When launching the wop (World of Padman) mod, there's an immediate crash. I remember trying it some months ago and this did not happen then. I've pasted the backtrace below.
The threewave mod also crashes upon loading any map. The backtrace doesn't appear to be too helpful. I'll attach the full q3 log for that. Let me know if you need anything else.
ioQ3 version: 1.33_SVN1012 linux-x86_64-debug Dec 10 2006
WOP backtrace:
Program received signal SIGSEGV, Segmentation fault.
[Switching to Thread 47599045988112 (LWP 17956)]
0x00002b4a835e8210 in alcCreateContext () from /usr/lib/libopenal.so.0
#0 0x00002b4a835e8210 in alcCreateContext () from /usr/lib/libopenal.so.0
#1 0x00002b4a835e73b7 in alcMakeContextCurrent () from /usr/lib/libopenal.so.0
#2 0x000000000044d735 in S_AL_Init (si=0xad21e0)
at code/client/snd_openal.c:1964
#3 0x000000000044a127 in S_Init () at code/client/snd_main.c:392
#4 0x00000000004135e2 in CL_Snd_Restart_f () at code/client/cl_main.c:1267
#5 0x0000000000431122 in Cmd_ExecuteString (
text=0x2b4a85f47b11 "snd_restart\n") at code/qcommon/cmd.c:662
#6 0x0000000000430899 in Cbuf_ExecuteText (exec_when=0,
text=0x2b4a85f47b11 "snd_restart\n") at code/qcommon/cmd.c:147
#7 0x000000000041bbae in CL_UISystemCalls (args=0x7fff277b89c0)
at code/client/cl_ui.c:823
#8 0x0000000000502059 in callAsmCall (callProgramStack=1048484,
callSyscallNum=12) at code/qcommon/vm_x86_64.c:81
#9 0x00002aaaaba22b40 in ?? ()
#10 0x00002aaaaba06040 in ?? ()
#11 0x00002aaaaba06040 in ?? ()
#12 0x0000000000505419 in VM_CallCompiled (vm=0xf8f420, args=0x7fff277b9b40)
at code/qcommon/vm_x86_64.c:977
#13 0x000000000046b2a9 in VM_Call (vm=0xf8f420, callnum=1)
at code/qcommon/vm.c:769
#14 0x000000000041cee3 in CL_InitUI () at code/client/cl_ui.c:1164
#15 0x00000000004152c6 in CL_StartHunkUsers () at code/client/cl_main.c:2311
#16 0x0000000000435106 in Com_Init (commandLine=0x100e010 "")
at code/qcommon/common.c:2544
#17 0x0000000000507071 in main (argc=4, argv=0x7fff277bae38)
at code/unix/unix_main.c:1457
Received signal 11, exiting...
----- CL_Shutdown -----
^3WARNING: unknown blend mode 'gl_src_color' in shader 'menushader', substituting GL_ONE
RE_Shutdown( 1 )
-----------------------
This bug is known already and is not in ioquake3 itself but in OpenAL, where it has been reported a few weeks ago already. To work around this bug, compile ioquake3 with USE_OPENAL_DLOPEN option enabled and this particular crash will vanish.
Setting a QA contact on all ioquake3 bugs, even resolved ones. Sorry if you get a flood of email from this, it should only happen once. Apologies for the incovenience.
--ryan.
Created attachment 1194 [details] Threewave log & backtrace