Index: code/renderer/tr_init.c =================================================================== --- code/renderer/tr_init.c (revision 2297) +++ code/renderer/tr_init.c (working copy) @@ -901,7 +901,25 @@ ri.Printf( PRINT_ALL, "\nGL_VENDOR: %s\n", glConfig.vendor_string ); ri.Printf( PRINT_ALL, "GL_RENDERER: %s\n", glConfig.renderer_string ); ri.Printf( PRINT_ALL, "GL_VERSION: %s\n", glConfig.version_string ); - ri.Printf( PRINT_ALL, "GL_EXTENSIONS: %s\n", glConfig.extensions_string ); + { + char *p, *token; + + p = glConfig.extensions_string; + + ri.Printf( PRINT_ALL, "GL_EXTENSIONS: " ); + + while ( 1 ) { + token = COM_ParseExt( &p, qfalse ); + + if ( !*token ) { + break; + } + + ri.Printf( PRINT_ALL, "%s ", token ); + } + + ri.Printf( PRINT_ALL, "\n" ); + } ri.Printf( PRINT_ALL, "GL_MAX_TEXTURE_SIZE: %d\n", glConfig.maxTextureSize ); ri.Printf( PRINT_ALL, "GL_MAX_TEXTURE_UNITS_ARB: %d\n", glConfig.numTextureUnits ); ri.Printf( PRINT_ALL, "\nPIXELFORMAT: color(%d-bits) Z(%d-bit) stencil(%d-bits)\n", glConfig.colorBits, glConfig.depthBits, glConfig.stencilBits );