Bug 2637 - screenshotjpeg when bound saves a tga
Status: RESOLVED INVALID
Alias: None
Product: ioquake3
Classification: Unclassified
Component: Misc
Version: 1.33 SVN
Hardware: PC FreeBSD
: P2 minor
Assignee: Zachary J. Slater
QA Contact: ioquake3 bugzilla mailing list
URL:
Depends on:
Blocks:
 
Reported: 2006-04-05 02:16 EDT by Michael Jard
Modified: 2007-05-21 11:25:20 EDT
1 user (show)

See Also:



Description Michael Jard 2006-04-05 02:16:36 EDT
screenshotjpeg when used from the console ("/screenshotjpeg") works as expected, but when bound to a key ("/bind f12 screenshotjpg") it saves the screenshot as a tga.
Comment 1 Zachary J. Slater 2006-04-10 01:10:12 EDT
Just to be sure, it does the same thing if you bind it to F11, right?
Comment 2 Michael Jard 2006-04-11 11:15:56 EDT
Ok, it was a little late the night I reported this, I didn't test other keys or functions. I was in the process of trying to take some screenshots of some graphical issues I had with the menu.

New binds don't work in the menu, binding screenshotjpeg to f11 you end up with binding boxes around menu items. binding screenshotjpeg to an open key does absolutely nothing. In game, all these keys work as expected/desired.
Comment 3 Tim Angus 2006-04-14 16:20:07 EDT
Not a bug. No key bindings are honoured (screenshot or otherwise) when in the frontend as the key catcher is directed to the UI module.
Comment 4 Ryan C. Gordon 2007-05-21 11:25:20 EDT
Setting a QA contact on all ioquake3 bugs, even resolved ones. Sorry if you get a flood of email from this, it should only happen once. Apologies for the incovenience.

--ryan.