Bug 3303 - CG_DrawStatusBar() in cg_draw.c
Status: RESOLVED FIXED
Alias: None
Product: ioquake3
Classification: Unclassified
Component: Misc
Version: unspecified
Hardware: All All
: P3 normal
Assignee: Zachary J. Slater
QA Contact: ioquake3 bugzilla mailing list
URL:
Depends on:
Blocks:
 
Reported: 2007-08-12 02:45 EDT by beast
Modified: 2007-08-22 18:03:01 EDT
0 users

See Also:



Description beast 2007-08-12 02:45:20 EDT
The function CG_DrawStatusBar is wrapped in a:

#ifndef MISSIONPACK
#endif

Inside of the function, there are two pieces of code that are wrapped in
#ifdef MISSIONPACK
#endif

The code seems to be related to the GT_HARVESTER gametype and is associated with drawing the redCubeModel or blueCubeModel. Because of the #ifndef, this code will never be included. I don't know if this is a bug or a way to make sure that the code never gets executed, but I thought I would enter this and find out from the powers that be.
Comment 1 beast 2007-08-12 03:05:39 EDT
Same problem in CG_DrawScores()
Comment 2 Tim Angus 2007-08-22 18:03:01 EDT
Fixed, pending commit.