Bug 4814 - change who to show in teamoverlay and in what order
Status: RESOLVED FIXED
Alias: None
Product: Tremulous
Classification: Unclassified
Component: Misc
Version: unspecified
Hardware: All All
: P3 enhancement
Assignee: Tim Angus
QA Contact: Tremulous Bugs
URL:
Depends on:
Blocks:
 
Reported: 2010-12-05 14:45 EST by Chris "Lakitu7" Schwarz
Modified: 2010-12-07 10:17:03 EST
0 users

See Also:


Attachments
implementation (7.59 KB, patch)
2010-12-05 14:45 EST, Chris "Lakitu7" Schwarz
implementation (10.38 KB, patch)
2010-12-06 04:12 EST, Chris "Lakitu7" Schwarz

Description Chris "Lakitu7" Schwarz 2010-12-05 14:45:45 EST
Created attachment 2503 [details]
implementation

Extend cg_drawTeamOverlay to multiple modes:
0 off
1 all teammates (as it is now)
2 support teammates (builders, basilisks only)
3 nearby teammates (those in vis)

Add cg_teamOverlaySortMode 
0 no sorting (by clientid) (as it is now)
1 score, descending
2 weapon/class, descending (builders on top)

is from this http://tremulous.net/forum/index.php?topic=13199.0

Yeah I know I need to make menu bits for it. Haven't done so yet.
Comment 1 Chris "Lakitu7" Schwarz 2010-12-06 04:12:36 EST
Created attachment 2508 [details]
implementation

Added the menu bits now so it's all ready.
Comment 2 Chris "Lakitu7" Schwarz 2010-12-07 10:17:03 EST
In at r2075.