--- code/renderer/tr_shader.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) Index: quake3/code/renderer/tr_shader.c =================================================================== --- quake3.orig/code/renderer/tr_shader.c +++ quake3/code/renderer/tr_shader.c @@ -627,7 +627,7 @@ static qboolean ParseStage( shaderStage_ else if ( !Q_stricmp( token, "$lightmap" ) ) { stage->bundle[0].isLightmap = qtrue; - if ( shader.lightmapIndex < 0 ) { + if ( shader.lightmapIndex < 0 || !tr.lightmaps ) { stage->bundle[0].image[0] = tr.whiteImage; } else { stage->bundle[0].image[0] = tr.lightmaps[shader.lightmapIndex];