Bug 2715 - Mac OS X client can't read game data from the executable's directory
Status: RESOLVED FIXED
Alias: None
Product: ioquake3
Classification: Unclassified
Component: Platform
Version: 1.33 SVN
Hardware: Macintosh MacOS X
: P2 major
Assignee: Zachary J. Slater
QA Contact: ioquake3 bugzilla mailing list
URL:
Depends on:
Blocks:
 
Reported: 2006-05-21 17:59 EDT by Dietrich Epp
Modified: 2009-03-27 19:51:09 EDT
2 users (show)

See Also:


Attachments
Patch recreates working Mac OS X client. (20.54 KB, application/x-gzip)
2006-05-21 18:03 EDT, Dietrich Epp

Description Dietrich Epp 2006-05-21 17:59:04 EDT
Sys_BinName not implemented for Mac OS X, and there's no target to make an application bundle.
Comment 1 Dietrich Epp 2006-05-21 18:03:30 EDT
Created attachment 913 [details]
Patch recreates working Mac OS X client.

This patch is not complete.  It requires the Mac OS X icon file which is already in the repository.

svn cp -r 2 svn://svn.icculus.org/quake3/trunk/code/macosx/Quake3.icns code/macosx/Quake3.icns
Comment 2 Zachary J. Slater 2006-05-29 02:11:54 EDT
Figure out if this is important.
Comment 3 Ryan C. Gordon 2006-05-29 02:13:00 EDT
Comment on attachment 913 [details]
Patch recreates working Mac OS X client.

(changing patch mimetype, since it freaked out my browser before.)
Comment 4 Ryan C. Gordon 2007-05-21 11:21:35 EDT
Setting a QA contact on all ioquake3 bugs, even resolved ones. Sorry if you get a flood of email from this, it should only happen once. Apologies for the incovenience.

--ryan.

Comment 5 Zachary J. Slater 2009-03-25 17:08:02 EDT
Is this still a problem?
Comment 6 Dietrich Epp 2009-03-27 19:39:44 EDT
It appears to have been fixed.  It sucked royally while it was open.
Comment 7 Zachary J. Slater 2009-03-27 19:51:09 EDT
Glad it is fixed!