Bug 1462 - Linux client crash [File:KFarfield.cpp] [Line: 937]
Status: RESOLVED DUPLICATE of bug 1413
Alias: None
Product: Unreal Tournament 2004
Classification: Unclassified
Component: client
Version: 3186 (Initial retail version)
Hardware: Other Linux
: P2 critical
Assignee: Ryan C. Gordon
QA Contact:
URL:
Depends on:
Blocks:
 
Reported: 2004-03-21 11:01 EST by Daniel Kulp
Modified: 2004-03-21 13:32:53 EST
0 users

See Also:



Description Daniel Kulp 2004-03-21 11:01:24 EST
The client "crashed", but not totally.  The graphics died, but the executable 
remained running until I hit CTRL C. 
 
Log file information: 
 
Critical: Assertion failed: p->model1 [File:KFarfield.cpp] [Line: 937] 
Exit: Executing UObject::StaticShutdownAfterError 
Exit: Executing USDLClient::ShutdownAfterError 
Log: CTRL-C has been pressed. 
 
Log: appRequestExit(0) 
Log: 
Developer Backtrace: 
Log: [ 1]  ./ut2004-bin [0x86c915c] 
Log: [ 2]  ./ut2004-bin [0x86c94dc] 
Log: [ 3]  /lib/libc.so.6 [0x442e7ca8] 
Log: [ 4]  ./openal.so(Posix_LockMutex+0x22) [0x42fd73be] 
Log: Unreal Call Stack: UALAudioSubsystem::Shutdown <- 
UALAudioSubsystem::Shutdo 
wnAfterError <- UObject::StaticShutdownAfterError <- KIntersect <- 
KIntersectEac 
h <- KHandleCollisions <- KUpdateContacts <- KTickLevelKarma <- TickAllActors 
<- 
 ULevel::Tick <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- MainLoop 
Exit: Exiting.
Comment 1 Jeffrey Baker 2004-03-21 13:32:53 EST
Dupe of Bug 1413

*** This bug has been marked as a duplicate of 1413 ***