Log: Log file open, Fri May 21 20:34:35 2004 Init: Name subsystem initialized Init: Version: 3204 (127.29) Init: Compiled: May 20 2004 15:50:27 Init: Command line: Init: (This is Linux patch version 3204.1) Init: Character set: Unicode Init: Base directory: /opt/ut2004/System/ Init: Ini:UT2004.ini UserIni:User.ini Init: Build label: UT2004 Build UT2004_Patch_[2004-05-10_17.18] Init: Object subsystem initialized Log: Your ini had WinDrv...Forcing use of SDLDrv instead. Log: Your ini had D3DDrv...Forcing use of OpenGLDrv instead. Warning: Missing Class Class Editor.TransBuffer Log: Initializing OpenGLDrv... Log: binding libGL.so.1 Log: Game class is 'GameInfo' Log: Bringing Level Entry.myLevel up for play (0) appSeconds: 6.690186... ScriptLog: GameInfo::InitGame : bEnableStatLogging False Log: Browse: NvidiaLogo.ut2?Name=Player?Class=Engine.Pawn?Character=Jakob?team=255 Log: Collecting garbage Log: Purging garbage Log: Garbage: objects: 32923->32922; refs: 341299 Log: Game class is 'CinematicGame' Log: Bringing Level NvidiaLogo.myLevel up for play (0) appSeconds: 7.731868... ScriptLog: GameInfo::InitGame : bEnableStatLogging False Log: Adding temporary MD5 entry for Package Engine Log: Adding temporary MD5 entry for Package Core Log: Adding temporary MD5 entry for Package Editor Log: Adding temporary MD5 entry for Package Fire Log: Adding temporary MD5 entry for Package IpDrv Log: Adding temporary MD5 entry for Package XInterface Log: Adding temporary MD5 entry for Package XGame Log: Adding temporary MD5 entry for Package UnrealGame Log: Adding temporary MD5 entry for Package Gameplay Log: Adding temporary MD5 entry for Package XPickups Log: Adding temporary MD5 entry for Package XWeapons Log: Adding temporary MD5 entry for Package UWeb Log: Adding temporary MD5 entry for Package Onslaught Log: Adding temporary MD5 entry for Package UT2k4Assault Log: Adding temporary MD5 entry for Package Vehicles Log: Adding temporary MD5 entry for Package xVoting Log: Adding temporary MD5 entry for Package GUI2K4 Log: Created and initialized a new SDL viewport. Warning: Missing Cubemap Cubemap AW-Cubes.Cubes.PS_Cube Warning: Missing TexEnvMap TexEnvMap AW-Cubes.Cubes.SunC Log: Exporting AS-Germania.....Successful! Log: Exporting CTF-CBP2-Skorbut.....Successful! Log: Exporting DOM-CBP2-Summit.....Successful! Log: Exporting ONS-CBP2-Tropica.....Successful! Log: Exporting ONS-2fort.....Successful! Log: Exporting ONS-CBP2-Argento.....Successful! Log: Exporting ONS-CBP2-Valarna.....Successful! Log: Exporting VCTF-ConcreteCanyon.....Successful! Log: Exporting DM-CBP2-Masurao.....Successful! Log: Exporting DM-CBP2-Summit.....Successful! Log: Exporting DM-CBP2-Reconstruct.....Successful! Log: Exporting ONS-JungleHill2.....Successful! Log: Exporting ONS-Serration.....Successful! Log: Exporting CTF-CBP2-Deep.....Successful! Log: Exporting ONS-Icarus.....Successful! Log: Exporting VCTF-FaceClassic.....Successful! Log: Exporting DM-CBP2-Khrono.....Successful! Log: Exporting DM-CBP2-TelMecoMEX.....Successful! Log: Exporting ONS-Ascendancy.....Successful! Log: Exporting ONS-UrbanStrike.....Successful! Warning: Missing Cubemap Cubemap AW-Cubes.Cubes.MesaEnv2 Warning: Missing Cubemap Cubemap AW-Cubes.Cubes.MesaEnv1 Log: Exporting ONS-Aridoom.....Successful! Log: Exporting DM-CBP2-Azures.....Successful! Log: Exporting VCTF-StripMine][.....Successful! Log: Exporting ONS-Nevermore.....Successful! Log: Exporting VCTF-OL-Dawn.....Successful! Log: Exporting AS-CBP2-Thrust.....Successful! Log: Exporting VCTF-BloodGulchFINAL.....Successful! Log: Exporting ONS-HaphHazzard.....Successful! Log: Exporting VCTF-Timberland.....Successful! Log: Exporting CTF-CBP2-Gazpacho.....Successful! Log: Exporting ONS-Highland.....Successful! Log: Exporting ONS-CBP2-Mirage.....Successful! Log: Exporting BR-CBP2-Aquarius.....Successful! Log: Exporting CTF-CBP2-Decadence.....Successful! Log: Exporting ONS-theGap-Beta.....Successful! Log: Exporting DM-CBP2-Archipelago.....Successful! Log: Exporting DM-Q1DM1.....Successful! Log: Exporting DM-CBP2-Kadath.....Successful! Log: Exporting ONS-Eire.....Successful! Log: Exporting VCTF-CanyonX.....Successful! Log: Exporting DM-CBP2-Griffin.....Successful! Log: Exporting DM-CBP2-Achilles.....Successful! Log: ALAudio: Using ALC_EXT_capture to record audio. ScriptLog: New Player Player id=7d843475a02208b08bcc856e5e374dd3 Log: TTS: No output filename specified. Log: Enter SetRes: 800x600 Fullscreen 1 Log: OpenGL Critical: Couldn't set video mode: Could not create GL context Exit: Executing UObject::StaticShutdownAfterError Exit: Executing USDLClient::ShutdownAfterError Log: Waiting for file streaming thread to finish... Exit: OpenAL Audio subsystem shut down. Exit: Exiting. Log: FileManager: Reading 0 GByte 68 MByte 177 KByte 859 Bytes from HD took 10.292193 seconds (3.508046 reading, 6.784147 seeking). Log: FileManager: 0.000000 seconds spent with misc. duties Uninitialized: Name subsystem shut down Uninitialized: Log file closed, Fri May 21 20:34:58 2004