Bug 2651 - endianness problem in R_RadixSort causes incorrect drawing order
Status: RESOLVED FIXED
Alias: None
Product: ioquake3
Classification: Unclassified
Component: Platform
Version: 1.33 SVN
Hardware: Macintosh All
: P2 normal
Assignee: Zachary J. Slater
QA Contact: ioquake3 bugzilla mailing list
URL: http://tjw.org/tremulous/macosx/
Depends on:
Blocks:
 
Reported: 2006-04-13 01:08 EDT by Tony J. White
Modified: 2007-05-21 11:26:09 EDT
1 user (show)

See Also:


Attachments
use correct sorting on big endian systems (796 bytes, patch)
2006-04-13 01:09 EDT, Tony J. White

Description Tony J. White 2006-04-13 01:08:53 EDT
This problem manifests itself in improper clipping for opaque shaders as demonstrated in these screenshots:

http://tjw.org/tremulous/macosx/screenshots/
Comment 1 Tony J. White 2006-04-13 01:09:30 EDT
Created attachment 866 [details]
use correct sorting on big endian systems
Comment 2 Ryan C. Gordon 2007-05-21 11:26:09 EDT
Setting a QA contact on all ioquake3 bugs, even resolved ones. Sorry if you get a flood of email from this, it should only happen once. Apologies for the incovenience.

--ryan.