The first assertion is a bug in SDL (not ut200x), but I'm inclined to believe the other is a libxcb bug. I'll look into the SDL issue...we might have inadvertently fixed that one since the version we shipped with UT2003 almost five years ago...if you are so inclined, you can try swapping in your own SDL build from more recent sources to replace the one we shipped with.
--ryan.
I replaced the library, thus:
cd ut2003/System
mv libSDL-1.2.so.0 disabled-libSDL-1.2.so.0
ln -s /usr/lib/libSDL-1.2.so.0 .
The game then works, no longer showing the symptoms described above. Thanks for the tip! The same procedure can be used to fix the audio problem reported in bug #645.
mv openal.so disabled-openal.so
ln -s /usr/lib/libopenal.so.0 openal.so
I replaced the library, thus: cd ut2003/System mv libSDL-1.2.so.0 disabled-libSDL-1.2.so.0 ln -s /usr/lib/libSDL-1.2.so.0 . The game then works, no longer showing the symptoms described above. Thanks for the tip! The same procedure can be used to fix the audio problem reported in bug #645. mv openal.so disabled-openal.so ln -s /usr/lib/libopenal.so.0 openal.so