Bug 2810 - Latched variables do not unlatch
Status: RESOLVED FIXED
Alias: None
Product: ioquake3
Classification: Unclassified
Component: Platform
Version: unspecified
Hardware: PC Windows XP
: P2 normal
Assignee: Zachary J. Slater
QA Contact: ioquake3 bugzilla mailing list
URL:
Depends on:
Blocks:
 
Reported: 2006-07-31 17:57 EDT by Anonymous
Modified: 2007-05-21 11:26:56 EDT
0 users

See Also:



Description Anonymous 2006-07-31 17:57:13 EDT
Example (not accurate transcription):

>r_mode
r_mode is "3", default "3"

>r_mode 4
r_mode will be changed upon restart
r_mode is "3", default "3"
latched: 4 (OK)

>r_mode 5
r_mode will be changed upon restart
r_mode is "3", default "3"
latched: 5 (OK)

>r_mode 3
r_mode is "3", default "3"
latched: 5 (BAD)

vid_restart

>r_mode
r_mode is "5" (BAD), default "3"

This is harmful in that you might need two restarts to reset it. It can happen a lot with config files: you left the game with r_picmip 0, autoexec says 5, but you want 0 again --> you need two vid_restarts.
Comment 1 Tony J. White 2006-08-01 12:52:19 EDT
fixed in changeset 828
Comment 2 Ryan C. Gordon 2007-05-21 11:26:56 EDT
Setting a QA contact on all ioquake3 bugs, even resolved ones. Sorry if you get a flood of email from this, it should only happen once. Apologies for the incovenience.

--ryan.