Bug 1411 - ONS server crash
Status: RESOLVED DUPLICATE of bug 1413
Alias: None
Product: Unreal Tournament 2004
Classification: Unclassified
Component: dedicated server
Version: 3186 (Initial retail version)
Hardware: PC Linux
: P2 normal
Assignee: Ryan C. Gordon
QA Contact:
URL:
Depends on:
Blocks:
 
Reported: 2004-03-16 18:46 EST by Rob Gutermuth
Modified: 2004-03-22 05:24:42 EST
0 users

See Also:



Description Rob Gutermuth 2004-03-16 18:46:04 EST
I wish I could be more help to you besides handing you a backtrace, Ryan, but
that's all I got...  2.4 kernel, free full ded server distro, running Onslaught
only right now...  
  

Signal: SIGSEGV [segmentation fault]
Aborting.


Crash information will be saved to your logfile.

Developer Backtrace:
[ 1]  /scratch/ut/ut2004ded/System/ucc-bin [0x85c319c]
[ 2]  /lib/tls/libpthread.so.0 [0x40040618]
[ 3]  /scratch/ut/ut2004ded/System/ucc-bin [0x80ce1e4]
[ 4]  /scratch/ut/ut2004ded/System/ucc-bin [0x80ce570]
[ 5]  /scratch/ut/ut2004ded/System/ucc-bin [0x80ce6b9]
[ 6]  /scratch/ut/ut2004ded/System/ucc-bin [0x80cc683]
[ 7]  /scratch/ut/ut2004ded/System/ucc-bin [0x84fd1ff]
[ 8]  /scratch/ut/ut2004ded/System/ucc-bin [0x81da23b]
[ 9]  /scratch/ut/ut2004ded/System/ucc-bin [0x8183f17]
[10]  /scratch/ut/ut2004ded/System/ucc-bin [0x814554b]
[11]  /scratch/ut/ut2004ded/System/ucc-bin [0x80522ca]
[12]  /lib/tls/libc.so.6(__libc_start_main+0xe4) [0x42015574]
[13]  /scratch/ut/ut2004ded/System/ucc-bin(readdir+0x91) [0x804b101]
Unreal Call Stack: KModelGetActor <- Types <- KIntersect <- KIntersectEach <-
KHandleCollisions <- KUpdateContacts <- KTickLevelKarma <- TickAllActors <-
ULevel::Tick <- TickLevel <- UGameEngine::Tick <- UpdateWorld <-
UServerCommandlet::Main
Exiting.
FileManager: Reading 0 GByte 188 MByte 998 KByte 782 Bytes from HD took 8.164155
seconds (3.478529 reading, 4.685627 seeking).
FileManager: 0.000000 seconds spent with misc. duties
Name subsystem shut down
Allocation checking disabled
Comment 1 Brandon Stewart 2004-03-19 22:00:24 EST
I have a similar problem:



Linux vunct.com 2.4.24-xfs-040109 #1 SMP Fri Jan 9 20:16:30 CET 2004 i686 i686
i386 GNU/Linux

Red Hat Linux release 9 (Shrike)

RecvFrom returned SOCKET_ERROR 111
Open myLevel Fri Mar 19 21:37:42 2004 68.9.246.247:4315
Client netspeed is 10000
Close TcpipConnection 68.9.246.247:4315 Fri Mar 19 21:37:43 2004
Open myLevel Fri Mar 19 21:37:44 2004 68.9.246.247:4315
Close TcpipConnection 68.9.246.247:4315 Fri Mar 19 21:38:13 2004
Open myLevel Fri Mar 19 21:38:13 2004 68.9.246.247:4315
Close TcpipConnection 68.9.246.247:4315 Fri Mar 19 21:38:13 2004
RecvFrom returned SOCKET_ERROR 111
RecvFrom returned SOCKET_ERROR 111
Open myLevel Fri Mar 19 21:41:35 2004 216.239.82.75:4245
Client netspeed is 10000
Signal: SIGSEGV [segmentation fault]
Aborting.


Crash information will be saved to your logfile.

Developer Backtrace:
[ 1] ./ucc-bin [0x85c319c]
[ 2] /lib/i686/libpthread.so.0 [0x4002c67e]
[ 3] /lib/i686/libc.so.6 [0x400bb5a8]
[ 4] ./ucc-bin [0x81cd8f1]
[ 5] ./ucc-bin [0x83a2c98]
[ 6] ./ucc-bin [0x83a1664]
[ 7] ./ucc-bin [0x83a195c]
[ 8] ./ucc-bin [0x83b1abe]
[ 9] ./ucc-bin [0x83b06ec]
[10] ./ucc-bin [0x869f2d8]
[11] ./ucc-bin [0x81da05d]
[12] ./ucc-bin [0x8183f17]
[13] ./ucc-bin [0x814554b]
[14] ./ucc-bin [0x80522ca]
[15] /lib/i686/libc.so.6(__libc_start_main+0xc7) [0x400a8a67]
[16] ./ucc-bin(readdir+0x91) [0x804b101]
Unreal Call Stack: UPackageMap::Compute <- ULevel::NotifyReceivedText <-
UControlChannel::ReceivedBunch <- UChannel::ReceivedSequencedBunch <- Direct <-
UChannel::ReceivedRawBunch <- DispatchDataToChannel <- BunchData <-
UNetConnection::ReceivedPacket <- UNetConnection::ReceivedRawPacket <-
UTcpNetDriver::TickDispatch <- UpdatePreNet <- ULevel::Tick <- TickLevel <-
UGameEngine::Tick <- UpdateWorld <- UServerCommandlet::Main
Exiting.
FileManager: Reading 0 GByte 85 MByte 870 KByte 717 Bytes from HD took 1.793710
seconds (0.631954 reading, 1.161756 seeking).
FileManager: 0.000000 seconds spent with misc. duties
Name subsystem shut down
Allocation checking disabled
Comment 2 Ryan C. Gordon 2004-03-22 05:22:16 EST
Brandon, you crash isn't related to the first; it if is a frequent crash, please
open a new bug report...otherwise, don't bother. This particular bug report is
about to have a bunch of other bugs associated with it, though.

--ryan.

Comment 3 Ryan C. Gordon 2004-03-22 05:24:42 EST

*** This bug has been marked as a duplicate of 1413 ***