Bug 2227 - UT2004 AMD64 binary won't properly download maps
Status: RESOLVED DUPLICATE of bug 2054
Alias: None
Product: Unreal Tournament 2004
Classification: Unclassified
Component: client
Version: 3355 (Sixth official retail patch)
Hardware: PC Linux
: P2 normal
Assignee: Ryan C. Gordon
QA Contact:
URL: http://forums.blackcatgames.com/showt...
Depends on:
Blocks:
 
Reported: 2005-03-25 15:45 EST by Mario
Modified: 2005-05-17 14:42:57 EDT
0 users

See Also:



Description Mario 2005-03-25 15:45:52 EST
When connecting to a server, it may attempt to send a map or package the client
doesn't have.  Sometimes (allbeait rarely), the client will download the package
or map.  When it will download that package, the percentage while downloading is
very inaccurate, some packages will finish at several hundred percent.  If the
package fails, it will reach 100 percent and then print an error message saying
the server refused to send the map.

The problem can be avoided by using the 32 bit binary instead of 64 bit.

I have verifed it in Kernel 2.6.11, 2.6.10, & 2.6.9 with the latest UT2004 patch.
Comment 1 Lup 2005-04-14 23:57:09 EDT
I'm seeing this same thing.  It feels as though it is downloading just fine (or
is it?) but when it goes to decompress the newly downloaded file is when it
comes to a halt.  About .01%/second.  I upgraded my CPU to a 3200+ and I saw an
increase in the precentage....a minimal increase.....but an increase
nonetheless.  Which kind of makes me think that it's the processor/binary doing
the decompressing part that is having the problem.  The first precentage (which
goes rather quick) is the download of the compressed map, the second
precentage...the one that can go up to 200+% is the decompressing of the
file....right?  That's what it feels like to me.  

But wait....there's more:
./ucc-bin decompress ~/DLoads/Maps/CTF-FP2-Ages.ut2.uz2 -nohomedir
....the above command works perfectly fine, and decompresses the map in a matter
of seconds.

./ucc-bin-linux-amd64 decompress ~/DLoads/Maps/CTF-FP2-Ages.ut2.uz2 -nohomedir
Error occurred decompressing ~/DLoads/GameStuff/UT2004/Maps/Maps/CTF-FP2-Ages.ut2

History:

Exiting due to error
....obviously the linux 64 binary does not work....strange!



Now onto compression:
./ucc-bin compress ~/DLoads/GameStuff/UT2004/Maps/Maps/CTF-FP2-Ages.ut2 -nohomedir
...compresses the map in a matter of seconds.

./ucc-bin-linux-amd64 compress
~/DLoads/GameStuff/UT2004/Maps/Maps/CTF-FP2-Ages.ut2 -nohomedir
...compresses the map in a matter of seconds.

Strange, both the 32bit and the 64bit can compress the maps, but only the 32bit
can decompress the maps.  Does this have anything to do with anything....or am I
just reaching here?

Here's my system info:
Video: eVGA nVIDIA GeForce 6800 GT Video Card, 256MB PCI-Express
Mobo: GIGABYTE "GA-K8NF-9" NVIDIA nForce4 4X Chipset Motherboard For AMD Socket 939
Proc: AMD Athlon 64 3200+ 939 Socket, 512k L2 Cache Retail Box
Memory: Patriot Signature Series DDR Memory 184-Pin 1GB PC-3200
OS: Ubuntu Warty Warthog 4.10 

Please let me know if there is anything I can do to help, test, whatever....this
is a real annoying bug, and I would like to help out if possible.
Comment 2 Keith Constable 2005-05-17 14:42:57 EDT

*** This bug has been marked as a duplicate of 2054 ***