Bug 1501 - frequent crashes when playing online
Status: RESOLVED DUPLICATE of bug 1413
Alias: None
Product: Unreal Tournament 2004
Classification: Unclassified
Component: client
Version: 3186 (Initial retail version)
Hardware: PC Linux
: P2 major
Assignee: Ryan C. Gordon
QA Contact:
URL:
Depends on:
Blocks:
 
Reported: 2004-03-27 21:19 EST by nathan
Modified: 2004-03-29 05:16:59 EST
0 users

See Also:


Attachments
second error log (12.00 KB, text/plain)
2004-03-27 21:20 EST, nathan
third error log (8.92 KB, text/plain)
2004-03-27 21:20 EST, nathan
fourth error log (11.87 KB, text/plain)
2004-03-27 21:20 EST, nathan
fifth error log (4.00 KB, text/plain)
2004-03-27 21:21 EST, nathan
sixth error log (16.00 KB, text/plain)
2004-03-27 21:21 EST, nathan
seventh error log (8.39 KB, text/plain)
2004-03-27 21:21 EST, nathan
eight error log (8.00 KB, text/plain)
2004-03-27 21:21 EST, nathan
ninth error log (10.16 KB, text/plain)
2004-03-27 21:22 EST, nathan
tenth error log (11.39 KB, text/plain)
2004-03-27 21:22 EST, nathan

Description nathan 2004-03-27 21:19:15 EST
I get frequent crashes when playing online. There isn't a predictable time that
it crashes. Although, it seems to happen more frequently on maps that aren't
included with the program. I've included one of the log files below and I have a
bunch more if you want them. Thx for the help, -nathan

Log: Log file open, Thu Mar 25 11:29:08 2004
Init: Name subsystem initialized
Log: Your locale: [ANSI_X3.4-1968].
                                                                               
                                                                 
Init: Version: 3186 (127.29)
Init: Compiled: Mar  4 2004 03:07:41
Init: Command line:
Init: (This is Linux patch version 3186.0)
Init: Character set: Unicode
Init: Base directory: /opt/ut2004/System/
Init: Ini:UT2004.ini   UserIni:User.ini
Init: Build label: UT2004 Build UT2004_Build_[2004-03-03_02.42]
Init: Object subsystem initialized
Warning: Missing Class Class Editor.TransBuffer
Log: Initializing OpenGLDrv...
Log: binding libGL.so.1
Log: Global MD5: [3986c4774f86cab155ff9f5432b89282]
Log: Game class is 'GameInfo'
Log: Bringing Level Entry.myLevel up for play (0) appSeconds: 5.425945...
ScriptLog: GameInfo::InitGame : bEnableStatLogging True
Log: Browse:
NvidiaLogo.ut2?Name=:TsT:silky?Class=Engine.Pawn?Character=Virus?team=255?Sex=M?Voice=XGame.RobotVoice
Log: Collecting garbage
Log: Purging garbage
Log: Garbage: objects: 32782->32781; refs: 339619
Log: Game class is 'CinematicGame'
Log: Bringing Level NvidiaLogo.myLevel up for play (0) appSeconds: 6.659590...
ScriptLog: GameInfo::InitGame : bEnableStatLogging True
Log: Created and initialized a new SDL viewport.
Log: ALAudio: Using ALC_EXT_capture to record audio.
Log: SET PLAYER!
ScriptLog: New Player :TsT:silky id=151409a3d91ec1523fcf3b3a10db740f
Log: TTS: No output filename specified.
Log: Enter SetRes: 1024x768 Fullscreen 1
Log: OpenGL
Log: GL_VENDOR     : ATI Technologies Inc.
Log: GL_RENDERER   : Radeon 9700 Athlon (3DNow!)
Log: GL_VERSION    : 1.3 (X4.3.0-3.2.8)
Log: OpenGL: Device supports: GL
Log: OpenGL: Device supports: GL_EXT_bgra
Log: OpenGL: Device supports: GL_ARB_texture_compression
Log: OpenGL: Device supports: GL_EXT_texture_compression_s3tc
Log: OpenGL: Device supports: GL_ARB_texture_cube_map
Log: OpenGL: Device supports: GL_ARB_texture_env_combine
Log: OpenGL: Device supports: GL_ATIX_texture_env_combine3
Log: OpenGL: Device supports: GL_ATI_texture_env_combine3
Log: OpenGL: Device supports: GL_ARB_texture_env_crossbar
Log: OpenGL: Device supports: GL_EXT_texture_lod_bias
Log: OpenGL: Device supports: GL_ARB_multitexture
Log: OpenGL: Device supports: GL_ATI_vertex_array_object
Log: OpenGL: Device supports: GL_ATI_element_array
Log: OpenGL: Device supports: GL_ATI_map_object_buffer
Log: OpenGL: Device supports: GL_ARB_multisample
Log: OpenGL: Device supports: GL_EXT_texture_filter_anisotropic
Log: OpenGL: Device supports: GL_ARB_vertex_buffer_object
Log: OpenGL: C32 RGB888 Z24 S0
Log: OpenGL: Level of anisotropy is 1.000000 (max 16.000000).
Log: OpenGL: Have 0 multisamples buffers, 0 samples.
Log: OpenGL: Failed to get a multisample GL context
Log: Startup time: 6.904882 seconds
Log: Precaching: NvidiaLogo.LevelInfo0
Log: Static mesh batches: 508608 vertex bytes, 110460 index bytes
Log: Allocating 32768 byte dynamic index buffer.
Log: Allocating 65536 byte dynamic vertex buffer.
Log: Finished precaching geometry in 0.034 seconds
Log: Finished precaching textures in 0.055 seconds
Debug: UT2k4MainMenu.Opened()   Sender:Package.UT2k4MainMenu
Log: URL: Adding default option Name=:TsT:silky
Log: URL: Adding default option Class=Engine.Pawn
Log: URL: Adding default option Character=Virus
Log: URL: Adding default option team=255
Log: URL: Adding default option Voice=XGame.RobotVoice
Log: Browse:
Index.ut2?disconnect?Name=:TsT:silky?Class=Engine.Pawn?Character=Virus?team=255?Voice=XGame.RobotVoice
Log: Failed; returning to Entry
ScriptLog: UT2k4MainMenu NotifyLevelChange  PendingConnection:False
Log: GP=FALSE
Log: Spawning new actor for Viewport SDLViewport
Log: SET PLAYER!
ScriptLog: New Player :TsT:silky id=151409a3d91ec1523fcf3b3a10db740f
Log: Static mesh batches: 0 vertex bytes, 0 index bytes
IRC: 2 Servers 1 Channels
ScriptLog: UT2k4Browser_ServerListPageFavorites Spawned new ServerQueryClient
'Entry.ServerQueryClient'
Log: Resolving ut2004master2.epicgames.com...
Log: Resolved ut2004master2.epicgames.com -> 207.135.145.7
Log: Connection established.
Debug: Received Response APPROVED
Debug: Sending GlobalMD5 of 3986c4774f86cab155ff9f5432b89282
Log: Resolving ut2004master2.epicgames.com...
Log: Resolved ut2004master2.epicgames.com -> 207.135.145.7
Log: Connection established.
Debug: Received Response APPROVED
Debug: Sending GlobalMD5 of 3986c4774f86cab155ff9f5432b89282
Debug: #### Received server Data SpawnZone\240-\240nBn\240Public xCTFGame
Debug: #### Received server Data |uDa|\240Clan\240Server xCTFGame
Debug: #### Received server Data LGI {B\370B}\240135/35\240(3) xCTFGame
Debug: #### Received server Data LETHAL\240CTF\240IG xCTFGame
Debug: #### Received server Data The\240:TsT:\240Clan xCTFGame
Debug: #### Received server Data th|\240TheHopefuls.co.uk\240-\240I.... xCTFGame
Debug: #### Received server Data LGI\240\240155/55-=(V)axUT2k4=-.... xCTFGame
Debug: #### Received server Data  .++\240[RD]The\240"Reservoir\240D.... xCTFGame
Debug: #### Received server Data []=[[\240AkA\240]]=[]\240Clan\240Serv.... xCTFGame
Debug: UT2k4MainMenu.Opened()   Sender:None
ScriptLog: PreClientTravel
Log: URL: Adding default option Name=:TsT:silky
Log: URL: Adding default option Class=Engine.Pawn
Log: URL: Adding default option Character=Virus
Log: URL: Adding default option team=255
Log: URL: Adding default option Voice=XGame.RobotVoice
Log: Browse:
64.37.120.76/Index.ut2?Name=:TsT:silky?Class=Engine.Pawn?Character=Virus?team=255?Voice=XGame.RobotVoice
ScriptLog: UT2k4Browser_ServerListPageFavorites Destroying ServerQueryClient
'ServerQueryClient'
Log: ProcMesh 4 shared verts.
Log: ProcMesh 0 shared verts.
Log: ProcMesh 0 shared verts.
Log: ProcMesh 0 shared verts.
Log: ProcMesh 0 shared verts.
Log: ProcMesh 0 shared verts.
Log: ProcMesh 0 shared verts.
Log: NetMode now NM_Client
Log: Collecting garbage
Log: Purging garbage
Log: (Karma): Level Karma Terminated.
Log: Garbage: objects: 45386->44837; refs: 610816
Log: Bringing Level CTF-Smote.myLevel up for play (90) appSeconds: 27.163773...
Log: Spawning new actor for Viewport SDLViewport
Log: SET PLAYER!
ScriptLog: New Player :TsT:silky id=151409a3d91ec1523fcf3b3a10db740f
Log: Collecting garbage
Log: Purging garbage
Log: Garbage: objects: 46241->46241; refs: 618569
Log: SET PLAYER!
Log: xPlayer setplayer SDLViewport
Log: Precaching: CTF-Smote.LevelInfo0
Log: Static mesh batches: 12030660 vertex bytes, 1657878 index bytes
Log: Allocating 32768 byte dynamic index buffer.
Log: Preprocessing:  Vertex stream total vertices: 180 Orig wedges: 180
Log: Allocating 65536 byte dynamic vertex buffer.
Log: Preprocessing:  Vertex stream total vertices: 542 Orig wedges: 542
Log: Finished precaching geometry in 1.634 seconds
Log: Finished precaching textures in 0.355 seconds
ScriptLog: PreClientTravel
Log: Browse:
64.37.120.76/CTF-CheckMateV2?Name=:TsT:silky?Class=Engine.Pawn?Character=Virus?team=255?Voice=XGame.RobotVoice?GAME=XGame.xCTFGame
Log: URL: Adding default option Name=:TsT:silky
Log: URL: Adding default option Class=Engine.Pawn
Log: URL: Adding default option Character=Virus
Log: URL: Adding default option team=255
Log: URL: Adding default option Voice=XGame.RobotVoice
Log: Browse:
Index.ut2?closed?Name=:TsT:silky?Class=Engine.Pawn?Character=Virus?team=255?Voice=XGame.RobotVoice
Log: Failed; returning to Entry
Log: GP=TRUE
Log: Spawning new actor for Viewport SDLViewport
Log: SET PLAYER!
ScriptLog: New Player :TsT:silky id=151409a3d91ec1523fcf3b3a10db740f
Log: NetMode now NM_Client
Log: Collecting garbage
Log: Purging garbage
NetComeGo: Close TcpipConnection 64.37.120.76:7777 Thu Mar 25 11:58:24 2004
Exit: Socket shut down
Log: (Karma): Level Karma Terminated.
Log: Garbage: objects: 49268->39293; refs: 460333
Log: Bringing Level CTF-CheckMateV2.myLevel up for play (90) appSeconds:
1757.344988...
Log: Spawning new actor for Viewport SDLViewport
Log: SET PLAYER!
ScriptLog: New Player :TsT:silky id=151409a3d91ec1523fcf3b3a10db740f
Log: Collecting garbage
Log: Purging garbage
Log: Garbage: objects: 39383->39383; refs: 463109
Log: SET PLAYER!
Log: xPlayer setplayer SDLViewport
Log: Precaching: CTF-CheckMateV2.LevelInfo0
Log: Static mesh batches: 472032 vertex bytes, 33072 index bytes
Log: Allocating 32768 byte dynamic index buffer.
Log: Allocating 65536 byte dynamic vertex buffer.
Log: Preprocessing:  Vertex stream total vertices: 319 Orig wedges: 319
Log: Finished precaching geometry in 0.073 seconds
Log: Finished precaching textures in 0.087 seconds
Critical: Assertion failed: p->model1 [File:KFarfield.cpp] [Line: 937]
Exit: Executing UObject::StaticShutdownAfterError
Exit: Executing USDLClient::ShutdownAfterError
Log:
Developer Backtrace:
Log: [ 1]  ./ut2004-bin [0x86c915c]
Log: [ 2]  /lib/libpthread.so.0 [0x40033383]
Log: [ 3]  /lib/libc.so.6 [0x4012f7f8]
Log: [ 4]  /lib/libc.so.6(__libc_free+0x7a) [0x401773ca]
Log: [ 5]  ./ut2004-bin(Realloc__11FMallocAnsiPvUiPCw+0x5f) [0x8159acf]
Log: [ 6]  ./ut2004-bin(Realloc__6FArrayi+0x4b) [0x8688d37]
Log: [ 7]  ./ut2004-bin(Reset__14FALSoundBuffer+0xb1) [0x8892035]
Log: [ 8]  ./ut2004-bin(_._14FALSoundBuffer+0x37) [0x8890e17]
Log: [ 9]  ./ut2004-bin(Flush__17UALAudioSubsystemi+0xb4) [0x8889f28]
Log: [10]  ./ut2004-bin(Shutdown__17UALAudioSubsystem+0x55) [0x888a039]
Log: [11]  ./ut2004-bin(ShutdownAfterError__17UALAudioSubsystem+0x35) [0x889215d]
Log: [12]  ./ut2004-bin(ConditionalShutdownAfterError__7UObject+0x27) [0x86b4723]
Log: [13]  ./ut2004-bin(ShutdownAfterError__10USDLClient+0x42) [0x885d1de]
Log: [14]  ./ut2004-bin(StaticShutdownAfterError__7UObject+0xae) [0x869c332]
Log: [15]  ./ut2004-bin(Serialize__22FOutputDeviceAnsiErrorPCw5EName+0x44)
[0x815a1a4]
Log: [16]  ./ut2004-bin(Logf__13FOutputDevicePCwe+0x69) [0x8674f51]
Log: [17]  ./ut2004-bin(appFailAssert__FPCcT0i+0x4c) [0x8688e20]
Log: [18] 
./ut2004-bin(KIntersect__FP13_McdModelPairP19_McdIntersectResult+0x4a) [0x81d2c9a]
Log: [19]  ./ut2004-bin [0x81d30b0]
Log: [20] 
./ut2004-bin(KHandleCollisions__FP22_McdModelPairContainerP6ULevel+0xdd) [0x81d31f9]
Log: [21]  ./ut2004-bin(KUpdateContacts__FRt6TArray1ZP6AActorP6ULeveli+0x74f)
[0x81d11c3]
Log: [22]  ./ut2004-bin(KTickLevelKarma__FP6ULevelf+0x234) [0x8603028]
Log: [23]  ./ut2004-bin(Tick__6ULevel10ELevelTickf+0x35b) [0x82df03b]
Log: [24]  ./ut2004-bin(Tick__11UGameEnginef+0x3cf) [0x82889b7]
Log: [25]  ./ut2004-bin(SDL_SetVideoMode+0x83f) [0x814dac3]
Log: [26]  ./ut2004-bin(main+0x69bc) [0x815849c]
Log: [27]  /lib/libc.so.6(__libc_start_main+0xcc) [0x4011bdcc]
Log: [28]  ./ut2004-bin(getlogin+0xad) [0x814d361]
Log: Unreal Call Stack: FMallocAnsi::Realloc <- FArray::Realloc <-
FALSoundBuffer::Reset() <- FALSoundBuffer::~FALSoundBuffer <-
UALAudioSubsystem::Flush <- UALAudioSubsystem::Shutdown <-
UALAudioSubsystem::ShutdownAfterError <- UObject::StaticShutdownAfterError <-
KIntersect <- KIntersectEach <- KHandleCollisions <- KUpdateContacts <-
KTickLevelKarma <- TickAllActors <- ULevel::Tick <- TickLevel <-
UGameEngine::Tick <- UpdateWorld <- MainLoop
Exit: Exiting.
Log: FileManager: Reading 0 GByte 194 MByte 961 KByte 791 Bytes from HD took
3.845092 seconds (1.996910 reading, 1.848182 seeking).
Log: FileManager: 0.000000 seconds spent with misc. duties
Log: CTRL-C has been pressed.
                                                                               
                                                                 
Log: appRequestExit(0)
Log: Log file closed, Thu Mar 25 12:02:20 2004
Comment 1 nathan 2004-03-27 21:20:06 EST
Created attachment 278 [details]
second error log
Comment 2 nathan 2004-03-27 21:20:35 EST
Created attachment 279 [details]
third error log
Comment 3 nathan 2004-03-27 21:20:48 EST
Created attachment 280 [details]
fourth error log
Comment 4 nathan 2004-03-27 21:21:02 EST
Created attachment 281 [details]
fifth error log
Comment 5 nathan 2004-03-27 21:21:14 EST
Created attachment 282 [details]
sixth error log
Comment 6 nathan 2004-03-27 21:21:26 EST
Created attachment 283 [details]
seventh error log
Comment 7 nathan 2004-03-27 21:21:49 EST
Created attachment 284 [details]
eight error log
Comment 8 nathan 2004-03-27 21:22:01 EST
Created attachment 285 [details]
ninth error log
Comment 9 nathan 2004-03-27 21:22:21 EST
Created attachment 286 [details]
tenth error log
Comment 10 Oliver Feiler 2004-03-28 04:02:10 EST
Looks slightly different, but could this be the same as Bug 1413?
Comment 11 Ryan C. Gordon 2004-03-29 05:16:59 EST

*** This bug has been marked as a duplicate of 1413 ***