Log: Log file open, Thu Mar 25 20:46:06 2004 Init: Name subsystem initialized Log: Your locale: [ANSI_X3.4-1968]. Init: Version: 3186 (127.29) Init: Compiled: Mar 4 2004 03:07:41 Init: Command line: Init: (This is Linux patch version 3186.0) Init: Character set: Unicode Init: Base directory: /usr/games/ut2004/System/ Init: Ini:UT2004.ini UserIni:User.ini Init: Build label: UT2004 Build UT2004_Build_[2004-03-03_02.42] Init: Object subsystem initialized Warning: Missing Class Class Editor.TransBuffer Log: Initializing OpenGLDrv... Log: binding libGL.so.1 Log: Global MD5: [3986c4774f86cab155ff9f5432b89282] Log: Game class is 'GameInfo' Log: Bringing Level Entry.myLevel up for play (0) appSeconds: 4.732651... ScriptLog: GameInfo::InitGame : bEnableStatLogging False Log: Browse: NvidiaLogo.ut2?Name=dayjah?Class=Engine.Pawn?Character=Abaddon?team=255?Sex=M Log: Collecting garbage Log: Purging garbage Log: Garbage: objects: 32782->32781; refs: 339619 Log: Game class is 'CinematicGame' Log: Bringing Level NvidiaLogo.myLevel up for play (0) appSeconds: 5.815609... ScriptLog: GameInfo::InitGame : bEnableStatLogging False Log: Created and initialized a new SDL viewport. Log: ALAudio: Using ALC_EXT_capture to record audio. Log: SET PLAYER! ScriptLog: New Player dayjah id=f6079270bbc817524cef43748ed651c4 Log: TTS: No output filename specified. Log: Enter SetRes: 800x600 Fullscreen 1 Log: OpenGL Log: GL_VENDOR : NVIDIA Corporation Log: GL_RENDERER : GeForce2 MX/AGP/SSE Log: GL_VERSION : 1.4.1 NVIDIA 53.36 Log: OpenGL: Device supports: GL Log: OpenGL: Device supports: GL_EXT_bgra Log: OpenGL: Device supports: GL_ARB_texture_compression Log: OpenGL: Device supports: GL_EXT_texture_compression_s3tc Log: OpenGL: Device supports: GL_ARB_texture_cube_map Log: OpenGL: Device supports: GL_ARB_texture_env_combine Log: OpenGL: Device supports: GL_NV_texture_env_combine4 Log: OpenGL: Device supports: GL_EXT_texture_lod_bias Log: OpenGL: Device supports: GL_ARB_multitexture Log: OpenGL: Device supports: GL_NV_vertex_array_range Log: OpenGL: Device supports: GL_NV_vertex_array_range2 Log: OpenGL: Device supports: GL_EXT_texture_filter_anisotropic Log: OpenGL: Device supports: GL_ARB_vertex_buffer_object Log: OpenGL: C32 RGB888 Z24 S8 Log: OpenGL: Level of anisotropy is 1.000000 (max 2.000000). Log: OpenGL: Not using multisample Log: OpenGL: allocated 32 MByte of AGP memory Log: Startup time: 8.126680 seconds Log: Precaching: NvidiaLogo.LevelInfo0 Log: Static mesh batches: 508608 vertex bytes, 110460 index bytes Log: Allocating 32768 byte dynamic index buffer. Log: Allocating 65536 byte dynamic vertex buffer. Log: Finished precaching geometry in 0.051 seconds Log: Finished precaching textures in 0.056 seconds Debug: UT2k4MainMenu.Opened() Sender:Package.UT2k4MainMenu Log: URL: Adding default option Name=dayjah Log: URL: Adding default option Class=Engine.Pawn Log: URL: Adding default option Character=Abaddon Log: URL: Adding default option team=255 Log: Browse: Index.ut2?disconnect?Name=dayjah?Class=Engine.Pawn?Character=Abaddon?team=255 Log: Failed; returning to Entry ScriptLog: UT2k4MainMenu NotifyLevelChange PendingConnection:False Log: GP=FALSE Log: Spawning new actor for Viewport SDLViewport Log: SET PLAYER! ScriptLog: New Player dayjah id=f6079270bbc817524cef43748ed651c4 Log: Static mesh batches: 0 vertex bytes, 0 index bytes Log: ALAudio: AL_INVALID_NAME in PlaySound END Log: Save=0.682613 Log: Moving '../Saves/Save.tmp' to '../Saves/SP_dayjah.uvx' Debug: UT2k4MainMenu.Opened() Sender:None Warning: UT2K4SPTab_Qualification Package.UT2K4SPTab_Qualification (Function GUI2K4.UT2K4SPTab_LadderBase.StartMatch:0086) Accessed None 'Controller' Log: URL: Adding default option Class=Engine.Pawn Log: Browse: DM-1on1-Irondust?Name=dayjah?Character=Ravage?SaveGame=SP_dayjah?WeaponStay=true?TeamScreen=true?GoalScore=20.00?NumBots=5?Game=xGame.xDeathmatch?Team=1?NoSaveDefPlayer?ResetDefPlayer?TimeLimit=15.00?Class=Engine.Pawn Log: Collecting garbage Log: Purging garbage Log: (Karma): Level Karma Terminated. Log: Garbage: objects: 42967->41364; refs: 753391 Log: Game class is 'xDeathMatch' Log: Bringing Level DM-1on1-Irondust.myLevel up for play (0) appSeconds: 222.370811... ScriptLog: GameInfo::InitGame : bEnableStatLogging False ScriptLog: WeaponStay: True Log: Spawning new actor for Viewport SDLViewport Log: SET PLAYER! ScriptLog: New Player dayjah id=f6079270bbc817524cef43748ed651c4 Log: Precaching: DM-1on1-Irondust.LevelInfo0 Log: Static mesh batches: 11893752 vertex bytes, 1371546 index bytes Log: Allocating 32768 byte dynamic index buffer. Log: Allocating 65536 byte dynamic vertex buffer. Log: Finished precaching geometry in 9.506 seconds Log: Finished precaching textures in 0.371 seconds ScriptLog: START MATCH Log: Preprocessing: Vertex stream total vertices: 62 Orig wedges: 62 Log: PlayAnim: Sequence 'aim_ready' not found for mesh 'Sniper_1st' Log: PlayAnim: Sequence 'aim_ready' not found for mesh 'Sniper_1st' Log: PlayAnim: Sequence 'aim_ready' not found for mesh 'Sniper_1st' Log: PlayAnim: Sequence 'aim_ready' not found for mesh 'Sniper_1st' Log: (Karma:) Excessive Joint Error. Destroying RagDoll. Log: PlayAnim: Sequence 'aim_ready' not found for mesh 'Sniper_1st' Log: PlayAnim: Sequence 'aim_ready' not found for mesh 'Sniper_1st' Log: Save=0.703581 Log: Moving '../Saves/Save.tmp' to '../Saves/SP_dayjah.uvx' Log: Save=0.705802 Log: Moving '../Saves/Save.tmp' to '../Saves/SP_dayjah.uvx' Log: URL: Adding default option Name=dayjah Log: URL: Adding default option Character=Abaddon Log: URL: Adding default option team=255 Log: URL: Adding default option Class=Engine.Pawn Log: Browse: Index.ut2?disconnect?Name=dayjah?Character=Abaddon?team=255?Class=Engine.Pawn Log: Failed; returning to Entry Log: GP=FALSE Log: Spawning new actor for Viewport SDLViewport Log: SET PLAYER! ScriptLog: New Player dayjah id=f6079270bbc817524cef43748ed651c4 Log: MatchViewportsToActors: GUI2K4.UT2K4SP_Main Debug: Option(0): disconnect Debug: Option(1): Name=dayjah Debug: Option(2): Character=Abaddon Debug: Option(3): team=255 Debug: Option(4): Class=Engine.Pawn Log: Save=0.699695 Log: Moving '../Saves/Save.tmp' to '../Saves/SP_dayjah.uvx' Warning: UT2K4SPTab_TeamQualification Package.UT2K4SPTab_TeamQualification (Function GUI2K4.UT2K4SPTab_LadderBase.StartMatch:0086) Accessed None 'Controller' Log: URL: Adding default option Class=Engine.Pawn Log: Browse: DM-Sulphur?Name=dayjah?Character=Ravage?SaveGame=SP_dayjah?TeamScreen=true?GoalScore=30.00?NumBots=3?Game=xGame.xTeamGame?Team=1?NoSaveDefPlayer?ResetDefPlayer?TimeLimit=15.00?Class=Engine.Pawn Log: Collecting garbage Log: Purging garbage Log: (Karma): Level Karma Terminated. Log: Garbage: objects: 48230->39441; refs: 493250 Log: Game class is 'xTeamGame' Log: Bringing Level DM-Sulphur.myLevel up for play (0) appSeconds: 536.969045... ScriptLog: GameInfo::InitGame : bEnableStatLogging False Log: Spawning new actor for Viewport SDLViewport Log: SET PLAYER! ScriptLog: New Player dayjah id=f6079270bbc817524cef43748ed651c4 Log: Precaching: DM-Sulphur.LevelInfo0 Log: Static mesh batches: 3783672 vertex bytes, 388104 index bytes Log: Allocating 32768 byte dynamic index buffer. Log: Allocating 65536 byte dynamic vertex buffer. Log: Finished precaching geometry in 2.042 seconds Log: Finished precaching textures in 0.246 seconds ScriptLog: START MATCH Log: Preprocessing: Vertex stream total vertices: 86 Orig wedges: 86 Warning: xTeamGame DM-Sulphur.xTeamGame (Function UnrealGame.TeamGame.ScoreKill:04AB) Accessed None 'Killer' Warning: xTeamGame DM-Sulphur.xTeamGame (Function UnrealGame.TeamGame.ScoreKill:04B3) Accessed None Warning: xTeamGame DM-Sulphur.xTeamGame (Function UnrealGame.TeamGame.ScoreKill:04BB) Accessed None Log: (Karma:) Excessive Joint Error. Destroying RagDoll. Warning: xTeamGame DM-Sulphur.xTeamGame (Function UnrealGame.TeamGame.ScoreKill:04AB) Accessed None 'Killer' Warning: xTeamGame DM-Sulphur.xTeamGame (Function UnrealGame.TeamGame.ScoreKill:04B3) Accessed None Warning: xTeamGame DM-Sulphur.xTeamGame (Function UnrealGame.TeamGame.ScoreKill:04BB) Accessed None Warning: xTeamGame DM-Sulphur.xTeamGame (Function UnrealGame.TeamGame.ScoreKill:04AB) Accessed None 'Killer' Warning: xTeamGame DM-Sulphur.xTeamGame (Function UnrealGame.TeamGame.ScoreKill:04B3) Accessed None Warning: xTeamGame DM-Sulphur.xTeamGame (Function UnrealGame.TeamGame.ScoreKill:04BB) Accessed None Warning: xTeamGame DM-Sulphur.xTeamGame (Function UnrealGame.TeamGame.ScoreKill:04AB) Accessed None 'Killer' Warning: xTeamGame DM-Sulphur.xTeamGame (Function UnrealGame.TeamGame.ScoreKill:04B3) Accessed None Warning: xTeamGame DM-Sulphur.xTeamGame (Function UnrealGame.TeamGame.ScoreKill:04BB) Accessed None Log: (Karma:) Ragdoll Bounding Box invalid or outside world. Warning: xTeamGame DM-Sulphur.xTeamGame (Function UnrealGame.TeamGame.ScoreKill:04AB) Accessed None 'Killer' Warning: xTeamGame DM-Sulphur.xTeamGame (Function UnrealGame.TeamGame.ScoreKill:04B3) Accessed None Warning: xTeamGame DM-Sulphur.xTeamGame (Function UnrealGame.TeamGame.ScoreKill:04BB) Accessed None Log: ALAudio: AL_INVALID_NAME in PlaySound END Warning: xTeamGame DM-Sulphur.xTeamGame (Function UnrealGame.TeamGame.ScoreKill:04AB) Accessed None 'Killer' Warning: xTeamGame DM-Sulphur.xTeamGame (Function UnrealGame.TeamGame.ScoreKill:04B3) Accessed None Warning: xTeamGame DM-Sulphur.xTeamGame (Function UnrealGame.TeamGame.ScoreKill:04BB) Accessed None Warning: xTeamGame DM-Sulphur.xTeamGame (Function UnrealGame.TeamGame.ScoreKill:04AB) Accessed None 'Killer' Warning: xTeamGame DM-Sulphur.xTeamGame (Function UnrealGame.TeamGame.ScoreKill:04B3) Accessed None Warning: xTeamGame DM-Sulphur.xTeamGame (Function UnrealGame.TeamGame.ScoreKill:04BB) Accessed None Log: PlayAnim: Sequence 'aim_ready' not found for mesh 'Sniper_1st' Log: PlayAnim: Sequence 'aim_ready' not found for mesh 'Sniper_1st' Log: PlayAnim: Sequence 'aim_ready' not found for mesh 'Sniper_1st' Log: PlayAnim: Sequence 'aim_ready' not found for mesh 'Sniper_1st' Log: PlayAnim: Sequence 'aim_ready' not found for mesh 'Sniper_1st' Log: PlayAnim: Sequence 'aim_ready' not found for mesh 'Sniper_1st' Log: (Karma:) Ragdoll Bounding Box invalid or outside world. Log: (Karma:) Excessive Joint Error. Destroying RagDoll. Log: (Karma:) Ragdoll Bounding Box invalid or outside world. Log: (Karma:) Excessive Joint Error. Destroying RagDoll. Warning: xTeamGame DM-Sulphur.xTeamGame (Function UnrealGame.TeamGame.ScoreKill:04AB) Accessed None 'Killer' Warning: xTeamGame DM-Sulphur.xTeamGame (Function UnrealGame.TeamGame.ScoreKill:04B3) Accessed None Warning: xTeamGame DM-Sulphur.xTeamGame (Function UnrealGame.TeamGame.ScoreKill:04BB) Accessed None Warning: xTeamGame DM-Sulphur.xTeamGame (Function UnrealGame.TeamGame.ScoreKill:04AB) Accessed None 'Killer' Warning: xTeamGame DM-Sulphur.xTeamGame (Function UnrealGame.TeamGame.ScoreKill:04B3) Accessed None Warning: xTeamGame DM-Sulphur.xTeamGame (Function UnrealGame.TeamGame.ScoreKill:04BB) Accessed None Log: Save=0.706552 Log: Moving '../Saves/Save.tmp' to '../Saves/SP_dayjah.uvx' Log: Save=0.714258 Log: Moving '../Saves/Save.tmp' to '../Saves/SP_dayjah.uvx' Log: URL: Adding default option Name=dayjah Log: URL: Adding default option Character=Abaddon Log: URL: Adding default option team=255 Log: URL: Adding default option Class=Engine.Pawn Log: Browse: Index.ut2?disconnect?Name=dayjah?Character=Abaddon?team=255?Class=Engine.Pawn Log: Failed; returning to Entry Log: GP=FALSE Log: Spawning new actor for Viewport SDLViewport Log: SET PLAYER! ScriptLog: New Player dayjah id=f6079270bbc817524cef43748ed651c4 Log: MatchViewportsToActors: GUI2K4.UT2K4SP_Main Debug: Option(0): disconnect Debug: Option(1): Name=dayjah Debug: Option(2): Character=Abaddon Debug: Option(3): team=255 Debug: Option(4): Class=Engine.Pawn Log: Save=0.702081 Log: Moving '../Saves/Save.tmp' to '../Saves/SP_dayjah.uvx' Warning: UT2K4SP_CGManoEMano Package.UT2K4SP_CGManoEMano (Function GUI2K4.UT2K4SP_CGManoEMano.onOkClick:00AD) Accessed None 'Controller' Log: URL: Adding default option Class=Engine.Pawn Log: Browse: DM-1on1-Irondust?Name=dayjah?Character=Ravage?SaveGame=SP_dayjah?TeamScreen=true?GoalScore=15.00?NumBots=1?Game=xGame.xTeamGame?Team=1?NoSaveDefPlayer?ResetDefPlayer?Class=Engine.Pawn Log: Collecting garbage Log: Purging garbage Log: (Karma): Level Karma Terminated. Log: Garbage: objects: 47105->41695; refs: 764157 Log: Game class is 'xTeamGame' Log: Bringing Level DM-1on1-Irondust.myLevel up for play (0) appSeconds: 1319.597234... ScriptLog: GameInfo::InitGame : bEnableStatLogging False Log: Spawning new actor for Viewport SDLViewport Log: SET PLAYER! ScriptLog: New Player dayjah id=f6079270bbc817524cef43748ed651c4 Log: Precaching: DM-1on1-Irondust.LevelInfo0 Log: Static mesh batches: 11893752 vertex bytes, 1371546 index bytes Log: Allocating 32768 byte dynamic index buffer. Log: Allocating 65536 byte dynamic vertex buffer. Log: Finished precaching geometry in 9.492 seconds Log: Finished precaching textures in 0.350 seconds ScriptLog: START MATCH Log: ALAudio: AL_INVALID_NAME in PlaySound END Log: ALAudio: AL_INVALID_NAME in PlaySound END Log: ALAudio: AL_INVALID_NAME in PlaySound END Log: ALAudio: AL_INVALID_NAME in PlaySound END Log: ALAudio: AL_INVALID_NAME in PlaySound END Log: Save=0.708885 Log: Moving '../Saves/Save.tmp' to '../Saves/SP_dayjah.uvx' Log: Save=0.764349 Log: Moving '../Saves/Save.tmp' to '../Saves/SP_dayjah.uvx' Log: URL: Adding default option Name=dayjah Log: URL: Adding default option Character=Abaddon Log: URL: Adding default option team=255 Log: URL: Adding default option Class=Engine.Pawn Log: Browse: Index.ut2?disconnect?Name=dayjah?Character=Abaddon?team=255?Class=Engine.Pawn Log: Failed; returning to Entry Log: GP=FALSE Log: Spawning new actor for Viewport SDLViewport Log: SET PLAYER! ScriptLog: New Player dayjah id=f6079270bbc817524cef43748ed651c4 Log: MatchViewportsToActors: GUI2K4.UT2K4SP_Main Debug: Option(0): disconnect Debug: Option(1): Name=dayjah Debug: Option(2): Character=Abaddon Debug: Option(3): team=255 Debug: Option(4): Class=Engine.Pawn Log: Save=0.703026 Log: Moving '../Saves/Save.tmp' to '../Saves/SP_dayjah.uvx' Warning: UT2K4SPTab_TeamQualification Package.UT2K4SPTab_TeamQualification (Function GUI2K4.UT2K4SPTab_LadderBase.StartMatch:0086) Accessed None 'Controller' Log: URL: Adding default option Class=Engine.Pawn Log: Browse: DM-Rankin?Name=dayjah?Character=Ravage?SaveGame=SP_dayjah?TeamScreen=true?GoalScore=40.00?NumBots=5?Game=xGame.xTeamGame?Team=1?NoSaveDefPlayer?ResetDefPlayer?TimeLimit=20.00?Class=Engine.Pawn Log: Collecting garbage Log: Purging garbage Log: (Karma): Level Karma Terminated. Log: Garbage: objects: 49167->40452; refs: 531876 Log: Game class is 'xTeamGame' Log: Bringing Level DM-Rankin.myLevel up for play (0) appSeconds: 1960.517477... ScriptLog: GameInfo::InitGame : bEnableStatLogging False Log: Spawning new actor for Viewport SDLViewport Log: SET PLAYER! ScriptLog: New Player dayjah id=f6079270bbc817524cef43748ed651c4 Log: Precaching: DM-Rankin.LevelInfo0 Log: Static mesh batches: 11352456 vertex bytes, 914784 index bytes Log: Allocating 32768 byte dynamic index buffer. Log: Allocating 65536 byte dynamic vertex buffer. Log: Finished precaching geometry in 3.843 seconds Log: Finished precaching textures in 0.268 seconds ScriptLog: START MATCH Log: PlayAnim: Sequence 'aim_ready' not found for mesh 'Sniper_1st' Log: PlayAnim: Sequence 'aim_ready' not found for mesh 'Sniper_1st' Log: Preprocessing: Vertex stream total vertices: 86 Orig wedges: 86 Log: ALAudio: AL_INVALID_NAME in PlaySound END Log: Save=0.708810 Log: Moving '../Saves/Save.tmp' to '../Saves/SP_dayjah.uvx' Log: Save=0.721416 Log: Moving '../Saves/Save.tmp' to '../Saves/SP_dayjah.uvx' Log: URL: Adding default option Name=dayjah Log: URL: Adding default option Character=Abaddon Log: URL: Adding default option team=255 Log: URL: Adding default option Class=Engine.Pawn Log: Browse: Index.ut2?disconnect?Name=dayjah?Character=Abaddon?team=255?Class=Engine.Pawn Log: Failed; returning to Entry Log: GP=FALSE Log: Spawning new actor for Viewport SDLViewport Log: SET PLAYER! ScriptLog: New Player dayjah id=f6079270bbc817524cef43748ed651c4 Log: MatchViewportsToActors: GUI2K4.UT2K4SP_Main Debug: Option(0): disconnect Debug: Option(1): Name=dayjah Debug: Option(2): Character=Abaddon Debug: Option(3): team=255 Debug: Option(4): Class=Engine.Pawn Log: Save=0.708263 Log: Moving '../Saves/Save.tmp' to '../Saves/SP_dayjah.uvx' Warning: UT2K4SPTab_TeamQualification Package.UT2K4SPTab_TeamQualification (Function GUI2K4.UT2K4SPTab_LadderBase.StartMatch:0086) Accessed None 'Controller' Log: URL: Adding default option Class=Engine.Pawn Log: Browse: DM-Corrugation?Name=dayjah?Character=Ravage?SaveGame=SP_dayjah?TeamScreen=true?GoalScore=50.00?NumBots=7?Game=xGame.xTeamGame?Team=1?NoSaveDefPlayer?ResetDefPlayer?TimeLimit=20.00?Class=Engine.Pawn Log: Collecting garbage Log: Purging garbage Log: (Karma): Level Karma Terminated. Log: Garbage: objects: 48316->41623; refs: 614503 Log: Game class is 'xTeamGame' Log: Bringing Level DM-Corrugation.myLevel up for play (0) appSeconds: 2369.321119... ScriptLog: GameInfo::InitGame : bEnableStatLogging False Log: Spawning new actor for Viewport SDLViewport Log: SET PLAYER! ScriptLog: New Player dayjah id=f6079270bbc817524cef43748ed651c4 Log: Precaching: DM-Corrugation.LevelInfo0 Log: Static mesh batches: 10489680 vertex bytes, 1180542 index bytes Log: Allocating 32768 byte dynamic index buffer. Log: Allocating 65536 byte dynamic vertex buffer. Log: Finished precaching geometry in 4.868 seconds Log: Finished precaching textures in 0.341 seconds ScriptLog: START MATCH Log: (Karma:) Excessive Joint Error. Destroying RagDoll. Log: (Karma:) Excessive Joint Error. Destroying RagDoll. Log: Save=0.715382 Log: Moving '../Saves/Save.tmp' to '../Saves/SP_dayjah.uvx' Log: Save=0.708638 Log: Moving '../Saves/Save.tmp' to '../Saves/SP_dayjah.uvx' Log: URL: Adding default option Name=dayjah Log: URL: Adding default option Character=Abaddon Log: URL: Adding default option team=255 Log: URL: Adding default option Class=Engine.Pawn Log: Browse: Index.ut2?disconnect?Name=dayjah?Character=Abaddon?team=255?Class=Engine.Pawn Log: Failed; returning to Entry Log: GP=FALSE Log: Spawning new actor for Viewport SDLViewport Log: SET PLAYER! ScriptLog: New Player dayjah id=f6079270bbc817524cef43748ed651c4 Log: MatchViewportsToActors: GUI2K4.UT2K4SP_Main Debug: Option(0): disconnect Debug: Option(1): Name=dayjah Debug: Option(2): Character=Abaddon Debug: Option(3): team=255 Debug: Option(4): Class=Engine.Pawn Log: Save=0.703056 Log: Moving '../Saves/Save.tmp' to '../Saves/SP_dayjah.uvx' Warning: UT2K4SP_CGManoEMano Package.UT2K4SP_CGManoEMano (Function GUI2K4.UT2K4SP_CGManoEMano.onOkClick:00AD) Accessed None 'Controller' Log: URL: Adding default option Class=Engine.Pawn Log: Browse: DM-1on1-Squader?Name=dayjah?Character=Ravage?SaveGame=SP_dayjah?TeamScreen=true?GoalScore=15.00?NumBots=1?Game=xGame.xTeamGame?Team=1?NoSaveDefPlayer?ResetDefPlayer?Class=Engine.Pawn Log: Collecting garbage Log: Purging garbage Log: (Karma): Level Karma Terminated. Log: Garbage: objects: 48560->40063; refs: 488786 Log: Game class is 'xTeamGame' Log: Bringing Level DM-1on1-Squader.myLevel up for play (0) appSeconds: 2813.747826... ScriptLog: GameInfo::InitGame : bEnableStatLogging False Log: Spawning new actor for Viewport SDLViewport Log: SET PLAYER! ScriptLog: New Player dayjah id=f6079270bbc817524cef43748ed651c4 Log: Precaching: DM-1on1-Squader.LevelInfo0 Log: Static mesh batches: 3072348 vertex bytes, 246588 index bytes Log: Allocating 32768 byte dynamic index buffer. Log: Allocating 65536 byte dynamic vertex buffer. Log: Finished precaching geometry in 0.998 seconds Log: Finished precaching textures in 0.156 seconds ScriptLog: START MATCH Warning: Failed to load 'NULL': Can't resolve package name Warning: Failed to load 'Mesh None.': Can't resolve package name ScriptLog: Could not load mesh: For player: Log: Waiting for file streaming thread to finish... Exit: OpenAL Audio subsystem shut down. Log: ALAudio: Using ALC_EXT_capture to record audio. Log: (Karma:) Excessive Joint Error. Destroying RagDoll. Log: (Karma:) Ragdoll Bounding Box invalid or outside world. Log: Save=0.709282 Log: Moving '../Saves/Save.tmp' to '../Saves/SP_dayjah.uvx' Log: Save=0.717153 Log: Moving '../Saves/Save.tmp' to '../Saves/SP_dayjah.uvx' Log: URL: Adding default option Name=dayjah Log: URL: Adding default option Character=Abaddon Log: URL: Adding default option team=255 Log: URL: Adding default option Class=Engine.Pawn Log: Browse: Index.ut2?disconnect?Name=dayjah?Character=Abaddon?team=255?Class=Engine.Pawn Log: Failed; returning to Entry Log: GP=FALSE Log: Spawning new actor for Viewport SDLViewport Log: SET PLAYER! ScriptLog: New Player dayjah id=f6079270bbc817524cef43748ed651c4 Log: MatchViewportsToActors: GUI2K4.UT2K4SP_Main Debug: Option(0): disconnect Debug: Option(1): Name=dayjah Debug: Option(2): Character=Abaddon Debug: Option(3): team=255 Debug: Option(4): Class=Engine.Pawn Warning: UT2K4GameProfile SP_dayjah.GameProfile (Function XGame.UT2K4GameProfile.GetEnemyTeamName:0439) empty team list, will use: xGame.TeamNewSunblade Log: Save=0.709208 Log: Moving '../Saves/Save.tmp' to '../Saves/SP_dayjah.uvx' Warning: UT2K4SPTab_TeamQualification Package.UT2K4SPTab_TeamQualification (Function GUI2K4.UT2K4SPTab_LadderBase.StartMatch:0086) Accessed None 'Controller' Log: URL: Adding default option Class=Engine.Pawn Log: Browse: DM-Morpheus3?Name=dayjah?Character=Ravage?SaveGame=SP_dayjah?TeamScreen=true?GoalScore=60.00?NumBots=9?Game=xGame.xTeamGame?Team=1?NoSaveDefPlayer?ResetDefPlayer?TimeLimit=20.00?Class=Engine.Pawn Log: Collecting garbage Log: Purging garbage Log: (Karma): Level Karma Terminated. Log: Garbage: objects: 51179->41826; refs: 570419 Log: Game class is 'xTeamGame' Log: Bringing Level DM-Morpheus3.myLevel up for play (0) appSeconds: 3448.473721... ScriptLog: GameInfo::InitGame : bEnableStatLogging False Log: Spawning new actor for Viewport SDLViewport Log: SET PLAYER! ScriptLog: New Player dayjah id=f6079270bbc817524cef43748ed651c4 Log: Precaching: DM-Morpheus3.LevelInfo0 Log: Static mesh batches: 6800904 vertex bytes, 667326 index bytes Log: Allocating 32768 byte dynamic index buffer. Log: Allocating 65536 byte dynamic vertex buffer. Log: Finished precaching geometry in 2.093 seconds Log: Finished precaching textures in 0.260 seconds ScriptLog: START MATCH Warning: xTeamGame DM-Morpheus3.xTeamGame (Function UnrealGame.TeamGame.ScoreKill:04AB) Accessed None 'Killer' Warning: xTeamGame DM-Morpheus3.xTeamGame (Function UnrealGame.TeamGame.ScoreKill:04B3) Accessed None Warning: xTeamGame DM-Morpheus3.xTeamGame (Function UnrealGame.TeamGame.ScoreKill:04BB) Accessed None Log: Allocating 141552 byte dynamic vertex buffer. Warning: xTeamGame DM-Morpheus3.xTeamGame (Function UnrealGame.TeamGame.ScoreKill:04AB) Accessed None 'Killer' Warning: xTeamGame DM-Morpheus3.xTeamGame (Function UnrealGame.TeamGame.ScoreKill:04B3) Accessed None Warning: xTeamGame DM-Morpheus3.xTeamGame (Function UnrealGame.TeamGame.ScoreKill:04BB) Accessed None Warning: xTeamGame DM-Morpheus3.xTeamGame (Function UnrealGame.TeamGame.ScoreKill:04AB) Accessed None 'Killer' Warning: xTeamGame DM-Morpheus3.xTeamGame (Function UnrealGame.TeamGame.ScoreKill:04B3) Accessed None Warning: xTeamGame DM-Morpheus3.xTeamGame (Function UnrealGame.TeamGame.ScoreKill:04BB) Accessed None Warning: xTeamGame DM-Morpheus3.xTeamGame (Function UnrealGame.TeamGame.ScoreKill:04AB) Accessed None 'Killer' Warning: xTeamGame DM-Morpheus3.xTeamGame (Function UnrealGame.TeamGame.ScoreKill:04B3) Accessed None Warning: xTeamGame DM-Morpheus3.xTeamGame (Function UnrealGame.TeamGame.ScoreKill:04BB) Accessed None Warning: xTeamGame DM-Morpheus3.xTeamGame (Function UnrealGame.TeamGame.ScoreKill:04AB) Accessed None 'Killer' Warning: xTeamGame DM-Morpheus3.xTeamGame (Function UnrealGame.TeamGame.ScoreKill:04B3) Accessed None Warning: xTeamGame DM-Morpheus3.xTeamGame (Function UnrealGame.TeamGame.ScoreKill:04BB) Accessed None Warning: xTeamGame DM-Morpheus3.xTeamGame (Function UnrealGame.TeamGame.ScoreKill:04AB) Accessed None 'Killer' Warning: xTeamGame DM-Morpheus3.xTeamGame (Function UnrealGame.TeamGame.ScoreKill:04B3) Accessed None Warning: xTeamGame DM-Morpheus3.xTeamGame (Function UnrealGame.TeamGame.ScoreKill:04BB) Accessed None Warning: xTeamGame DM-Morpheus3.xTeamGame (Function UnrealGame.TeamGame.ScoreKill:04AB) Accessed None 'Killer' Warning: xTeamGame DM-Morpheus3.xTeamGame (Function UnrealGame.TeamGame.ScoreKill:04B3) Accessed None Warning: xTeamGame DM-Morpheus3.xTeamGame (Function UnrealGame.TeamGame.ScoreKill:04BB) Accessed None Log: (Karma:) Excessive Joint Error. Destroying RagDoll. Log: (Karma:) Excessive Joint Error. Destroying RagDoll. Warning: xTeamGame DM-Morpheus3.xTeamGame (Function UnrealGame.TeamGame.ScoreKill:04AB) Accessed None 'Killer' Warning: xTeamGame DM-Morpheus3.xTeamGame (Function UnrealGame.TeamGame.ScoreKill:04B3) Accessed None Warning: xTeamGame DM-Morpheus3.xTeamGame (Function UnrealGame.TeamGame.ScoreKill:04BB) Accessed None Log: Save=0.715982 Log: Moving '../Saves/Save.tmp' to '../Saves/SP_dayjah.uvx' Log: Save=0.712689 Log: Moving '../Saves/Save.tmp' to '../Saves/SP_dayjah.uvx' Log: URL: Adding default option Name=dayjah Log: URL: Adding default option Character=Abaddon Log: URL: Adding default option team=255 Log: URL: Adding default option Class=Engine.Pawn Log: Browse: Index.ut2?disconnect?Name=dayjah?Character=Abaddon?team=255?Class=Engine.Pawn Log: Failed; returning to Entry Log: GP=FALSE Log: Spawning new actor for Viewport SDLViewport Log: SET PLAYER! ScriptLog: New Player dayjah id=f6079270bbc817524cef43748ed651c4 Log: MatchViewportsToActors: GUI2K4.UT2K4SP_Main Debug: Option(0): disconnect Debug: Option(1): Name=dayjah Debug: Option(2): Character=Abaddon Debug: Option(3): team=255 Debug: Option(4): Class=Engine.Pawn Log: Save=0.706995 Log: Moving '../Saves/Save.tmp' to '../Saves/SP_dayjah.uvx' Warning: UT2K4SPTab_Tutorials Package.UT2K4SPTab_Tutorials (Function GUI2K4.UT2K4SPTab_Tutorials.OnTutorialClick:0186) Accessed None 'Controller' Log: URL: Adding default option Name=dayjah Log: URL: Adding default option Character=Abaddon Log: URL: Adding default option Class=Engine.Pawn Log: Browse: TUT-CTF?quickstart=true?TeamScreen=false?NumBots=0?savegame=SP_dayjah?Name=dayjah?Character=Abaddon?Class=Engine.Pawn Warning: UT2K4ServerLoading Entry.UT2K4ServerLoading (Function GUI2K4.UT2K4ServerLoading.SetText:0095) Invalid game class, so cannot draw loading hint! Log: Collecting garbage Log: Purging garbage Log: (Karma): Level Karma Terminated. Log: Garbage: objects: 53602->44341; refs: 696937 Log: Game class is 'xCTFGame' Log: Bringing Level TUT-CTF.myLevel up for play (0) appSeconds: 4235.711277... ScriptLog: GameInfo::InitGame : bEnableStatLogging False Warning: xPawn TUT-CTF.xPawn1 (Function XGame.xPawn.GetPlacedRoster:0007) Accessed None 'PlayerReplicationInfo' Warning: xPawn TUT-CTF.xPawn1 (Function XGame.xPawn.GetPlacedRoster:000F) Attempt to assign variable through None ScriptLog: Init placed bot TUT-CTF.ScriptedController Warning: TeamNewSunblade TUT-CTF.TeamNewSunblade (Function Engine.TeamInfo.AddToTeam:007E) Accessed None 'PlayerReplicationInfo' Warning: TeamNewSunblade TUT-CTF.TeamNewSunblade (Function Engine.TeamInfo.AddToTeam:0086) Attempt to assign variable through None Warning: TeamNewSunblade TUT-CTF.TeamNewSunblade (Function Engine.TeamInfo.AddToTeam:0097) Accessed None 'PlayerReplicationInfo' Warning: TeamNewSunblade TUT-CTF.TeamNewSunblade (Function Engine.TeamInfo.AddToTeam:009F) Attempt to assign variable through None Warning: TeamNewSunblade TUT-CTF.TeamNewSunblade (Function Engine.TeamInfo.AddToTeam:00FA) Accessed None 'PlayerReplicationInfo' Warning: TeamNewSunblade TUT-CTF.TeamNewSunblade (Function Engine.TeamInfo.AddToTeam:0102) Attempt to assign variable through None Warning: xCTFGame TUT-CTF.xCTFGame (Function UnrealGame.DeathMatch.ChangeName:0021) Accessed None 'PlayerReplicationInfo' Warning: xCTFGame TUT-CTF.xCTFGame (Function UnrealGame.DeathMatch.ChangeName:0335) Accessed None 'PlayerReplicationInfo' Warning: xPawn TUT-CTF.xPawn0 (Function XGame.xPawn.GetPlacedRoster:0007) Accessed None 'PlayerReplicationInfo' Warning: xPawn TUT-CTF.xPawn0 (Function XGame.xPawn.GetPlacedRoster:000F) Attempt to assign variable through None ScriptLog: Init placed bot TUT-CTF.ScriptedController Warning: TeamNewSunblade TUT-CTF.TeamNewSunblade (Function Engine.TeamInfo.AddToTeam:007E) Accessed None 'PlayerReplicationInfo' Warning: TeamNewSunblade TUT-CTF.TeamNewSunblade (Function Engine.TeamInfo.AddToTeam:0086) Attempt to assign variable through None Warning: TeamNewSunblade TUT-CTF.TeamNewSunblade (Function Engine.TeamInfo.AddToTeam:0097) Accessed None 'PlayerReplicationInfo' Warning: TeamNewSunblade TUT-CTF.TeamNewSunblade (Function Engine.TeamInfo.AddToTeam:009F) Attempt to assign variable through None Warning: TeamNewSunblade TUT-CTF.TeamNewSunblade (Function Engine.TeamInfo.AddToTeam:00FA) Accessed None 'PlayerReplicationInfo' Warning: TeamNewSunblade TUT-CTF.TeamNewSunblade (Function Engine.TeamInfo.AddToTeam:0102) Attempt to assign variable through None Warning: xCTFGame TUT-CTF.xCTFGame (Function UnrealGame.DeathMatch.ChangeName:0021) Accessed None 'PlayerReplicationInfo' Warning: xCTFGame TUT-CTF.xCTFGame (Function UnrealGame.DeathMatch.ChangeName:0335) Accessed None 'PlayerReplicationInfo' Log: Spawning new actor for Viewport SDLViewport ScriptLog: Warning - PATHS NOT DEFINED or NO PLAYERSTART with positive rating Log: SET PLAYER! ScriptLog: New Player dayjah id=f6079270bbc817524cef43748ed651c4 ScriptLog: START MATCH Log: Precaching: TUT-CTF.LevelInfo0 Log: Static mesh batches: 9197244 vertex bytes, 1275996 index bytes Log: Allocating 32768 byte dynamic index buffer. Log: Allocating 65536 byte dynamic vertex buffer. Log: Preprocessing: Vertex stream total vertices: 542 Orig wedges: 542 Log: Finished precaching geometry in 4.885 seconds Log: Finished precaching textures in 0.501 seconds ScriptLog: Warning - PATHS NOT DEFINED or NO PLAYERSTART with positive rating ScriptLog: Couldn't spawn player of type XGame.xPawn at TUT-CTF.PlayerStart1 Log: URL: Adding default option Name=dayjah Log: URL: Adding default option Character=Abaddon Log: URL: Adding default option Class=Engine.Pawn Log: Browse: Index.ut2?disconnect?Name=dayjah?Character=Abaddon?Class=Engine.Pawn Log: Failed; returning to Entry Log: GP=FALSE Log: Spawning new actor for Viewport SDLViewport Log: SET PLAYER! ScriptLog: New Player dayjah id=f6079270bbc817524cef43748ed651c4 Log: MatchViewportsToActors: GUI2K4.UT2K4SP_Main Debug: Option(0): disconnect Debug: Option(1): Name=dayjah Debug: Option(2): Character=Abaddon Debug: Option(3): Class=Engine.Pawn Log: Save=0.702493 Log: Moving '../Saves/Save.tmp' to '../Saves/SP_dayjah.uvx' Warning: UT2K4SPTab_Tutorials Package.UT2K4SPTab_Tutorials (Function GUI2K4.UT2K4SPTab_Tutorials.OnTutorialClick:0186) Accessed None 'Controller' Log: URL: Adding default option Name=dayjah Log: URL: Adding default option Character=Abaddon Log: URL: Adding default option Class=Engine.Pawn Log: Browse: TUT-DOM2?quickstart=true?TeamScreen=false?NumBots=0?savegame=SP_dayjah?Name=dayjah?Character=Abaddon?Class=Engine.Pawn Warning: UT2K4ServerLoading Entry.UT2K4ServerLoading (Function GUI2K4.UT2K4ServerLoading.SetText:0095) Invalid game class, so cannot draw loading hint! Log: ProcMesh 21 shared verts. Log: xProcMesh numRigidVerts=104 Log: ProcMesh 21 shared verts. Log: xProcMesh numRigidVerts=104 Log: Collecting garbage Log: Purging garbage Log: (Karma): Level Karma Terminated. Log: Garbage: objects: 50609->39708; refs: 510664 Log: Game class is 'xDoubleDom' Log: Bringing Level TUT-DOM2.myLevel up for play (0) appSeconds: 4361.361487... ScriptLog: GameInfo::InitGame : bEnableStatLogging False Warning: xPawn TUT-DOM2.xPawn0 (Function XGame.xPawn.GetPlacedRoster:0007) Accessed None 'PlayerReplicationInfo' Warning: xPawn TUT-DOM2.xPawn0 (Function XGame.xPawn.GetPlacedRoster:000F) Attempt to assign variable through None ScriptLog: Init placed bot TUT-DOM2.ScriptedController Warning: TeamNewSunblade TUT-DOM2.TeamNewSunblade (Function Engine.TeamInfo.AddToTeam:007E) Accessed None 'PlayerReplicationInfo' Warning: TeamNewSunblade TUT-DOM2.TeamNewSunblade (Function Engine.TeamInfo.AddToTeam:0086) Attempt to assign variable through None Warning: TeamNewSunblade TUT-DOM2.TeamNewSunblade (Function Engine.TeamInfo.AddToTeam:0097) Accessed None 'PlayerReplicationInfo' Warning: TeamNewSunblade TUT-DOM2.TeamNewSunblade (Function Engine.TeamInfo.AddToTeam:009F) Attempt to assign variable through None Warning: TeamNewSunblade TUT-DOM2.TeamNewSunblade (Function Engine.TeamInfo.AddToTeam:00FA) Accessed None 'PlayerReplicationInfo' Warning: TeamNewSunblade TUT-DOM2.TeamNewSunblade (Function Engine.TeamInfo.AddToTeam:0102) Attempt to assign variable through None Warning: xDoubleDom TUT-DOM2.xDoubleDom (Function UnrealGame.DeathMatch.ChangeName:0021) Accessed None 'PlayerReplicationInfo' Warning: xDoubleDom TUT-DOM2.xDoubleDom (Function UnrealGame.DeathMatch.ChangeName:0335) Accessed None 'PlayerReplicationInfo' Log: Spawning new actor for Viewport SDLViewport ScriptLog: Warning - PATHS NOT DEFINED or NO PLAYERSTART with positive rating Log: SET PLAYER! ScriptLog: New Player dayjah id=f6079270bbc817524cef43748ed651c4 ScriptLog: START MATCH Log: Precaching: TUT-DOM2.LevelInfo0 Log: Static mesh batches: 6274296 vertex bytes, 640860 index bytes Log: Allocating 32768 byte dynamic index buffer. Log: Allocating 65536 byte dynamic vertex buffer. Log: Finished precaching geometry in 2.778 seconds Log: Finished precaching textures in 0.360 seconds ScriptLog: Warning - PATHS NOT DEFINED or NO PLAYERSTART with positive rating ScriptLog: Couldn't spawn player of type XGame.xPawn at TUT-DOM2.PlayerStart11 Log: URL: Adding default option Name=dayjah Log: URL: Adding default option Character=Abaddon Log: URL: Adding default option Class=Engine.Pawn Log: Browse: Index.ut2?disconnect?Name=dayjah?Character=Abaddon?Class=Engine.Pawn Log: Failed; returning to Entry Log: GP=FALSE Log: Spawning new actor for Viewport SDLViewport Log: SET PLAYER! ScriptLog: New Player dayjah id=f6079270bbc817524cef43748ed651c4 Log: MatchViewportsToActors: GUI2K4.UT2K4SP_Main Debug: Option(0): disconnect Debug: Option(1): Name=dayjah Debug: Option(2): Character=Abaddon Debug: Option(3): Class=Engine.Pawn Log: Save=0.715780 Log: Moving '../Saves/Save.tmp' to '../Saves/SP_dayjah.uvx' Warning: UT2K4SPTab_Ladder Package.UT2K4SPTab_Ladder (Function GUI2K4.UT2K4SPTab_LadderBase.StartMatch:0086) Accessed None 'Controller' Log: URL: Adding default option Class=Engine.Pawn Log: Browse: DOM-Atlantis?Name=dayjah?Character=Ravage?SaveGame=SP_dayjah?TeamScreen=true?GoalScore=2.00?NumBots=5?Game=xGame.xDoubleDom?Team=1?NoSaveDefPlayer?ResetDefPlayer?TimeLimit=15.00?Class=Engine.Pawn Log: ProcMesh 0 shared verts. Log: ProcMesh 0 shared verts. Log: ProcMesh 0 shared verts. Log: ProcMesh 0 shared verts. Log: ProcMesh 0 shared verts. Log: ProcMesh 0 shared verts. Log: ProcMesh 0 shared verts. Log: ProcMesh 0 shared verts. Log: Collecting garbage Log: Purging garbage Log: (Karma): Level Karma Terminated. Log: Garbage: objects: 46348->40558; refs: 553009 Log: Game class is 'xDoubleDom' Log: Bringing Level DOM-Atlantis.myLevel up for play (0) appSeconds: 4437.549872... ScriptLog: GameInfo::InitGame : bEnableStatLogging False Log: Spawning new actor for Viewport SDLViewport Log: SET PLAYER! ScriptLog: New Player dayjah id=f6079270bbc817524cef43748ed651c4 Log: Precaching: DOM-Atlantis.LevelInfo0 Log: Static mesh batches: 7090704 vertex bytes, 652140 index bytes Log: Allocating 32768 byte dynamic index buffer. Log: Allocating 38424 byte dynamic index buffer. Log: Allocating 65536 byte dynamic vertex buffer. Log: Finished precaching geometry in 5.364 seconds Log: Finished precaching textures in 0.246 seconds ScriptLog: START MATCH Log: Save=0.760344 Log: Moving '../Saves/Save.tmp' to '../Saves/SP_dayjah.uvx' Log: Save=0.705599 Log: Moving '../Saves/Save.tmp' to '../Saves/SP_dayjah.uvx' Log: URL: Adding default option Name=dayjah Log: URL: Adding default option Character=Abaddon Log: URL: Adding default option team=255 Log: URL: Adding default option Class=Engine.Pawn Log: Browse: Index.ut2?disconnect?Name=dayjah?Character=Abaddon?team=255?Class=Engine.Pawn Log: Failed; returning to Entry Log: GP=FALSE Log: Spawning new actor for Viewport SDLViewport Log: SET PLAYER! ScriptLog: New Player dayjah id=f6079270bbc817524cef43748ed651c4 Log: MatchViewportsToActors: GUI2K4.UT2K4SP_Main Debug: Option(0): disconnect Debug: Option(1): Name=dayjah Debug: Option(2): Character=Abaddon Debug: Option(3): team=255 Debug: Option(4): Class=Engine.Pawn Log: Save=0.702109 Log: Moving '../Saves/Save.tmp' to '../Saves/SP_dayjah.uvx' Warning: UT2K4SP_CGManoEMano Package.UT2K4SP_CGManoEMano (Function GUI2K4.UT2K4SP_CGManoEMano.onOkClick:00AD) Accessed None 'Controller' Log: URL: Adding default option Class=Engine.Pawn Log: Browse: DM-1on1-Squader?Name=dayjah?Character=Ravage?SaveGame=SP_dayjah?TeamScreen=true?GoalScore=15.00?NumBots=1?Game=xGame.xTeamGame?Team=1?NoSaveDefPlayer?ResetDefPlayer?Class=Engine.Pawn Log: Collecting garbage Log: Purging garbage Log: (Karma): Level Karma Terminated. Log: Garbage: objects: 47161->40151; refs: 493459 Log: Game class is 'xTeamGame' Log: Bringing Level DM-1on1-Squader.myLevel up for play (0) appSeconds: 4669.104423... ScriptLog: GameInfo::InitGame : bEnableStatLogging False Log: Spawning new actor for Viewport SDLViewport Log: SET PLAYER! ScriptLog: New Player dayjah id=f6079270bbc817524cef43748ed651c4 Log: Precaching: DM-1on1-Squader.LevelInfo0 Log: Static mesh batches: 3072348 vertex bytes, 246588 index bytes Log: Allocating 32768 byte dynamic index buffer. Log: Allocating 65536 byte dynamic vertex buffer. Log: Finished precaching geometry in 1.003 seconds Log: Finished precaching textures in 0.154 seconds ScriptLog: START MATCH Log: Preprocessing: Vertex stream total vertices: 86 Orig wedges: 86 Log: Save=0.735841 Log: Moving '../Saves/Save.tmp' to '../Saves/SP_dayjah.uvx' Log: Save=0.707288 Log: Moving '../Saves/Save.tmp' to '../Saves/SP_dayjah.uvx' Log: URL: Adding default option Name=dayjah Log: URL: Adding default option Character=Abaddon Log: URL: Adding default option team=255 Log: URL: Adding default option Class=Engine.Pawn Log: Browse: Index.ut2?disconnect?Name=dayjah?Character=Abaddon?team=255?Class=Engine.Pawn Log: Failed; returning to Entry Log: GP=FALSE Log: Spawning new actor for Viewport SDLViewport Log: SET PLAYER! ScriptLog: New Player dayjah id=f6079270bbc817524cef43748ed651c4 Log: MatchViewportsToActors: GUI2K4.UT2K4SP_Main Debug: Option(0): disconnect Debug: Option(1): Name=dayjah Debug: Option(2): Character=Abaddon Debug: Option(3): team=255 Debug: Option(4): Class=Engine.Pawn ScriptLog: UT2K4SP_HighScores - UT2004HighScores doesn't exist, creating... Log: PlayAnim: Sequence 'Gesture_Taunt02' not found for mesh 'BotB' Log: PlayAnim: Sequence 'Gesture_Taunt02' not found for mesh 'BotB' ScriptLog: Package.GUIImage Log: Save=0.700851 Log: Moving '../Saves/Save.tmp' to '../Saves/SP_dayjah.uvx' Warning: UT2K4SPTab_Ladder Package.UT2K4SPTab_Ladder (Function GUI2K4.UT2K4SPTab_LadderBase.StartMatch:0086) Accessed None 'Controller' Log: URL: Adding default option Class=Engine.Pawn Log: Browse: DOM-Renascent?Name=dayjah?Character=Ravage?SaveGame=SP_dayjah?TeamScreen=true?GoalScore=2.00?NumBots=5?Game=xGame.xDoubleDom?Team=1?NoSaveDefPlayer?ResetDefPlayer?TimeLimit=15.00?Class=Engine.Pawn Log: Collecting garbage Log: Purging garbage Log: (Karma): Level Karma Terminated. Log: Garbage: objects: 46496->39651; refs: 483871 Log: Game class is 'xDoubleDom' Log: Bringing Level DOM-Renascent.myLevel up for play (0) appSeconds: 5312.141080... ScriptLog: GameInfo::InitGame : bEnableStatLogging False Log: Spawning new actor for Viewport SDLViewport Log: SET PLAYER! ScriptLog: New Player dayjah id=f6079270bbc817524cef43748ed651c4 Log: Precaching: DOM-Renascent.LevelInfo0 Log: Static mesh batches: 2600208 vertex bytes, 368940 index bytes Log: Allocating 32768 byte dynamic index buffer. Log: Allocating 128052 byte dynamic index buffer. Log: Allocating 65536 byte dynamic vertex buffer. Log: Finished precaching geometry in 1.278 seconds Log: Finished precaching textures in 0.166 seconds ScriptLog: START MATCH Log: Octree Warning (AddActor): xPawn Outside World. Log: (Karma:) Ragdoll Bounding Box invalid or outside world. Log: Octree Warning (AddActor): xPawn Outside World. Log: Octree Warning (RemoveActor): xPawn moved without proper hashing Log: (Karma:) Excessive Joint Error. Destroying RagDoll. Log: (Karma:) Ragdoll Bounding Box invalid or outside world. Log: Save=0.769391 Log: Moving '../Saves/Save.tmp' to '../Saves/SP_dayjah.uvx' Log: Save=0.775258 Log: Moving '../Saves/Save.tmp' to '../Saves/SP_dayjah.uvx' Log: URL: Adding default option Name=dayjah Log: URL: Adding default option Character=Abaddon Log: URL: Adding default option team=255 Log: URL: Adding default option Class=Engine.Pawn Log: Browse: Index.ut2?disconnect?Name=dayjah?Character=Abaddon?team=255?Class=Engine.Pawn Log: Failed; returning to Entry Log: GP=FALSE Log: Spawning new actor for Viewport SDLViewport Log: SET PLAYER! ScriptLog: New Player dayjah id=f6079270bbc817524cef43748ed651c4 Log: MatchViewportsToActors: GUI2K4.UT2K4SP_Main Debug: Option(0): disconnect Debug: Option(1): Name=dayjah Debug: Option(2): Character=Abaddon Debug: Option(3): team=255 Debug: Option(4): Class=Engine.Pawn Log: Save=0.700378 Log: Moving '../Saves/Save.tmp' to '../Saves/SP_dayjah.uvx' Warning: UT2K4SPTab_Ladder Package.UT2K4SPTab_Ladder (Function GUI2K4.UT2K4SPTab_LadderBase.StartMatch:0086) Accessed None 'Controller' Log: URL: Adding default option Class=Engine.Pawn Log: Browse: DOM-Access?Name=dayjah?Character=Ravage?SaveGame=SP_dayjah?TeamScreen=true?GoalScore=2.00?NumBots=7?Game=xGame.xDoubleDom?Team=1?NoSaveDefPlayer?ResetDefPlayer?TimeLimit=15.00?Class=Engine.Pawn Log: Collecting garbage Log: Purging garbage Log: (Karma): Level Karma Terminated. Log: Garbage: objects: 47510->41287; refs: 543283 Log: Game class is 'xDoubleDom' Log: Bringing Level DOM-Access.myLevel up for play (0) appSeconds: 5569.163603... ScriptLog: GameInfo::InitGame : bEnableStatLogging False Log: Spawning new actor for Viewport SDLViewport Log: SET PLAYER! ScriptLog: New Player dayjah id=f6079270bbc817524cef43748ed651c4 Log: Precaching: DOM-Access.LevelInfo0 Log: Static mesh batches: 6307632 vertex bytes, 803064 index bytes Log: Allocating 32768 byte dynamic index buffer. Log: Allocating 65536 byte dynamic vertex buffer. Log: Finished precaching geometry in 1.844 seconds Log: Finished precaching textures in 0.200 seconds ScriptLog: START MATCH Log: Save=0.700581 Log: Moving '../Saves/Save.tmp' to '../Saves/SP_dayjah.uvx' Log: Save=0.730890 Log: Moving '../Saves/Save.tmp' to '../Saves/SP_dayjah.uvx' Log: URL: Adding default option Name=dayjah Log: URL: Adding default option Character=Abaddon Log: URL: Adding default option team=255 Log: URL: Adding default option Class=Engine.Pawn Log: Browse: Index.ut2?disconnect?Name=dayjah?Character=Abaddon?team=255?Class=Engine.Pawn Log: Failed; returning to Entry Log: GP=FALSE Log: Spawning new actor for Viewport SDLViewport Log: SET PLAYER! ScriptLog: New Player dayjah id=f6079270bbc817524cef43748ed651c4 Log: MatchViewportsToActors: GUI2K4.UT2K4SP_Main Debug: Option(0): disconnect Debug: Option(1): Name=dayjah Debug: Option(2): Character=Abaddon Debug: Option(3): team=255 Debug: Option(4): Class=Engine.Pawn Log: Save=0.699537 Log: Moving '../Saves/Save.tmp' to '../Saves/SP_dayjah.uvx' Warning: UT2K4SPTab_Ladder Package.UT2K4SPTab_Ladder (Function GUI2K4.UT2K4SPTab_LadderBase.StartMatch:0086) Accessed None 'Controller' Log: URL: Adding default option Class=Engine.Pawn Log: Browse: DOM-Ruination?Name=dayjah?Character=Ravage?SaveGame=SP_dayjah?TeamScreen=true?GoalScore=3.00?NumBots=9?Game=xGame.xDoubleDom?Team=1?NoSaveDefPlayer?ResetDefPlayer?TimeLimit=20.00?Class=Engine.Pawn Log: Collecting garbage Log: Purging garbage Log: (Karma): Level Karma Terminated. Log: Garbage: objects: 50671->42587; refs: 586712 Log: Game class is 'xDoubleDom' Log: Fixing up DOM-Ruination Log: Bringing Level DOM-Ruination.myLevel up for play (0) appSeconds: 5810.065913... ScriptLog: GameInfo::InitGame : bEnableStatLogging False Log: Spawning new actor for Viewport SDLViewport Log: SET PLAYER! ScriptLog: New Player dayjah id=f6079270bbc817524cef43748ed651c4 Log: Precaching: DOM-Ruination.LevelInfo0 Log: Static mesh batches: 6048324 vertex bytes, 526542 index bytes Log: Allocating 32768 byte dynamic index buffer. Log: Allocating 183372 byte dynamic index buffer. Log: Allocating 65536 byte dynamic vertex buffer. Log: Allocating 186444 byte dynamic index buffer. Log: Finished precaching geometry in 4.017 seconds Log: Finished precaching textures in 0.375 seconds ScriptLog: START MATCH Log: Preprocessing: Vertex stream total vertices: 86 Orig wedges: 86 Log: Save=0.706019 Log: Moving '../Saves/Save.tmp' to '../Saves/SP_dayjah.uvx' Log: Save=0.715945 Log: Moving '../Saves/Save.tmp' to '../Saves/SP_dayjah.uvx' Log: URL: Adding default option Name=dayjah Log: URL: Adding default option Character=Abaddon Log: URL: Adding default option team=255 Log: URL: Adding default option Class=Engine.Pawn Log: Browse: Index.ut2?disconnect?Name=dayjah?Character=Abaddon?team=255?Class=Engine.Pawn Log: Failed; returning to Entry Log: GP=FALSE Log: Spawning new actor for Viewport SDLViewport Log: SET PLAYER! ScriptLog: New Player dayjah id=f6079270bbc817524cef43748ed651c4 Log: MatchViewportsToActors: GUI2K4.UT2K4SP_Main Debug: Option(0): disconnect Debug: Option(1): Name=dayjah Debug: Option(2): Character=Abaddon Debug: Option(3): team=255 Debug: Option(4): Class=Engine.Pawn Log: Save=0.701473 Log: Moving '../Saves/Save.tmp' to '../Saves/SP_dayjah.uvx' Warning: UT2K4SP_CGManoEMano Package.UT2K4SP_CGManoEMano (Function GUI2K4.UT2K4SP_CGManoEMano.onOkClick:00AD) Accessed None 'Controller' Log: URL: Adding default option Class=Engine.Pawn Log: Browse: DM-1on1-Spirit?Name=dayjah?Character=Ravage?SaveGame=SP_dayjah?TeamScreen=true?GoalScore=15.00?NumBots=1?Game=xGame.xTeamGame?Team=1?NoSaveDefPlayer?ResetDefPlayer?Class=Engine.Pawn Log: Collecting garbage Log: Purging garbage Log: (Karma): Level Karma Terminated. Log: Garbage: objects: 50463->41728; refs: 557650 Log: Game class is 'xTeamGame' Log: Bringing Level DM-1on1-Spirit.myLevel up for play (0) appSeconds: 6173.319377... ScriptLog: GameInfo::InitGame : bEnableStatLogging False Log: Spawning new actor for Viewport SDLViewport Log: SET PLAYER! ScriptLog: New Player dayjah id=f6079270bbc817524cef43748ed651c4 Log: Precaching: DM-1on1-Spirit.LevelInfo0 Log: Static mesh batches: 9617004 vertex bytes, 611130 index bytes Log: Allocating 32768 byte dynamic index buffer. Log: Allocating 65536 byte dynamic vertex buffer. Log: Finished precaching geometry in 4.157 seconds Log: Finished precaching textures in 0.207 seconds ScriptLog: START MATCH Log: (Karma:) Ragdoll Bounding Box invalid or outside world. Log: (Karma:) Excessive Joint Error. Destroying RagDoll. Log: Save=0.702898 Log: Moving '../Saves/Save.tmp' to '../Saves/SP_dayjah.uvx' Log: Save=0.701002 Log: Moving '../Saves/Save.tmp' to '../Saves/SP_dayjah.uvx' Log: URL: Adding default option Name=dayjah Log: URL: Adding default option Character=Abaddon Log: URL: Adding default option team=255 Log: URL: Adding default option Class=Engine.Pawn Log: Browse: Index.ut2?disconnect?Name=dayjah?Character=Abaddon?team=255?Class=Engine.Pawn Log: Failed; returning to Entry Log: GP=FALSE Log: Spawning new actor for Viewport SDLViewport Log: SET PLAYER! ScriptLog: New Player dayjah id=f6079270bbc817524cef43748ed651c4 Log: MatchViewportsToActors: GUI2K4.UT2K4SP_Main Debug: Option(0): disconnect Debug: Option(1): Name=dayjah Debug: Option(2): Character=Abaddon Debug: Option(3): team=255 Debug: Option(4): Class=Engine.Pawn Error: GUICharacterListTeam Package.GUICharacterListTeam (Function XInterface.GUICharacterList.GetName:0011) Accessed array 'PlayerList' out of bounds (-1/36) Debug: UT2k4MainMenu.Opened() Sender:Package.UT2k4MainMenu ScriptLog: UT2K4LadderButton.NewStyle IS None Log: URL: Adding default option Name=dayjah Log: URL: Adding default option Character=Abaddon Log: URL: Adding default option team=255 Log: URL: Adding default option Class=Engine.Pawn Log: Browse: Index.ut2?disconnect?Name=dayjah?Character=Abaddon?team=255?Class=Engine.Pawn Log: Failed; returning to Entry Debug: UT2k4MainMenu.Opened() Sender:None ScriptLog: UT2k4MainMenu NotifyLevelChange PendingConnection:False Log: GP=FALSE Log: Spawning new actor for Viewport SDLViewport Log: SET PLAYER! ScriptLog: New Player dayjah id=f6079270bbc817524cef43748ed651c4 ScriptLog: UT2K4LadderButton.NewStyle IS None Log: Save=0.711526 Log: Moving '../Saves/Save.tmp' to '../Saves/SP_dayjah.uvx' Debug: UT2k4MainMenu.Opened() Sender:None Warning: UT2K4SPTab_Ladder Package.UT2K4SPTab_Ladder (Function GUI2K4.UT2K4SPTab_LadderBase.StartMatch:0086) Accessed None 'Controller' Log: URL: Adding default option Class=Engine.Pawn Log: Browse: DOM-Conduit?Name=dayjah?Character=Ravage?SaveGame=SP_dayjah?TeamScreen=true?GoalScore=3.00?NumBots=9?Game=xGame.xDoubleDom?Team=1?NoSaveDefPlayer?ResetDefPlayer?TimeLimit=20.00?Class=Engine.Pawn Log: ProcMesh 21 shared verts. Log: xProcMesh numRigidVerts=104 Log: ProcMesh 21 shared verts. Log: xProcMesh numRigidVerts=104 Log: ProcMesh 21 shared verts. Log: xProcMesh numRigidVerts=104 Log: ProcMesh 21 shared verts. Log: xProcMesh numRigidVerts=104 Log: ProcMesh 21 shared verts. Log: xProcMesh numRigidVerts=104 Log: ProcMesh 21 shared verts. Log: xProcMesh numRigidVerts=104 Log: ProcMesh 21 shared verts. Log: xProcMesh numRigidVerts=104 Log: ProcMesh 21 shared verts. Log: xProcMesh numRigidVerts=104 Log: ProcMesh 21 shared verts. Log: xProcMesh numRigidVerts=104 Log: ProcMesh 21 shared verts. Log: xProcMesh numRigidVerts=104 Log: ProcMesh 21 shared verts. Log: xProcMesh numRigidVerts=104 Log: ProcMesh 21 shared verts. Log: xProcMesh numRigidVerts=104 Log: Collecting garbage Log: Purging garbage Log: (Karma): Level Karma Terminated. Log: Garbage: objects: 50604->41837; refs: 577855 Log: Game class is 'xDoubleDom' Log: Bringing Level DOM-Conduit.myLevel up for play (0) appSeconds: 6745.558813... ScriptLog: GameInfo::InitGame : bEnableStatLogging False Log: Spawning new actor for Viewport SDLViewport Log: SET PLAYER! ScriptLog: New Player dayjah id=f6079270bbc817524cef43748ed651c4 Log: Precaching: DOM-Conduit.LevelInfo0 Log: Static mesh batches: 6877656 vertex bytes, 813192 index bytes Log: Allocating 32768 byte dynamic index buffer. Log: Allocating 65536 byte dynamic vertex buffer. Log: Finished precaching geometry in 6.090 seconds Log: Finished precaching textures in 0.140 seconds ScriptLog: START MATCH Log: (Karma:) Excessive Joint Error. Destroying RagDoll. Log: (Karma:) Excessive Joint Error. Destroying RagDoll. Log: (Karma:) Excessive Joint Error. Destroying RagDoll. Log: (Karma:) Excessive Joint Error. Destroying RagDoll. Log: Developer Backtrace: Log: [ 1] ./ut2004-bin [0x86c915c] Log: [ 2] /lib/libpthread.so.0 [0x40029f54] Log: [ 3] /lib/libc.so.6 [0x400eb6b8] Log: [ 4] ./ut2004-bin [0x81d30b0] Log: [ 5] ./ut2004-bin(KHandleCollisions__FP22_McdModelPairContainerP6ULevel+0xdd) [0x81d31f9] Log: [ 6] ./ut2004-bin(KUpdateContacts__FRt6TArray1ZP6AActorP6ULeveli+0x74f) [0x81d11c3] Log: [ 7] ./ut2004-bin(KTickLevelKarma__FP6ULevelf+0x234) [0x8603028] Log: [ 8] ./ut2004-bin(Tick__6ULevel10ELevelTickf+0x35b) [0x82df03b] Log: [ 9] ./ut2004-bin(Tick__11UGameEnginef+0x3cf) [0x82889b7] Log: [10] ./ut2004-bin(SDL_SetVideoMode+0x83f) [0x814dac3] Log: [11] ./ut2004-bin(main+0x69bc) [0x815849c] Log: [12] /lib/libc.so.6(__libc_start_main+0xbb) [0x400db14f] Log: [13] ./ut2004-bin(getlogin+0xad) [0x814d361] Log: Unreal Call Stack: KIntersect <- KIntersectEach <- KHandleCollisions <- KUpdateContacts <- KTickLevelKarma <- TickAllActors <- ULevel::Tick <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- MainLoop Exit: Exiting. Log: FileManager: Reading 0 GByte 952 MByte 317 KByte 937 Bytes from HD took 30.418074 seconds (9.757269 reading, 20.660805 seeking). Log: FileManager: 0.000000 seconds spent with misc. duties Uninitialized: Name subsystem shut down Uninitialized: Allocation checking disabled Uninitialized: Log file closed, Thu Mar 25 22:47:23 2004