[DefaultPlayer] Name=Player Class=People.PostalDude team=255 [Engine.Input] Aliases[0]=(Command="Button bFire | Fire",Alias=Fire) Aliases[1]=(Command="Button bAltFire | AltFire",Alias=AltFire) Aliases[2]=(Command="Axis aBaseY Speed=+1200.0",Alias=MoveForward) Aliases[3]=(Command="Axis aBaseY Speed=-1200.0",Alias=MoveBackward) Aliases[4]=(Command="Axis aBaseX Speed=-40.0",Alias=TurnLeft) Aliases[5]=(Command="Axis aBaseX Speed=+40.0",Alias=TurnRight) Aliases[6]=(Command="Axis aStrafe Speed=-1200.0",Alias=StrafeLeft) Aliases[7]=(Command="Axis aStrafe Speed=+1200.0",Alias=StrafeRight) Aliases[8]=(Command="Jump | Axis aUp Speed=+1200.0",Alias=Jump) Aliases[9]=(Command="Button bDuck | Axis aUp Speed=-1200.0",Alias=Duck) Aliases[10]=(Command="Button bLook",Alias=Look) Aliases[11]=(Command="Toggle bLook",Alias=LookToggle) Aliases[12]=(Command="ActivateItem",Alias=InventoryActivate) Aliases[13]=(Command="NextInvItem",Alias=InventoryNext) Aliases[14]=(Command="PrevInvItem",Alias=InventoryPrevious) Aliases[15]=(Command="Axis aLookUp Speed=+25.0",Alias=LookUp) Aliases[16]=(Command="Axis aLookUp Speed=-25.0",Alias=LookDown) Aliases[17]=(Command="Button bSnapLevel",Alias=CenterView) Aliases[18]=(Command="Button bRun",Alias=Walking) Aliases[19]=(Command="Button bStrafe",Alias=Strafe) Aliases[20]=(Command="NextWeapon",Alias=NextWeapon) Aliases[21]=(Command="Button bFreeLook",Alias=FreeLook) Aliases[22]=(Command="ViewClass Pawn",Alias=ViewTeam) Aliases[23]=(Command="Button bTurnToNearest",Alias=TurnToNearest) Aliases[24]=(Command="Button bTurn180",Alias=Turn180) Aliases[25]=(Command="Button bPee | UseZipper",Alias=UseZipper) Aliases[26]=(Command="Button bShoutGetDown | DudeShoutGetDown",Alias=GetDown) Aliases[27]=(Command="Button bWantsToSkip",Alias=WantsToSkip) Aliases[28]=(Command="Gamma +",Alias=GammaUp) Aliases[29]=(Command="Brightness +",Alias=BrightnessUp) Aliases[30]=(Command="ShowScoreboard|OnRelease HideScoreboard",Alias="ScoreToggle") Aliases[31]=(Command="",Alias=None) Aliases[32]=(Command="",Alias=None) Aliases[33]=(Command="",Alias=None) LeftMouse=Fire | WantsToSkip RightMouse=AltFire MiddleMouse= MouseX=Count bXAxis | Axis aMouseX Speed=2.0 MouseY=Count bYAxis | Axis aMouseY Speed=2.0 MouseW= MouseZ=WeaponZoom MouseWheelDown=PrevWeapon | WeaponZoomOut MouseWheelUp=NextWeapon | WeaponZoomIn F1=ShowScores F2= F3= F4= F5=QuickSave F6=ViewTeam F7= F8=QuickLoad F9=shot F10=GammaUp F11=BrightnessUp F12= F13= F14= F15= F16= F17= F18= F19= F20= F21= F22= F23= F24=AltFire AppleCmd=AltFire 0=SwitchWeapon 10 1=SwitchWeapon 1 2=SwitchWeapon 2 3=SwitchWeapon 3 4=SwitchWeapon 4 5=SwitchWeapon 5 6=SwitchWeapon 6 7=SwitchWeapon 7 8=SwitchWeapon 8 9=SwitchWeapon 9 A=StrafeLeft B=Talk C=Duck D=StrafeRight E=ToggleToHands F=QuickUseMap G=GetDown H= I=set d3drenderdevice reducemouselag false | onrelease set d3drenderdevice reducemouselag true J=ToggleInvHints K=Suicide l= L= M=Strafe O= P= Q=DoKick R=UseZipper S=MoveBackward T=QuickHealth U= V=TeamTalk W=MoveForward X=ThrowPowerup Y= Z=ThrowWeapon Alt= Backslash=ChangeHud Backspace= CapsLock=LookToggle Comma=TurnLeft Ctrl=Jump Delete=DoKick Down=MoveBackward End=ToggleToHands Enter= InventoryActivate | WantsToSkip Equals= Escape=WantsToSkip Home=CenterView | ACTOR ALIGN SNAPTOFLOOR ALIGN=0 Insert=LookDown Left=StrafeLeft LeftBracket=InventoryPrevious Minus= PageDown=UseZipper PageUp=LookUp Pause=Pause Period=TurnRight Right=StrafeRight RightBracket=InventoryNext Semicolon=ThrowWeapon Shift=Walking SingleQuote=ThrowPowerup Slash=NextWeapon Space=Jump | GameOverRestart | WantsToSkip Tab=Type Tilde=ConsoleToggle Up=MoveForward NumPad0=Duck NumPad1=QuickHealth NumPad2=QuickUseMap NumPad3= NumPad4= NumPad5= NumPad6= NumPad7= NumPad8= NumPad9= NumPadPeriod= GreyStar= Separator= GreySlash= Select= Print= Execute= Help= PrintScrn= None= Cancel= NumLock= ScrollLock= LShift= RShift= LControl= RControl= Attn= CrSel= ExSel= ErEof= Play= Zoom= NoName= PA1= OemClear= ; Note there is no Restore Defaults functionality for Joysticks. Joy16= Joy15= Joy14= Joy13= Joy12= Joy11= Joy10=InventoryNext Joy9=InventoryActivate Joy8=ToggleToHands Joy7=NextWeapon Joy6=Fire Joy5=AltFire Joy4=Duck Joy3=Jump Joy2=UseZipper Joy1=DoKick JoyX=Axis aStrafe SpeedBase=6.0 DeadZone=0.1 JoyY=Axis aBaseY SpeedBase=6.0 DeadZone=0.1 Invert=-1 JoyZ=Axis aLookUp SpeedBase=6.0 DeadZone=0.1 Invert=-1 JoyR= JoyU= JoyV=Axis aBaseX SpeedBase=6.0 DeadZone=0.1 JoySlider1= JoySlider2= [Engine.HUD] HudMode=0 Crosshair=0 [Engine.PlayerController] bLookUpStairs=false bSnapToLevel=false bAlwaysMouseLook=true bKeyboardLook=false bNeverSwitchOnPickup=false bAlwaysLevel=false [Postal2Game.P2Player] bEnableReticle=true ReticleNum=2 ReticleAlpha=90 bAutoSwitchOnEmpty=True RagdollMax=10 ShowBlood=true HurtBarAlpha=200 HudViewState=3 bWeaponBob=true [FPSGame.FPSPlayer] DefEmptySay= DefEmptyTeamSay= SExtra[0]=I rule. SExtra[1]=gg SExtra[2]=Yup SExtra[3]=Player, change your name. SExtra[4]=Time for some pain. SExtra[5]=Here comes the bride. SExtra[6]=Can someone spare a health pipe? SExtra[7]=I seem to be missing my face. TSExtra[0]=Meet in our base to prep for attack. TSExtra[1]=Getting ready to charge their base. TSExtra[2]=I have the Babe! Need support! TSExtra[3]=I'm attacking via the Main Entrance! TSExtra[4]=I'm attacking via the Back Entrance! TSExtra[5]=Enemy in the Bedroom! TSExtra[6]=Enemy at Main Entrance! TSExtra[7]=Enemy at Back Entrance! [Shell.MenuControlsEdit] Categories=New Categories=Old Categories=Ancient ;Movement Defaults=(alias="MoveForward",key="W",cat="New") Defaults=(alias="MoveForward",key="Up",cat="Old") Defaults=(alias="MoveBackward",key="S",cat="New") Defaults=(alias="MoveBackward",key="Down",cat="Old") Defaults=(alias="StrafeLeft",key="A",cat="New") Defaults=(alias="StrafeLeft",key="Left",cat="Old") Defaults=(alias="StrafeRight",key="D",cat="New") Defaults=(alias="StrafeRight",key="Right",cat="Old") Defaults=(alias="Walking",key="Shift",cat="New") Defaults=(alias="TurnLeft",key="Comma",cat="Old") Defaults=(alias="TurnRight",key="Period",cat="Old") ;Ancient keyboard-only stuff Defaults=(alias="LookToggle",key="CapsLock",cat="Ancient") Defaults=(alias="LookUp",key="PageUp",cat="Ancient") Defaults=(alias="LookDown",key="Insert",cat="Ancient") Defaults=(alias="CenterView",key="Home",cat="Ancient") Defaults=(alias="Strafe",key="M",cat="Ancient") ;Actions Defaults=(alias="ToggleToHands",key="E",cat="New") Defaults=(alias="ToggleToHands",key="End",cat="Old") Defaults=(alias="Duck",key="C",cat="New") Defaults=(alias="Duck",key="NumPad0",cat="Old") Defaults=(alias="Jump",key="Space",cat="New") Defaults=(alias="Jump",key="Ctrl",cat="Old") Defaults=(alias="DoKick",key="Q",cat="New") Defaults=(alias="DoKick",key="Delete",cat="Old") Defaults=(alias="UseZipper",key="R",cat="New") Defaults=(alias="UseZipper",key="PageDown",cat="Old") Defaults=(alias="Suicide",key="K",cat="New") Defaults=(alias="GetDown",key="G",cat="New") ;Weapons Defaults=(alias="Fire",key="LeftMouse",cat="New") Defaults=(alias="AltFire",key="RightMouse",cat="New") Defaults=(alias="SwitchWeapon 1",key="1",cat="New") Defaults=(alias="SwitchWeapon 2",key="2",cat="New") Defaults=(alias="SwitchWeapon 3",key="3",cat="New") Defaults=(alias="SwitchWeapon 4",key="4",cat="New") Defaults=(alias="SwitchWeapon 5",key="5",cat="New") Defaults=(alias="SwitchWeapon 6",key="6",cat="New") Defaults=(alias="SwitchWeapon 7",key="7",cat="New") Defaults=(alias="SwitchWeapon 8",key="8",cat="New") Defaults=(alias="SwitchWeapon 9",key="9",cat="New") Defaults=(alias="SwitchWeapon 10",key="0",cat="New") Defaults=(alias="PrevWeapon",key="MouseWheelDown",cat="New") Defaults=(alias="NextWeapon",key="MouseWheelUp",cat="New") Defaults=(alias="NextWeapon",key="Slash",cat="Old") Defaults=(alias="ThrowWeapon",key="Z",cat="New") Defaults=(alias="ThrowWeapon",key="Semicolon",cat="Old") ;Inventory Defaults=(alias="InventoryPrevious",key="LeftBracket",cat="New") Defaults=(alias="InventoryNext",key="RightBracket",cat="New") Defaults=(alias="InventoryActivate",key="Enter",cat="New") Defaults=(alias="ThrowPowerup",key="X",cat="New") Defaults=(alias="ThrowPowerup",key="SingleQuote",cat="Old") Defaults=(alias="QuickUseMap",key="F",cat="New") Defaults=(alias="QuickUseMap",key="NumPad2",cat="Old") Defaults=(alias="QuickHealth",key="T",cat="New") Defaults=(alias="QuickHealth",key="NumPad1",cat="Old") ;Misc Defaults=(alias="WantsToSkip",key="Enter",cat="New") Defaults=(alias="WantsToSkip",key="Space",cat="New") Defaults=(alias="Type",key="Tab",cat="New") Defaults=(alias="ConsoleToggle",key="Tilde",cat="New") Defaults=(alias="shot",key="F9",cat="New") Defaults=(alias="Talk",key="B",cat="New") Defaults=(alias="TeamTalk",key="V",cat="New") Defaults=(alias="ShowScores",key="F1",cat="New") ;Display Defaults=(alias="GammaUp",key="F10",cat="New") Defaults=(alias="BrightnessUp",key="F11",cat="New") Defaults=(alias="GrowHUD",key="Equals",cat="New") Defaults=(alias="ShrinkHUD",key="Minus",cat="New") Defaults=(alias="ToggleInvHints",key="J",cat="New") ;Other Defaults=(alias="ViewTeam",key="F6",cat="New")