Log: Log file open, Thu Apr 22 22:18:24 2004 Init: Name subsystem initialized Log: Your locale: [ISO-8859-1]. Init: Version: 3186 (127.29) Init: Compiled: Apr 4 2004 00:39:02 Init: Command line: Init: (This is Linux patch version 3186.1) Init: Character set: Unicode Init: Base directory: /home/@@@@@@/ut2004/System/ Init: Ini:UT2004.ini UserIni:User.ini Init: Build label: UT2004 Build UT2004_Build_[2004-03-03_02.42] Init: Object subsystem initialized Warning: Missing Class Class Editor.TransBuffer Log: Initializing OpenGLDrv... Log: binding libGL.so.1 Log: Global MD5: [3986c4774f86cab155ff9f5432b89282] Log: Game class is 'GameInfo' Log: Bringing Level Entry.myLevel up for play (0) appSeconds: 3.839646... ScriptLog: GameInfo::InitGame : bEnableStatLogging False Log: Browse: NvidiaLogo.ut2?Name=@@@@@@?Class=Engine.Pawn?Character=Selig?team=255?Sex=M Log: Collecting garbage Log: Purging garbage Log: Garbage: objects: 32782->32781; refs: 339619 Log: Game class is 'CinematicGame' Log: Bringing Level NvidiaLogo.myLevel up for play (0) appSeconds: 4.561280... ScriptLog: GameInfo::InitGame : bEnableStatLogging False Log: Created and initialized a new SDL viewport. Log: ALAudio: Using ALC_EXT_capture to record audio. Log: SET PLAYER! ScriptLog: New Player @@@@@@ id=@@@@@@ Log: TTS: No output filename specified. Log: Enter SetRes: 800x600 Fullscreen 1 Log: OpenGL Log: GL_VENDOR : NVIDIA Corporation Log: GL_RENDERER : GeForce4 Ti 4200/AGP/SSE2 Log: GL_VERSION : 1.4.1 NVIDIA 53.36 Log: OpenGL: Device supports: GL Log: OpenGL: Device supports: GL_EXT_bgra Log: OpenGL: Device supports: GL_ARB_texture_compression Log: OpenGL: Device supports: GL_EXT_texture_compression_s3tc Log: OpenGL: Device supports: GL_ARB_texture_cube_map Log: OpenGL: Device supports: GL_ARB_texture_env_combine Log: OpenGL: Device supports: GL_NV_texture_env_combine4 Log: OpenGL: Device supports: GL_EXT_texture_lod_bias Log: OpenGL: Device supports: GL_ARB_multitexture Log: OpenGL: Device supports: GL_NV_vertex_array_range Log: OpenGL: Device supports: GL_NV_vertex_array_range2 Log: OpenGL: Device supports: GL_ARB_multisample Log: OpenGL: Device supports: GL_NV_multisample_filter_hint Log: OpenGL: Device supports: GL_EXT_texture_filter_anisotropic Log: OpenGL: Device supports: GL_ARB_vertex_buffer_object Log: OpenGL: C32 RGB888 Z24 S8 Log: OpenGL: Level of anisotropy is 1.000000 (max 8.000000). Log: OpenGL: Have 0 multisamples buffers, 0 samples. Log: OpenGL: Failed to get a multisample GL context Log: OpenGL: allocated 32 MByte of AGP memory Log: Startup time: 4.388354 seconds Log: Precaching: NvidiaLogo.LevelInfo0 Log: Static mesh batches: 508608 vertex bytes, 110460 index bytes Log: Allocating 32768 byte dynamic index buffer. Log: Allocating 65536 byte dynamic vertex buffer. Log: Finished precaching geometry in 0.020 seconds Log: Finished precaching textures in 0.033 seconds Debug: UT2k4MainMenu.Opened() Sender:Package.UT2k4MainMenu Log: URL: Adding default option Name=@@@@@@ Log: URL: Adding default option Class=Engine.Pawn Log: URL: Adding default option Character=Selig Log: URL: Adding default option team=255 Log: Browse: Index.ut2?disconnect?Name=@@@@@@?Class=Engine.Pawn?Character=Selig?team=255 Log: Failed; returning to Entry ScriptLog: UT2k4MainMenu NotifyLevelChange PendingConnection:False Log: GP=FALSE Log: Spawning new actor for Viewport SDLViewport Log: SET PLAYER! ScriptLog: New Player @@@@@@ id=@@@@@@ Log: Static mesh batches: 0 vertex bytes, 0 index bytes Debug: UT2k4MainMenu.Opened() Sender:None ScriptLog: Attempting to close a non-existing menu page Log: URL: Adding default option Name=@@@@@@ Log: URL: Adding default option Class=Engine.Pawn Log: URL: Adding default option Character=Selig Log: URL: Adding default option team=255 Log: Browse: ONS-Dawn?LinkSetup=Default?Game=Onslaught.ONSOnslaughtGame?bAutoNumBots=True?Name=@@@@@@?Class=Engine.Pawn?Character=Selig?team=255 Log: Collecting garbage Log: Purging garbage Log: (Karma): Level Karma Terminated. Log: Garbage: objects: 47534->45032; refs: 588427 Log: Game class is 'ONSOnslaughtGame' Log: Bringing Level ONS-Dawn.myLevel up for play (0) appSeconds: 19.309442... ScriptLog: GameInfo::InitGame : bEnableStatLogging False ScriptLog: bAutoNumBots: True ScriptLog: Using Official Link Setup: Default Log: Spawning new actor for Viewport SDLViewport Log: SET PLAYER! ScriptLog: New Player @@@@@@ id=@@@@@@ Log: Precaching: ONS-Dawn.LevelInfo0 Log: Static mesh batches: 12770496 vertex bytes, 1033656 index bytes Log: Allocating 32768 byte dynamic index buffer. Log: Allocating 590460 byte dynamic index buffer. Log: Allocating 65536 byte dynamic vertex buffer. Log: Preprocessing: Vertex stream total vertices: 180 Orig wedges: 180 Log: Allocating 76944 byte dynamic vertex buffer. Log: Allocating 101668 byte dynamic vertex buffer. Log: Allocating 103180 byte dynamic vertex buffer. Log: Allocating 103320 byte dynamic vertex buffer. Log: Allocating 106652 byte dynamic vertex buffer. Log: Allocating 107464 byte dynamic vertex buffer. Log: Finished precaching geometry in 2.963 seconds Log: WARNING: Texture [BenTex01.textures.FlameThrowerFire01] is corrupted. Log: Finished precaching textures in 5.103 seconds Log: Allocating 109088 byte dynamic vertex buffer. Log: Allocating 109844 byte dynamic vertex buffer. ScriptLog: START MATCH Log: Allocating 110292 byte dynamic vertex buffer. Log: URL: Adding default option Name=@@@@@@ Log: URL: Adding default option Class=Engine.Pawn Log: URL: Adding default option Character=Selig Log: URL: Adding default option team=255 Log: Browse: Index.ut2?disconnect?Name=@@@@@@?Class=Engine.Pawn?Character=Selig?team=255 Log: Failed; returning to Entry Log: GP=FALSE Log: Spawning new actor for Viewport SDLViewport Log: SET PLAYER! ScriptLog: New Player @@@@@@ id=@@@@@@ Log: MatchViewportsToActors: GUI2K4.UT2K4MainMenu Debug: Option(0): disconnect Debug: Option(1): Name=@@@@@@ Debug: Option(2): Class=Engine.Pawn Debug: Option(3): Character=Selig Debug: Option(4): team=255 Debug: UT2k4MainMenu.Opened() Sender:Package.UT2k4MainMenu Debug: UT2k4MainMenu.Opened() Sender:None IRC: 2 Servers 1 Channels ScriptLog: UT2k4Browser_ServerListPageFavorites Spawned new ServerQueryClient 'Entry.ServerQueryClient' Log: Resolving ut2004master2.epicgames.com... Log: Resolved ut2004master2.epicgames.com -> 207.135.145.7 Log: Connection established. Debug: Received Response APPROVED Debug: Sending GlobalMD5 of 3986c4774f86cab155ff9f5432b89282 Log: Resolving ut2004master2.epicgames.com... Log: Resolved ut2004master2.epicgames.com -> 207.135.145.7 Log: Connection established. Debug: Received Response APPROVED Debug: Sending GlobalMD5 of 3986c4774f86cab155ff9f5432b89282 Debug: #### Received server Data GameSpy Arena: Onslaught .... ONSOnslaughtGame [Edited to shorten] Debug: #### Received server Data Arem - RPG SERVER ONSOnslaughtGame Debug: #### Received server Data Mafia's Server ONSOnslaughtGame Debug: #### Received server Data UT2004 Server ONSOnslaughtGame Debug: #### Received server Data UT2004 Server ONSOnslaughtGame Debug: #### Received server Data UT2004 Server ONSOnslaughtGame Log: RecvFrom returned SOCKET_ERROR 111 Log: RecvFrom returned SOCKET_ERROR 111 Log: RecvFrom returned SOCKET_ERROR 111 Log: RecvFrom returned SOCKET_ERROR 111 Log: RecvFrom returned SOCKET_ERROR 111 Log: RecvFrom returned SOCKET_ERROR 111 Debug: UT2k4MainMenu.Opened() Sender:None ScriptLog: PreClientTravel Log: URL: Adding default option Name=@@@@@@ Log: URL: Adding default option Class=Engine.Pawn Log: URL: Adding default option Character=Selig Log: URL: Adding default option team=255 Log: Browse: 69.25.21.75/Index.ut2?Name=@@@@@@?Class=Engine.Pawn?Character=Selig?team=255 Log: FailCode SERVERFULL Debug: Connect Failure: SERVERFULL[] (69.25.21.75/Index.ut2?Name=@@@@@@?Class=Engine.Pawn?Character=Selig?team=255) Debug: SetProgress UnGame::Cancel NetComeGo: Close TcpipConnection 69.25.21.75:7777 Thu Apr 22 22:19:52 2004 Exit: Socket shut down ScriptLog: PreClientTravel Log: URL: Adding default option Name=@@@@@@ Log: URL: Adding default option Class=Engine.Pawn Log: URL: Adding default option Character=Selig Log: URL: Adding default option team=255 Log: Browse: 208.37.31.34/Index.ut2?Name=@@@@@@?Class=Engine.Pawn?Character=Selig?team=255 Log: Resolving uz.unrealadmin.org... Log: Resolved uz.unrealadmin.org (212.42.16.3) ScriptLog: UT2k4Browser_ServerListPageFavorites Destroying ServerQueryClient 'ServerQueryClient' Log: (Karma): Level Karma Terminated. Log: NetMode now NM_Client Log: Collecting garbage Log: Purging garbage Log: Garbage: objects: 53473->47799; refs: 637240 Log: Bringing Level ONS-Dawn.myLevel up for play (90) appSeconds: 152.725092... Log: Spawning new actor for Viewport SDLViewport Log: SET PLAYER! ScriptLog: New Player @@@@@@ id=@@@@@@ Log: Collecting garbage Log: Purging garbage Log: Garbage: objects: 48556->48555; refs: 648691 Log: SET PLAYER! Log: xPlayer setplayer SDLViewport Log: Precaching: ONS-Dawn.LevelInfo0 Log: Static mesh batches: 12770496 vertex bytes, 1033656 index bytes Log: Allocating 32768 byte dynamic index buffer. Log: Allocating 590460 byte dynamic index buffer. Log: Allocating 65536 byte dynamic vertex buffer. Log: Allocating 76944 byte dynamic vertex buffer. Log: Allocating 101668 byte dynamic vertex buffer. Log: Allocating 103180 byte dynamic vertex buffer. Log: Allocating 103320 byte dynamic vertex buffer. Log: Allocating 106652 byte dynamic vertex buffer. Log: Allocating 107464 byte dynamic vertex buffer. Log: Allocating 110264 byte dynamic vertex buffer. Log: Finished precaching geometry in 2.960 seconds Log: WARNING: Texture [BenTex01.textures.FlameThrowerFire01] is corrupted. Log: Finished precaching textures in 5.899 seconds Log: Allocating 110628 byte dynamic vertex buffer. Log: Allocating 110992 byte dynamic vertex buffer. ScriptLog: ONS-Dawn.ONSAVRiL ClientForceAmmoUpdate mode 1 newamount 0 Log: PlayAnim: Sequence 'aim_ready' not found for mesh 'Sniper_1st' Log: PlayAnim: Sequence 'aim_ready' not found for mesh 'Sniper_1st' Log: Allocating 111104 byte dynamic vertex buffer. Log: (Karma:) Excessive Joint Error. Destroying RagDoll. ScriptLog: ONS-Dawn.ONSAVRiL ClientForceAmmoUpdate mode 1 newamount 0 Log: Allocating 111496 byte dynamic vertex buffer. Log: PlayAnim: Sequence 'aim_ready' not found for mesh 'Sniper_1st' Log: PlayAnim: Sequence 'aim_ready' not found for mesh 'Sniper_1st' Log: PlayAnim: Sequence 'aim_ready' not found for mesh 'Sniper_1st' ScriptLog: PreClientTravel Log: Browse: 208.37.31.34/ONS-FrostBite?Name=@@@@@@?Class=Engine.Pawn?Character=Selig?team=255?GAME=Onslaught.ONSOnslaughtGame Log: URL: Adding default option Name=@@@@@@ Log: URL: Adding default option Class=Engine.Pawn Log: URL: Adding default option Character=Selig Log: URL: Adding default option team=255 Log: Browse: Index.ut2?closed?Name=@@@@@@?Class=Engine.Pawn?Character=Selig?team=255 Log: Failed; returning to Entry Log: GP=TRUE Log: Spawning new actor for Viewport SDLViewport Log: SET PLAYER! ScriptLog: New Player @@@@@@ id=@@@@@@ Log: NetMode now NM_Client Log: Collecting garbage Log: Purging garbage NetComeGo: Close TcpipConnection 208.37.31.34:7777 Thu Apr 22 22:28:22 2004 Log: (Karma): Level Karma Terminated. Exit: Socket shut down Log: Garbage: objects: 61169->49161; refs: 694032 Log: Bringing Level ONS-FrostBite.myLevel up for play (90) appSeconds: 598.503633... Log: Spawning new actor for Viewport SDLViewport Log: SET PLAYER! ScriptLog: New Player @@@@@@ id=@@@@@@ Log: Collecting garbage Log: Purging garbage Log: Garbage: objects: 50813->50813; refs: 711125 Log: SET PLAYER! Log: xPlayer setplayer SDLViewport Log: Precaching: ONS-FrostBite.LevelInfo0 Log: Static mesh batches: 4424076 vertex bytes, 546810 index bytes Log: Allocating 32768 byte dynamic index buffer. Log: Allocating 376020 byte dynamic index buffer. Log: Allocating 65536 byte dynamic vertex buffer. Log: Finished precaching geometry in 0.962 seconds Log: WARNING: Texture [BenTex01.textures.FlameThrowerFire01] is corrupted. Log: Finished precaching textures in 2.265 seconds Log: Preprocessing: Vertex stream total vertices: 62 Orig wedges: 62 Log: (Karma:) Excessive Joint Error. Destroying RagDoll. Log: (Karma:) Excessive Joint Error. Destroying RagDoll. Log: (Karma:) Excessive Joint Error. Destroying RagDoll. Log: Developer Backtrace: Log: [ 1] ./ut2004-bin [0x86c932c] Log: [ 2] /lib/tls/libpthread.so.0 [0x40037218] Log: [ 3] ./ut2004-bin(KIntersect__FP13_McdModelPairP19_McdIntersectResult+0x301) [0x81d2fe1] Log: [ 4] ./ut2004-bin [0x81d2a1e] Log: [ 5] ./ut2004-bin(KIntersect__FP13_McdModelPairP19_McdIntersectResult+0x274) [0x81d2f54] Log: [ 6] ./ut2004-bin [0x81d2a1e] Log: [ 7] ./ut2004-bin(KIntersect__FP13_McdModelPairP19_McdIntersectResult+0x274) [0x81d2f54] Log: [ 8] ./ut2004-bin(KHandleCollisions__FP22_McdModelPairContainerP6ULevel+0x178) [0x81d31bc] Log: [ 9] ./ut2004-bin(KUpdateContacts__FRt6TArray1ZP6AActorP6ULeveli+0x74f) [0x81d1243] Log: [10] ./ut2004-bin(KTickLevelKarma__FP6ULevelf+0x3cb) [0x860324f] Log: [11] ./ut2004-bin(Tick__6ULevel10ELevelTickf+0x35b) [0x82df05b] Log: [12] ./ut2004-bin(Tick__11UGameEnginef+0x3cf) [0x82889d7] Log: [13] ./ut2004-bin(SDL_SetVideoMode+0x83b) [0x814db43] Log: [14] ./ut2004-bin(main+0x69bc) [0x815851c] Log: [15] /lib/tls/libc.so.6(__libc_start_main+0xed) [0x400df95d] Log: [16] ./ut2004-bin(readdir+0x99) [0x814d3e1] Log: Unreal Call Stack: McdContactSimplify <- Types <- KIntersect <- KAggregateGenericIntersect <- Intersect Function <- Types <- KIntersect <- KAggregateGenericIntersect <- Intersect Function <- Types <- KIntersect <- KIntersectEach <- KHandleCollisions <- KUpdateContacts <- KTickLevelKarma <- TickAllActors <- ULevel::Tick <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- MainLoop Exit: Exiting. Log: FileManager: Reading 0 GByte 421 MByte 98 KByte 977 Bytes from HD took 34.685559 seconds (22.949001 reading, 11.736558 seeking). Log: FileManager: 0.000000 seconds spent with misc. duties Uninitialized: Name subsystem shut down Uninitialized: Allocation checking disabled Uninitialized: Log file closed, Thu Apr 22 22:39:57 2004