Index: src/cgame/cg_servercmds.c =================================================================== --- src/cgame/cg_servercmds.c (.../svn://svn.icculus.org/tremulous/trunk) (revision 802) +++ src/cgame/cg_servercmds.c (.../trunk) (working copy) @@ -584,15 +584,27 @@ case MN_H_ARMOURY: trap_SendConsoleCommand( "menu tremulous_humanarmoury\n" ); break; case MN_A_TEAMFULL: - trap_Cvar_Set( "ui_dialog", "The alien team has too many players. Please wait until " + if( !cg_disableWarningDialogs.integer ) + { + trap_Cvar_Set( "ui_dialog", "The alien team has too many players. Please wait until " "slots become available or join the human team." ); - trap_SendConsoleCommand( "menu tremulous_alien_dialog\n" ); + trap_SendConsoleCommand( "menu tremulous_alien_dialog\n" ); + } + else + CG_Printf( "The alien team has too many players\n" ); + break; case MN_H_TEAMFULL: - trap_Cvar_Set( "ui_dialog", "The human team has too many players. Please wait until " + if( !cg_disableWarningDialogs.integer ) + { + trap_Cvar_Set( "ui_dialog", "The human team has too many players. Please wait until " "slots become available or join the alien team." ); - trap_SendConsoleCommand( "menu tremulous_human_dialog\n" ); + trap_SendConsoleCommand( "menu tremulous_human_dialog\n" ); + } + else + CG_Printf( "The human team has too many players\n" ); + break; case MN_H_NOROOM: