Bug 1199 - Sound problems in MOHAA
Status: RESOLVED WONTFIX
Alias: None
Product: Medal of Honor: Allied Assault
Classification: Unclassified
Component: Linux client
Version: Original Allied Assault (1.11)
Hardware: PC Linux
: P2 critical
Assignee: Ryan C. Gordon
QA Contact:
URL:
Depends on:
Blocks:
 
Reported: 2004-02-14 15:40 EST by kevin
Modified: 2009-09-14 01:54:23 EDT
0 users

See Also:



Description kevin 2004-02-14 15:40:22 EST
I love the beta 2 port, its amazing. Only problem i have is that the sound is a
little busted.  By little i meen there is no voices, or gun shots when the enemy
fires. The music plays, and there is sound when i fire but not when there are
explosions or other people firing and etc.
I am using ASPLinux 9 with 2.4.20ASP kernel, and a Creative Labs Soundblaster
Live! 5.1 (not the value card). It is an RHL 9 based distrobution, im not sure
at the moment what sound drivers it is using.
-Kevin
Comment 1 Rinon 2005-06-01 13:57:28 EDT
I'm getting these same problems with the beta 3. There is also no sounds of 
door opening or walking. 
 
If there's any way I could help with fixing this, I'd be happy to see what I 
can do. I'd really like to be able to use the linux client for playing. I'd 
also be very interested in a port of breakthrough. If I could help/work on 
that, I'd like to. 
 
- Rinon 
Comment 2 Ryan C. Gordon 2009-09-14 01:54:23 EDT
Flagging all open MOHAA bugs as WONTFIX, as I probably won't be revisiting this project (sorry!).

--ryan.