Bug 1486 - Shadow display option only has 2 choices?
Status: RESOLVED DUPLICATE of bug 1242
Alias: None
Product: Unreal Tournament 2004
Classification: Unclassified
Component: client
Version: 3186 (Initial retail version)
Hardware: PC Linux
: P2 normal
Assignee: Ryan C. Gordon
QA Contact:
URL:
Depends on:
Blocks:
 
Reported: 2004-03-25 13:19 EST by Edward Rudd
Modified: 2004-04-04 06:00:30 EDT
0 users

See Also:



Description Edward Rudd 2004-03-25 13:19:51 EST
The shadow display option on the display options tab, only has two choices,
blob, or none.. Weren't there more choices in the demo? and the popup hint leads
me to believe there were more as well as it says (use 'blob' or 'none' for low
perf machines)..
I have a GeForce 4 ti4200 w/ 128MB ram and an athlon 2100+ w/ 1.5GB ram..
Comment 1 Oliver Feiler 2004-03-26 14:03:46 EST
Afaik, detail shadows (which was the third option in the demo) doesn't currently
work with the OpenGL driver. See Bug 1242.
Comment 2 Ryan C. Gordon 2004-04-04 06:00:30 EDT
We removed "detailed" for non-Direct3D renderers for now. Hopefully we'll fix
this properly someday.

--ryan.



*** This bug has been marked as a duplicate of 1242 ***