Bug 1419 - AMD64 excessive crashing
Status: RESOLVED DUPLICATE of bug 1413
Alias: None
Product: Unreal Tournament 2004
Classification: Unclassified
Component: client
Version: 3186 (Initial retail version)
Hardware: PC Linux
: P2 normal
Assignee: Ryan C. Gordon
QA Contact:
URL:
Depends on:
Blocks:
 
Reported: 2004-03-17 00:49 EST by Kristopher Kersey
Modified: 2004-03-22 05:27:11 EST
0 users

See Also:



Description Kristopher Kersey 2004-03-17 00:49:05 EST
I've been playing single player for several hours now and it's crash at least
3-4 times.

System:
Tyan Thunder K8W Motherboard
Dual Opteron 248
4GB DDR Memory
Quadro FX 3000 Video
Sound Blaster Audigy Sound
Gentoo Linux (up-to-date)

Here's one of my logs:

ScriptLog: START MATCH
Log: (Karma:) Ragdoll Bounding Box invalid or outside world.
Log: Octree Warning (AddActor): xPawn Outside World.
Log: (Karma:) Excessive Joint Error. Destroying RagDoll.
Log: 
Developer Backtrace:
Log: [ 1]  ./ut2004-bin [0xac202d]
Log: [ 2]  /lib/libpthread.so.0 [0x2a9577980e]
Log: [ 3]  /lib/libc.so.6 [0x2a95f00450]
Log: [ 4]  ./ut2004-bin(_Z14KModelGetActorP9_McdModel+0x38) [0x56fd48]
Log: [ 5]  ./ut2004-bin(_Z10KIntersectP13_McdModelPairP19_McdIntersectResult+0xc
a) [0x584c4a]
Log: [ 6]  ./ut2004-bin [0x586ca1]
Log: [ 7]  ./ut2004-bin(_Z17KHandleCollisionsP22_McdModelPairContainerP6ULevel+0
xd7) [0x585017]
Log: [ 8]  ./ut2004-bin(_Z15KUpdateContactsR6TArrayIP6AActorEP6ULeveli+0x22f) [0
x583dcf]
Log: [ 9]  ./ut2004-bin(_Z15KTickLevelKarmaP6ULevelf+0x210) [0xa13800]
Log: [10]  ./ut2004-bin(_ZN6ULevel4TickE10ELevelTickf+0x799) [0x6bcde9]
Log: [11]  ./ut2004-bin(_ZN11UGameEngine4TickEf+0x286) [0x672c76]
Log: [12]  ./ut2004-bin(_ZN9CMainLoop7RunLoopEv+0x10a) [0x5197ca]
Log: [13]  ./ut2004-bin [0x50feaf]
Log: [14]  ./ut2004-bin(main+0x2c43) [0x50c243]
Log: [15]  /lib/libc.so.6(__libc_start_main+0xa2) [0x2a95eed8a2]
Log: [16]  ./ut2004-bin(strcat+0xb2) [0x50942a]
Log: Unreal Call Stack: Types <- KIntersect <- KIntersectEach <- KHandleCollisio
ns <- KUpdateContacts <- KTickLevelKarma <- TickAllActors <- ULevel::Tick <- Tic
kLevel <- UGameEngine::Tick <- UpdateWorld <- MainLoop
Exit: Exiting.
Log: FileManager: Reading 0 GByte 218 MByte 437 KByte 990 Bytes from HD took 5.5
98295 seconds (3.040586 reading, 2.557709 seeking).
Log: FileManager: 0.000000 seconds spent with misc. duties
Uninitialized: Name subsystem shut down
Uninitialized: Allocation checking disabled
Uninitialized: Log file closed, Wed Mar 17 00:44:54 2004

I'll check on future logs.
Comment 1 Kristopher Kersey 2004-03-17 00:55:23 EST
One more:

ScriptLog: START MATCH
Log: (Karma:) Ragdoll Bounding Box invalid or outside world.
Log: (Karma:) Ragdoll Bounding Box invalid or outside world.
Log: Octree Warning (AddActor): xPawn Outside World.
Log: Preprocessing:  Vertex stream total vertices: 86 Orig wedges: 86
Log: 
Developer Backtrace:
Log: [ 1]  ./ut2004-bin [0xac202d]
Log: [ 2]  /lib/libpthread.so.0 [0x2a9577980e]
Log: [ 3]  /lib/libc.so.6 [0x2a95f00450]
Log: [ 4]  ./ut2004-bin(McdModelGetGeometryType+0) [0xb03de0]
Log: Unreal Call Stack: KIntersect <- KIntersectEach <- KHandleCollisions <- KUp
dateContacts <- KTickLevelKarma <- TickAllActors <- ULevel::Tick <- TickLevel <-
 UGameEngine::Tick <- UpdateWorld <- MainLoop
Exit: Exiting.
Log: FileManager: Reading 0 GByte 179 MByte 131 KByte 937 Bytes from HD took 2.5
89360 seconds (1.621875 reading, 0.967486 seeking).
Log: FileManager: 0.000000 seconds spent with misc. duties
Uninitialized: Name subsystem shut down
Uninitialized: Allocation checking disabled
Uninitialized: Log file closed, Wed Mar 17 00:54:16 2004
Comment 2 Kristopher Kersey 2004-03-17 02:37:16 EST
Last one:

ScriptLog: START MATCH
Log: (Karma:) Excessive Joint Error. Destroying RagDoll.
Log: PlayAnim: Sequence 'aim_ready' not found for mesh 'Sniper_1st'
Log: PlayAnim: Sequence 'aim_ready' not found for mesh 'Sniper_1st'
Log: 
Developer Backtrace:
Log: [ 1]  ./ut2004-bin [0xac202d]
Log: [ 2]  /lib/libpthread.so.0 [0x2a9577980e]
Log: [ 3]  /lib/libc.so.6 [0x2a95f00450]
Log: [ 4]  ./ut2004-bin(McdModelGetGeometryType+0x4) [0xb03de4]
Log: [ 5]  ./ut2004-bin(_Z10KIntersectP13_McdModelPairP19_McdIntersectResult+0x7
4) [0x584bf4]
Log: [ 6]  ./ut2004-bin [0x586ca1]
Log: [ 7]  ./ut2004-bin(_Z17KHandleCollisionsP22_McdModelPairContainerP6ULevel+0
xd7) [0x585017]
Log: [ 8]  ./ut2004-bin(_Z15KUpdateContactsR6TArrayIP6AActorEP6ULeveli+0x22f) [0
x583dcf]
Log: [ 9]  ./ut2004-bin(_Z15KTickLevelKarmaP6ULevelf+0x210) [0xa13800]
Log: [10]  ./ut2004-bin(_ZN6ULevel4TickE10ELevelTickf+0x799) [0x6bcde9]
Log: [11]  ./ut2004-bin(_ZN11UGameEngine4TickEf+0x286) [0x672c76]
Log: [12]  ./ut2004-bin(_ZN9CMainLoop7RunLoopEv+0x10a) [0x5197ca]
Log: [13]  ./ut2004-bin [0x50feaf]
Log: [14]  ./ut2004-bin(main+0x2c43) [0x50c243]
Log: [15]  /lib/libc.so.6(__libc_start_main+0xa2) [0x2a95eed8a2]
Log: [16]  ./ut2004-bin(strcat+0xb2) [0x50942a]
Log: Unreal Call Stack: KIntersect <- KIntersectEach <- KHandleCollisions <- KUp
dateContacts <- KTickLevelKarma <- TickAllActors <- ULevel::Tick <- TickLevel <-
 UGameEngine::Tick <- UpdateWorld <- MainLoop
Exit: Exiting.
Log: FileManager: Reading 0 GByte 315 MByte 837 KByte 181 Bytes from HD took 3.6
62711 seconds (2.281980 reading, 1.380731 seeking).
Log: FileManager: 0.000000 seconds spent with misc. duties
Uninitialized: Name subsystem shut down
Uninitialized: Allocation checking disabled
Uninitialized: Log file closed, Wed Mar 17 02:27:27 2004
Comment 3 Ryan C. Gordon 2004-03-22 05:27:11 EST

*** This bug has been marked as a duplicate of 1413 ***