Bug 186 - memory leak dedicated server
Status: RESOLVED DUPLICATE of bug 138
Alias: None
Product: Unreal Tournament 2003
Classification: Unclassified
Component: Dedicated Server
Version: Separate dedicated server package (Build 2107)
Hardware: PC Linux
: P2 normal
Assignee: Ryan C. Gordon
QA Contact:
URL:
Depends on:
Blocks:
 
Reported: 2002-10-14 05:20 EDT by liam
Modified: 2002-10-17 21:54:08 EDT
0 users

See Also:



Description liam 2002-10-14 05:20:57 EDT
on Redhat Linux 6.2 standard build

server requires restart every few days

9:30am  up 68 days, 20:08,  2 users,  load average: 0.00, 0.00, 0.00
56 processes: 55 sleeping, 1 running, 0 zombie, 0 stopped
CPU0 states:  0.1% user,  0.0% system,  0.0% nice, 99.4% idle
CPU1 states:  0.0% user,  0.3% system,  0.0% nice, 99.2% idle
Mem:  1157364K av, 1122100K used,   35264K free,       0K shrd,  136888K buff
Swap:  130552K av,    1468K used,  129084K free                  578460K cached

 PID USER     PRI  NI  SIZE  RSS SHARE STAT %CPU %MEM   TIME COMMAND
32726 lm         9   0  206M 206M  6208 S     0.0 18.2 177:58 ucc-bin
32727 lm         8   0  206M 206M  6208 S     0.0 18.2   0:00 ucc-bin
32728 lm         9   0  206M 206M  6208 S     0.0 18.2   0:00 ucc-bin
Comment 1 Joseph Wilhelm 2002-10-14 20:21:43 EDT
I believe this is being worked on in bug #138. You may want to take a look
there, perhaps add your comments.
Comment 2 Cheetah Chrome 2002-10-17 21:54:08 EDT

*** This bug has been marked as a duplicate of 138 ***