Bug 4334 - With SDL 1.2.14 and not 1.2.13 DLL, Mouse pointer gets stuck on top left corner of the screen after minimizing on Windows and console is spammed with "Com_QueueEvent: overflow" after returning from minimized to full screen.
Status: RESOLVED DUPLICATE of bug 4371
Alias: None
Product: ioquake3
Classification: Unclassified
Component: Misc
Version: GIT MASTER
Hardware: PC other
: P3 normal
Assignee: Zachary J. Slater
QA Contact: ioquake3 bugzilla mailing list
URL:
: 4335 4368
Depends on:
Blocks:
 
Reported: 2009-11-09 07:03 EST by tinkah
Modified: 2009-12-22 14:27:37 EST
2 users (show)

See Also:



Description tinkah 2009-11-09 07:03:02 EST
This is at least on Windows 7 64 build on VC++ 2010 beta2 with latest SDL lib. Reported also being reproduced by others using the binary. Using 1.2.13 DLL fixes the problem (but stuck and warning flood).
Comment 1 Thilo Schulz 2009-11-09 07:28:11 EST
*** Bug 4335 has been marked as a duplicate of this bug. ***
Comment 2 tinkah 2009-11-09 09:23:31 EST
oh, I should have said, IIRC it's also the same behavior using the 'unstable' builds from ioq3 site or using gcc on mingw, so being built on vc++ 2010 is probably irrelevant.
Comment 3 tinkah 2009-12-01 09:06:53 EST
for some reason, using the DLL from here (1.2.14) fixes it:

http://www.libsdl.org/tmp/


(the problem appears also from the DLL on the angst builds)
Comment 4 Tim Angus 2009-12-01 09:37:30 EST
http://icculus.org/~tma/SDL.dll will probably have the same effect.

This is an SDL bug, so I'm marking it INVALID.
Comment 5 Tim Angus 2009-12-10 10:03:05 EST
Duping.

*** This bug has been marked as a duplicate of bug 4371 ***
Comment 6 Tim Angus 2009-12-22 14:27:37 EST
*** Bug 4368 has been marked as a duplicate of this bug. ***