Bug 262 - Linux Server Crash
Status: RESOLVED DUPLICATE of bug 259
Alias: None
Product: Battlefield 1942
Classification: Unclassified
Component: dedicated server
Version: beta1
Hardware: Other Linux
: P2 major
Assignee: Ryan C. Gordon
QA Contact:
URL: http://www.team-slut.net
Depends on:
Blocks:
 
Reported: 2002-12-10 17:22 EST by Jason
Modified: 2002-12-14 23:03:42 EST
0 users

See Also:



Description Jason 2002-12-10 17:22:08 EST
When anyone joins the server it crashes. Here are the commands the server 
spits out before it crashes: 
STUB: Texture::load {Engine/GameMenu/Texture.cpp:674}. 
STUB: Texture::load {Engine/GameMenu/Texture.cpp:674}. 
STUB: Texture::load {Engine/GameMenu/Texture.cpp:674}. 
STUB: Texture::load {Engine/GameMenu/Texture.cpp:674}. 
STUB: Texture::load {Engine/GameMenu/Texture.cpp:674}. 
STUB: Texture::load {Engine/GameMenu/Texture.cpp:674}. 
Segmentation fault
Comment 1 Steve Grecni 2002-12-11 00:59:21 EST
Similar problem but on start up, no one is even trying to connect that I'm aware
of, I can provide an strace if it would be helpful.

Running Debian/woody.
Comment 2 Brad Davidson 2002-12-14 23:03:42 EST

*** This bug has been marked as a duplicate of 259 ***