There are instances where a maurader can end up handing out more that 80 damage total for a zap. See: http://tremulous.net/phpBB2/viewtopic.php?t=806 This patch tracks the total damage each zap_t has dealt and puts a cap of LEVEL2_AREAZAP_DMG on it.
Created attachment 927 [details] svn789 zap cap
Hmm, good catch.
Created attachment 934 [details] svn790 oops Sorry, bad patch. I didn't initialize zap->damageUsed when a new zap_t is created.
Heh, don't worry about it. That's the sort of stupid crap I manage on a daily basis :).
Created attachment 927 [details] svn789 zap cap
Created attachment 934 [details] svn790 oops Sorry, bad patch. I didn't initialize zap->damageUsed when a new zap_t is created.