) ()
VM  : DancerCage3 could not find script '0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: onBeginLevel              (line   -1, file '(none)) (field)
4: onBeginLevel              (line   -1, file '(none)) (field)
5: (null)                    (line   -1, file '(none)) ()
VM  : DancerPlat13 could not find script '0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: onBeginLevel              (line   -1, file '(none)) (field)
4: onBeginLevel              (line   -1, file '(none)) (field)
5: (null)                    (line   -1, file '(none)) ()
VM  : DancerPlat14 could not find script '0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: onBeginLevel              (line   -1, file '(none)) (field)
4: onBeginLevel              (line   -1, file '(none)) (field)
5: (null)                    (line   -1, file '(none)) ()
VM  : DancerPlat12 could not find script '0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: onBeginLevel              (line   -1, file '(none)) (field)
4: onBeginLevel              (line   -1, file '(none)) (field)
5: (null)                    (line   -1, file '(none)) ()
VM  : DancerPlat15 could not find script '0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: onBeginLevel              (line   -1, file '(none)) (field)
4: onBeginLevel              (line   -1, file '(none)) (field)
5: (null)                    (line   -1, file '(none)) ()
VM  : DancerCage5 could not find script '0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: onBeginLevel              (line   -1, file '(none)) (field)
4: onBeginLevel              (line   -1, file '(none)) (field)
5: (null)                    (line   -1, file '(none)) ()
VM  : DancerCage6 could not find script '0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: onBeginLevel              (line   -1, file '(none)) (field)
4: onBeginLevel              (line   -1, file '(none)) (field)
5: (null)                    (line   -1, file '(none)) ()
VM  : DancerPlat3 could not find script '0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: onBeginLevel              (line   -1, file '(none)) (field)
4: onBeginLevel              (line   -1, file '(none)) (field)
5: (null)                    (line   -1, file '(none)) ()
VM  : DancerPlat2 could not find script '0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: onBeginLevel              (line   -1, file '(none)) (field)
4: onBeginLevel              (line   -1, file '(none)) (field)
5: (null)                    (line   -1, file '(none)) ()
VM  : DancerPlat1 could not find script '0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: onBeginLevel              (line   -1, file '(none)) (field)
4: onBeginLevel              (line   -1, file '(none)) (field)
5: (null)                    (line   -1, file '(none)) ()
VM  : DancerCage1 could not find script '0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: onBeginLevel              (line   -1, file '(none)) (field)
4: onBeginLevel              (line   -1, file '(none)) (field)
5: (null)                    (line   -1, file '(none)) ()
VM  : DancerPlat4 could not find script '0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: onBeginLevel              (line   -1, file '(none)) (field)
4: onBeginLevel              (line   -1, file '(none)) (field)
5: (null)                    (line   -1, file '(none)) ()
VM  : DancerPlat35 could not find script '0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: onBeginLevel              (line   -1, file '(none)) (field)
4: onBeginLevel              (line   -1, file '(none)) (field)
5: (null)                    (line   -1, file '(none)) ()
VM  : DancerPlat36 could not find script '0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: onBeginLevel              (line   -1, file '(none)) (field)
4: onBeginLevel              (line   -1, file '(none)) (field)
5: (null)                    (line   -1, file '(none)) ()
VM  : DancerPlat5 could not find script '0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: onBeginLevel              (line   -1, file '(none)) (field)
4: onBeginLevel              (line   -1, file '(none)) (field)
5: (null)                    (line   -1, file '(none)) ()
VM  : DancerPlat6 could not find script '0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: onBeginLevel              (line   -1, file '(none)) (field)
4: onBeginLevel              (line   -1, file '(none)) (field)
5: (null)                    (line   -1, file '(none)) ()
VM  : DancerPlat7 could not find script '0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: onBeginLevel              (line   -1, file '(none)) (field)
4: onBeginLevel              (line   -1, file '(none)) (field)
5: (null)                    (line   -1, file '(none)) ()
VM  : DancerPlat8 could not find script '0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: onBeginLevel              (line   -1, file '(none)) (field)
4: onBeginLevel              (line   -1, file '(none)) (field)
5: (null)                    (line   -1, file '(none)) ()
VM  : DancerCage7 could not find script '0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: onBeginLevel              (line   -1, file '(none)) (field)
4: onBeginLevel              (line   -1, file '(none)) (field)
5: (null)                    (line   -1, file '(none)) ()
VM  : RoundPopup1 could not find script 'RoundPopup1Loc0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: (null)                    (line   -1, file '(none)) ()
VM  : RoundPopup2 could not find script 'RoundPopup2Loc0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: (null)                    (line   -1, file '(none)) ()
VM  : RoundPopup3 could not find script 'RoundPopup3Loc0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: (null)                    (line   -1, file '(none)) ()
VM  : RoundPopup12 could not find script 'RoundPopup12Loc0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: (null)                    (line   -1, file '(none)) ()
VM  : RoundPopup25 could not find script 'RoundPopup25Loc0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: (null)                    (line   -1, file '(none)) ()
VM  : RoundPopup26 could not find script 'RoundPopup26Loc0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: (null)                    (line   -1, file '(none)) ()
VM  : RoundPopup27 could not find script 'RoundPopup27Loc0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: (null)                    (line   -1, file '(none)) ()
VM  : RoundPopup28 could not find script 'RoundPopup28Loc0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: (null)                    (line   -1, file '(none)) ()
VM  : BigRoundPopup1 could not find script 'BigRoundPopup1Loc0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: (null)                    (line   -1, file '(none)) ()
VM  : BigRoundPopup2 could not find script 'BigRoundPopup2Loc0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: (null)                    (line   -1, file '(none)) ()
VM  : BigRoundPopup3 could not find script 'BigRoundPopup3Loc0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: (null)                    (line   -1, file '(none)) ()
VM  : RoundPopup29 could not find script 'RoundPopup29Loc0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: (null)                    (line   -1, file '(none)) ()
VM  : DancerPlat10 could not find script '0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: onBeginLevel              (line   -1, file '(none)) (field)
4: onBeginLevel              (line   -1, file '(none)) (field)
5: (null)                    (line   -1, file '(none)) ()
VM  : DancerCage8 could not find script '0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: onBeginLevel              (line   -1, file '(none)) (field)
4: onBeginLevel              (line   -1, file '(none)) (field)
5: (null)                    (line   -1, file '(none)) ()
VM  : DancerPlat11 could not find script '0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: onBeginLevel              (line   -1, file '(none)) (field)
4: onBeginLevel              (line   -1, file '(none)) (field)
5: (null)                    (line   -1, file '(none)) ()
VM  : DancerPlat16 could not find script '0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: onBeginLevel              (line   -1, file '(none)) (field)
4: onBeginLevel              (line   -1, file '(none)) (field)
5: (null)                    (line   -1, file '(none)) ()
VM  : DancerPlat17 could not find script '0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: onBeginLevel              (line   -1, file '(none)) (field)
4: onBeginLevel              (line   -1, file '(none)) (field)
5: (null)                    (line   -1, file '(none)) ()
VM  : DancerPlat18 could not find script '0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: onBeginLevel              (line   -1, file '(none)) (field)
4: onBeginLevel              (line   -1, file '(none)) (field)
5: (null)                    (line   -1, file '(none)) ()
VM  : DancerPlat19 could not find script '0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: onBeginLevel              (line   -1, file '(none)) (field)
4: onBeginLevel              (line   -1, file '(none)) (field)
5: (null)                    (line   -1, file '(none)) ()
VM  : DancerCage9 could not find script '0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: onBeginLevel              (line   -1, file '(none)) (field)
4: onBeginLevel              (line   -1, file '(none)) (field)
5: (null)                    (line   -1, file '(none)) ()
VM  : DancerPlat34 could not find script '0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: onBeginLevel              (line   -1, file '(none)) (field)
4: onBeginLevel              (line   -1, file '(none)) (field)
5: (null)                    (line   -1, file '(none)) ()
VM  : Turnstile3Obstacle could not find script 'Turnstile3ObstacleLoc0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: onBeginLevel              (line   -1, file '(none)) (field)
4: (null)                    (line   -1, file '(none)) ()
VM  : DancerPlat22 could not find script '0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: onBeginLevel              (line   -1, file '(none)) (field)
4: onBeginLevel              (line   -1, file '(none)) (field)
5: (null)                    (line   -1, file '(none)) ()
VM  : DancerPlat21 could not find script '0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: onBeginLevel              (line   -1, file '(none)) (field)
4: onBeginLevel              (line   -1, file '(none)) (field)
5: (null)                    (line   -1, file '(none)) ()
VM  : DancerPlat20 could not find script '0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: onBeginLevel              (line   -1, file '(none)) (field)
4: onBeginLevel              (line   -1, file '(none)) (field)
5: (null)                    (line   -1, file '(none)) ()
VM  : DancerPlat23 could not find script '0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: onBeginLevel              (line   -1, file '(none)) (field)
4: onBeginLevel              (line   -1, file '(none)) (field)
5: (null)                    (line   -1, file '(none)) ()
VM  : DancerPlat24 could not find script '0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: onBeginLevel              (line   -1, file '(none)) (field)
4: onBeginLevel              (line   -1, file '(none)) (field)
5: (null)                    (line   -1, file '(none)) ()
VM  : DancerPlat25 could not find script '0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: onBeginLevel              (line   -1, file '(none)) (field)
4: onBeginLevel              (line   -1, file '(none)) (field)
5: (null)                    (line   -1, file '(none)) ()
VM  : RoundPopup4 could not find script 'RoundPopup4Loc0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: (null)                    (line   -1, file '(none)) ()
VM  : RoundPopup5 could not find script 'RoundPopup5Loc0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: (null)                    (line   -1, file '(none)) ()
VM  : RoundPopup6 could not find script 'RoundPopup6Loc0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: (null)                    (line   -1, file '(none)) ()
VM  : RoundPopup7 could not find script 'RoundPopup7Loc0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: (null)                    (line   -1, file '(none)) ()
VM  : RoundPopup8 could not find script 'RoundPopup8Loc0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: (null)                    (line   -1, file '(none)) ()
VM  : RoundPopup9 could not find script 'RoundPopup9Loc0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: (null)                    (line   -1, file '(none)) ()
VM  : RoundPopup10 could not find script 'RoundPopup10Loc0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: (null)                    (line   -1, file '(none)) ()
VM  : RoundPopup14 could not find script 'RoundPopup14Loc0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: (null)                    (line   -1, file '(none)) ()
VM  : RoundPopup15 could not find script 'RoundPopup15Loc0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: (null)                    (line   -1, file '(none)) ()
VM  : RoundPopup16 could not find script 'RoundPopup16Loc0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: (null)                    (line   -1, file '(none)) ()
VM  : RoundPopup17 could not find script 'RoundPopup17Loc0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: (null)                    (line   -1, file '(none)) ()
VM  : RoundPopup18 could not find script 'RoundPopup18Loc0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: (null)                    (line   -1, file '(none)) ()
VM  : RoundPopup19 could not find script 'RoundPopup19Loc0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: (null)                    (line   -1, file '(none)) ()
VM  : RoundPopup20 could not find script 'RoundPopup20Loc0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: (null)                    (line   -1, file '(none)) ()
VM  : RoundPopup23 could not find script 'RoundPopup23Loc0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: (null)                    (line   -1, file '(none)) ()
VM  : RoundPopup24 could not find script 'RoundPopup24Loc0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: (null)                    (line   -1, file '(none)) ()
VM  : DancerPlat32 could not find script '0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: onBeginLevel              (line   -1, file '(none)) (field)
4: onBeginLevel              (line   -1, file '(none)) (field)
5: (null)                    (line   -1, file '(none)) ()
VM  : Turnstile1Obstacle could not find script 'Turnstile1ObstacleLoc0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: onBeginLevel              (line   -1, file '(none)) (field)
4: (null)                    (line   -1, file '(none)) ()
VM  : DancerPlat31 could not find script '0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: onBeginLevel              (line   -1, file '(none)) (field)
4: onBeginLevel              (line   -1, file '(none)) (field)
5: (null)                    (line   -1, file '(none)) ()
VM  : DancerPlat29 could not find script '0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: onBeginLevel              (line   -1, file '(none)) (field)
4: onBeginLevel              (line   -1, file '(none)) (field)
5: (null)                    (line   -1, file '(none)) ()
VM  : DancerPlat30 could not find script '0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: onBeginLevel              (line   -1, file '(none)) (field)
4: onBeginLevel              (line   -1, file '(none)) (field)
5: (null)                    (line   -1, file '(none)) ()
VM  : DancerCage12 could not find script '0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: onBeginLevel              (line   -1, file '(none)) (field)
4: onBeginLevel              (line   -1, file '(none)) (field)
5: (null)                    (line   -1, file '(none)) ()
VM  : DancerCage13 could not find script '0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: onBeginLevel              (line   -1, file '(none)) (field)
4: onBeginLevel              (line   -1, file '(none)) (field)
5: (null)                    (line   -1, file '(none)) ()
VM  : DancerCage14 could not find script '0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: onBeginLevel              (line   -1, file '(none)) (field)
4: onBeginLevel              (line   -1, file '(none)) (field)
5: (null)                    (line   -1, file '(none)) ()
VM  : DancerPlat28 could not find script '0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: onBeginLevel              (line   -1, file '(none)) (field)
4: onBeginLevel              (line   -1, file '(none)) (field)
5: (null)                    (line   -1, file '(none)) ()
VM  : DancerPlat26 could not find script '0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: onBeginLevel              (line   -1, file '(none)) (field)
4: onBeginLevel              (line   -1, file '(none)) (field)
5: (null)                    (line   -1, file '(none)) ()
VM  : DancerPlat27 could not find script '0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: onBeginLevel              (line   -1, file '(none)) (field)
4: onBeginLevel              (line   -1, file '(none)) (field)
5: (null)                    (line   -1, file '(none)) ()
VM  : BigRoundPopup4 could not find script 'BigRoundPopup4Loc0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: (null)                    (line   -1, file '(none)) ()
VM  : BigRoundPopup5 could not find script 'BigRoundPopup5Loc0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: (null)                    (line   -1, file '(none)) ()
VM  : BigRoundPopup8 could not find script 'BigRoundPopup8Loc0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: (null)                    (line   -1, file '(none)) ()
VM  : BigRoundPopup10 could not find script 'BigRoundPopup10Loc0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: (null)                    (line   -1, file '(none)) ()
VM  : BigRoundPopup11 could not find script 'BigRoundPopup11Loc0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: (null)                    (line   -1, file '(none)) ()
VM  : BigRoundPopup14 could not find script 'BigRoundPopup14Loc0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: (null)                    (line   -1, file '(none)) ()
VM  : BigRoundPopup15 could not find script 'BigRoundPopup15Loc0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: (null)                    (line   -1, file '(none)) ()
VM  : BigRoundPopup18 could not find script 'BigRoundPopup18Loc0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: (null)                    (line   -1, file '(none)) ()
VM  : RoundPopup30 could not find script 'RoundPopup30Loc0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: (null)                    (line   -1, file '(none)) ()
VM  : DancerPlat33 could not find script '0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: onBeginLevel              (line   -1, file '(none)) (field)
4: onBeginLevel              (line   -1, file '(none)) (field)
5: (null)                    (line   -1, file '(none)) ()
VM  : Turnstile2Obstacle could not find script 'Turnstile2ObstacleLoc0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: onBeginLevel              (line   -1, file '(none)) (field)
4: (null)                    (line   -1, file '(none)) ()
VM  : DancerCage30 could not find script '0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: onBeginLevel              (line   -1, file '(none)) (field)
4: onBeginLevel              (line   -1, file '(none)) (field)
5: (null)                    (line   -1, file '(none)) ()
VM  : DancerCage31 could not find script '0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: onBeginLevel              (line   -1, file '(none)) (field)
4: onBeginLevel              (line   -1, file '(none)) (field)
5: (null)                    (line   -1, file '(none)) ()
VM  : DancerCage32 could not find script '0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: onBeginLevel              (line   -1, file '(none)) (field)
4: onBeginLevel              (line   -1, file '(none)) (field)
5: (null)                    (line   -1, file '(none)) ()
VM  : DancerCage33 could not find script '0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: onBeginLevel              (line   -1, file '(none)) (field)
4: onBeginLevel              (line   -1, file '(none)) (field)
5: (null)                    (line   -1, file '(none)) ()
VM  : DancerCage34 could not find script '0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: onBeginLevel              (line   -1, file '(none)) (field)
4: onBeginLevel              (line   -1, file '(none)) (field)
5: (null)                    (line   -1, file '(none)) ()
VM  : DancerCage35 could not find script '0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: onBeginLevel              (line   -1, file '(none)) (field)
4: onBeginLevel              (line   -1, file '(none)) (field)
5: (null)                    (line   -1, file '(none)) ()
VM  : DancerCage36 could not find script '0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: onBeginLevel              (line   -1, file '(none)) (field)
4: onBeginLevel              (line   -1, file '(none)) (field)
5: (null)                    (line   -1, file '(none)) ()
VM  : DancerCage37 could not find script '0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: onBeginLevel              (line   -1, file '(none)) (field)
4: onBeginLevel              (line   -1, file '(none)) (field)
5: (null)                    (line   -1, file '(none)) ()
VM  : DancerCage38 could not find script '0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: onBeginLevel              (line   -1, file '(none)) (field)
4: onBeginLevel              (line   -1, file '(none)) (field)
5: (null)                    (line   -1, file '(none)) ()
VM  : DancerCage39 could not find script '0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: onBeginLevel              (line   -1, file '(none)) (field)
4: onBeginLevel              (line   -1, file '(none)) (field)
5: (null)                    (line   -1, file '(none)) ()
VM  : DancerCage40 could not find script '0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: onBeginLevel              (line   -1, file '(none)) (field)
4: onBeginLevel              (line   -1, file '(none)) (field)
5: (null)                    (line   -1, file '(none)) ()
VM  : DancerCage41 could not find script '0'
* Stack Trace
1: getNewLocatorPathTable    (line   -1, file '(none)) (field)
2: gatherWaypoints           (line   -1, file '(none)) (field)
3: onBeginLevel              (line   -1, file '(none)) (field)
4: onBeginLevel              (line   -1, file '(none)) (field)
5: (null)                    (line   -1, file '(none)) ()
Game: Engine Couldn't find trigger handle, create a trigger sphere instead
Game: Engine Saved[MI]: lastSubLevel = 'MIMM'
Game: Engine LOADING LEVEL mi.MIMM
Game: Engine Saved[GLOBAL]: NextEncouragement = '/GLZF014TO/ 10'
Game: Engine Saved[GLOBAL]: NextEncouragement = '/GLZF014TO/ 20'
Game: Engine Saved[GLOBAL]: bTelekinesisAvailable = 1
Game: Engine Saved[GLOBAL]: NextEncouragement = '/GLZF014TO/ 30'
WARN: Engine ERROR: Tried to load nil sound
Game: Engine Cutscene progression: CS Script moving from state nil to state nil, resultant state nil.  Time: 1061.719360351562.
* Stack Trace
1: (null)                    (line   -1, file '(none)) ()
2: SpawnScript               (line   -1, file 'C) (global)
3: onBeginLevel              (line   -1, file '(none)) (field)
4: (null)                    (line   -1, file '(none)) ()
WARN: Cannot call GetDirectoryListing when running from the DVD
Game: Engine Found respawn point for MIFL: Killrespawnpoint2
Game: Engine Raz spawning at teleport fromMIFL
Game: Engine Saved[LEVELLOAD]: teleport = nil
Game: Engine Saved[GLOBAL]: GoalBlingQueue = [table]
Game: Engine Activating goal: WinRace
Game: Engine Saved[GLOBAL]: ActiveGoals = [table]
1: UpdateJournal        (string)
1: MI Node: NewPsiPower Real Child: NewPsiPower Real    (string)
1: Render NewPsiPower   (string)
1: MI Node: AdvancedTraining Real Child: GetInsideTower NI      (string)
1: MI Node: GetInsideTower NI Child: MillasMind Real    (string)
1: MI Node: MillasMind Real Child: WinRace MI   (string)
1: Render MillasMind    (string)
1: MI Node: WinRace MI Child: WinRace MI        (string)
1: Render WinRace       (string)
1: MI Node: CobwebDuster Real Child: CobwebDuster Real  (string)
1: Render CobwebDuster  (string)
1: MI Node: CobwebDuster Real Child: GetDowsingRod Real (string)
1: MI Node: GetDowsingRod Real Child: GetDowsingRod Real        (string)
Game: Engine Saved[GLOBAL]: GoalBlingQueue = [table]
WARN: ENGINE: Lua garbage collection starting
FreeUnusedBlocksInBuckets released 0 Kb
Game: Engine Saved[GLOBAL]: NeedRankIncrement = 0
WARN: ENGINE: Lua garbage collection starting
FreeUnusedBlocksInBuckets released 0 Kb
======================
Asset load progression
======================
Initial: 2.518 MB Vertex, 8.688 MB Texture
Level  : 8.578 MB Vertex, 20.613 MB Texture
Scripts: 8.610 MB Vertex, 20.613 MB Texture
======================
======================
Memory post level load
======================
======================
WARN: ENGINE: Lua garbage collection starting
FreeUnusedBlocksInBuckets released 0 Kb
DaveD: Level loaded in 1.35 seconds
WARN: RaceFlag: Non-triangle entity treated as mover!
Anim: anims\mi_flag\wave.jan: loaded (1 frames latency)
Anim: anims\campkids\ballride1.jan: loaded (1 frames latency)
Anim: anims\bobby\props\runball_bubble.jan: loaded (1 frames latency)
Anim: anims\bobby\runball.jan: loaded (1 frames latency)
Anim: anims\milladancers\dancer_bubble_taunt_bubble.jan: loaded (1 frames latency)
Anim: anims\milladancers\dancer_bubble_knockeddown_bubble.jan: loaded (1 frames latency)
Anim: anims\milladancers\bubblepop.jan: loaded (1 frames latency)
Anim: anims\censor1l\idle1.jan: loaded (1 frames latency)
Anim: anims\mi_trampolines\trampoline2.jan: loaded (1 frames latency)
Anim: anims\milladancers\dancer_dee_lite_dance_loop.jan: loaded (1 frames latency)
Anim: anims\milladancers\dancer_cheering.jan: loaded (1 frames latency)
Anim: anims\milladancers\dancer_groovin.jan: loaded (1 frames latency)
Anim: anims\milladancers\dancer_dance_routine2.jan: loaded (1 frames latency)
Anim: anims\milladancers\dancer_dance_routine1.jan: loaded (1 frames latency)
Anim: anims\milladancers\dancer_dance02.jan: loaded (1 frames latency)
Anim: anims\milladancers\dancerdance01.jan: loaded (1 frames latency)
Anim: anims\milladancers\dancer_chillin.jan: loaded (1 frames latency)
Game: Engine Domain1 domain turned on via triggervolume.
Game: Engine Saved[OATMEALS]: MIOatmealsFound = 2
Game: Engine Saved[OATMEALS]: MI = [table]
1: 1    (number)
1: 1    (number)
Anim: anims\bobby\balanceball.jan: loaded (1 frames latency)
Anim: anims\milladancers\dancerdance34un.jan: loaded (1 frames latency)
Anim: anims\bobby\props\balanceball_bubble.jan: loaded (1 frames latency)
Game: Engine Saved[GLOBAL]: GoalBlingQueue = [table]
Game: Engine Saved[GLOBAL]: GoalBlingQueue = [table]
Game: Engine RESTORE SECONDARY TARGET
Game: Engine SET SECONDARY TARGET nil
Anim: anims\milladancers\dancer_swinging_arms_loop.jan: loaded (1 frames latency)
Game: Engine Beginning cutscene StartRace
Game: Engine Cutscene progression: CS Script moving from state nil to state StartRace, resultant state StartRace.  Time: 1084.648071289062.
* Stack Trace
1: setState                  (line   -1, file '(none)) (field)
2: xRunCutsceneWithSettings  (line   -1, file '(none)) (field)
3: runCutsceneWithSettings   (line   -1, file '(none)) (field)
4: runCutscene               (line   -1, file '(none)) (field)
5: runCutscene               (line   -1, file '(none)) (field)
6: (null)                    (line   -1, file '(none)) ()
SetNewAction: transition <Bubble Idle> to <Bubble Mount Fast> is undefined
XIO:  fatal IO error 11 (Resource temporarily unavailable) on X server " ("
      after 483936 requests (483935 known processed) with 0 events remaining.
*** glibc detected *** /opt/psychonauts/Psychonauts: free(): corrupted unsorted chunks: 0x087dc9b0 ***
======= Backtrace: =========
/lib32/libc.so.6(+0x6f181)[0xf747a181]
/lib32/libc.so.6(+0x70a08)[0xf747ba08]
/lib32/libc.so.6(cfree+0x6d)[0xf747eabd]
/usr/opt/psychonauts/libSDL-1.2.so.0(SDL_VideoQuit+0xf8)[0xf773b888]
/usr/opt/psychonauts/libSDL-1.2.so.0(SDL_QuitSubSystem+0x7c)[0xf7711d2c]
/usr/opt/psychonauts/libSDL-1.2.so.0(SDL_Quit+0x1e)[0xf7711d8e]
/opt/psychonauts/Psychonauts[0x85225d3]
/lib32/libc.so.6(+0x2f7cf)[0xf743a7cf]
/lib32/libc.so.6(+0x2f83f)[0xf743a83f]
/usr/lib32/libX11.so.6(_XDefaultIOError+0x9c)[0xf71c7e1c]
/usr/opt/psychonauts/libSDL-1.2.so.0(+0x437bb)[0xf774f7bb]
/usr/lib32/libX11.so.6(_XIOError+0x56)[0xf71c7ea6]
/usr/lib32/libX11.so.6(+0x441fa)[0xf71cf1fa]
/usr/lib32/libX11.so.6(_XReply+0x106)[0xf71cf7a6]
/usr/lib32/libX11.so.6(XQueryExtension+0xa2)[0xf71bced2]
/usr/lib32/libX11.so.6(XInitExtension+0x3b)[0xf71b161b]
/usr/lib32/libXext.so.6(XextAddDisplay+0x4c)[0xf70f2b1c]
/usr/lib32/libGL.so.1(+0x8bc0e)[0xf5b83c0e]
======= Memory map: ========
08048000-08685000 r-xp 00000000 fe:03 3391533                            /usr/opt/psychonauts/Psychonauts
08685000-08686000 r-xp 0063c000 fe:03 3391533                            /usr/opt/psychonauts/Psychonauts
08686000-0869a000 rwxp 0063d000 fe:03 3391533                            /usr/opt/psychonauts/Psychonauts
0869a000-086ba000 rwxp 00000000 00:00 0 
08757000-117e6000 rwxp 00000000 00:00 0                                  [heap]
ed228000-ed229000 ---p 00000000 00:00 0 
ed229000-eda29000 rwxp 00000000 00:00 0 
eda29000-eda2a000 ---p 00000000 00:00 0 
eda2a000-ee22a000 rwxp 00000000 00:00 0 
ee22a000-ee22b000 ---p 00000000 00:00 0 
ee22b000-eea2b000 rwxp 00000000 00:00 0 
f0b00000-f0bff000 rwxp 00000000 00:00 0 
f0bff000-f0c00000 ---p 00000000 00:00 0 
f0c00000-f0cfe000 rwxp 00000000 00:00 0 
f0cfe000-f0d00000 ---p 00000000 00:00 0 
f0d00000-f0df9000 rwxp 00000000 00:00 0 
f0df9000-f0e00000 ---p 00000000 00:00 0 
f0e00000-f0ef8000 rwxp 00000000 00:00 0 
f0ef8000-f0f00000 ---p 00000000 00:00 0 
f0f00000-f0ff5000 rwxp 00000000 00:00 0 
f0ff5000-f1000000 ---p 00000000 00:00 0 
f1085000-f1185000 rwxs b656d000 00:05 4005                               /dev/nvidia0
f1185000-f12b2000 rwxp 00000000 00:00 0 
f1323000-f1523000 rwxs 37785000 00:05 4005                               /dev/nvidia0
f1523000-f1524000 ---p 00000000 00:00 0 
f1524000-f1d24000 rwxp 00000000 00:00 0 
f1d45000-f1d91000 rwxp 00000000 00:00 0 
f1d91000-f1e91000 rwxs 985ad000 00:05 4005                               /dev/nvidia0
f1e91000-f25e2000 rwxp 00000000 00:00 0 
f26a0000-f2914000 rwxp 00000000 00:00 0 
f2915000-f2918000 rwxp 00000000 00:00 0 
f2969000-f29fe000 rwxp 00000000 00:00 0 
f29fe000-f2a04000 r-xp 00000000 08:01 30775                              /lib32/libnss_compat-2.13.so
f2a04000-f2a05000 r-xp 00005000 08:01 30775                              /lib32/libnss_compat-2.13.so
f2a05000-f2a06000 rwxp 00006000 08:01 30775                              /lib32/libnss_compat-2.13.so
f2a2c000-f2a2f000 r-xp 00000000 fe:03 2458244                            /usr/lib32/libpulse-simple.so.0.0.3
f2a2f000-f2a30000 rwxp 00002000 fe:03 2458244                            /usr/lib32/libpulse-simple.so.0.0.3
f2a39000-f2a3a000 rwxp 00000000 00:00 0 
f2a4a000-f2a54000 r-xp 00000000 08:01 30850                              /lib32/libnss_files-2.13.so
f2a54000-f2a55000 r-xp 00009000 08:01 30850                              /lib32/libnss_files-2.13.so
f2a55000-f2a56000 rwxp 0000a000 08:01 30850                              /lib32/libnss_files-2.13.so
f2a56000-f2bab000 rwxp 00000000 00:00 0 
f2bab000-f2dab000 rwxs b2639000 00:05 4005                               /dev/nvidia0
f2dab000-f399b000 rwxp 00000000 00:00 0 
f399b000-f3b9b000 rwxs 985af000 00:05 4005                               /dev/nvidia0
f3b9b000-f3c9b000 rwxs b8e40000 00:05 4005                               /dev/nvidia0
f3c9b000-f3cdb000 rwxs 375ac000 00:05 4005                               /dev/nvidia0
f3cdb000-f3cfb000 rwxs 96f4e000 00:05 4005                               /dev/nvidia0
f3cfb000-f3d3b000 rwxs c93e1000 00:05 4005                               /dev/nvidia0
f3d3b000-f3e8d000 rwxp 00000000 00:00 0 
f3e8d000-f3eaa000 rwxs 127323000 00:05 4005                              /dev/nvidia0
f3eaa000-f5a82000 r-xp 00000000 fe:03 2457903                            /usr/lib32/libnvidia-glcore.so.295.59
f5a82000-f5ae5000 rwxp 01bd7000 fe:03 2457903                            /usr/lib32/libnvidia-glcore.so.295.59
f5ae5000-f5af8000 rwxp 00000000 00:00 0 
f5af8000-f5ba2000 r-xp 00000000 fe:03 2457904                            /usr/lib32/nvidia/libGL.so.295.59
f5ba2000-f5bc1000 rwxp 000aa000 fe:03 2457904                            /usr/lib32/nvidia/libGL.so.295.59
f5bc1000-f5bd0000 rwxp 00000000 00:00 0 
f5c27000-f5c29000 rwxp 00000000 00:00 0 
f5c29000-f5c32000 r-xp 00000000 08:01 30845                              /lib32/libnss_nis-2.13.so
f5c32000-f5c33000 r-xp 00008000 08:01 30845                              /lib32/libnss_nis-2.13.so
f5c33000-f5c34000 rwxp 00009000 08:01 30845                              /lib32/libnss_nis-2.13.so
f5c34000-f5c36000 rwxp 00000000 00:00 0 
f5c36000-f5c38000 rwxs 00000000 00:12 15904                              /tmp/glZR9al7 (deleted)
f5c38000-f5cb9000 rwxp 00000000 00:00 0 
f5cb9000-f5cc1000 r-xp 00000000 fe:03 2458274                            /usr/lib32/libXcursor.so.1.0.2
f5cc1000-f5cc2000 rwxp 00007000 fe:03 2458274                            /usr/lib32/libXcursor.so.1.0.2
f5cc2000-f5cc4000 r-xs 00000000 00:12 15904                              /tmp/glZR9al7 (deleted)
f5cc4000-f5cc8000 rwxs 375b1000 00:05 4005                               /dev/nvidia0
f5ce8000-f5e9f000 r-xp 00000000 fe:03 1704468                            /usr/lib/locale/locale-archive
f5e9f000-f5ea0000 ---p 00000000 00:00 0 
f5ea0000-f6dff000 rwxp 00000000 00:00 0 
f6dff000-f6e0f000 r-xp 00000000 08:01 30739                              /lib32/libresolv-2.13.so
f6e0f000-f6e10000 r-xp 00010000 08:01 30739                              /lib32/libresolv-2.13.so
f6e10000-f6e11000 rwxp 00011000 08:01 30739                              /lib32/libresolv-2.13.so
f6e11000-f6e13000 rwxp 00000000 00:00 0 
f6e13000-f6e18000 r-xp 00000000 fe:03 2458240                            /usr/lib32/libogg.so.0.7.0
f6e18000-f6e19000 rwxp 00004000 fe:03 2458240                            /usr/lib32/libogg.so.0.7.0
f6e19000-f6e40000 r-xp 00000000 fe:03 2458264                            /usr/lib32/libvorbis.so.0.4.4
f6e40000-f6e41000 rwxp 00026000 fe:03 2458264                            /usr/lib32/libvorbis.so.0.4.4
f6e41000-f6fa6000 r-xp 00000000 fe:03 2458265                            /usr/lib32/libvorbisenc.so.2.0.7
f6fa6000-f6fb7000 rwxp 00165000 fe:03 2458265                            /usr/lib32/libvorbisenc.so.2.0.7
f6fb7000-f7006000 r-xp 00000000 fe:03 2458176                            /usr/lib32/libFLAC.so.8.2.0
f7006000-f7007000 rwxp 0004f000 fe:03 2458176                            /usr/lib32/libFLAC.so.8.2.0
f7007000-f701a000 r-xp 00000000 08:01 30843                              /lib32/libnsl-2.13.so
f701a000-f701b000 r-xp 00012000 08:01 30843                              /lib32/libnsl-2.13.so
f701b000-f701c000 rwxp 00013000 08:01 30843                              /lib32/libnsl-2.13.so
f701c000-f701e000 rwxp 00000000 00:00 0 
f701e000-f7022000 r-xp 00000000 fe:03 2458276                            /usr/lib32/libXdmcp.so.6.0.0
f7022000-f7023000 rwxp 00003000 fe:03 2458276                            /usr/lib32/libXdmcp.so.6.0.0
f7023000-f7025000 r-xp 00000000 fe:03 2458268                            /usr/lib32/libXau.so.6.0.0
f7025000-f7026000 rwxp 00001000 fe:03 2458268                            /usr/lib32/libXau.so.6.0.0
f7026000-f702a000 r-xp 00000000 08:01 30786                              /lib32/libattr.so.1.1.0
f702a000-f702b000 rwxp 00003000 08:01 30786                              /lib32/libattr.so.1.1.0
f702b000-f7063000 r-xp 00000000 08:01 30792                              /lib32/libdbus-1.so.3.4.0
f7063000-f7064000 r-xp 00037000 08:01 30792                              /lib32/libdbus-1.so.3.4.0
f7064000-f7065000 rwxp 00038000 08:01 30792                              /lib32/libdbus-1.so.3.4.0
f7065000-f7069000 r-xp 00000000 fe:03 2457665                            /usr/lib32/libasyncns.so.0.1.0
f7069000-f706a000 rwxp 00003000 fe:03 2457665                            /usr/lib32/libasyncns.so.0.1.0
f706a000-f70cb000 r-xp 00000000 fe:03 2458252                            /usr/lib32/libsndfile.so.1.0.21
f70cb000-f70cd000 rwxp 00061000 fe:03 2458252                            /usr/lib32/libsndfile.so.1.0.21
f70cd000-f70d1000 rwxp 00000000 00:00 0 
f70d1000-f70d8000 r-xp 00000000 08:01 30846                              /lib32/libwrap.so.0.7.6
f70d8000-f70d9000 rwxp 00007000 08:01 30846                              /lib32/libwrap.so.0.7.6
f70d9000-f70e5000 r-xp 00000000 fe:03 2458280                            /usr/lib32/libXi.so.6.1.0
f70e5000-f70e6000 rwxp 0000c000 fe:03 2458280                            /usr/lib32/libXi.so.6.1.0
f70e6000-f70f4000 r-xp 00000000 fe:03 2458277                            /usr/lib32/libXext.so.6.4.0
f70f4000-f70f5000 rwxp 0000d000 fe:03 2458277                            /usr/lib32/libXext.so.6.4.0
f70f5000-f70f8000 r-xp 00000000 08:01 30834                              /lib32/libuuid.so.1.3.0
f70f8000-f70f9000 rwxp 00002000 08:01 30834                              /lib32/libuuid.so.1.3.0
f70f9000-f7111000 r-xp 00000000 fe:03 2458272                            /usr/lib32/libxcb.so.1.1.0
f7111000-f7112000 rwxp 00017000 fe:03 2458272                            /usr/lib32/libxcb.so.1.1.0
f7112000-f7115000 r-xp 00000000 08:01 30790                              /lib32/libcap.so.2.19
f7115000-f7116000 rwxp 00002000 08:01 30790                              /lib32/libcap.so.2.19
f7116000-f711b000 r-xp 00000000 fe:03 2458185                            /usr/lib32/libgdbm.so.3.0.0
f711b000-f711c000 rwxp 00004000 fe:03 2458185                            /usr/lib32/libgdbm.so.3.0.0
f711c000-f7166000 r-xp 00000000 fe:03 2458242                            /usr/lib32/libpulsecommon-0.9.21.so
f7166000-f7167000 rwxp 00049000 fe:03 2458242                            /usr/lib32/libpulsecommon-0.9.21.so
f7167000-f716b000 r-xp 00000000 fe:03 2458293                            /usr/lib32/libXtst.so.6.1.0
f716b000-f716c000 rwxp 00004000 fe:03 2458293                            /usr/lib32/libXtst.so.6.1.0
f716c000-f7173000 r-xp 00000000 fe:03 2458251                            /usr/lib32/libSM.so.6.0.1
f7173000-f7174000 rwxp 00006000 fe:03 2458251                            /usr/lib32/libSM.so.6.0.1
f7174000-f7188000 r-xp 00000000 fe:03 2458212                            /usr/lib32/libICE.so.6.3.0
f7188000-f718a000 rwxp 00013000 fe:03 2458212                            /usr/lib32/libICE.so.6.3.0
f718a000-f718b000 rwxp 00000000 00:00 0 
f718b000-f72a4000 r-xp 00000000 fe:03 2458267                            /usr/lib32/libX11.so.6.3.0
f72a4000-f72a8000 rwxp 00118000 fe:03 2458267                            /usr/lib32/libX11.so.6.3.0
f72a8000-f72e8000 r-xp 00000000 fe:03 2458243                            /usr/lib32/libpulse.so.0.12.2
f72e8000-f72e9000 rwxp 00040000 fe:03 2458243                            /usr/lib32/libpulse.so.0.12.2
f72e9000-f73dc000 r-xp 00000000 fe:03 2457604                            /usr/lib32/libasound.so.2.0.0
f73dc000-f73dd000 ---p 000f3000 fe:03 2457604                            /usr/lib32/libasound.so.2.0.0
f73dd000-f73e1000 r-xp 000f3000 fe:03 2457604                            /usr/lib32/libasound.so.2.0.0
f73e1000-f73e2000 rwxp 000f7000 fe:03 2457604                            /usr/lib32/libasound.so.2.0.0
f73e2000-f73e5000 rwxp 00000000 00:00 0 
f73e5000-f73ec000 r-xp 00000000 08:01 30854                              /lib32/librt-2.13.so
f73ec000-f73ed000 r-xp 00006000 08:01 30854                              /lib32/librt-2.13.so
f73ed000-f73ee000 rwxp 00007000 08:01 30854                              /lib32/librt-2.13.so
f73ee000-f73f0000 r-xp 00000000 08:01 30848                              /lib32/libdl-2.13.so
f73f0000-f73f1000 r-xp 00001000 08:01 30848                              /lib32/libdl-2.13.so
f73f1000-f73f2000 rwxp 00002000 08:01 30848                              /lib32/libdl-2.13.so
f73f2000-f7407000 r-xp 00000000 08:01 30852                              /lib32/libpthread-2.13.so
f7407000-f7408000 r-xp 00014000 08:01 30852                              /lib32/libpthread-2.13.so
f7408000-f7409000 rwxp 00015000 08:01 30852                              /lib32/libpthread-2.13.so
f7409000-f740b000 rwxp 00000000 00:00 0 
f740b000-f7562000 r-xp 00000000 08:01 30730                              /lib32/libc-2.13.so
f7562000-f7564000 r-xp 00156000 08:01 30730                              /lib32/libc-2.13.so
f7564000-f7565000 rwxp 00158000 08:01 30730                              /lib32/libc-2.13.so
f7565000-f7569000 rwxp 00000000 00:00 0 
f7569000-f7585000 r-xp 00000000 fe:03 2457610                            /usr/lib32/libgcc_s.so.1
f7585000-f7586000 rwxp 0001b000 fe:03 2457610                            /usr/lib32/libgcc_s.so.1
f7586000-f75aa000 r-xp 00000000 08:01 30840                              /lib32/libm-2.13.so
f75aa000-f75ab000 r-xp 00023000 08:01 30840                              /lib32/libm-2.13.so
f75ab000-f75ac000 rwxp 00024000 08:01 30840                              /lib32/libm-2.13.so
f75ac000-f768c000 r-xp 00000000 fe:03 2457617                            /usr/lib32/libstdc++.so.6.0.17
f768c000-f7690000 r-xp 000e0000 fe:03 2457617                            /usr/lib32/libstdc++.so.6.0.17
f7690000-f7691000 rwxp 000e4000 fe:03 2457617                            /usr/lib32/libstdc++.so.6.0.17
f7691000-f7698000 rwxp 00000000 00:00 0 
f7699000-f769a000 rwxs d0002000 00:05 4005                               /dev/nvidia0
f769a000-f769b000 rwxs c92f6000 00:05 4005                               /dev/nvidia0
f769b000-f769f000 rwxs b24b3000 00:05 4005                               /dev/nvidia0
f769f000-f76a0000 rwxs f9c08000 00:05 4005                               /dev/nvidia0
f76a0000-f76a1000 rwxs f9060000 00:05 4005                               /dev/nvidia0
f76a1000-f76a2000 rwxs f9c06000 00:05 4005                               /dev/nvidia0
f76a2000-f76a3000 rwxs f9641000 00:05 4005                               /dev/nvidia0
f76a3000-f76a4000 rwxs 1275fb000 00:05 4005                              /dev/nvidia0
f76a4000-f76a5000 rwxs 9862a000 00:05 4005                               /dev/nvidia0
f76a5000-f76ac000 r-xs 00000000 fe:03 2459326                            /usr/lib32/gconv/gconv-modules.cache
f76ac000-f76af000 r-xp 00000000 fe:03 2457607                            /usr/lib32/tls/libnvidia-tls.so.295.59
f76af000-f76b0000 rwxp 00002000 fe:03 2457607                            /usr/lib32/tls/libnvidia-tls.so.295.59
f76b0000-f76b4000 r-xp 00000000 fe:03 2458278                            /usr/lib32/libXfixes.so.3.1.0
f76b4000-f76b5000 rwxp 00003000 fe:03 2458278                            /usr/lib32/libXfixes.so.3.1.0
f76b5000-f76bd000 r-xp 00000000 fe:03 2458288                            /usr/lib32/libXrender.so.1.3.0
f76bd000-f76be000 rwxp 00007000 fe:03 2458288                            /usr/lib32/libXrender.so.1.3.0
f76be000-f76f3000 r-xp 00000000 fe:03 3391498                            /usr/opt/psychonauts/libopenal.so.1
f76f3000-f76f5000 rwxp 00035000 fe:03 3391498                            /usr/opt/psychonauts/libopenal.so.1
f76f5000-f770c000 rwxp 00000000 00:00 0 
f770c000-f7772000 r-xp 00000000 fe:03 3391538                            /usr/opt/psychonauts/libSDL-1.2.so.0
f7772000-f7773000 rwxp 00066000 fe:03 3391538                            /usr/opt/psychonauts/libSDL-1.2.so.0
f7773000-f77a1000 rwxp 00000000 00:00 0 
f77a1000-f77a2000 r-xp 00000000 00:00 0                                  [vdso]
f77a2000-f77be000 r-xp 00000000 08:01 30856                              /lib32/ld-2.13.so
f77be000-f77bf000 r-xp 0001c000 08:01 30856                              /lib32/ld-2.13.so
f77bf000-f77c0000 rwxp 0001d000 08:01 30856                              /lib32/ld-2.13.so
ff920000-ff975000 rwxp 00000000 00:00 0                                  [stack]
Aborted
slash:~> 
                                                                                                                  