Index: code/win32/background.bmp =================================================================== Cannot display: file marked as a binary type. svn:mime-type = application/octet-stream Index: code/win32/clear.bmp =================================================================== Cannot display: file marked as a binary type. svn:mime-type = application/octet-stream Index: code/win32/icon2.ico =================================================================== Cannot display: file marked as a binary type. svn:mime-type = application/octet-stream Index: code/win32/msvc/cgame.vcproj =================================================================== --- code/win32/msvc/cgame.vcproj (revision 1119) +++ code/win32/msvc/cgame.vcproj (working copy) @@ -36,7 +36,7 @@ Name="VCCustomBuildTool"/> + ResourceOutputFileName="..\win_resource.res"/> + ResourceOutputFileName="..\win_resource.res"/> + ResourceOutputFileName="..\win_resource.res"/> #include +#if _MSC_VER +#pragma comment(lib, "gdi32.lib") +#pragma comment(lib, "kernel32.lib") +#pragma comment(lib, "user32.lib") +#pragma comment(lib, "advapi32.lib") +#pragma comment(lib, "ole32.lib") +#endif + #define CD_BASEDIR "quake3" #define CD_EXE "quake3.exe" #define CD_BASEDIR_LINUX "bin\\x86\\glibc-2.1"