Bug 4238 - Cannot set any proper mode for OpenGL
Status: RESOLVED WORKSFORME
Alias: None
Product: ioquake3
Classification: Unclassified
Component: Video
Version: 1.36
Hardware: PC MacOS X
: P3 normal
Assignee: Zachary J. Slater
QA Contact: ioquake3 bugzilla mailing list
URL:
Depends on:
Blocks:
 
Reported: 2009-07-12 13:06 EDT by Juan Palomo
Modified: 2009-10-21 06:44:08 EDT
1 user (show)

See Also:


Attachments
The log when run from a terminal (12.13 KB, text/plain)
2009-07-12 13:09 EDT, Juan Palomo

Description Juan Palomo 2009-07-12 13:06:14 EDT
The downloaded bundle for OSX, fails to start.  When using the experimental front end, nothing happens; but when double click on the ioquake3 bundle the game does not start, after flashing the screen (probably trying different modesets).

The attachment contains the ioquake log when launched from the command line.  The system is a 24-inch iMac (the first generation in alluminium with black screen border) running OSX 10.5.7.
Comment 1 Juan Palomo 2009-07-12 13:09:05 EDT
Created attachment 2092 [details]
The log when run from a terminal
Comment 2 Thilo Schulz 2009-10-21 06:22:02 EDT
I am afraid we will be unable to follow up on this in the near future, as we lack the necessary hardware/software to reproduce and test this.
Comment 3 Zachary J. Slater 2009-10-21 06:44:08 EDT
The binary (which I made) works fine for my macbook pro on 10.5 and 10.6, so, unfortunately I can't reproduce this issue :/