Bug 3596 - Buying a battlesuit allows player to pass through some map geometry
Status: RESOLVED FIXED
Alias: None
Product: Tremulous
Classification: Unclassified
Component: Misc
Version: SVN HEAD
Hardware: Macintosh MacOS X
: P3 normal
Assignee: Tim Angus
QA Contact: Tremulous Bugs
URL:
Depends on:
Blocks:
 
Reported: 2008-04-11 14:55 EDT by Ben Millwood
Modified: 2008-10-02 18:12:00 EDT
0 users

See Also:


Attachments
battlesuit falling through pipe, svn1081 (41.40 KB, application/octet-stream)
2008-04-11 14:58 EDT, Ben Millwood
this seems to do the job (1.69 KB, patch)
2008-07-31 21:11 EDT, /dev/humancontroller

Description Ben Millwood 2008-04-11 14:55:46 EDT
Discovered this totally by accident, totally unable to explain it or predict its appearance so far.

Buying a battlesuit while standing on the pipe near the human base on arachnid2 drops the player through the pipe. I'll attach a demo in a moment, but it's pretty easy to reproduce.

For what it's worth, this bug has been around for a while (discovered on mgdev, based on svn1055) and happens on svn1081 with or without attachment 1724 [details] for bug 3595
Comment 1 Ben Millwood 2008-04-11 14:58:46 EDT
Created attachment 1725 [details]
battlesuit falling through pipe, svn1081

Here's a demo of the bug, taken with svn1081 with attachment 1724 [details] applied (although I'm pretty sure the latter point is irrelevant).

It's impossible to open the armoury menu once you are down there, but console commands/binds still work if you build it in the right place.
Comment 2 /dev/humancontroller 2008-07-31 21:11:03 EDT
Created attachment 1811 [details]
this seems to do the job

It seems that the pmove took over the origin.
(One minor tweak to newOrigin[2].)
Comment 3 M. Kristall 2008-10-02 18:12:00 EDT
Fixed at revision 1118