Index: src/game/g_cmds.c =================================================================== --- src/game/g_cmds.c (revision 802) +++ src/game/g_cmds.c (working copy) @@ -418,7 +418,7 @@ if( ent->client->ps.stats[ STAT_STATE ] & SS_HOVELING ) { - trap_SendServerCommand( ent-g_entities, "print \"Leave the hovel first (use your destroy key)\n\"" ); + trap_SendServerCommand( ent-g_entities, "print \"Leave the Hovel first (use your destroy key)\n\"" ); return; } Index: src/cgame/cg_tutorial.c =================================================================== --- src/cgame/cg_tutorial.c (revision 802) +++ src/cgame/cg_tutorial.c (working copy) @@ -223,7 +223,7 @@ static void CG_AlienLevel0Text( char *text, playerState_t *ps ) { Q_strcat( text, MAX_TUTORIAL_TEXT, - "Touch a human to damage it\n" ); + "Touch humans to damage them\n" ); Q_strcat( text, MAX_TUTORIAL_TEXT, va( "Press %s to walk on walls\n", @@ -238,7 +238,7 @@ static void CG_AlienLevel1Text( char *text, playerState_t *ps ) { Q_strcat( text, MAX_TUTORIAL_TEXT, - "Touch a human to grab it\n" ); + "Touch humans to grab them\n" ); Q_strcat( text, MAX_TUTORIAL_TEXT, va( "Press %s to swipe\n", Index: src/cgame/cg_servercmds.c =================================================================== --- src/cgame/cg_servercmds.c (revision 802) +++ src/cgame/cg_servercmds.c (working copy) @@ -599,7 +599,7 @@ if( !cg_disableWarningDialogs.integer ) { trap_Cvar_Set( "ui_dialog", "There is no room to build here. Move until the buildable turns " - "translucent green indicating a valid build location." ); + "translucent green, indicating a valid build location." ); trap_SendConsoleCommand( "menu tremulous_human_dialog\n" ); } else @@ -635,7 +635,7 @@ if( !cg_disableWarningDialogs.integer ) { trap_Cvar_Set( "ui_dialog", "Cannot build on this surface. The surface is too steep or unsuitable " - "to build on. Please choose another site for this structure." ); + "for building. Please choose another site for this structure." ); trap_SendConsoleCommand( "menu tremulous_human_dialog\n" ); } else @@ -758,7 +758,7 @@ if( !cg_disableWarningDialogs.integer ) { trap_Cvar_Set( "ui_dialog", "There is no room to build here. Move until the structure turns " - "translucent green indicating a valid build location." ); + "translucent green, indicating a valid build location." ); trap_SendConsoleCommand( "menu tremulous_alien_dialog\n" ); } else @@ -782,7 +782,7 @@ if( !cg_disableWarningDialogs.integer ) { trap_Cvar_Set( "ui_dialog", "There is no Overmind. An Overmind must be built to control " - "the structure you tried to place" ); + "the structure you tried to place." ); trap_SendConsoleCommand( "menu tremulous_alien_dialog\n" ); } else @@ -842,7 +842,7 @@ if( !cg_disableWarningDialogs.integer ) { trap_Cvar_Set( "ui_dialog", "Cannot build on this surface. This surface is too steep or unsuitable " - "to build on. Please choose another site for this structure." ); + "for building. Please choose another site for this structure." ); trap_SendConsoleCommand( "menu tremulous_alien_dialog\n" ); } else @@ -866,8 +866,7 @@ if( !cg_disableWarningDialogs.integer ) { trap_Cvar_Set( "ui_dialog", "This location is too close to the enemy to evolve. " - "Move away until you are no longer aware of the enemy's " - "presence and try again." ); + "Move away from the enemy's presence and try again." ); trap_SendConsoleCommand( "menu tremulous_alien_dialog\n" ); } else @@ -890,8 +889,7 @@ case MN_A_HOVEL_OCCUPIED: if( !cg_disableWarningDialogs.integer ) { - trap_Cvar_Set( "ui_dialog", "This Hovel is occupied by another builder. Please find or build " - "another." ); + trap_Cvar_Set( "ui_dialog", "The Hovel is occupied by another builder." ); trap_SendConsoleCommand( "menu tremulous_alien_dialog\n" ); } else