Bug 4366 - It crashes if compiled with sse extensions with gcc
Status: RESOLVED INVALID
Alias: None
Product: ioquake3
Classification: Unclassified
Component: Misc
Version: GIT MASTER
Hardware: PC All
: P3 normal
Assignee: Zachary J. Slater
QA Contact: ioquake3 bugzilla mailing list
URL:
Depends on:
Blocks:
 
Reported: 2009-12-04 16:37 EST by tinkah
Modified: 2009-12-28 19:39:09 EST
1 user (show)

See Also:



Description tinkah 2009-12-04 16:37:19 EST
at least in mingw, gcc 4.4.1, e.g. with -march=core2
Comment 1 tinkah 2009-12-04 16:38:42 EST
#0  0x00411fa8 in Con_CheckResize () at code/client/cl_console.c:285
#1  0x00413feb in CL_ConsolePrint (
    txt=0x28e98c "ioq3-urt 1.36 win_mingw-x86-debug Dec  4 2009\n")
    at code/client/cl_console.c:407
#2  0x004426aa in Com_Printf (fmt=0x5947b0 "%s %s %s\n")
    at code/qcommon/common.c:166
#3  0x004456ed in Com_Init (
    commandLine=0x28fa30 "+set fs_basepath e:/games/UrbanTerror +set fs_game q3u
t4 +set r_fullscreen 0 +devmap ut4_dressingroom +set r_mode 5 +set r_gamma 1 ")
at code/qcommon/common.c:2633
#4  0x00550b2b in SDL_main (argc=18, argv=0x341458) at code/sys/sys_main.c:551
#5  0x0058573b in console_main (argc=18, argv=0x341458)
    at ./src/main/win32/SDL_win32_main.c:315
#6  0x005857f8 in WinMain (hInst=0x400000, hPrev=0x0,
    szCmdLine=0x25e37f7 "+set fs_basepath e:/games/UrbanTerror +set fs_game q3ut
4 +set r_fullscreen 0 +devmap ut4_dressingroom +set r_mode 5 +set r_gamma 1", sw
=10) at ./src/main/win32/SDL_win32_main.c:398
Comment 2 tinkah 2009-12-09 10:45:02 EST
IIRC there was a patch that fixed this issue a year or two back but now it's back and I don't remember what patch it was.
Comment 3 tinkah 2009-12-13 13:10:31 EST
silly me; that's an old issue that I had identified on IRC (and now it's in a FAQ) that can go away with -fno-tree-vectorize
Comment 4 Tim Angus 2009-12-28 19:39:09 EST
You figured it out yourself.