Bug 3382 - Clipping Bug
Status: RESOLVED INVALID
Alias:
Product: ioquake3
Classification: Unclassified
Component: Misc
Version: 1.34
Hardware: PC Windows XP
: P3 normal
Assignee: Zachary J. Slater
QA Contact: ioquake3 bugzilla mailing list
URL:
Depends on:
Blocks:
 
Reported: 2007-10-10 17:44 EDT by blur
Modified: 2007-11-02 17:06:10 EDT
0 users

See Also:



Description blur 2007-10-10 17:44:06 EDT
latest ioq3 1.34, maybe further back i don't no but theres a clipping problem, heres whats going on to somewhat clarify. I built my map some time ago and after building it i did a run threw and clipped all the areas in the map so my player wouldn't get stuck on the walls, now after updating to the latest version my player is getting stuck on all the places that I've already clipped. I tried to re clipped everything again in a second copy just to make sure it wasn't my map but still no luck, so it looks to me that playerclip is now broke.
Comment 1 Tim Angus 2007-10-10 18:04:25 EDT
Could you try SVN HEAD? A bug that sounds very much like what you describe was fixed in revision 1190.
Comment 2 Tim Angus 2007-10-12 14:38:03 EDT
Judging by your posts on quakesrc.org, this is fixed. If not, reopen.
Comment 3 Tim Angus 2007-10-12 14:48:11 EDT
Or wait, perhaps I'm reading that backwards. You're saying that it was fine /before/ 1190, and it's broken after?
Comment 4 Tim Angus 2007-10-15 16:48:19 EDT
Is anybody out there?
Comment 5 Tim Angus 2007-11-02 17:06:10 EDT
Not getting any response and I can't reproduce this bug, so closing.