See URL. I think the effects should be fairly innocuous, i.e. perhaps some temporary player model weirdness, but no crashes AFAICS.
Created attachment 799 [details] suggested fix will this fix it?
No, that would cause it to reset the same player entity every time. Fix in revision 176.
Setting a QA contact on all ioquake3 bugs, even resolved ones. Sorry if you get a flood of email from this, it should only happen once. Apologies for the incovenience. --ryan.
Created attachment 799 [details] suggested fix will this fix it?