Bug 1532 - SIGSEGV Segmentation Fault
Status: RESOLVED DUPLICATE of bug 1413
Alias: None
Product: Unreal Tournament 2004
Classification: Unclassified
Component: client
Version: 3186 (Initial retail version)
Hardware: PC Linux
: P2 normal
Assignee: Ryan C. Gordon
QA Contact:
URL:
Depends on:
Blocks:
 
Reported: 2004-04-02 05:24 EST by Anselmo
Modified: 2004-04-02 05:58:44 EST
0 users

See Also:



Description Anselmo 2004-04-02 05:24:16 EST
The game exit at any time whit SIGSEGV Segmentation Fault
That's the log:



Log: Log file open, Fri Apr  2 01:22:52 2004
Init: Name subsystem initialized
Log: Your locale: [ANSI_X3.4-1968].

Init: Version: 3186 (127.29)
Init: Compiled: Mar  4 2004 03:07:41
Init: Command line: 
Init: (This is Linux patch version 3186.0)
Init: Character set: Unicode
Init: Base directory: /usr/games/ut2004/System/
Init: Ini:UT2004.ini   UserIni:User.ini
Init: Build label: UT2004 Build UT2004_Build_[2004-03-03_02.42]
Init: Object subsystem initialized
Warning: Missing Class Class Editor.TransBuffer
Warning: Missing Package Package AnnouncerMale2K4.Generic
Warning: Missing Package Package AnnouncerMale2K4.Generic
Warning: Missing Package Package AnnouncerMale2K4.Generic
Warning: Missing Package Package AnnouncerMale2K4.Generic
Warning: Missing Package Package AnnouncerMale2K4.Generic
Warning: Missing Package Package AnnouncerMale2K4.Generic
Warning: Missing Package Package AnnouncerMale2K4.Generic
Warning: Missing Package Package AnnouncerMale2K4.Generic
Warning: Missing Package Package AnnouncerMale2K4.Generic
Warning: Missing Package Package AnnouncerMale2K4.Generic
Warning: Missing Package Package AnnouncerMale2K4.Generic
Warning: Missing Package Package AnnouncerMale2K4.Generic
Warning: Missing Package Package AnnouncerMale2K4.Generic
Warning: Missing Package Package AnnouncerMale2K4.Generic
Warning: Missing Package Package AnnouncerMale2K4.Generic
Warning: Missing Package Package AnnouncerMale2K4.Generic
Warning: Missing Package Package AnnouncerMale2K4.Generic
Warning: Missing Package Package AnnouncerMale2K4.Generic
Log: Initializing OpenGLDrv...
Log: binding libGL.so.1
Log:   ERROR: Could not open OggPlayer.u for reading!
Log:  
Log: Global MD5: [0d2ff131c6a6e7c3d8fa701898219180]
Log: Game class is 'GameInfo'
Log: Bringing Level Entry.myLevel up for play (0) appSeconds: 5.924130...
ScriptLog: GameInfo::InitGame : bEnableStatLogging False
Log: Browse:
NvidiaLogo.ut2?Name=Anselmo?Class=Engine.Pawn?Character=Tamika?team=255?Sex=F?Voice=XGame.MercMaleVoice
Log: Collecting garbage
Log: Purging garbage
Log: Garbage: objects: 32782->32781; refs: 339617
Log: Game class is 'CinematicGame'
Log: Bringing Level NvidiaLogo.myLevel up for play (0) appSeconds: 7.175522...
ScriptLog: GameInfo::InitGame : bEnableStatLogging False
Log: Created and initialized a new SDL viewport.
Log: ALAudio: Using ALC_EXT_capture to record audio.
Log: SET PLAYER!
ScriptLog: New Player Anselmo id=01119a6f291a5921605cda14071ba772
Log: TTS: No output filename specified.
Log: Enter SetRes: 1024x768 Fullscreen 1
Log: OpenGL
Log: GL_VENDOR     : ATI Technologies Inc.
Log: GL_RENDERER   : RADEON 9600 Generic
Log: GL_VERSION    : 1.3 (X4.3.0-3.7.6)
Log: OpenGL: Device supports: GL
Log: OpenGL: Device supports: GL_EXT_bgra
Log: OpenGL: Device supports: GL_ARB_texture_compression
Log: OpenGL: Device supports: GL_EXT_texture_compression_s3tc
Log: OpenGL: Device supports: GL_ARB_texture_cube_map
Log: OpenGL: Device supports: GL_ARB_texture_env_combine
Log: OpenGL: Device supports: GL_ATIX_texture_env_combine3
Log: OpenGL: Device supports: GL_ATI_texture_env_combine3
Log: OpenGL: Device supports: GL_ARB_texture_env_crossbar
Log: OpenGL: Device supports: GL_EXT_texture_lod_bias
Log: OpenGL: Device supports: GL_ARB_multitexture
Log: OpenGL: Device supports: GL_ATI_vertex_array_object
Log: OpenGL: Device supports: GL_ATI_element_array
Log: OpenGL: Device supports: GL_ATI_map_object_buffer
Log: OpenGL: Device supports: GL_ARB_multisample
Log: OpenGL: Device supports: GL_EXT_texture_filter_anisotropic
Log: OpenGL: Device supports: GL_ARB_vertex_buffer_object
Log: OpenGL: C32 RGB888 Z24 S0
Log: OpenGL: Level of anisotropy is 1.000000 (max 16.000000).
Log: OpenGL: Have 0 multisamples buffers, 0 samples.
Log: OpenGL: Failed to get a multisample GL context
Log: Startup time: 7.782655 seconds
Log: Precaching: NvidiaLogo.LevelInfo0
Log: Static mesh batches: 508608 vertex bytes, 110460 index bytes
Log: Allocating 32768 byte dynamic index buffer.
Log: Allocating 65536 byte dynamic vertex buffer.
Log: Finished precaching geometry in 0.032 seconds
Log: Finished precaching textures in 0.305 seconds
Debug: UT2k4MainMenu.Opened()   Sender:Package.UT2k4MainMenu
Log: URL: Adding default option Name=Anselmo
Log: URL: Adding default option Class=Engine.Pawn
Log: URL: Adding default option Character=Tamika
Log: URL: Adding default option team=255
Log: URL: Adding default option Voice=XGame.MercMaleVoice
Log: Browse:
Index.ut2?disconnect?Name=Anselmo?Class=Engine.Pawn?Character=Tamika?team=255?Voice=XGame.MercMaleVoice
Log: Failed; returning to Entry
ScriptLog: UT2k4MainMenu NotifyLevelChange  PendingConnection:False
Log: GP=FALSE
Log: Spawning new actor for Viewport SDLViewport
Log: SET PLAYER!
ScriptLog: New Player Anselmo id=01119a6f291a5921605cda14071ba772
Log: Static mesh batches: 0 vertex bytes, 0 index bytes
IRC: 2 Servers 1 Channels
ScriptLog: UT2k4Browser_ServerListPageFavorites Spawned new ServerQueryClient
'Entry.ServerQueryClient'
.............
.............
Log: Resolving ut2004master1.epicgames.com...
Log: MasterServerUplink: Resolved ut2004master1.epicgames.com as 207.135.145.6.
Log: MasterServerUplink: Connection to ut2004master1.epicgames.com established.
ScriptLog: Master server connection failed
ScriptLog: Master server connection failed
Critical: Assertion failed: p->model1 [File:KFarfield.cpp] [Line: 937]
Exit: Executing UObject::StaticShutdownAfterError
Exit: Executing USDLClient::ShutdownAfterError
Log: 
Developer Backtrace:
Log: [ 1]  ./ut2004-bin [0x86c915c]
Log: [ 2]  [0xffffe420]
Log: Unreal Call Stack: FALAudioStreamManager::DestroyStream <-
FALSoundBuffer::Reset() <- FALSoundBuffer::~FALSoundBuffer <-
UALAudioSubsystem::Flush <- UALAudioSubsystem::Shutdown <-
UALAudioSubsystem::ShutdownAfterError <- UObject::StaticShutdownAfterError <-
KIntersect <- KIntersectEach <- KHandleCollisions <- KUpdateContacts <-
KTickLevelKarma <- TickAllActors <- ULevel::Tick <- TickLevel <-
UGameEngine::Tick <- UpdateWorld <- MainLoop
Exit: Exiting.
Log: FileManager: Reading 0 GByte 785 MByte 398 KByte 639 Bytes from HD took
35.488756 seconds (18.857502 reading, 16.631254 seeking).
Log: FileManager: 0.000000 seconds spent with misc. duties
Log: CTRL-C has been pressed.

Log: appRequestExit(0)
Log: Log file closed, Fri Apr  2 01:54:36 2004
Comment 1 Ryan C. Gordon 2004-04-02 05:58:44 EST

*** This bug has been marked as a duplicate of 1413 ***