Here is a brief system spec: Athlon-XP 3200+ Asus A7N8X-E mobo. Dual channal PC3200 512MB (total). MSI FX5900 graphics. Gentoo Linux with 2.6.3 kernel. glibc 2.3.2. Nvidia drivers 44.96. Here are the two crashes I've had so far. I'll add more as they appear.... hopefully not too often! Developer Backtrace: Log: [ 1] ./ut2004-bin [0x86c915c] Log: [ 2] /lib/libpthread.so.0 [0x4003a183] Log: [ 3] /lib/libc.so.6 [0x40134378] Log: [ 4] ./ut2004-bin(KHandleCollisions__FP22_McdModelPairContainerP6ULevel+0x380) [0x81d349c] Log: [ 5] ./ut2004-bin(KUpdateContacts__FRt6TArray1ZP6AActorP6ULeveli+0x74f) [0x81d11c3] Log: [ 6] ./ut2004-bin(KTickLevelKarma__FP6ULevelf+0x234) [0x8603028] Log: [ 7] ./ut2004-bin(Tick__6ULevel10ELevelTickf+0x35b) [0x82df03b] Log: [ 8] ./ut2004-bin(Tick__11UGameEnginef+0x3cf) [0x82889b7] Log: [ 9] ./ut2004-bin(SDL_SetVideoMode+0x83f) [0x814dac3] Log: [10] ./ut2004-bin(main+0x69bc) [0x815849c] Log: [11] /lib/libc.so.6(__libc_start_main+0xcb) [0x40120dcb] Log: [12] ./ut2004-bin(getlogin+0xad) [0x814d361] Log: Unreal Call Stack: CopyContacts <- KHandleCollisions <- KUpdateContacts <- KTickLevelKarma <- TickAllActors <- ULevel::Tick <- TickLevel <- UGameEngine::Tick <- UpdateWorld < - MainLoop Exit: Exiting. Log: FileManager: Reading 0 GByte 202 MByte 1011 KByte 40 Bytes from HD took 40.105611 seconds (8.704724 reading, 31.400887 seeking). Log: FileManager: 0.000000 seconds spent with misc. duties Developer Backtrace: Log: [ 1] ./ut2004-bin [0x86c915c] Log: [ 2] /lib/libpthread.so.0 [0x4003a183] Log: [ 3] /lib/libc.so.6 [0x40134378] Log: [ 4] ./ut2004-bin(KIntersect__FP13_McdModelPairP19_McdIntersectResult+0xd4) [0x81d2d24] Log: [ 5] ./ut2004-bin [0x81d30b0] Log: [ 6] ./ut2004-bin(KHandleCollisions__FP22_McdModelPairContainerP6ULevel+0xdd) [0x81d31f9] Log: [ 7] ./ut2004-bin(KUpdateContacts__FRt6TArray1ZP6AActorP6ULeveli+0x74f) [0x81d11c3] Log: [ 8] ./ut2004-bin(KTickLevelKarma__FP6ULevelf+0x234) [0x8603028] Log: [ 9] ./ut2004-bin(Tick__6ULevel10ELevelTickf+0x35b) [0x82df03b] Log: [10] ./ut2004-bin(Tick__11UGameEnginef+0x3cf) [0x82889b7] Log: [11] ./ut2004-bin(SDL_SetVideoMode+0x83f) [0x814dac3] Log: [12] ./ut2004-bin(main+0x69bc) [0x815849c] Log: [13] /lib/libc.so.6(__libc_start_main+0xcb) [0x40120dcb] Log: [14] ./ut2004-bin(getlogin+0xad) [0x814d361] Log: Unreal Call Stack: KModelGetActor <- Types <- KIntersect <- KIntersectEach <- KHandleCollisions <- KUpdateContacts <- KTickLevelKarma <- TickAllActors <- ULevel::Tick <- Tick Level <- UGameEngine::Tick <- UpdateWorld <- MainLoop Exit: Exiting. Log: FileManager: Reading 0 GByte 394 MByte 636 KByte 359 Bytes from HD took 80.455975 seconds (19.905586 reading, 60.550388 seeking). Log: FileManager: 0.000000 seconds spent with misc. duties
And another. Game generally plays for a bit before seg faulting with this error. Approx 15-30 mins per crash it seems right now. Developer Backtrace: Log: [ 1] ./ut2004-bin [0x86c915c] Log: [ 2] /lib/libpthread.so.0 [0x4003a183] Log: [ 3] /lib/libc.so.6 [0x40134378] Log: [ 4] ./ut2004-bin [0x81d30b0] Log: [ 5] ./ut2004-bin(KHandleCollisions__FP22_McdModelPairContainerP6ULevel+0xdd) [0x81d31f9] Log: [ 6] ./ut2004-bin(KUpdateContacts__FRt6TArray1ZP6AActorP6ULeveli+0x74f) [0x81d11c3] Log: [ 7] ./ut2004-bin(KTickLevelKarma__FP6ULevelf+0x234) [0x8603028] Log: [ 8] ./ut2004-bin(Tick__6ULevel10ELevelTickf+0x35b) [0x82df03b] Log: [ 9] ./ut2004-bin(Tick__11UGameEnginef+0x3cf) [0x82889b7] Log: [10] ./ut2004-bin(SDL_SetVideoMode+0x83f) [0x814dac3] Log: [11] ./ut2004-bin(main+0x69bc) [0x815849c] Log: [12] /lib/libc.so.6(__libc_start_main+0xcb) [0x40120dcb] Log: [13] ./ut2004-bin(getlogin+0xad) [0x814d361] Log: Unreal Call Stack: KIntersect <- KIntersectEach <- KHandleCollisions <- KUpdateContacts <- KTickLevelKarma <- TickAllActors <- ULevel::Tick <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- MainLoop Exit: Exiting.
Another crash. I was in that big tank thingy, the one with the mega turrets..... :) Error: ONSHoverBike ONS-Severance.ONSHoverBike (Function Engine.Vehicle.PlayTakeHit:0014) Accessed null class context 'DamageType' Log: Developer Backtrace: Log: [ 1] ./ut2004-bin [0x86c915c] Log: [ 2] /lib/libpthread.so.0 [0x4003a183] Log: [ 3] /lib/libc.so.6 [0x40134378] Log: [ 4] ./ut2004-bin(KIntersect__FP13_McdModelPairP19_McdIntersectResult+0xd4) [0x81d2d24] Log: [ 5] ./ut2004-bin [0x81d30b0] Log: [ 6] ./ut2004-bin(KHandleCollisions__FP22_McdModelPairContainerP6ULevel+0xdd) [0x81d31f9] Log: [ 7] ./ut2004-bin(KUpdateContacts__FRt6TArray1ZP6AActorP6ULeveli+0x74f) [0x81d11c3] Log: [ 8] ./ut2004-bin(KTickLevelKarma__FP6ULevelf+0x234) [0x8603028] Log: [ 9] ./ut2004-bin(Tick__6ULevel10ELevelTickf+0x35b) [0x82df03b] Log: [10] ./ut2004-bin(Tick__11UGameEnginef+0x3cf) [0x82889b7] Log: [11] ./ut2004-bin(SDL_SetVideoMode+0x83f) [0x814dac3] Log: [12] ./ut2004-bin(main+0x69bc) [0x815849c] Log: [13] /lib/libc.so.6(__libc_start_main+0xcb) [0x40120dcb] Log: [14] ./ut2004-bin(getlogin+0xad) [0x814d361] Log: Unreal Call Stack: KModelGetActor <- Types <- KIntersect <- KIntersectEach <- KHandleCollisions <- KUpdateContacts <- KTickLevelKarma <- TickAllActors <- ULevel::Tick <- Tick Level <- UGameEngine::Tick <- UpdateWorld <- MainLoop Exit: Exiting. Log: FileManager: Reading 0 GByte 660 MByte 596 KByte 394 Bytes from HD took 164.070210 seconds (38.152454 reading, 125.917755 seeking). Log: FileManager: 0.000000 seconds spent with misc. duties
Created attachment 275 [details] My logfile from a similar crash
*** This bug has been marked as a duplicate of 1413 ***
Created attachment 275 [details] My logfile from a similar crash