Bug 2451 - use system headers rather than own custom protoypes in quake3
Status: RESOLVED FIXED
Alias: None
Product: ioquake3
Classification: Unclassified
Component: Misc
Version: unspecified
Hardware: PC Linux
: P2 normal
Assignee: Zachary J. Slater
QA Contact: ioquake3 bugzilla mailing list
URL:
Depends on:
Blocks:
 
Reported: 2005-10-25 20:51 EDT by SpanKY
Modified: 2007-05-21 11:24:17 EDT
0 users

See Also:


Attachments
quake3-use-system-headers.patch (553 bytes, patch)
2005-10-25 20:51 EDT, SpanKY

Description SpanKY 2005-10-25 20:51:30 EDT
patch for the q3cpp util so that it uses system headers (like 'unistd.h') rather than custom prototypes (like 'extern int open(char *, int);')
Comment 1 SpanKY 2005-10-25 20:51:42 EDT
Created attachment 805 [details]
quake3-use-system-headers.patch
Comment 2 Tim Angus 2005-10-26 19:09:51 EDT
Made some minor edits for consistency.
Comment 3 Ryan C. Gordon 2007-05-21 11:24:17 EDT
Setting a QA contact on all ioquake3 bugs, even resolved ones. Sorry if you get a flood of email from this, it should only happen once. Apologies for the incovenience.

--ryan.